• Title/Summary/Keyword: Support Platform

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Web-based Open Distributed HW/SW Codesign Environment (웹에 기반한 개방형 분산 HW/SW 통합설계 환경)

  • 김승권;김종훈
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.476-489
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    • 1999
  • HW/SW codesign is integrated design of systems implemented using both hardware and software components. Many design tools has been developed to support this new paradigm, so far. Current codesign tools are not widely used as been expected because of variety problems - rapidly evolving technology, platform dependency, absence of standard specification method, inconsistent user interface, varying target system, different functionality In this paper, we propose a web-based distributed HW/SW codesign environment to remedy this kinds of problem. Our codesign environment has object-based 3 tier client/server architecture. It supports collaborative workspace through session service. Fully object-oriented design of user interface(OOUI) enables easy extension without change of user Interface. Furthermore it contains transaction server and security server for efficient and safe transfer of design data. To show a validity of our design, we developed prototype of web-based HW/SW codesign environment called WebCEDA. Our model of HW/SW codesign can be used for web-based generic CAD tools.

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A Security Protocol for Swarming Technique in Peer-to-Peer Networks (피어 투 피어 네트워크에서 스워밍 기법을 위한 보안 프로토콜)

  • Lee, Kwan-Seob;Lee, Kwan-Sik;Lee, Jang-Ho;Han, Seung-Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.9
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    • pp.1955-1964
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    • 2011
  • With fast deployment of high-speed networks and various online services, the demand for massive content distribution is also growing fast. An approach that is increasingly visible in communication research community and in industry domain is peer-to-peer (P2P) networks. The P2P swarming technique enables a content distribution system to achieve higher throughput, avoid server or network overload, and be more resilient to failure and traffic fluctuation. Moreover, as a P2P-based architecture pushed the computing and bandwidth cost toward the network edge, it allows scalability to support a large number of subscribers on a global scale, while imposing little demand for equipment on the content providers. However, the P2P swarming burdens message exchange overheads on the system. In this paper, we propose a new protocol which provides confidentiality, authentication, integrity, and access control to P2P swarming. We implemented a prototype of our protocol on Android smart phone platform. We believe our approach can be straightforwardly adapted to existing commercial P2P content distribution systems with modest modifications to current implementations.

M2M Technology based Global Heathcare Platform (M2M 기반의 글로벌 헬스케어 시스템 플랫폼)

  • Jung, Sang-Joong;Chung, Wan-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.11
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    • pp.2435-2441
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    • 2010
  • A global healthcare system based on M2M technology is proposed to support a good mobility, flexibility and scalability to the patients in 6LoWPAN. Sensor nodes integrated with wearable sensors are linked to gateway with IEEE 802.15.4 protocol and 6LoWPAN protocol for data acquisition and transmission purpose via external network. In the server, heart rate variability signals are obtained by signal processing and used for time and frequency domain performance analysis to evaluate the patient's health status. Our approach for global healthcare system with non-invasive and continuous IP-based communication is managed to process large amount of biomedical signals in the large scale of service range accurately.

A Case Study of Platform Migration for an Object-Oriented CASE tool : OODesigner (객체지향 CASE 도구 OODesigner의 플랫폼 이식 사례 연구)

  • Hong, Euy-Seok;Kim, Tae-Gyun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.9
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    • pp.2857-2866
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    • 2000
  • As software technology has made progress, object-oriented CASE tools have become more important. This paper presents the process and similarity in design and implementation of OODesigner, an object-oriented CASE tool, on three platfonns and outlines a kind of generic architecture for the design and the implementation of CASE tools. OODesigner is a tool that was initially developed to support OMT. An initial Unix version has been developed since 1994. In 1997, after the completion of the Unix version, we began developing a Java version and a Windows version supporting UML. The development of a CASE tool is a typical application of the Model-View-ControllerO'vIVC) paradigm. Thus, we obtained a common design pattern among the versions in the MVC point of views. This design similarity can be used to develop several kinds of CASE tools with the corresponding design notations.

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An Efficient AP Selection Strategy in Wi-Fi based Vechicle-to-Infrastructure Communications (Wi-Fi 기반의 차량과 기지국간 통신에서 효과적인 AP 선택에 관한 연구)

  • Hwang, Jae-Ryong;Lee, Hwa-Ryong;Choi, Jae-Hyuk;Yoo, Joon;Kim, Chong-Kwon
    • The KIPS Transactions:PartC
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    • v.17C no.6
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    • pp.491-498
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    • 2010
  • Wi-Fi based vehicle-to-infrastructure (V2I) communication is an emerging solution to improve the safety, traffic efficiency, and comfort of passengers. However, due to the high mobility of vehicles and the limited coverage of Wi-Fi APs, the V2I system may suffer from frequent handoffs although roadside APs can support cost effective Internet connectivity. Such problem of V2I systems can be overcome with Mobile AP (MAP) platform. The MAPs yield longer service duration by moving along with vehicles, yet they provide a lower link capacities than the roadside APs. In this paper, we propose a new association control mechanism that effectively determines whether the vehicle will select a fixed roadside-AP or a nearby MAP in mobile vehicular network environments. We consider both the achievable link bandwidth and available connection duration as a selection criterion and provide their run-time estimation method. Extensive simulation using real traces show significant performance improvements.

