• Title/Summary/Keyword: Synchronization Mechanism

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Efficient Media Synchronization Mechanism for SVC Video Transport over IP Networks

  • Seo, Kwang-Deok;Jung, Soon-Heung;Kim, Jin-Soo
    • ETRI Journal
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    • v.30 no.3
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    • pp.441-450
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    • 2008
  • The scalable extension of H.264, known as scalable video coding (SVC) has been the main focus of the Joint Video Team's work and was finalized at the end of 2007. Synchronization between media is an important aspect in the design of a scalable video streaming system. This paper proposes an efficient media synchronization mechanism for SVC video transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, a real-time transport protocol/RTP control protocol (RTP/RTCP) suite is usually employed. To provide an efficient mechanism for media synchronization between SVC video and audio, we suggest an efficient RTP packetization mode for inter-layer synchronization within SVC video and propose a computationally efficient RTCP packet processing method for inter-media synchronization. By adopting the computationally simple RTCP packet processing, we do not need to process every RTCP sender report packet for inter-media synchronization. We demonstrate the effectiveness of the proposed mechanism by comparing its performance with that of the conventional method.

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A multimedia synchronization mechanism using receiver buffer-level (수신측 버퍼 레벨을 이용한 멀티미디어 동기화 기법)

  • 김승천;박기현;이현태;박재성;이재용;이상배
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.6
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    • pp.1334-1342
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    • 1997
  • The future data communications are expected to support the various andcomplex services withmultimedia. So thispaper has focused on the multimedia synchronization problem which has important position in multimedia presentation. Firstly, this paper consider the suitable layer for multimedia synchronization in the communication structure as transport layer or upper ones, in which we propose synchronization mechanism using fixed length buffer with bufer-lever or upper ones, in which we propose synchronization mechanism using fixed length bufer with buffer-level. The proposed mechansim also supports intra-and inter-media synchronization among media. Through simulation, we prove our analysis of the fixed-length buffersize that theproposed mechanism can provide. Also we show comparisons between our mechanism and other scheme.

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Multimedia Conferencing System with Intramedia and Intermedia Synchronization Support

  • Yoo, Sang-Shin;Kim, Duck-Jin
    • Journal of Electrical Engineering and information Science
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    • v.2 no.3
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    • pp.41-50
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    • 1997
  • In this paper, we describe the design, implementation and evaluation for a multimedia conferencing system with intramedia and intermedia synchronization support between audio and video. The synchronization mechanism proposed here is capable of dynamically adapting to various network conditions thus providing an optimized QoS. In realizing the system based on this mechanism, NeVoT on Mbone is used for audio and VIC for video. Furthermore a synchromization controller is designed and realized with a unique process in supporting intermedia synchronization. Each media agents handling its media stream are modified with intramedia synchronization function. And a communicative function between media agents and synchronization controller is added as well for intermedia synchronization function. Each media agents function reports its buffering status to the synchronization control process which in turn send out optimized buffering delay value thus supporting intermedia synchronization. The realized system is configured and tested on Ethernet and ATM network where performance measurements were performed and its effective synchronization support has been assured.

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A PRECISE AUDIO/VIDEO SYNCHRONIZATION SCHEME FOR MULTIMEDIA STREAMING

  • Chi, Won-Sup;Jung, Soon-Heung;Yoo, Jeong-Ju;Seo, Kwang-Deok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.49-54
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    • 2009
  • Synchronization between media is an important aspect in the design of multimedia streaming system. This paper proposes a precise media synchronization mechanism for digital video and audio transport over IP networks. To support synchronization between video and audio bitstreams transported over IP networks, RTP/RTCP protocol suite is usually employed. To provide a precise mechanism for media synchronization between video and audio, we suggest an efficient media synchronization algorithm based on NPT (Normal Play Time) which can be derivable from the timestamp information in the header part of RTP packet generated for the transport of video and audio streams. With the proposed method, we do not need to send and process any RTCP SR (sender report) packet which is required for conventional media synchronization scheme, and accordingly could reduce the number of required UDP ports and the amount of control traffic injected into the network.

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Delayed Information Synchronization in e-Commerce Systems (전자 상거래 시스템에서의 지연된 정보 동기화 방법)

  • Lee, Dong-Joo;Yeon, Jong-Heum;Lee, Sang-Goo
    • Proceedings of the Korea Database Society Conference
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    • 2008.05a
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    • pp.349-357
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    • 2008
  • E-Catalogs are often duplicated in multiple database systems due to various reasons. This causes the problem of assuring ACID properties of global transactions in multi-database management systems. We suggest a log-based synchronization mechanism for a special situation that catalogs can be changed only in one system and the changes spread to other systems. We have defined several conditions that have to be satisfied to assure the synchronization of the information. We show that the information can be kept identical in a delayed manner if synchronization module fulfills the defined conditions. Finally we show that the suggested mechanism is useful by showing a real world application that uses this synchronization mechanism in e-commerce environment.

