• 제목/요약/키워드: Sports industry

검색결과 553건 처리시간 0.027초

비달 사순(Vidal Sassoon) 헤어디자인의 조형적(造形的) 특성(特性) 연구(硏究) (A Study on the Formative Characteristics of the Vidal Sassoon's Hair Design)

  • 장미숙;양숙희
    • 패션비즈니스
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    • 제6권1호
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    • pp.53-70
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    • 2002
  • The purpose of this study is to review the innovation of Vidal Sassoon's hair design. His hair styling was created in 1950-60, and it was related to the Zeitgeist, 'Convulsion'. It was aesthetic reform that eliminated artificially of headdress through new design concept and high technique. It was social renovation that changed women's life through freedom, ease and mobility of hair form. Also, it was scientific innovation that emphasized improvement of hair care. Therefore this researcher set a high value on his contribution in beauty industry, and studied the formative characteristics of his hair styling. The results are as follows: The formative characteristics are classified into the simplicity of form, the mobility of construction, and the variety of color and texture. 1. The simplicity of form showed through geometric form. Vidal Sassoon's hair design had the overthrow traditional concept of femininity and beauty; in addition, it conferred freedom on not only hair itself but also women's action. 2. The naturalism and mobility of construction was found in layered and softly swinging hair made up by skillful cutting technique. It was developed by studying on the dynamism of sports in 1984 LA Olympic games. 3. The variety of color and texture showed conspicuously its visual evidence because of the simplicity of form. Especially, he borrowed factors of fine art, that is to say, form, space, texture, line, color and light, and created a performance art. His work is analyzed into an art, and he is one of the best artists.

빅데이터 기반의 실시간 생체 신호 모니터링을 이용한 분석시스템: 야구 수비능력 측정을 중심으로 (An Analysis System Using Big Data based Real Time Monitoring of Vital Sign: Focused on Measuring Baseball Defense Ability)

  • 오영환
    • 한국전자통신학회논문지
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    • 제13권1호
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    • pp.221-228
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    • 2018
  • 빅데이터(Big data)는 제4차 산업혁명 시대를 맞이하여 과학, 기술, 산업, 사회분야에서 사물인터넷(IoT), 인공지능(AI), 클라우드(Cloud)와 더불어 공공분야와 민간분야를 아우르는 곳에서 중요한 키워드가 되고 있다. 빅데이터 기반의 서비스는 교통, 기상, 의료, 마케팅 등의 다양한 분야에서 제공되고 있다. 특히 스포츠 분야에서는 병원이나 재활센터가 아닌 훈련이나 일상 생활에서 생체 신호(Vital sign)를 측정할 수 있는 웨어러블 장치(Wearable device)의 등장으로 여러 형태의 생체 신호를 수집, 관리할 수 있게 되었다. 하지만 아직까지 스포츠분야, 즉 야구선수의 훈련(training)과 재활(rehabilitation)을 위한 웨어러블 장치에서 추출된 생체 신호를 가지는 빅데이터에 대한 연구가 활성화되지 못하고 있다. 따라서 본 논문에서는 야구선수에 대한 훈련, 특히 내야와 외야 수비선수에 대한 운동량 측정 생체신호를 빅데이터 기반으로 저장하고 분석할 수 있는 시스템에 대한 연구를 제안한다.

골프용품 구매결정요인이 브랜드태도와 구매행동에 미치는 영향 (The Effect of Purchase Decision Factors of Golf Goods on Brand Attitude and Purchase Behavior)

