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A Study on the Development of a Work Operation Process Chart for Smart Distribution Board Fabrication (스마트 분전반 제작을 위한 작업 공정도 개발에 관한 연구)

  • Lee, Byung-Seol;Choi, Chung-Seog
    • Journal of the Korean Society of Safety
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    • v.32 no.3
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    • pp.15-20
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    • 2017
  • This study presented the strength of the materials and parts for smart distribution board fabrication, and developed a work operation process chart for smart distribution board fabrication. This work operation process chart for smart distribution board fabrication complied with SPS-KEMC regulations, and the applicable range and object are less than 1,000 V and 1,000 Hz for the AC distribution board and less than 1,500 V for the DC distribution board. The power supply is 3 phase 4 wires ($3{\Phi}$ 4W), divided into a single phase circuit and a 3 phase circuit. In addition, the circuit was configured so that the leakage current flowing through the distribution line of the load could be monitored in real time by using the sensor module installed at the rear end of the circuit breaker. Therefore, the administrator can easily find the risk factor of the load since engineer can check the leakage current of each distribution line. In addition, if a leakage current greater than standard value flows, it is possible to generate an alarm against a short circuit and cut off the leakage current. The work operation process chart for the smart distribution board fabrication consists of the following steps: raw and subsidiary materials, sheet metal work, tube making, welding, painting, busbar fabrication, assembly and wiring, product inspection, shipment, etc. Moreover, symbols, ${\Delta}$, ${\nabla}$, ${\bigcirc}$, ${\Rightarrow}$, etc. were used according to the type of work and work progress so that workers can easily understand the progress of the work.

Decision-Tree Algorithm for Recognition of Music Score Images Obtained by Mobile Phone Camera (휴대폰 카메라로 촬영한 악보 영상 인식을 위한 의사트리 알고리즘)

  • Park, Keon-Hee;Oh, Sung-Ryul;Son, Hwa-Jeong;Yoo, Jae-Myeong;Kim, Soo-Hyung;Lee, Guee-Sang
    • The Journal of the Korea Contents Association
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    • v.8 no.6
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    • pp.16-25
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    • 2008
  • Today, mobile phone is a necessity of modern life. For that reason, we suggest a particular system of a mobile phone which take a picture of music score image and automatically play it without any technical knowledges about the music score information. This experiment makes midi, acknowleging separate symbols via preprocessing to music score image taken. This paper utilizes 11 sorts of the score image taken by a mobile phone camera for this experiment. Through this method we suggest, as much as 98% on average takes place, which is very high recognizing ratio. Also, as we introduce this system in a mobile phone by porting, it takes 8.63 seconds on average to create midi following input of images.

On the Gain of Component-Swapping Technique with DVB-T2 16K LDPC Codes in MIMO-OFDM Systems (DVB-T2 16K LDPC 부호가 적용된 MIMO-OFDM 시스템에서의 성분 맞교환 기술 이득)

  • Jeon, Sung-Ho;Yim, Zung-Kon;Kyung, Il-Soo;Kim, Man-Sik
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.749-756
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    • 2010
  • The signal space diversity is one of the promising transmission techniques in next generation mobile TV service. However, DVB-T2 does not consider the multiple antennas (MIMO) so that the cyclic Q-delay method, a component interleaver in DVB-T2, causes a critical issue in detecting symbols at the receiver side by increasing the inter-symbol dependency. To solve this problem, the component-swapping technique is proposed, which limits the inter-symbol dependency in order to reduce detection complexity. In this paper, the achievable gain of a component-swapping technique combined with 16K LDPC code defined in DVB-T2 is evaluated by computer simulations. From the results, the gain is confirmed in terms of BER and receive complexity compared to legacy component interleaver methods.