Design and Implementation of LD Publication Engine to Support Various Teaching and Learning Methods (다양한 교수-학습 방법을 지원하는 LD Publication 엔진의 설계 및 구현)

  • Kim, Young-Keun;Lee, Chang-Hun;Roh, Jin-Hong
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.5
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    • pp.606-610
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    • 2010
  • In order to provide effective studies in accordance with the shifts in learning paradigms, an LD Publication engine, which is the former engine from the Learning Design (LD) based learning management system, was designed and implemented. The LD Publication engine analyzes the learning contents packages that have been prepared based on the LD and analyzes the constructions and meanings of the information files that describe learning activities in order to model them. The modeled data are fragmentized into effective and accessible forms from in the learning management systems and are then put into the database. LD based learning management systems provide learning effects and learner convenience designed to provide learners with a high performance learning platform. In addition, they will activate the development of content through the reproduction, reuse and sharing of the learning content, which will contribute to the expansion of infrastructures. These systems are also designed to enable linkages among learners' competences, preferences and portfolio, and thus the systems can be easily expanded.

A BIM-based model for constructability assessment of conceptual design

  • Fadoul, Abdelaziz;Tizani, Walid;Koch, Christian
    • Advances in Computational Design
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    • v.3 no.4
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    • pp.367-384
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    • 2018
  • The consideration of constructability issues at the design stage can lead to improved construction performance with smooth project delivery and savings in time and money. Empirical studies demonstrate the value obtained by integrating construction knowledge with the building design process, and its benefits for owners, contractors and designers. However, it is still a challenge to implement the concept into current design practice. There is a need for a decision support tool to aid designers in reviewing their design constructability, deploying current technological tools, such as BIM. Such tools are beneficial at the conceptual design stage when there is a room to improve the design significantly with less incurred cost. This research investigates how current process- and object-oriented models can be used to assess design constructability. It proposes a BIM-based model using embedded information within the design environment to conduct the assessment. The modelling framework is demonstrated in four key parts; namely, the conceptual design model, the constructability assessment model, the assessment process model and the decision-making phase. Each is associated with a set of components and functions that contribute towards the targeted constructability assessment outcomes. The proposed framework is the first to combine a numerical assessment system and a rule-based system, allowing for both quantitative and qualitative approaches. The modelling framework and its implementation through a prototype are described in this paper. It is believed that this framework is the first to enable users to transfer their construction knowledge and experience directly into a design platform linked to BIM models. The assessment criteria can be customised by the users who can reflect their own constructability preferences into various specialised profiles that can be added to the constructability assessment model. It also allows for the integration of the assessment process with the design phase, facilitating the optimisation of constructability performance from the early design stage.

The Access-Enhanced Search Interface Design for Korean Paintings (다양한 접근점 기반의 한국화 검색 인터페이스에 관한 연구)

  • Seo, Eun-Gyoung;Lee, Won-Kyung
    • Journal of the Korean Society for information Management
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    • v.25 no.2
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    • pp.25-48
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    • 2008
  • The purpose of this study is to suggest retrieval interfaces for Korean paintings which support users to retrieve specific digitalized images of them through various access points and to widely browse based on unique features Korean paintings. The study, first, develops a set of descriptive elements suitable for Korean Paintings. Twenty-six core elements and one hundred seventy-two attributes are selected as descriptive items for Korean paintings based on the opinion of 8 experts. Then, to gam realistic evidence of what descriptive elements of image serve users as access points, it is investigated which elements are used as retrieval access points among 26 core elements by 300 peered users who are consisted with two groups such as common users and domain specialists. The study, in final, designs two(general and advanced) types of search interfaces and display interfaces based on the most popular top 15 descriptive elements. This access-enhanced platform which enables user-oriented searches will satisfy users in image retrieving.

HTML5 Analysis and Research for the Reduction of the Initial Load Time of a Web Browser (웹브라우저 초기 로딩시간 단축을 위한 HTML5 분석 및 연구)

  • Yun, Jun-soo;Park, Jin-tae;Hwang, Hyun-seo;Phyo, Gyung-soo;Moon, Il-young
    • Journal of Advanced Navigation Technology
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    • v.19 no.5
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    • pp.440-445
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    • 2015
  • An app that users can conveniently use has been an explosive increase in the emergence of smart devices, including smart phones. However, the advent of various smart appliances operating systems, acting as an inhibitory factor to the development of the application. Accordingly, there has been a growing interest in HTML5 that can simultaneously support various platforms. HTML5 using the browser is used in the most innovative way of cross-platform. However, it does not show the complete compatibility for now. Depending on the browser of the environment, the difference between the initial load time of Web pages out. Therefore, to understand the cause of slowing down the browser-specific initial load time through the analysis of HTML5, JavaScript and CSS. Look for ways that can further improve the initial load rate.

A Study on the Improvement Plan of Publishing in Library Linked Open Data (국내 도서관 링크드 오픈 데이터 구축과 발행의 개선방안 연구)

  • Lee, Sung-Sook
    • Journal of the Korean Society for information Management
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    • v.37 no.2
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    • pp.145-169
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    • 2020
  • The purpose of this study is to find the cause and solution of the situation where library LOD does not spread after the introduction of library LOD. Research methods include literature research, case studies, and expert interviews. The improvement plan presented in this study is that first, the library needs to avoid the redundancy of the LOD construction target and build the only and specialized data. Second, libraries need to develop LOD services that reflect user needs and implement convenient LOD interfaces. Third, libraries need to establish identification system of data and build a authority file. Fourth, libraries need to recognize the necessity of data opening and linking to librarians and users, and provide opportunities for education and publicity. Fifth, it is necessary to use LOD for integrated search and to establish an integrated platform for search of library LOD. Sixth, libraries need to strengthen cooperation for LOD issuance and utilization, and form a working-level consultative body. Seventh, the government should pursue strong policies with a continuous commitment to LOD promotion and need to continue to provide budget support.