  • 백채영;김용진
    • 디지털융복합연구
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    • 제14권3호
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    • pp.345-359
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    • 2016
  • 본 연구는 소비자들이 중요시하는 골프용품 구매결정요인이 무엇인지 파악하고 브랜드태도와 구매행동에 긍정적 영향을 미칠 수 있는 전략을 분석하고자 서울시, 경기도 및 충청도 지역에 거주하는 골프용품 소비자 199명을 대상으로 연구를 실시하였다. 첫째, 골프용품 구매결정요인은 연령, 교육수준, 평균 골프 타수에서 유의한 차이가 나타났다. 둘째, 브랜드태도는 성별과 연령에서 유의한 차이가 나타났다. 셋째, 구매행동은 연령에서만 유의한 차이가 나타났다. 넷째, 골프용품 구매결정요인의 하위요인 중 브랜드와 디자인이 브랜드 인지도에 유의한 영향을 미치는 것으로 나타났다. 다섯째, 골프용품 구매결정요인의 하위요인 중 브랜드와 디자인이 구전의도에, 브랜드만이 재구매 의도에 유의한 영향을 미치는 것으로 나타났다. 여섯째, 브랜드태도의 하위요인 모두 구전의도에, 브랜드 충성도만이 재구매 의도에 유의한 영향을 미치는 것으로 나타났다. 이에 따라 골프용품 브랜드 경영자는 소비자들이 중요시하는 구매결정요인이 무엇인지 파악하여 브랜드 전략을 구사해야 할 것으로 판단된다.

12주간의 순환근력운동이 중년여성의 신체조성 및 기초체력에 미치는 영향 (The effect of circuit weight training on body composition and physical fitness of middle-aged women for 12 week)

  • 윤기용;김용진
    • 디지털융복합연구
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    • 제14권6호
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    • pp.363-370
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    • 2016
  • 본 연구는 중년여성을 대상으로 12주간 순환근력운동이 신체구성성분과 기초체력에 어떠한 영향을 미치는지를 분석하기 위해 실시되었다. 최근 6개월 동안 규칙적으로 운동을 하지 않았으며, 질병 및 신체적 이상소견이 없는 중년여성 34명을 대상으로 12주간 순환근력운동을 실시하였으며, 신체구성성분검사와 기초체력검사항목으로 평가하였다. 결과에서 신체구성성분검사는 체중, 체지방률, 허리둘레 모든 항복에서 통계적으로 유의한 차이를 보였으며, 기초체력측정에서는 악력과 제자리멀리뛰기에서 어느 정도의 향상을 보이기는 했지만 통계적으로 유의한 차이가 나타나지 않았다. 그러나 상대악력, 앉아윗몸 앞으로 굽히기, 교차윗몸일으키기, 10m왕복달리기, 20m왕복오래달리기에서는 통계적으로 유의한 차이가 나타난 것으로 보았을 때, 12주간의 순환근력운동이 중년여성의 신체구성성분과 기초체력에서 효과를 보여 비만 개선과 체력증진을 위한 운동프로그램으로 권장될 수 있을 것으로 사료된다.

콘텐츠 특성요인에 따른 스마트기기 게임 앱 구매결정에 관한 탐색적 연구 (An Explanatory Study on Factors Affecting the Purchase of Smart Device Game Applications in the framework of Contents Characteristic Factors)

  • 이중만;박보영
    • 디지털융복합연구
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    • 제11권3호
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    • pp.353-361
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    • 2013
  • 본 연구에서는 계층분석을 활용하여 콘텐츠 특성요인측면에서 스마트기기 게임 앱 구매결정요인들을 추출하고, 소비자들이 선호하는 게임 장르의 우선순위를 도출하였다. 연구조사는 스마트 게임산업에 종사하는 전문가들에 의해서 수행되었으며, 연구결과는 다음과 같다. 스마트기기 게임 앱 구매결정요인은 스토리(0.217), 명성(0.171), 그래픽(0.134), 조작성(0.111), 정보(0.093), 난이도(0.085), 실행속도(0.068), 캐릭터(0.053), 가격(0.042), 장르(0.028) 순으로 우선순위를 도출하였다. 그리고 선호하는 게임장르의 우선순위는, RPG, 타이쿤, 액션, 시뮬레이션, 스포츠/레저, 퀴즈/퍼즐/보드, 기타, 겜블 순으로 나타났다. 본 연구조사결과, 스마트기기 성능의 발달로 스마트 기기에서도 그저 단순한 퍼즐, 보드 같은 게임뿐만 아니라 복잡하고 정교하고 난이도 있는 RPG나 타이쿤 게임도 충분히 즐길 수 있음을 보여주고 있다.