Exploration of the Emotion for Daily Conversation on Facebook (페이스북 일상담화의 감정 탐색)

  • Hwang, Yoosun
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.1-13
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    • 2016
  • The purpose of this study is to explore the emotions of Facebook. Various types of emotions are being exchanged on Facebook. The emotional reactions make the Facebook different from previous electronic bulletin board. According to previous researches, computer-mediated communication can deliver visual symbols and non-verbal cues to enhance the abundance of meanings. Data were collected from 205 Facebook users and the number of users' posts were total 10308. The contents analysis was conducted to explore emotions of the 10308 Facebook posts. The results showed that the most frequent emotion was pleasure. The emotional distributions were different according to the contents types; text, video, photo, and link. For the text content type, emotion of curiosity was apparent and for the photo content type, emotion of love was more frequent than others, and for the video content type, emotion of surprise was salient. The results of the analysis for the shared contents also revealed that pleasure and hope were more frequent emotions than other emotions.

Development of CINEMA Mission Uplink Communication System

  • Yoon, Na-Young;Yoon, Se-Young;Kim, Yong-Ho;Yoon, Ji-Won;Jin, Ho;Seon, Jong-Ho;Chae, Kyu-Sung;Lee, Dong-Hun;Lin, Robert P.
    • Journal of Astronomy and Space Sciences
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    • v.29 no.1
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    • pp.33-40
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    • 2012
  • Triplet Ionospheric Observatory (TRIO) CubeSatforIon, Neutral, Electron MAgneticfields (CINEMA) is a CubeSat with the weight 3 kg that will be operated in the orbit conditions of about 800 km altitude and $90^{\circ}$ inclination angle, using the S-band and ultra-high frequency (UHF)-band communication frequencies. Regarding the communication antenna loaded on the satellite, the two patch antennas has the downlink function in the S-band, whereas the two whip antennas has the function to receive the command sent by the ground station to the satellite in the UHF-band. The uplink ground station that communicates through the UHF-band with the CINEMA satellite was established at Kyung Hee University. The system is mainly composed of a terminal node controller, a transceiver, and a helical antenna. The gain of the helical antenna established at the Kyung Hee University ground station was 9.8 dBi. The output of the transceiver was set to be 5 W (6.9 dB) for the communication test. Through the far-field test of the established system, it was verified that the Roman characters, figures and symbols were converted into packets and transmitted to the satellite receiver in the communication speed of 9,600 bps.

Performance Improvement of IEEE 802.11a WLAN System by Improved Channel Estimation Scheme using Long/Short Training Symbol (Long/Short 훈련심볼을 이용하는 개선된 채널추정기법에 의한 IEEE 802.11a 무선 LAN 시스템의 성능 개선)

  • Kwak, Jae-Min;Jung, Hae-Won;Cho, Sung-Joon;Lee, Hyeong-Ho
    • Journal of Advanced Navigation Technology
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    • v.6 no.3
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    • pp.203-210
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    • 2002
  • In this paper, the BER performance of IEEE 802.11a OFDM WLAN system is obtained by simulation and it is shown that the proposed modified channel estimation algorithm improves the channel estimation performance of the system. The wireless channel used in channel simulation includes AWGN and delay spread channel implemented by TDL model. At first, the performance of OFDM WLAN system according to data rate and coding rate defined in standard is evaluated in AWGN channel. Then, imperfect channel estimation in indoor wireless channel is considered. After the performance of conventional channel estimation scheme using only two long training symbols is evaluated, and that of proposed modified channel estimation scheme using additional 8 short training symbol is compared with it. From the simulation results, it is shown that modified channel estimation scheme provides reduced channel estimation error and improves the channel estimation performance due to noise averaging effect with the same preamble format as defined in specification.

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Evaluation of Risk Level for Damage of Marine Accidents In SRRs using Fuzzy Logic (퍼지로직을 이용한 해양사고 피해규모에 의한 해역별 위험수준 평가)

  • Jang Woon-Jae;Kwon Suk-Jae;Keum Jong-Soo
    • Proceedings of KOSOMES biannual meeting
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    • 2004.05b
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    • pp.1-6
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    • 2004
  • This paper suggests an evaluation of risk level for damage of marine accidents in SRRs. Qualitative analyses in words is sometimes priorior to quantative analyses in numeric symbols. This paper intoduces a concept of fuzzy theory with the plenty of related literature review and AHP in the Korean SRRs of RCC and RSC. The methodology of this paper is max . min composition of fuzzy extensive principle, defuzzifiation is centroid of gravity methods. At the result, the evaluation of risk level is especially over Serious for smarine accident of Taean, Gunsan, Mokpo, Yosu, Tongyoung, Busan SRR. This paper recommends that many Rescue Vessels and Equipments need to the reduction of risk level about those.

