• Title/Summary/Keyword: Survey of consciousness

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Status and Subject of Art Therapy in the Local Social Community in the Seoul Area (서울 지역 사회복지관련 기관에서의 미술치료 현황과 과제)

  • Jang, Eun-Kyung
    • The Journal of the Korea Contents Association
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    • v.9 no.8
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    • pp.350-359
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    • 2009
  • This thesis in the social welfare-related institutions in the Seoul area, art therapy and the therapist based on the status of welfare-related agencies in the community of art therapy is to present possibilities and challenges. Research results presented by Health and Welfare, where seven of the 14 kinds of social welfare facilities, participate in the survey and the target organ, 45.1% of art therapy's role in social welfare-related institutions and gradually establish the location was the result. Art therapy is to conduct the current difficulties in institutions about the environmental factors related to a professional therapist and art therapist in the therapist's expansion as a major research and maintenance was network. Welfare-related agencies and community relationships we maintain mutual relationship, and are formed within the community have an effect on consciousness and collectivization. To provide the opportunity which realize the value in the art therapy by applying more to expand the variety of professional method. First, secure the facility of art therapy environment and the therapists. Second, if the art therapy association secures the integrated system, it makes a connection with professional therapists to improve recruitment environment in the art therapy community and therapists need to be addressed by all involved is a challenge. Third, a therapist for the duration of training in order to access a variety of academic and clinical research is the importance of the process of learning the training and supervision is to discuss the issue.

Development of Teaching-Learning Plans of Middle School Home Economics for Media Literacy: Focusing on Core Concept of 'Relationship' (미디어 리터러시 함양을 위한 중학교 가정과 교수·학습 과정안 개발: 핵심개념 '관계' 관련 단원을 중심으로)

  • Shim, Jaeyoung;Choi, Saeeun
    • Journal of Korean Home Economics Education Association
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    • v.32 no.4
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    • pp.1-18
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    • 2020
  • The purpose of this study is to improve media literacy through home economics education. To this end, in this study, developed were 10 teaching-learning plans, learning activity sheets, and teaching materials for the 'relationship' area, the core concept of the 2015 revised home economics curriculum, using the ADDIE method. Pre- and post-survey results after implementing the developed program showed statistically significant improvements in enhancing participants' ability to access media and critical understanding of media. Through this, also found was that the ability to express and produce one's own thoughts and feelings has improved. As a result of a qualitative analysis, it was found that students who participated in the class experienced an overall change in the performance goals of media literacy, especially in 'critical understanding and evaluation', and improved in media use ethics and social participation consciousness as well. It is significant that this study has developed a program that can foster media literacy in home economics education. It is expected to help improve the acceptability of media literacy education in home economics education, enhancement of the expertise of home economics teachers' media literacy education, and the improvement of teaching and learning activities in the field.

Factors Influencing the Safety Consciousness and Health status of the Young-old and Old-old elderly on Injury Occurrence Analysis (전기-후기노인의 안전의식 및 건강요인이 손상 및 손상기전에 미치는 영향)

  • Kim, Chang-Hwan
    • Journal of the Health Care and Life Science
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    • v.8 no.2
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    • pp.155-163
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    • 2020
  • The purpose of this study is to examine the current status of the Injury based on the 7th National Data on the National Health and Nutrition Survey, identify the relationship between general characteristics, safety awareness, health status, injury, and identify the factors that affect the occurrence of injury. The subjects were selected for the final analysis of 1,608data. For the analysis, frequency analysis, cross analysis, and multiple logistic regression analysis were performed. the results of the study show that in the young-old elderly, gender(woman), marital status(separated of divorced), lower the awareness of safety, body discomfort, sickness, and in-outpatient, Annual unmet medical service experienced are higher the occurrence of injury. Therefore, as a prevention education that lowers the incidence of injury. selective education is required for the Young-old and Old-old elderly, and legal penalties for drunk driving on various means of transportation and an integrated approach to strengthening and education is required.