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Fuzzy Inference Mechanism Based on Fuzzy Cognitive Map for B2B Negotiation

  • Lee, Kun-Chang;Kang, Byung-Uk
    • Proceedings of the CALSEC Conference
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    • 2004.02a
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    • pp.134-149
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    • 2004
  • This paper is aimed at proposing a fuzzy inference mechanism to enhancing the quality of cognitive map-based inference. Its main virtue lies in the two mechanisms: (1) a mechanism for avoiding a synchronization problem which is often observed during inference process with traditional cognitive map, and (2) a mechanism for fuzzifying decision maker's subjective judgment. Our proposed fuzzy inference mechanism (FIM) is basically based on the cognitive map stratification algorithm which can stratify a cognitive map into number of strata and then overcome the synchronization problem successfully. Besides, the proposed FIM depends on fuzzy membership function which is administered by decision maker. With an illustrative B2B negotiation problem, we applied the proposed FIM, deducing theoretical and practical implications. Implementation was conducted by Matlab language.

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Adaptive Multimedia Synchronization Using Waiting Time (대기시간을 이용한 적응형 멀티미디어 동기화 기법)

  • Lee, Gi-Seong;Lee, Geun-Wang;Lee, Jong-Chan;O, Hae-Seok
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.649-655
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    • 2000
  • Real-time application programs have constraints which need to be met between media-data. These constraints represents the delay time ad quality of service between media-data to be presented. In order to efficiently describe the delay time and quality of service, a new synchronization mechanism is needed. Proposed paper is a dynamic synchronization that minimized the effects of adaptive transmission delay time. That is, the method meets the requirements of synchronization between media-dat by handling dynamically the adaptive waiting time resulted from variations of delay time. In addition, the mechanism has interval adjustment using maximum delay jitter time. This paper decreases the data loss resulted from variation of delay time and from loss time of media-data by means of applying delay jitter in order to deal with synchronization interval adjustment. Plus, the mechanism adaptively manages the waiting time of smoothing buffer, which leads to minimize the gap from the variation of delay time. The proposed paper is suitable to the system which requires the guarantee of high quality of service and mechanism improves quality of services such as decrease of loss rate, increase of playout rate.

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Implementation of IEEE 1588v2 PTP for Time Synchronization Verification of Ethernet Network (이더넷 네트워크의 시간 동기화 검증을 위한 IEEE 1588v2 PTP 구현)

  • Kim, Seong-Jin;Ko, Kwang-Man
    • The KIPS Transactions:PartA
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    • v.19A no.4
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    • pp.181-186
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    • 2012
  • The distributed measurement and control system require technology to solve complex synchronization problem among distributed devices. It can be solved by using IEEE Standard for a Precision Clock Synchronization Protocol for Networked Measurement and Control Systems to synchronize real-time clocks incorporated within each component of the system. In this paper, we implemented the IEEE 1588v2 PTP emulator on BlueScope BL6000A using a delay request-response mechanism to measure clock synchronization.

Improvement of Time Synchronization over Space Wire Link (스페이스와이어 링크의 시각 동기 성능 개선)

  • Ryu, Sang-Moon
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.11
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    • pp.1144-1149
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    • 2009
  • This paper deals with the time synchronization problem over SpaceWire links. SpaceWire is a standard for high-speed links and networks between spacecraft components, which was invented for better, cheaper, faster on-board data handling in spacecraft. The standard defines Time-Code for time distribution over SpaceWire network. When a Time-Code is transmitted, transmission delay and jitter is unavoidable. In this paper, a mechanism to remove Time-Code transmission delay and jitter over SpaceWire links is proposed and implemented with FPGA for validation. The proposed mechanism achieves high resolution clock synchronization over SpaceWire links, complies with the standard and can be easily adopted over SpaceWire network.

Mechanism of Multimedia Synchronization using Delay Jitter Time (지연지터시간을 이용한 멀티미디어 동기화 기법)

  • Lee, Keun-Wang;Jun, Ho-Ik
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.11
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    • pp.5512-5517
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    • 2012
  • In this paper we suggest multimedia synchronization model that is based on the Petri-net and services desirable quality of service requirement. Proposed model applies variable buffer which can be allowed, and then it presents high quality of service and real time characteristics. This paper decreases the data loss resulted from variation of delay time and from loss time of media-data by means of applying delay jitter in order to deal with synchronization interval adjustment. Plus, the mechanism adaptively manages the waiting time of smoothing buffer, which leads to minimize the gap from the variation of delay time. The proposed paper is suitable to the system which requires the guarantee of high quality of service and mechanism improves quality of services such as decrease of loss rate, increase of playout rate.