• Title/Summary/Keyword: Software Private Education

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A Design for a Hyperledger Fabric Blockchain-Based Patch-Management System

  • Song, Kyoung-Tack;Kim, Shee-Ihn;Kim, Seung-Hee
    • Journal of Information Processing Systems
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    • v.16 no.2
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    • pp.301-317
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    • 2020
  • An enterprise patch-management system (PMS) typically supplies a single point of failure (SPOF) of centralization structure. However, a Blockchain system offers features of decentralization, transaction integrity, user certification, and a smart chaincode. This study proposes a Hyperledger Fabric Blockchain-based distributed patch-management system and verifies its technological feasibility through prototyping, so that all participating users can be protected from various threats. In particular, by adopting a private chain for patch file set management, it is designed as a Blockchain system that can enhance security, log management, latest status supervision and monitoring functions. In addition, it uses a Hyperledger Fabric that owns a practical Byzantine fault tolerant consensus algorithm, and implements the functions of upload patch file set, download patch file set, and audit patch file history, which are major features of PMS, as a smart contract (chaincode), and verified this operation. The distributed ledger structure of Blockchain-based PMS can be a solution for distributor and client authentication and forgery problems, SPOF problem, and distribution record reliability problem. It not only presents an alternative to dealing with central management server loads and failures, but it also provides a higher level of security and availability.

Analysis on Pre-service Early Childhood Teachers' Stage of Concerns about Software Education According to the Concerns-Based Adoption Model (예비유아교사의 소프트웨어 교육에 대한 관심도 분석: 관심중심수용모형(CBAM)을 중심으로)

  • Jung, Ji-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.7
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    • pp.431-440
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    • 2017
  • This study surveyed pre-service early childhood teachers' level of concern about software education on the assumption that software education will be introduced into early childhood education in the future. It was shown that the pre-service early childhood teachers' level of concern about software education is the highest at stage 0(95%) and that they have a high level of informative, personal and managerial concern. Thus, a non-user pattern was mostly indicated. However, compared to the typical non-user pattern, their personal and informative level of concern is slightly higher. A 'tailing up' phenomenon to stage 6(refocusing) was shown. Hence, a pattern aspect close to critical non-user appeared to some extent. A difference in the significant level of concern was shown at all stages, except for managerial concern, according to the need for awareness, the appearance of a future implementation plan, and technology efficacy level. Based on this outcome, it was proposed that teacher training in early childhood software education should be made available as part of the educational activity connected with the Nuri Curriculum, since this would be more suitable for young children's developmental level than the early childhood software education, including coding education, etc., currently found in private institutions.

Students' Perspectives (Stream-Wise) of Parameters Affecting Education Quality in an Affiliated Undergraduate Engineering Institution

  • Kumari, Neeraj
    • Asian Journal of Business Environment
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    • v.4 no.3
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    • pp.13-18
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    • 2014
  • Purpose - This study examines students' perspectives (stream-wise) of parameters affecting education quality in an affiliated undergraduate engineering institution in NCR, Haryana. Research design, data, and methodology - This study involves descriptive research and data collection using a structured questionnaire based on the Likert scale. The sample comprises 500 student respondents. For data analysis, an f-test was performed using high quality SPSS software. Results - For "Selection" and "Personality Development & Industry Exposure," the analysis of variance revealed a statistical difference between the mean values of the groups. Whereas, for "Academic Excellence," "Infrastructure," "Placements," and "Management & Administration," the analysis of variance revealed no statistical difference between the mean values of the groups. Conclusions - Students' perceptions about the "Selection" and "Personality Development & Industry Exposure" change according to the various specializations they opt for in their undergraduate engineering education in Haryana. Whereas, for "Academic Excellence," "Infrastructure," "Placements," and "Management & Administration," the perceptions of the students do not vary because of the different specializations they have opted for in their undergraduate engineering education.

Design of the Template System for Cyber Education (사이버교육을 위한 기반구조 시스템의 설계)

  • 허미영;이종화;김용진;진병문
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2225-2232
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    • 1999
  • We designed the template system for cyber education, which is a software infrastructure for knowledge information society. First, we defined the common functions of our system based on the design principles of cyber education and working results of international standardization group. Second, we think that template system will make a big role in order to deploy the cyber education system. Therefore, we designed the template system for cyber education. Our designed template system is able to implement cyber education system easily such as normal education, technical education, re-education, private education etc. Therefore, This paper describes the practical use environment, configuration of system components, design technique, expected effects on our cyber education template system.

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A Study on Management of Marine Geographic Information System (해양지리정보체계의 관리방안 연구)

  • KIM, Jong-Kyu;KIM, Jong-Hwa
    • Journal of Fisheries and Marine Sciences Education
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    • v.14 no.2
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    • pp.161-176
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    • 2002
  • GIS (geographic information system) is a relatively new tool in the coastal and ocean area management toolbox, but its uses and functionality are quickly being recognized. GIS can help identity potential threats to coastal and ocean resources and evaluate alternative land-use and management practices. The application of GIS to coastal and ocean issues continues to grow as the general use of GIS matures. GIS software and technicians with the skills to apply GIS are now commonplace at federal, state and local government agencies as well as many NGOs and the private sector. However, these applications were focused on their special purposes. Therefore, we describe the management strategy of marine GIS and its components. The results of this study can be used as the fundamental guideline for the coastal and ocean management and sustainable development.