A Gamer Perception Study of Analyzing by Ecological Psychology in Virtual Environment -Focus on Battleground- (생태학적 심리학관점에서 분석한 게이머의 가상환경 지각연구 -배틀그라운드 중심으로-)

  • Kim, Dae-Woo
    • Cartoon and Animation Studies
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    • s.50
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    • pp.239-273
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    • 2018
  • There have been many topics in gamer research on gamers' game addiction, education, and psychological interest. This paper investigates how to perceive the virtual environment of gamers based on James Gibson 's theories of cognitive science. Gibson's theory is not a stimulus input through individual sensory receptors, but rather a learning process such as establishing a cognitive relationship between perceptual systems, external invariant property separation, behavioral learning, invariant property separation of events, selectiveism development. Based on this analysis tool, I collected and verified gamers' perception of game environment of by FGI survey method. The results of the analysis showed that Gibson 's perceptual learning process was perceived as a virtual environment as in reality, and there was also perceptual difference found only in games. Patterned perception develops in the direction of classifying invariant properties appearing in the game based on the purpose of the game. In this study, it can be seen as a result of the research that FGI interview can be summarized as patterning (typification) perception process based on the goal consciousness of gamers. But,The results of the study suggest that the psychological analysis of the gamer can not be presented by the FGI results alone. In the future, we need a model study to confirm the causality and the verification through statistical analysis.

Analysis of art & culture consumption propensity according to art & culture experience after COVID19: analysis of differences by art & culture perception (코로나19 이후 문화예술경험에 따른 문화예술 소비성향 분석 - 문화예술 인식에 따른 차이분석 -)

  • So, Eun Hye
    • Korean Association of Arts Management
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    • no.60
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    • pp.155-191
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    • 2021
  • The purpose of this study is to analyze the effect of art and culture experience according to art and culture perception on art and culture consumption. Accordingly, the perception expressed through the experiences of consumers was defined as the delivery of art and culture marketing strategies, and the behavior of consumers enjoying art and culture was measured. The research data were analyzed through an online survey. As a result of the analysis, sense, relation had a significant effect on the hedonistic factor, and the act, sense, emotion and relation had significant effects on the other's consciousness, and the behavioral and emotional factors had a significant effect on the intentional factors. The implication from the experience of relationships with others was found to have a negative(-) effect on all factors, which means to be the result of consumers' anxiety in enjoying art due to the pandemic. It is necessary to develop an online business model for consumers who naturally avoid it, and to narrow the gap between online and offline art and culture. Second, it is thought that sponsorship from companies is necessary so that artists who provide art and culture can produce high-quality contents. In the future, if it was studied the relationship between not only consumers who enjoy art and culture, but also suppliers and artists who provide art and culture, it will be able to understand the culture in-depth.

A Study on Development and Effect of Information Communication Technology (lCT) Based Science Unit - Focusing on 'Reproduction' of Science 10 (정보통신기술(ICT)을 활용한 과학학습지도안 개발과 효과에 관한 연구 - 10학년 과학 '생식' 단원을 중심으로)

  • Cho, Jung-Il;Yoo, Hyung-Bin;Kim, Hyun-A;Park, Soo-Jung
    • Journal of The Korean Association For Science Education
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    • v.24 no.2
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    • pp.193-201
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    • 2004
  • The purpose of this study was to assess the effect of ICT on tenth grade students' understandings of and attitude toward reproduction. The subject of the study was 8 classes of 267 students. Four classes learned with help of lCT, but another four classes learned on the basis of a textbook. Understanding of reproduction and the attitude were assessed using a written test and a survey, respectively. The lCT was found to be effective to foster understanding of reproduction concepts and consciousness toward human reproduction. Discussions in the web enabled students get some feedbacks on their preconceptions from other students.

A Study on the Youth Shared Villages Based on the Service Design Methodology -Focus on Youth Sharing Village in Eoeun-dong, Daejeon (서비스 디자인 방법을 활용한 청년 공유마을 연구 -대전광역시 어은동 청년 공유마을 중심으로)

  • Chung, Yong-Jin
    • The Journal of the Korea Contents Association
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    • v.18 no.4
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    • pp.314-322
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    • 2018
  • In recent times, increasing is the number of civic participation government policy decision models through the application of the service design process. It's because the effect of a policy is cut in half due to the low acceptance will for police execution, which could occur in the supplier-oriented policy-decision process in the past. For solving out such a problem, civic participation policy service design has been under way in the name of 'National Design Group' led by the Ministry of Government Administration and Home Affairs starting 2014. A sharing village is a village community in a broad sense for the purpose of giving effect to sharing economy, aiming to maintain sustainability through sharing consciousness raising between village members, coexistence and cooperation. This study presented a solution to the 3 sorts of city problems, i.e. sharing village, urban generation and youth employment settlement in combination by grasping the problems of the existing sharing village, and using service design method Toolkit However, there needs to be a follow-up research through continuous verification, and improvement of problems for the time to come because the casual relationship between research subjects is extensive, and this study has limitations in the satisfaction survey for verifying the result satisfaction, which individual subjects have, consequent on the suggestion of the way of solution, and the research period as well.

