• Title/Summary/Keyword: Spatial Terrain Information

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Real-Time Terrain Rendering Framework for GIS Applications

  • Kang, Dong-Soo;Lee, Eun-Seok;Shin, Byeong-Seok
    • Journal of Korea Spatial Information System Society
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    • v.11 no.2
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    • pp.73-78
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    • 2009
  • Real-time 3D visualization of terrain data is one of the important issues in GIS(Geographic Information System) field. We present a real-time terrain rendering engine that can use several types of GIS data source such as DEM(Digital Elevation Map), DTED(Digital Terrain Elevation Data) and LIDAR(Light Detection And Ranging). Our rendering engine is a quadtree-based terrain rendering framework with several acceleration modules. This can generate an ocular and binocular image. Also it can be applied to the flight simulation, walk-through simulation and a variety of GIS applications.

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A Study on Terrain Construction of Unmanned Aerial Vehicle Simulator Based on Spatial Information (공간정보 기반의 무인비행체 시뮬레이터 지형 구축에 관한 연구)

  • Park, Sang Hyun;Hong, Gi Ho;Won, Jin Hee;Heo, Yong Seok
    • Journal of Korea Multimedia Society
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    • v.22 no.9
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    • pp.1122-1131
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    • 2019
  • This paper covers research on terrain construction for unmanned aerial vehicle simulators using spatial information that was distributed by public institutions. Aerial photography, DEM, vector maps and 3D model data were used in order to create a realistic terrain simulator. A data converting method was suggested while researching, so it was generated to automatically arrange and build city models (vWorld provided) and classification methods so that realistic images could be generated by 3D objects. For example: rivers, forests, roads, fields and so on, were arranged by aerial photographs, vector map (land cover map) and terrain construction based on the tile map used by DEM. In order to verify the terrain data of unmanned aircraft simulators produced by the proposed method, the location accuracy was verified by mounting onto Unreal Engine and checked location accuracy.

The Construction of 3D Spatial Imagery Information of Dam reservoir using LiDAR and Multi Beam Echo Sounder (LiDAR와 MBES를 이용한 댐 저수지 3차원 공간영상정보 구축)

  • Lee, Geun-Sang;Choi, Yun-Woong
    • Spatial Information Research
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    • v.18 no.3
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    • pp.1-11
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    • 2010
  • Recently, the construction of three dimensional spatial information of Dam reservoir area is very important part in Dam management work such as sediment survey, but it is difficult to acquire detailed terrain data because totalstation and single beam echo sounder are applied to terrain survey. This study presented method to construct detailed terrain data of Dam reservoir area using LiDAR and multi beam echo sounder. First, LiDAR survey was carried out in land zone and calibration process was applied by ground control point. And also the DEM of land zone was constructed by using algorithm, which eliminated building and vegetation class. As the result of validation of LiDAR DEM using GPS terrain survey, it was possible to construct three dimensional terrain data that was satisfied with the tolerance error of LiDAR, which was the standard error of LiDAR DEM showed as 0.108m. Also multi beam echo sounder was applied to the survey of water zone and it could construct spatial information that was satisfied with bathymetry surveying tolerance error of International Hydrographic Organization by validation with terrain survey data. And LiDAR and multi beam echo sounder data were integrated and it was possible to construct three dimensional spatial imagery information that can be applied to Dam management work such as the estimation of sediment amounts or the monitoring of terrain change by linking with high resolution orthophoto.

The Accuracy Improvement of Geo-Spatial Information in Urban Area with terrain Classification (지형분류에 따른 도심지역의 지형공간정보 정확도 향상)

  • 김정일;김현태;류지호;최동주;이현직
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2003.04a
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    • pp.301-308
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    • 2003
  • As the results of this study, the proposed method of this study which is increased to accuracy of DEM by classification of terrain is better than accuracy of DEM which is automatically generated by digital photogrammetry workstation system(DPWS). And, the edge detection method which is proposed by this study is established to extraction of geo-spatial information in ortho image.

