• Title/Summary/Keyword: Split-screen

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A Study on the Effect of Contents Partition Project Multiple Split Screen production (다중 화면분할 제작 콘텐츠 효과에 대한 연구)

  • Joo, Heon-Sik
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.01a
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    • pp.213-214
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    • 2013
  • 본 논문에서는 다중화면 분할 제작 콘텐츠 효과에 대해서 제안한다. 다중화면 분할 영상은 기존의 단일 영상 제공에 비해 2개, 3개, 4개, 9개의 화면을 각각 분할하여 다양한 영상들을 제공함으로써 보다 풍부한 정보 제공과 영상의 화려함과 미학을 제공한다. 이와 반대로 여러 화면의 정보들을 동시에 제공함으로써 한 화면에 집중하지 못함으로 여러 다양한 정보들을 수용하지 못하는 단점도 있다. 그러나 단일 화면보다는 다중 분할 화면으로 다양한 정보를 제공함으로써 얻는 효과가 더 크다고 사료한다. 이러한 다중화면 효과는 시청자들에게는 더 흥미로운 영상으로 충족 될 것이라고 사료한다.

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A Study on the Android Controller based on Screen Split API and Unity 3D Game (Unity 3D게임 및 화면분할 API를 이용한 안드로이드 Controller에 관한 연구)

  • Jang, Eun-Gyeom;Seo, Hyung-Jun;Lee, Chang-Heon;Choi, Yong-Rak
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.01a
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    • pp.125-128
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    • 2017
  • 모바일게임이 발전하면서 여러 디스플레이 제품과 유동적 연결이 가능하게 되었고 이를 통한 쾌적한 게임 환경이 가능하게 되었으나, 여전히 게임의 컨트롤러가 게임 진행 화면을 가려 몰입감이 떨어진다. 그렇기 때문에 Unity 3D 엔진을 이용한 First-person Shooter 게임 제작과 게임 컨트롤을 위한 Android Device Controller를 이용하여 외부 디스플레이 연결 시 컨트롤러와 게임화면이 분할되는 시스템을 개발하였다. 사용자가 모바일 디바이스를 게임 컨트롤러로 사용하여 콘솔게임 환경과 같은 편리한 조작이 가능하게 하는 효과가 있다.

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Improving and Measures of 4K Split Screen Contents producing for Video Moving Picture (비디오 영상을 4K 화면분할 콘텐츠로 만들기 위한 방안 및 제고)

  • Joo, Heon-Sik
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.218-219
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    • 2015
  • 본 논문에서는 스마트폰으로 촬영한 비디오 영상이나 일반 캠코더로 촬영한 비디오 영상을 4K 고화질 콘텐츠로 제작하는 것을 제안한다. 대화면 디스플레이와 고해상도 디스플레이가 점차 확대되면서 고화질 콘텐츠의 필요가 증대됨으로 이에 일반적으로 촬영된 영상을 비디오 편집기법을 이용하여 4K 고화질 해상도의 영상 제작을 제안하다. 하지만 일반 비디오카메라로 촬영한 영상을 4K 콘텐츠로 완전히 적용하기 위해서는 촬영에서 4K 카메라로 촬영하고 편집하면 4K 콘텐츠로 보다 해상도가 높은 콘텐츠를 제작할 수 있다고 사료한다.

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Real-time Video Playback Method for N-Screen Service Based on Windows Azure (Windows Azure 기반의 N-스크린 서비스를 위한 실시간 동영상 재생 기법)

  • Lee, Won-Joo;Lim, Heon-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.1-10
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    • 2014
  • In this paper, we propose a real-time video playback scheme for the N-Screen service based on Windows Azure. This scheme creates several playback blocks based on the performance of each node by non-uniform splitting of the original video. To reduce transcoding-time, it allocates the playback blocks to a corresponding node by transcoding the playback blocks. Through the simulation, we show that it is more effective to use real-time video playback for the N-screen service than the previous method. The proposed scheme splits an AVI format 300MB source video with non-uniform playback blocks. It allocates the playback blocks to the heterogeneous node of Windows Azure, the commercial cloud system and measures of transcoding-time by transcoding non-uniform playback blocks to mp4 and Flv format. As a result, the proposed scheme improves the performance of the N-screen service based on Windows Azure compared to the previous uniform split strategy.

A Performance Enhancement Scheme for Signature-based Anti-Viruses (시그니처 기반 안티 바이러스 성능 향상 기법에 대한 연구)

  • Jo, Min Jae;Shin, Ji Sun
    • Journal of Korea Society of Industrial Information Systems
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    • v.20 no.2
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    • pp.65-72
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    • 2015
  • An anti-virus is a widely used solution for detecting malicious software in client devices. In particular, signature-based anti-viruses detect malicious software by comparing a file with a signature of a malicious software. Recently, the number of malicious software dramatically increases and hence it results in a performance degradation issue: detection time of signature-based anti-virus increases and throughput decreases. In this paper, we summarize the research results of signature-based anti-viruses which are focusing on solutions overcoming of performance limitations, and propose a new solution. In particular, comparing our solution to SplitScreen which has been known with the best performance, our solution reduces client-side workload and decreases communication cost.