Development and Validation of the Parental Role Responsibilities Scale (부모의 양육 역할 책임 척도 개발 및 타당화 연구)

  • Hwang, Ock-Kyeung;Jung, Youn-Ah;Song, Mi-Ryoung;Myung, Jun-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.440-451
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    • 2021
  • The purpose of this study is to develop and validate the parental roles and responsibilities for young children. A survey was conducted on 301 parents with children attending preschools. The parental roles and responsibilities scale were determined from a total of 60 items and 11 sub-factors based on the criteria for goodness, validity, and reliability of items (i.e., factor load ≥ 0.5; AVE ≥ 0.5; CR ≥ 0.7; Cronbach's alpha ≥ 0.7). The parental roles and responsibilities scale include 'hygiene management' (4 items), 'physical activities' (6 items), 'survival and health care' (6 items), 'cognitive development' (5 items), 'emotional stability' (5 items), 'social skills' (6 items), 'social norms and values' (7 items), 'physical environment' (5 items), 'protection' (5 items), 'family community consciousness and family tradition' (4 items), and 'the role and responsibility of parents for childcare institutions' (7 items). It is significant that the indicators on the parental roles and responsibilities for young children were developed and verified to fit the situation in Korea. Findings will help identify the characteristics of parental role responsibilities and serve as a basis for efficient communication between parents and preschoolers.parental role responsibilities and serve as a basis for efficient communication between parents and preschools.

4.7 By-Election as Mid-term Evaluation: Why Did Voters Choose to Punish the Government? (4.7 재보궐 선거의 중간평가적 성격: 왜 유권자는 정권심판을 선택하게 되었는가?)

  • Cha, Jaekwon
    • Korean Journal of Legislative Studies
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    • v.27 no.2
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    • pp.5-40
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    • 2021
  • In the 4.7 by-election in 2021, the ruling Democratic Party suffered a record devastating defeat, breaking the trend of a post-intermediate evaluation confirmed in the recent election. Why did the Democratic Party lose by a large margin unlike the recent election trend? In order to find answers to these questions, this study analyzes the voting behavior of individual voters based on the voter consciousness survey data conducted after the 4.7 by-election, while examining the background and causes of such voter choices. As a result of the study, in the 4.7 by-election, as confirmed in previous studies, public opinion against the ruling government was strong, and negative elections were held. However, if we look at the process and results of this by-election in more detail, we can see that it is different from the general by-election. In the past by-elections, the government judgement was due to the passive participation of the ruling party-oriented voters in elections with low political weight, or the active judgement psychology that was maximized in situations where the political burden was less. However, in this by-election, on the contrary, in an election with a high political weight, the active judgement psychology of the Democratic Party and non-partisan voters had an effect on strengthening the midterm evaluation character of the election. In addition, it can be seen that the gathering of conservative voters who support the opposition also had a strong influence on the reinforcement of the midterm evaluation character of the election.

Basic Experimental Study on the Characteristics of Way Selection for the Development of Evacuation Simulation Model on board a Ship (선내 피난모델 개발을 위한 피난경로 선택특성에 관한 기초실험 연구)

  • Hwang, Kwang-Il;Sim, Young-Hoon
    • Journal of Navigation and Port Research
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    • v.39 no.1
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    • pp.29-35
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    • 2015
  • As the numbers of users of domestic passenger ships increased up to 14.5 millions at 2012, the numbers of ships accidents also increased as 2 times than ever. It will be very important to develop technologies related with safety design for onboard passengers and disclose the potential problems. This study performed consciousness survey on ordinary peoples' way finding who have not got any regular anti-disaster training, to develop evacuation models for evacuation feasibility studies. Followings are the results answered by 83 participants for 33 way finding questions. Respondents selected right ways more than 6~18% for 2 ways like T type, U type, Y type passages. But when there are some walkers and/or runners, respondents preferred to select the way where walkers or runners are. And more over the ratio of the ways that runners are on is comparatively higher than walkers. On 'ㅏ'type, 'ㅓ'type and 3 way type passages, even though the walkers and/or runners are affected to answerers, straight way were most preferred. And it is clear that peoples like bright passages. On the other hands, peoples responded as they like right, downward and near stairs more than left, upward and far stairs, respectively. and very few selected escalator and elevator for as evacuation stairs.