• 제목/요약/키워드: Software Reusability

검색결과 281건 처리시간 0.032초

다중로보트의 동작결정을 위한 시뮬레이터 구성 (Construction of simulator for cooperative multi-robot motions)

  • 김정찬;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.332-336
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    • 1992
  • We describe about the graphic simulation system which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi-robot motions, two problems are presented. First problem is that all the robot motions must be determinded using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. Therefore robot motions can be easily modifiable with the various object motions. This type of motion determination is different from that of the master-slaves method using the master robot motions. The other is that the developments of robot application softwares need a heavy cost when the participated robots or the tasks given to the robots are changed. Based on object-oriented programming paradigm, we present useful software objects describing robot application programming environment. The object-oriented programming paradigm increases the software reusability, reliability, and extensibility, and also provides the structual concepts to cope with the various demands of robot application programming.

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Feature Modeling with Multi-Software Product Line of IoT Protocols

  • Abbas, Asad;Siddiqui, Isma Fara;Lee, Scott Uk-Jin
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2017년도 제55차 동계학술대회논문집 25권1호
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    • pp.79-82
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    • 2017
  • IoT devices are interconnected in global network with different functionalities and manage the data transfer in cloud computing. IoT devices can be used anytime, anywhere with any device with different applications and protocols. Same devices but different applications according to end user requirements such as sensors and Wi-Fi devices, reusability of these applications can enhance the development process. However, large number of variations in cloud computing make it difficult the features selection in application because of compatibility issues of devices. In this paper we have proposed multi-Software Product Lines (multi-SPLs) approach to manage the variabilities and commonalities of IoT applications and protocols. Feature modeling is used to manage the commonalities and variabilities of SPL. We proposed that multi-SPLs feature model is more appropriate for modeling of IoT applications and protocols.

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Refactoring the Code for Visualizing Protein Database Information in a 3D Viewer for Software Reusability

  • Chun, Yoo-Jin;Ham, Seong-Il;Yang, San-Duk;Rhie, Arang;Park, Hyun-Seok
    • Genomics & Informatics
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    • 제6권1호
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    • pp.50-53
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    • 2008
  • We have released five Java Application Programming Interface (API) packages for viewing three-dimensional structures of proteins from the Protein Data Bank. To this end, the user interface of an earlier version has been refactored in an object-oriented fashion, in which refactoring is the process of changing a software system to improve its internal structure, without altering the external behavior. Various GUI design and features have been provided conveniently thanks to the Model-View-Control (MVC) model, which is an architectural pattern used in software engineering. Availability: The source code and API specification can be downloaded from https://sourceforge.net/projects/j3dpsv/.

소프트웨어 재사용성 향상을 위한 설계기법 (A Design Technic for The Improvement of Software Reusability)

  • 송월봉
    • 한국컴퓨터산업학회논문지
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    • 제10권3호
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    • pp.87-92
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    • 2009
  • 소프트웨어 재사용을 위한 콤포넌트의 식별은 사용자에게 적절한 콤포넌트가 발견되지 않았을 때 예비 콤포넌트에 대한 정보를 제공하는 안내역할을 수행하여야만 한다. 또한, 믿을 수 있는 소프트웨어 컴포넌트의 재사용은 각 새로운 어플리케이션에 대해 같은 컴포넌트를 재설계하거나 재 코딩하는 것보다 훨씬 위험이 적고 효과적이다. 본 논문에서는 먼저 재사용 프로세스에 대하여 알아보고 이어서 재사용 가능한 컴포넌트 구축을 위한 재사용 모형 및 구축방법을 분석 하고자하며, 이를 이용한 재사용 가능한 컴포넌트에 대하여 제안하고자 한다. 이는 향후 효율적인 프로그램을 설계하고 작성하는데 도움이 될 것이다.

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재사용 관점의 비지니스 기반 GPS 시스템 구축 모델링 (Business-based GPS System Development Process in terms of Reuse)

  • 이상영;이윤석
    • 디지털산업정보학회논문지
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    • 제10권1호
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    • pp.7-15
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    • 2014
  • The accuracy of global navigation satellite system(GNSS) positioning has been studied during the last decades. Early GPS software was developed as monolithic tool in which all functions packed in the same software. But, these GPS software have the problems of the high cost of constructing system. close system architecture and the reusability. And there is a lack of interoperability between them because most of them have their own unique data format according to their application fields. In this paper, we have introduced requirements for design and specifications based on business process for the GPS system. commonly used to extract components from the requirements of the GPS business-based development process is presented. These components extracted by the process can be used to assemble components only. In particular, applications for developers to add features specific case without affecting the other components that can be modify the component.

