• 제목/요약/키워드: Surface Lighting

검색결과 235건 처리시간 0.022초

Relighting 3D Scenes with a Continuously Moving Camera

  • Kim, Soon-Hyun;Kyung, Min-Ho;Lee, Joo-Haeng
    • ETRI Journal
    • /
    • 제31권4호
    • /
    • pp.429-437
    • /
    • 2009
  • This paper proposes a novel technique for 3D scene relighting with interactive viewpoint changes. The proposed technique is based on a deep framebuffer framework for fast relighting computation which adopts image-based techniques to provide arbitrary view-changing. In the preprocessing stage, the shading parameters required for the surface shaders, such as surface color, normal, depth, ambient/diffuse/specular coefficients, and roughness, are cached into multiple deep framebuffers generated by several caching cameras which are created in an automatic manner. When the user designs the lighting setup, the relighting renderer builds a map to connect a screen pixel for the current rendering camera to the corresponding deep framebuffer pixel and then computes illumination at each pixel with the cache values taken from the deep framebuffers. All the relighting computations except the deep framebuffer pre-computation are carried out at interactive rates by the GPU.

미끄럼 바닥에서 안정성 유지를 위한 균형 전략과 평가방법 (Measurement and Strategies for Dynamic Stability During Locomotion on a Slippery Surface)

  • 김택훈;윤두식
    • 한국전문물리치료학회지
    • /
    • 제10권1호
    • /
    • pp.97-108
    • /
    • 2003
  • Slipping during various kinds of movement often leads to potentially dangerous incidents of falling. The purpose of this paper was to review some of the research performed in the field including such topics as rating scales for balance, kinematics and kinetics of slipping, adaptation to slippery conditions, postural and balance control, and protective movement during falling. Controlling slipping and fall injuries requires a multifaceted approach. Environmental conditions (state of floor surface, tidiness, lighting, etc), work task (walking, carrying, pushing, lifting, etc), and human behavior (anticipation of hazards, adaptation to risks, risk taking, etc) must be accounted for in the assessment of slip and fall-related risks. Future directions of research must deal with modeling of basic tribophysical, biomechanical, and postural control process involved in slipping and falling.

  • PDF

신경회로망을 이용한 냉연 표면흠 분류를 위한 계층적 분류기의 설계 (Design of Hierarchical Classifier for Classifying Defects of Cold Mill Strip using Neural Networks)

  • 김경민;류경;정우용;박귀태;박중조
    • 제어로봇시스템학회논문지
    • /
    • 제4권4호
    • /
    • pp.499-505
    • /
    • 1998
  • In developing an automated surface inspect algorithm, we have designed a hierarchical classifier using neural network. The defects which exist on the surface of cold mill strip have a scattering or singular distribution. We have considered three major problems, that is preprocessing, feature extraction and defect classification. In preprocessing, Top-hit transform, adaptive thresholding, thinning and noise rejection are used Especially, Top-hit transform using local minimax operation diminishes the effect of bad lighting. In feature extraction, geometric, moment, co-occurrence matrix, and histogram ratio features are calculated. The histogram ratio feature is taken from the gray-level image. For defect classification, we suggest a hierarchical structure of which nodes are multilayer neural network classifiers. The proposed algorithm reduced error rate by comparing to one-stage structure.

  • PDF

저저항 투명전극/광추출층 집적기판과 이의 OLED 소자 응용 기술 개발 (Developtment of Integrated Substrate with Highly Conductive Transparent Electrode and Light Extraction Layer and Its Applications for OLED Lighting)