A Study on the Instructional Model utilizing Scratch for Introductory Programming Classes of SW-Major Students (SW전공자 프로그래밍 입문 수업의 스크래치 활용 수업 모형 연구)

  • KO, Kwangil
    • Convergence Security Journal
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    • v.18 no.2
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    • pp.59-67
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    • 2018
  • The programming language is a core education area of software that is becoming increasingly important in the age of the fourth industrial revolution, but it requires mathematical knowledge and logical thinking skills, so that many local private university and college students with low basic skills are having difficulties learning it. This problem occasionally causes SW-major students to lose interest and confidence in their majors during the introductory course of programming languages; making them change their majors, or give up their studies. In this study, we designed an instructional model using Scratch for educating C-language which is a typical programming introductory language. To do this, we analyzed the concepts that can be trained by Scratch among the programming concepts supported by C-language, and developed the examples of Scratch for exercising the concepts. In addition, we designed an instructional model, by which the programming concepts are first learned through Scratch and then C-language is taught, and conducted an experiment on the SW-major freshman students of a local private university to verify the effectiveness of the model. In the situation where SW education is becoming common, we expect that this study will help programming language education of security IT students.

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Design of Lab Framework for Effective Blockchain Education (효율적인 블록체인 교육을 위한 실습프레임워크 설계)

  • Kim, Do-Kyu
    • Journal of Industrial Convergence
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    • v.18 no.6
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    • pp.147-154
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    • 2020
  • It is difficult to educate the overall operation of public and private blockchains with different characteristics. Recently, most education for blockchain is targeted at public blockchains such as Bitcoin and Ethereum. However, in an actual business environment, a private blockchain such as HyperLedger Fabric is used because access to corporate data is controlled through user authentication. In the case of HLF-based education, it is necessary to understand various components that are not in the public blockchain, such as peers, orderers, and channels. In this paper, a lab framework for HLF is designed for an efficient and systematic understanding of the functions and operations. The framework consists of HLF network, chaincode, and decentralized software control functions. Through the framework, the network configuration, distribution and activation of chaincode, and dApp execution process were checked step by step, and it was very easy to understand the overall flow for blockchain services. In addition, it is expected that a systematic understanding of the overall flow will be possible even in future network expansion.

A Study on the Opportunity level of Adult Education by Gender and Regions (성별ㆍ지역간 사회교육 기회격차에 관한 연구)

  • Bae Sung Eui
    • The Korean Journal of Community Living Science
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    • v.16 no.1
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    • pp.37-47
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    • 2005
  • Education has been emphasized as one of tools of realizing social equality, which has its base on the ideology of equal education opportunity. The Opportunity level of adult education is important in the meaning of social equality. but these days It is being inequality. so The objectives of this study were 1) measuring the opportunity level of adult education in Korea, 2) analysing the difference adult education level by gender, regions, 3) making out the gap of the its level by social educational agencies, 4) to suggest the way to improve the opportunity level of adults educations between adults by gender, regions. The followings are the results from the study: Adult education participation level were lower. Adult education participation level per adult education type showed higher participation at private institutes, lower at cultural center of community and school's human and material resources are not properly utilized in adult educational activities. By adult education participation level per gender and location, women have a higher participation level then men, and urban areas have a higher participation level then rural areas. In case of location, environment variables is most explanatory in adult education participation level. To strive for methods to activate school-oriented adult education activities and to develop political solution to ease the resources gaps for adult education investment among regions in order not to deepen environment gaps of adult education between urban and rural areas. For adult education activation, institution and bodies in charge of adult education should expand and discover hardware and develop and distribute software. Also, adult education specialists who operate and manage these hardware and sofeware efficiently should be recruited.

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A Management for IMS Network Using SDN and SNMP (SDN과 SNMP를 이용한 IMS 네트워크 관리)

  • Yang, Woo-Seok;Kim, Jung-Ho;Lee, Jae-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.694-699
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    • 2017
  • In accordance with the development of information and communications technology, a network user has to be able to use quality of service (QoS)-based multimedia services easily. Thus, information and communications operators began to focus on a technique for providing multimedia services. The IP Multimedia Subsystem (IMS) is a platform based on Internet Protocol (IP) as a technology for providing multimedia services and application services. The emerging 5G networks are described as having massive capacity and connectivity, adaptability, seamless heterogeneity, and great flexibility. The explosive growth in network services and devices for 5G will cause excessive traffic loads. In this paper, software-defined networking (SDN) is applied as a kind of virtualization technology for the network in order to minimize the traffic load, and Simple Network Management Protocol (SNMP) is used to provide more efficient network management. To accomplish these purposes, we suggest the design of a dynamic routing algorithm to be utilized in the IMS network using SDN and an SNMP private management information base (MIB). The proposal in this paper gives information and communications operators the ability to supply more efficient network resources.

An Advanced Coding for Video Streaming System: Hardware and Software Video Coding

  • Le, Tuan Thanh;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.21 no.4
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    • pp.51-57
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    • 2020
  • Currently, High-efficient video coding (HEVC) has become the most promising video coding technology. However, the implementation of HEVC in video streaming systems is restricted by factors such as cost, design complexity, and compatibility with existing systems. While HEVC is considering deploying to various systems with different reached methods, H264/AVC can be one of the best choices for current video streaming systems. This paper presents an adaptive method for manipulating video streams using video coding on an integrated circuit (IC) designed with a private network processor. The proposed system allows to transfer multimedia data from cameras or other video sources to client. For this work, a series of video or audio packages from the video source are forwarded to the designed IC via HDMI cable, called Tx transmitter. The Tx processes input data into a real-time stream using its own protocol according to the Real-Time Transmission Protocol for both video and audio, then Tx transmits output packages to the video client though internet. The client includes hardware or software video/audio decoders to decode the received packages. Tx uses H264/AVC or HEVC video coding to encode video data, and its audio coding is PCM format. By handling the message exchanges between Tx and the client, the transmitted session can be set up quickly. Output results show that transmission's throughput can be achieved about 50 Mbps with approximately 80 msec latency.