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Vision Based Outdoor Terrain Classification for Unmanned Ground Vehicles (무인차량 적용을 위한 영상 기반의 지형 분류 기법)

  • Sung, Gi-Yeul;Kwak, Dong-Min;Lee, Seung-Youn;Lyou, Joon
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.4
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    • pp.372-378
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    • 2009
  • For effective mobility control of unmanned ground vehicles in outdoor off-road environments, terrain cover classification technology using passive sensors is vital. This paper presents a novel method far terrain classification based on color and texture information of off-road images. It uses a neural network classifier and wavelet features. We exploit the wavelet mean and energy features extracted from multi-channel wavelet transformed images and also utilize the terrain class spatial coordinates of images to include additional features. By comparing the classification performance according to applied features, the experimental results show that the proposed algorithm has a promising result and potential possibilities for autonomous navigation.

The Methods for 3D Terrain Model Automation Using 2D Plan (2차원 설계자료를 이용한 3차원 지형모델 자동화 생성 방안)

  • Lee, Hyun Jik;Park, Eun Gwan;Moon, Geun Soo
    • Journal of Korean Society for Geospatial Information Science
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    • v.21 no.1
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    • pp.87-93
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    • 2013
  • As the progress regarding spatial analysis on features such as landscape, sunlight, shadow, and direct ray using 3D simulation, it is required to research the creation of 3D terrain models crucial for 3D simulations. In this paper, we suggested the methods to create the 3D terrain model for the state after development, by transfer the 2D plan to 3D terrain model using the normal equation. Automated algorithm producing 3D terrain model from 2D plan was developed. And It is expected to be needed more studies detailed.

Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.22 no.5
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    • pp.351-356
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    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.

A Simulation of 3-D Navigation System of the Helicopter based on TRN Using Matlab

  • Kim, Eui-Hong;Lee, Hong-Ro
    • Spatial Information Research
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    • v.15 no.4
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    • pp.363-370
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    • 2007
  • This study has been carried for the development of the basic algorithm of helicopter navigation system based on TRN (Terrain Referenced Navigation) with information input from the GPS. The helicopter determines flight path due to Origination-Destination analysis on the Cartesian coordinate system of 3-D DTM. This system shows 3-D mesh map and the O-D flight path profile for the pilot's acknowledgement of the terrain, at first. The system builds TCF (terrain clearance floor) far the buffer zone upon the surface of ground relief to avid the ground collision. If the helicopter enters to the buffer zone during navigation, the real-time warning message which commands to raise the body pops up using Matlab menu. While departing or landing, control of the height of the body is possible. At present, the information (x, y, z coordinates) from the GPS is assumed to be input into the system every 92.8 m of horizontal distance while navigating along flight path. DTM of 3" interval has been adopted from that which was provided by ChumSungDae Co., Ltd..

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A Study on the Tactical Databases of the Army (군의 전술적 자료기반 구축에 관한 연구)

  • Yeu, Bock-Mo;Jo, Jeong-Heon;Jo, Hong-Sug
    • Journal of Korean Society for Geospatial Information Science
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    • v.2 no.1 s.3
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    • pp.107-119
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    • 1994
  • Modern war is called as information war. So an Information Systems which operate hitech-weapon is evaluated important by the ARMY. As terrain analysis techniques we an essential element, computer-based terrain analysis techniques for the army are developed. This paper studies the method of tactical terrain analysis data base construction and presents cross-country mobility after analysis officer analysis overlayed terrain data. Also, Terrain information data base construction method is presented through this analysis, which planned a suitable plan of operations in order to mission accomplishment in normal times.

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Flood Simulation by using High Quality Geo-spatial Information (고품질 지형공간정보를 이용한 홍수 시뮬레이션)

  • Lee, Hyun-Jik;Hong, Sung-Hwan
    • Journal of Korean Society for Geospatial Information Science
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    • v.18 no.3
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    • pp.97-104
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    • 2010
  • The important factors in a flood simulation are hydrologic data (such as the rainfall and intensity), a threedimensional terrain model, and the hydrologic inundation calculation matrix. Should any of these factors lack accuracy, flood prediction data becomes unreliable and imprecise. The three-dimensional terrain model is constructed based on existing digital maps, current map updates, and airborne LiDAR data. This research analyzes and offers ways to improve the model's accuracy by comparing flood weakness areas selected according to the existing data on flood locations and design frequency.