  • 정성훈;안원민;김도근
    • 한국표면공학회:학술대회논문집
    • /
    • 한국표면공학회 2017년도 춘계학술대회 논문집
    • /
    • pp.161.1-161.1
    • /
    • 2017
  • 최근 OLED기술을 조명에 응용하고자 하는 연구가 급증되고 있다. 이는 유연하고, 대면적 확장이 가능하며, 다양한 형태 구현에 있어 장점이 존재하기에 차세대 감성조명으로써 주목을 받고 있다. 고효율의 OLED 조명을 위해서는 저저항/고유연의 투명전극 소재의 개발을 통해 전기적 손실을 최소화해야하고, 광추출층의 적용을 통해 내부에서 생성된 빛을 외부로 잘 방출시켜 광학적 손실을 최소화해야한다. 이를 위해 많은 다양한 투명전극에 대한 연구와 광추출을 위한 방법에 대한 연구가 진행이 되고 있고, 두 가지 효과를 한번에 얻을 수 있는 집적기판에 대한 수요가 높아지고 있다. 본 연구는 인쇄공정과 플라즈마 공정을 통해, 미세배선이 함몰된 집적 기판을 개발하여 저저항/고유연 투명전극을 구현하였고 기판상 나노구조체 형성을 통해 광추출 효율을 기존에 비해 20% 이상 향상시킬 수 있었다. 이러한 기판은 향후 대면적 OLED 조명에 응용이 가능할 것이라 전망한다.

  • PDF

Automation for Oyster Hinge Breaking System

  • So, J.D.;Wheaton, F.W.
    • 한국농업기계학회:학술대회논문집
    • /
    • 한국농업기계학회 1996년도 International Conference on Agricultural Machinery Engineering Proceedings
    • /
    • pp.658-667
    • /
    • 1996
  • A computer vision system was developed to automatically detect and locate the oyster hinge line, one step in shucking an oyster. The computer vision system consisted of a personal computer, a color frame grabber, a color CCD video camera with a zoom lens, two video monitor, a specially designed fixture to hold the oyster, a lighting system to illuminate the oyster and the system software. The software consisted of a combination of commercially available programs and custom designed programs developed using the Microsoft CTM . Test results showed that the image resolution was the most important variable influencing hinge detection efficiency. Whether or not the trimmed -off-flat-white surface area was dry or wet, the oyster size relative to the image size selected , and the image processing methods used all influenced the hinge locating efficiency. The best computer software and hardware combination used successfully located 97% of the oyster hinge lines tested. This efficienc was achieve using camera field of view of 1.9 by 1.5cm , a 180 by 170 pixel image window, and a dry trimmed -off oyster hinge end surface.

  • PDF

SMD 타입 태양전지 어레이를 이용한 white GaN LED용 전원 공급 장치 (Power Supply for White GaN LED by Using SMD Type Solar Cell Array)

  • 김성일;이윤표
    • 신재생에너지
    • /
    • 제5권4호
    • /
    • pp.34-37
    • /
    • 2009
  • Using six SMD(surface mount device) type AlGaAs/GaAs single junction solar cells connected in series, a power source was fabricated for a white GaN LED. The electrical properties of the power source was measured and analyzed under one sun (100mW/$cm^2$) and various indoor light (300 - 900 lux) conditions. Under 600 lux indoor light condition, output power was 17.06 ${\mu}W$ and it was 30.75 ${\mu}W$ under 900 lux indoor light condition. Using the fabricated solar cell power supply, we have turned on the white GaN LED. It was worked well under 15 ${\mu}W$(at 480 lux) power supplied from solar cell array. This kind of solar cell power supply can be used as a power source for ubiquitous sensor network (USN).

  • PDF

백색 LED증착용 MOCVD장치의 유도 가열 해석 (Interpretation for inductive heating in MOCVO system to deposit white LED)