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Differential Strategy of Cultural Resource Development in Jung-Won Cultural Region (중원문화권의 문화재 개발의 차별화 전략)

  • Yeh, Kyong-Hee
    • Journal of the Korean association of regional geographers
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    • v.10 no.1
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    • pp.132-150
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    • 2004
  • According to cultural characteristics, Jung-Won cultural region are divided 10 sub-regions. These regions must be highlighted cultural image as core symbols and created new and regional culture to differentiate development strategy of cultural resources: (1) Chungju: historical and cultural region(stone pagoda of Tap-Pungri), (2) Zechun: cultural region of the righteous soldiers (captain Yu, In-Suk), (3) Dunyang: cultural region of Gogurue(mountain castle of On-Dal), (4) Chongju: educational and cultural region(Zikzi and Chull Dandgan), (5) Boeun: cultural region of buddhism(Bupzoo temple,) (6) Okchun: cultural region of Silla and Bakje(war of Silla and Bakje), (7) Yongdong: cultural region of three provinces(harmony monument stone of Samdobong), (8) Eunsung: cultural region of scholar spirit(Monument of 6. 25 war), (9) Goessan: cultural legion of cofucianism(confucianist Song, Shi-Reull), (10) Zinchun: cultural region of Sam-Guk unification spirit (general Kim, You-Shin).

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Simulation of Dynamic Behavior of Glucose- and Tryptophan-Grown Escherichia coli Using Constraint-Based Metabolic Models with a Hierarchical Regulatory Network

  • Lee Sung-Gun;Kim Yu-Jin;Han Sang-Il;Oh You-Kwan;Park Sung-Hoon;Kim Young-Han;Hwang Kyu-Suk
    • Journal of Microbiology and Biotechnology
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    • v.16 no.6
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    • pp.993-998
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    • 2006
  • We earlier suggested a hierarchical regulatory network using defined modeling symbols and weights in order to improve the flux balance analysis (FBA) with regulatory events that were represented by if-then rules and Boolean logic. In the present study, the simulation results of the models, which were developed and improved from the previou model by incorporating a hierarchical regulatory network into the FBA, were compared with the experimental outcome of an aerobic batch growth of E. coli on glucose and tryptophan. From the experimental result, a diauxic growth curve was observed, reflecting growth resumption, when tryptophan was used as an alternativee after the supply of glucose was exhausted. The model parameters, the initial concentration of substrates (0.92 mM glucose and 1 mM tryptophan), cell density (0.0086 g biomass/1), the maximal uptake rates of substrates (5.4 mmol glucose/g DCW h and 1.32 mmol tryptophan/g DCW h), and lag time (0.32 h) were derived from the experimental data for more accurate prediction. The simulation results agreed with the experimental outcome of the temporal profiles of cell density and glucose, and tryptophan concentrations.

A Study on Mobile Icon Design of iPhone7 (iPhone7을 중심으로 한 아이콘 디자인에 대한 연구)

  • Kim, Jung-Hee
    • Cartoon and Animation Studies
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    • s.34
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    • pp.367-386
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    • 2014
  • The development of science was crucial to recent advancements in design such as digital contents, UI, GUI, UX design. Not until the DOS evolved into Windows OS were many kinds of digital media design created, namely due to the invention of the computer mouse. A necessary element of mobile phones and Window OS is icons, since icons act as visual symbols, touch buttons and gateways into software content. Icons have undergone many stages of development simultaneously with developments in digital science. We can observe changes in mobile icon design from Skeuomorphism Design to Minimalism to Flat Design. These changes were caused by macro-level trends in design across all other industries. Apple iPhone's Skeuomorphism Design of 2013 evolved into IOS7's Minimalism and Flat Design of 2014. In the mobile world, flat design will again create big changes in design. This research aims to contribute to basic research data of GUI design that are used by creators of mobile apps to understand and anticipate future trends.