탄소나노튜브(CNT)의 첨가에 따른 TiO2의 광촉매 특성 변화 연구 (Evaluation of TiO2 Photocatalytic Activity with Addition of Carbon Nanotube)

  • 여인철;강인철
    • 한국분말재료학회지
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    • 제23권6호
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    • pp.458-465
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    • 2016
  • A $TiO_2$/CNT nanohybrid photocatalyst is synthesized via sol-gel route, with titanium (IV) isopropoxide and multi-walled carbon nanotubes (MWCNTs) as the starting materials. The microstructures and phase constitution of the nanohybrid $TiO_2$/CNT (0.005wt%) samples after calcination at $450^{\circ}C$, $550^{\circ}C$ and $650^{\circ}C$ in air are compared with those of pure $TiO_2$ using field-emission scanning electron microscopy and X-ray diffraction, respectively. In addition, the photocatalytic activity of the nanohybrid is compared with that of pure $TiO_2$ with regard to the degradation of methyl orange under visible light irradiation. The $TiO_2$/CNT composite exhibits a fast grain growth and phase transformation during calcination. The nanocomposite shows enhanced photocatalytic activity under visible light irradiation in comparison to pure $TiO_2$ owing to not only better adsorption capability of CNT but also effective electron transfer between $TiO_2$ and CNTs. However, the high calcination temperature of $650^{\circ}C$, regardless of addition of CNT, causes a decrease in photocatalytic activity because of grain growth and phase transformation to rutile. These results such as fast phase transformation to rutile and effective electron transfer are related to carbon doping into $TiO_2$.

스포츠웨어용 투습방수직물의 열·수분이동 특성에 관한 연구 (A Study on the Heat and Moisture Transport Properties of Vapor-Permeable Waterproof Finished Fabrics for Sports Wear)

  • 손부현;김진아;권오경
    • 한국의류산업학회지
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    • 제2권3호
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    • pp.220-226
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    • 2000
  • This study was to determine the characteristics of vapor-permeable waterproof finished fabric by the coating method. 4 different kinds of coating fabrics (A : wet, porous, polyurethane, B : dry, no porous, polyurethane, C : shape memory polyurethane and D : dry, porous polyurethane) were used, which were developed recently With this sample, moisture transport rate ($40^{\circ}C$, 45%RH & $40^{\circ}C$, 95%RH), changes of coating side's shape by washing times, water repellency rate, contracted length, qmax, heat conductivity, heat keeping rate, heat keeping rate with cotton, heat keeping rate on humidity temperature and humidity within clothing etc. were checked. And it was done in a climate chamber under $20{\pm}2^{\circ}C$, $65{\pm}5%RH$. The results of this study were as follow; In the moisture vapor transmission of sample B and C increased on high temperature and high humidity while sample A and D decreased, on this condition. Qmax rate had high relation with ground fabric's surface properties and the order was A>C>D>B. Heat conductivity had high relation with thickness and surface properties. Heat keeping rates on sweat condition showed around half percents of heat keeping rates on normal condition, but had no relation with moisture vapor transport rate. Changes of the fabric's properties by washing times were different in accordance with the construction of fabrics and the coating resin. Sample C had tow heat keeping rate on the high temperature and humidity and high heat keeping rate on the low temperature and humidity Moisture transport rate of vapor-permeable waterproof finished fabrics had high relation with the properties of ground fabrics on low humidity condition, but on the high humidity condition, it was highly related with the properties of coating resin.