Control Architecture for N-Screen Based Interactive Mutli-Vision System (N-스크린 기반 인터렉티브 멀티 비전 시스템 제어 구조)

  • Sarwar, Ghulam;Ullah, Farman;Yoon, Changwoo;Lee, Sungchang
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.72-81
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    • 2013
  • In this paper, we propose the architecture and user interaction mechanism to implement N-Screen services on Multi-Vision System (MVS) that are not supported in existing systems. N-Screen services enable users to control the MVS displays through any of their devices and share contents among MVS displays and user's active-devices with service continuation at any location. We provide N-Screen interactive services on MVS by introducing N-Screen interaction & session management server and agent. Furthermore, we present some examples of the protocols such as application launching, user interaction for service control and visualcasting to support N-Screen services. In addition, we explain the N-Screen service scenarios for providing split sessions on user's active-devices and launching metadata content on any of his devices at any location supported by these protocols. The simulation result demonstrates the feasibility and performance improvement of the proposed visualcasting mechanisms.

Feasibility Study of Laser Contact Angle Measurement for Nano-fiber Characterization (나노섬유의 특성분석을 위한 레이저 접촉각 측정기의 효율성 연구)

  • 신경인;안선훈;김성훈
    • Journal of the Korean Society of Clothing and Textiles
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    • v.27 no.5
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    • pp.554-559
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    • 2003
  • A newly developed contact angle measurement instrument by laser beam projection allows for rapid and direct determination of contact angles. The instrument may have a possibility to characterize newly developed nano-fibers. When the laser beam impinges on an edge of an interface of liquid and solid, projected beam were split across and made two straight lines on a tangent screen. From the result, it could measure the contact angle directly by reading the angle between two split beams. The purpose of this study was to prove reliability and reproducibility of the contact angle measurement instrument by laser beam projection compare to the conventional one by microscope through the comparative experiment and questionnaire. Test samples were selected by consideration of hydrophilic and hydrophobic, such as nylon 6 and polypropylene, respectively. The laser contact angle measurement has accurate, fast and convenient method to measure contact angle, and it can be a unique method to characterize nano-fibers.

The Relative and Absolute Speed of Radiographic Screen-Film Systems (증감지(增感紙)-필름계(系)의 상대감도(相對感度)와 절대감도(絶對感度)에 관한 실험(實驗))

  • Huh, Joon;Lee, In-Ja
    • Journal of radiological science and technology
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    • v.16 no.1
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    • pp.67-80
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    • 1993
  • Recently, a large number of new screen-film systems have become available for use in diagnostic radiology. These new screens are made of materials generally known as rare-earth phosphors which have high x-ray absorption and high x-ray to light conversion efficiency compared to calcium tungstate phosphors. The major advantage of these new systesms is reduction of patient exposure due to their high speed or high sensitivity. However, a system with excessively high speed can result in a significant degradation of radiographic image quality. Therefore, th speed is important parameters for users of these system. Our aim of in this was to determine accurately and precisely the absolute speed and relative speeds of both new and conventional screen-film system. We determined the absolute speed in condition of BRH phantom beam qulity and the relative speed were measured by a split-screen technique in condition of BRH and ANSI phantom beam qulity. The absolute and the relative speed were determined for 8 kinds of screen-4 kinds of film in regular system and 7 kinds of screen-7 kinds of film in ortho system. In this study we could know the New Rx, T-MAT G has the highest film speed, also know Green system's stndard deviation of relative speed larger than blue system. It was realized that there were no relationship between the absolute speed and the blue system. It was realized that there were no relationship between the absolute speed and the relative speed in ortho or regular system.

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A Plan of Efficient Images Display Using Shared Memory (공유메모리를 이용한 효율적인 감시 영상 표출 방안)

  • Lee, Won-Jae;An, Tae-Ki;Shin, Jeong-Ryol
    • Proceedings of the KSR Conference
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    • 2011.10a
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    • pp.3306-3311
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    • 2011
  • Last Subway video surveillance system consists of a network device that is used. Through the network to transmit video data to digital conversion of analog video via a process server or a PC video to a split-screen in various forms is expressed. In recent years, multi-monitor video cameras from the same pop-up or more, such as history, structure expressed on a variety of video is required by express. The problem with these systems, video compression and transmission of many cameras, and this image data received from the server or PC to take out all the images you want to watch to occur when in order to express all of the images because of the need to decode most of the program per limit of number of channels is positioned. This limited number of channels to have a video that nothing forced, but it is likely to do so in the future performance of the hardware evolves gradually channeled images available number of channels will increase proportionately. However, as the development of hardware required for a single screen video channel will be more gradual capital. The hardware rather than relying solely on the performance of the decoded video data on the screen in order to express a more efficient utilization of shared memory for video surveillance software will provide the operating plan.

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A study on the Television Split-Screen with a composition for the visual effects (텔레비전 화면분할 기법과 시각적 구성 형식에 관한 연구)

  • Hahm, Hyun
    • Proceedings of the KAIS Fall Conference
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    • 2008.05a
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    • pp.77-80
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    • 2008
  • 최근 텔레비전 화면 구성에서 활용되고 있는 화면분할 기법은 영상의 다양성과 동시성을 전달하는 시각 커뮤니케이션의 기능적인 역할을 충족하고 있다. 또한 다양한 장르에서 활용되고 있는 화면분할 기법은 유행적 패턴의 약호의 작용으로 드러나고 있다. 따라서 본 연구에서는 화면분할의 기법의 의미화 효과를 통한 장르별 특성을 살펴보고, 시각 커뮤니케이션의 기능적인 역할에 대해 살펴보고자 한다.

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