  • 홍광기;주정훈
    • 한국표면공학회:학술대회논문집
    • /
    • 한국표면공학회 2009년도 추계학술대회 초록집
    • /
    • pp.240-240
    • /
    • 2009
  • 오늘날 반도체 기술의 획기적인 발전에 의해서 마침내 에디슨의 탄소 필라멘트 백열전구를 대체할 수 있는 "반도체 필라멘트"라 불리는 고출력 백색 LED (lighting emitting diode)가 차세대 조명광원으로 급부상하고 있다. 백색LED를 생산하기 위한 공정에서 MOCVD (유기금속화학증착)장비를 이용한 공정은 기판의 온도 균일도를 향상시키는 것이 매우 중요하다. 균일한 기판 온도를 갖기 위한 조건으로 기판과 induction heater의 간격, 가스의 흐름, 기판의 회전, 유도가열코일의 디자인 둥이 장비의 설계 요소이다. 본 연구에서는 기관과 induction heater의 간격에 따른 온도를 thermal imaging camera (Fluke, Ti-10)을 이용하여 측정하였다.

  • PDF

Surface Model and Scattering Analysis for Realistic Game Character

  • Kim, Seongdong;Lee, Myounjae
    • 한국게임학회 논문지
    • /
    • 제21권4호
    • /
    • pp.109-116
    • /
    • 2021
  • In this paper, we considered that recently 3D game characters have been almost alike realistic expression because of a great mathematical computation and efficient techniques on GPU hardware. We presented the rendering technique and analysis for 3D game characters to simulate and render mathematical approach model from recent researches to perform the game engine for the surface reflection of lighting model. We compare our approach with the existing variant rendering techniques here using Open GL shader language on game engine. The experimental result will be provided the view-dependent visual appearance of variant and effective modeling characters for realistic expression using existing methods on the GPU for effective simulations and rendering process. Since there are many operations that are used redundantly while performing mathematical operations, the necessary functions and requirements have been to compute in advance.

프로그레시브 금형의 품질관리를 위한 정도관리 시스템 개발 (Development of a Precision Management System for Quality Control of Progressive die)

  • 박종남
    • 한국산학기술학회논문지
    • /
    • 제15권9호
    • /
    • pp.5434-5439
    • /
    • 2014
  • 금속의 표면관리는 공구 현미경이나 표면 조도 측정기를 이용하고 있다. 이러한 방법은 구조적인 문제로 인하여 생산현장에서 금형의 표면 상태 확인을 하기에는 효율성이 떨어진다. 이런 이유로 완성된 금형의 노후화에 따른 마모, 흠집 및 표면 상태를 관리할 수 있는 분석시스템 또는 측정시스템이 필요하다. 본 연구는 금형이나 가공품의 자동분석 및 기준화를 위한 표면상태 분석 소프트웨어를 개발하였다. 소프트웨어는 기본적으로 원, 점, 선 등의 요소들을 측정할 수 있게 개발하였으며, 캡처한 사진을 3차원 이미지로 구현하여 금형에 생긴 홈의 깊이와 단면 프로파일을 추정할 수 있도록 중점을 두었다. 실험분석결과 표면 조도는 93.2%이상의 정확도를 나타냈으며, 조명밝기에 대한 표면 조도의 최대편차는 $3{\mu}m$ 이내로 매우 정밀하였다. 이런 결과로 금형의 측정 및 표면분석을 통한 품질관리의 효율성을 확인 할 수 있었다.

냉연 표면흠 검사 알고리듬 개발에 관한 연구 (Development of surface defect inspection algorithms for cold mill strip)

  • 김경민;박귀태;박중조;이종학;정진양;이주강
    • 제어로봇시스템학회논문지
    • /
    • 제3권2호
    • /
    • pp.179-186
    • /
    • 1997
  • In this paper we suggest a development of surface defect inspection algorithms for cold mill strip. The defects which exist in a surface of cold mill strip have a scattering or singular distribution. This paper consists of preprocessing, feature extraction and defect classification. By preprocessing, the binarized defect image is achieved. In this procedure, Top-hit transform, adaptive thresholding, thinning and noise rejection are used. Especially, Top-hit transform using local min/max operation diminishes the effect of bad lighting. In feature extraction, geometric, moment and co-occurrence matrix features are calculated. For the defect classification, multilayer neural network is used. The proposed algorithm showed 15% error rate.

  • PDF