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사회인 야구복 착용실태 조사 (A Study on the Wearing Conditions of Social Baseball Uniforms)

  • 김예진;최혜선;김은경
    • 한국의류산업학회지
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    • 제17권2호
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    • pp.237-246
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    • 2015
  • The purpose of this study is basic data for developing baseball uniform in the future by carrying out a survey of amateur baseball players on the wearing pattern of uniform and inconvenient details. To do this study, a survey targeting 307 male social baseball players in their 20s to 40s was conducted, and a preliminary survey through interview with designers, MDs and patternmakers had also been carried out and analyzed prior to the main one. The result shows that armpit and back patches get wet with perspiration the most, and patches around knees are likely to be worn out because of frequent sliding. Thus, they are dissatisfied with poor protective function the most and need quilted pads around knees. Answers for a question on injuries during games indicates that shoulder injuries due to pitching or batting and abrasion owing to sliding are most common and knee injuries are also frequent. As for the wearing satisfaction of uniform, they want elasticity and breathability of textile to be improved; they are not satisfied with its design and fit because they think top and bottoms are much too long and uncomfortable; they often find dirt inside of the uniform during games. Besides, they find it very difficult to remove dirt from the uniform even after washing. There has been a growing population of amateur baseball players over recent years, so this study would help develop functionally improved uniform and be used for developing uniform for professional baseball players.

30~50대 남녀의 아웃도어 웨어 착용실태 및 인식조사(제 1보) (Actual Wearing Conditions and Attitude: An Initial Report on an Outdoor Wearing Survey for Man and Woman in their 30s to 50s)

  • 백경자;황영미;이정란
    • 한국의류산업학회지
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    • 제15권5호
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    • pp.787-796
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    • 2013
  • This study is an initial report of actual wearing conditions and attitude based on a survey of wearing outdoor wear for men and women in their 30s to 50s who enjoy daily leisure sport activities. Most middle-aged men and women who enjoy outdoor activities were interested in new trends and clothing styles. The greatest area of interest was health(42.9%), followed by leisure and sports(38.4%); in addition, hiking(40.2%) was the most popular outdoor activity. The majority of subjects participated in outdoor activities for over 5 years(34.4%). The highest frequency of outdoor activities was conducted once or twice a month, and it took one to three hours for each activity. Nearly half of the respondents( 47.7%) answered that the goal of outdoor activities was to maintain their health. Subjects in their 40s and 50s were more equipped in their outdoor activities and in their 50s made ongoing investments despite costs. When wearing clothing, the subjects placed a priority on design(in the case of subjects in their 30s) and comfort(for subjects in their 40s and 50s). This survey shows that the subjects emphasized access to outdoor wear and equipment. In all age groups, the biggest complaint about outdoor wear was price; in addition, they were unsatisfied with the length and the sleeves of outdoor jackets. Outdoor wear will draw a positive attention for its practical use of clothing if it is developed according to consumer demands based on functionality for outdoor activities and convenience in daily life.

플라잉디스크 포핸드 및 백핸드 던지기 동작의 운동학적 특성 비교 (A comparative analysis of the kinematical characteristics of Forehand & Backhand Flying Disc Throwing)

  • 김미향;박종철;변경석
    • 디지털융복합연구
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    • 제17권12호
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    • pp.555-563
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    • 2019
  • 본 연구는 플라잉디스크의 포핸드와 백핸드 던지기 동작에 대한 정량적 기초자료를 제공하기 위해 수행하였으며 이를 위해 3차원 동작분석 기법을 활용하여 운동학적 변인을 산출하였다. 연구 변인을 종합하여 분석한 결과 플라잉디스크는 멀리 던지는 것뿐만 아니라 정확하게 던지는 것이 중요하므로 P2와 P3에서는 전방으로의 이동을 제어하고 관절의 회전 운동에 집중해야하는 것으로 나타났다. 또한 효율적인 회전 운동을 위해 골반에서 몸통으로 회전력 전이가 중요한 것으로 판단된다. 포핸드는 상지 관절의 움직임을 주로 활용하여 던지기 동작을 수행하는 반면 백핸드 던지기는 비교적 몸통 및 골반의 회전을 주로 활용하여 던지는 것으로 나타났다. 본 연구의 정량적 자료를 바탕으로 플라잉디스크 현장 교육을 위한 기초자료로 활용될 수 있기를 기대한다.