UML 객체지향 기법을 이용한 자동생산시스템의 분산적 운용제어와 시뮬레이터에 관한 연구 (A Study on Heterarchical Control System and Simulator for Automated Manufacturing Systems Using UML Object-oriented Technique)

  • 조용탁;한영근
    • 산업경영시스템학회지
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    • 제22권52호
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    • pp.285-295
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    • 1999
  • Developing control functions that operate and cooperate each equipment in order to achieve a goal is one of the most important problems in the installation of automated manufacturing systems. This paper discusses the development of a control system for heterarchical architecture and a simulator to verify operations of the control system. The object-oriented paradigm that has excellent reusability, portability, and extensibility is currently being used in many application fields as a software development methodology. Especially, UML(Unified Modeling Language), the third generation object-oriented modeling methodology, has advantages such as model generalization, clearness, and so on. In this research, software objects to accomodate the real time environments of automated manufacturing systems are modeled with the diagrams of UML. Based on these models, control software is developed as a format of pseudo-codes. A simulator is implemented to validate the developed control system.

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Evaluation of an Abstract Component Model for Embedded Systems Development

  • Bunse, Christian;Choi, Yunja;Gross, Hans Gerhard
    • Journal of Information Processing Systems
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    • 제8권4호
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    • pp.539-554
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    • 2012
  • Model-driven and component-oriented development is increasingly being used in the development of embedded systems. When combined, both paradigms provide several advantages, such as higher reuse rates, and improved system quality. Performing model-driven and component-oriented development should be accompanied by a component model and a method that prescribes how the component model is used. This article provides an overview on the MARMOT method, which consists of an abstract component model and a methodology for the development of embedded systems. The paper describes a feasibility study that demonstrates MARMOT's capability to alleviate system design, verification, implementation, and reuse. Results indicate that model-driven and component-based development following the MARMOT method outperforms Agile development for embedded systems, leads to maintainable systems, and higher than normal reuse rates.

실시간 특성을 지닌 평면 디스플레이 시스템 소프트웨어 재사용성 측정 (Measuring Software Reusability for Flat Panel Display System with Real-Time Constraints)

  • 이종인;전승훈
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 B
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    • pp.681-684
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    • 2003
  • 정보 가전 분야에 있어서 급속한 기술 발전으로 인해 하루가 다르게 새로운 기능이 추가됨에 따라 내장형 시스템 소프트웨어의 크기 및 복잡도 또한 함께 증가하고 있고 이를 개발하고 유지보수 하는데 있어서도 막대한 비용과 노력이 요구된다. 이를 해결하기 위한 방안으로 소프트웨어의 재사용성을 높이기 위한 노력이 이어지고 있다. 본 논문에서는 실시간 제약 특성을 지닌 평면 디스플레이 시스템 소프트웨어의 재사용성을 높이기 위하여 기존 내장형 시스템 소프트웨어에서 사용되던 순차적 구조에서 탈피하여 마이크로 커널 기반 태스크 구조를 제안하고 각각의 구조에 따른 소프트웨어의 재사용성을 측정하기 위한 기준(Metrics)과 그 측정 결과를 통하여 제안된 구조가 재사용에 적합함을 보이고자 한다.

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Collaborative Object-Oriented Analysis for Production Control Systems

  • Kim, Chang-Ouk
    • 산업경영시스템학회지
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    • 제23권56호
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    • pp.19-34
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    • 2000
  • Impact of business process re-engineering requires the fundamental rethinking of how information systems are analyzed and designed. It is no longer sufficient to establish a monolithic system for fixed business environments. Information systems must be adaptive in nature. This demand is also applied in production domain. Enabling concept for the adaptive information system is reusability. This paper presents a new object-oriented analysis process for creating such reusable software components in production domain, especially for production planning and scheduling. Our process called MeCOMA is based on three meta-models: physical object meta-model, data object meta-model, and activity object meta-model. After the three meta-models are extended independently for a given production system, they are collaboratively integrated on the basis of integration pattern. The main advantages of MeCOMA are (1) to reduce software development time and (2) to consistently build reusable production software components.

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An Abstract Object-Oriented Platform Model for an ATM Switching System

  • Kim, Young-Man;Jung, Boo-Geum;Lee, Eun-Hyang;Lim, Dong-Sun
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 ITC-CSCC -2
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    • pp.723-726
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    • 2000
  • In this paper, we present an abstract object-oriented plat-form model .suitable for the real-time distributed telecommunication system. The proposed platform is constructed upon the extended version of the real-time, distributed operating system, SROS(Scalable Real-time Operating System), that is developed at ETRI and successfully operated in the ATM switching system for several years. The object-oriented software development and maintenance methodology will resolve the current software crisis in the area of telecommunication and switching systems due to the everlasting maintenance about the huge amount of the existing software and the ever increasing needs for the better and new communication services. In general, an object-oriented software platform realizes the object-oriented methodology and possesses many good aspects like high productivity, better reusability, easy maintenance, et at. The platform is also designed to present the distributed multimedia service in addition to real-time event delivery. Recently, we have been implementing a couple of prototype bated on the proposed platform. Reflecting the evaluation results from these prototypes, the final platform specification will be determined.

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