Real-Time Terrain Rendering Framework for GIS Applications

  • Kang, Dong-Soo (Department of Computer Science and Information Engineering, Inha University) ;
  • Lee, Eun-Seok (Department of Computer Science and Information Engineering, Inha University) ;
  • Shin, Byeong-Seok (Department of Computer Science and Information Engineering, Inha University)
  • Published : 2009.06.30

Abstract

Real-time 3D visualization of terrain data is one of the important issues in GIS(Geographic Information System) field. We present a real-time terrain rendering engine that can use several types of GIS data source such as DEM(Digital Elevation Map), DTED(Digital Terrain Elevation Data) and LIDAR(Light Detection And Ranging). Our rendering engine is a quadtree-based terrain rendering framework with several acceleration modules. This can generate an ocular and binocular image. Also it can be applied to the flight simulation, walk-through simulation and a variety of GIS applications.

Keywords

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