• 제목/요약/키워드: Soft Body Dynamics

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다물체 동역학을 이용한 연약 지반 4열 궤도 차량의 최적 선회 주행 연구 (Study on Optimum Curve Driving of Four-row Tracked Vehicle in Soft Ground using Multi-body Dynamics)

  • 오재원;이창호;홍섭;배대성;임준현;김형우
    • 한국해양공학회지
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    • 제28권2호
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    • pp.167-176
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    • 2014
  • This paper proposes an optimum curve driving method for adeep-seabed mining robot(MineRo) in deep-sea soft ground. MineRo was designed as afour-row tracked vehicle. A study on the turning methods for the four-row tracked vehicle was conducted using three case by changing the velocity profile of each track. The configuration of the four-row tracked vehicle and soft ground equation are introduced, along with the dynamics analysis models of MineRo and soft ground, which were constructed using the commercial software DAFUL. Because the purpose of this study was to investigate a driving method on soft ground, the marine environment of the deep sea was not considered.

Kinematic and Kinetic Analysis of the Soft Golf Swing using Realistic 3D Modeling Based on 3D Motion Tracking

  • Kim, Yong-Yook;Kim, Sung-Hyun;Kim, Nam-Gyun
    • 대한의용생체공학회:의공학회지
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    • 제28권6호
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    • pp.744-749
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    • 2007
  • Kinematic and kinetic analysis has been performed for Soft Golf swings utilizing realistic three dimensional computer simulations based on three dimensional motion tracking data. Soft Golf is a newly developed recreational sport in South Korea aimed to become a safe and easy-to-learn sport for all ages. The advantage of Soft Golf stems from lighter weight of the club and much larger area of the sweet spot. This paper tries to look into kinematic and kinetic aspects of soft golf swings compared to regular golf swing and find the advantages of lighter Soft Golf clubs. For this purpose, swing motions of older aged participants were captured and kinematic analysis was performed for various kinematic parameters such as club head velocity, joint angular velocity, and joint range of motions as a pilot study. Kinetic analysis was performed by applying kinematic data to computer simulation models constructed from anthropometric database and the measurements from the participants. The simulations were solved using multi-body dynamics solver. Firstly, the kinematic parameters such as joint angles were obtained by solving inverse dynamics problem based on motion tracking data. Secondly, the kinetic parameters such as joint torques were obtained by solving control dynamics problem of making joint torque to follow pre-defined joint angle data. The results showed that mechanical loadings to major joints were reduced with lighter Soft Golf club.

연약지반을 고려한 차량 실시간 시뮬레이터 개발 (Development of Realtime Simulator for Multibody Dynamics Analysis of Wheeled Vehicle on Soft Soil)

  • 홍섭;김형우;조윤성;조희제;정지현;배대성
    • 한국해양공학회지
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    • 제25권6호
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    • pp.116-122
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    • 2011
  • A realtime simulator using an explicit integration method is introduced to improve the solving performance for the dynamic analysis of a wheeled vehicle. Because a full vehicle system has many parts, the development of a numerical technique for multiple d.o.f. and ground contacts has been required to achieve a realtime dynamics analysis. This study proposes an efficient realtime solving technique that considers the wheeled vehicle dynamics behavior with full degrees of freedom and wheel contact with soft ground such as sand or undersea ground. A combat vehicle was developed to verify this method, and its dynamics results are compared with commercial programs using implicit integration methods. The combat vehicle consists of a chassis, double wishbone type front and rear suspension, and drive train. Some cases of vehicle dynamics analysis are carried out to verify the realtime ratio.

심해저 무한궤도식 채광차량의 동적 해석에 관한 연구 (A Study of Dynamic Analysis of a Tracked Vehicle for Mining on Deep-Sea Bed)

  • 한형석;홍섭
    • 한국정밀공학회지
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    • 제20권6호
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    • pp.178-188
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    • 2003
  • A study on the dynamic analysis of a tracked vehicle for mining on deep-sea bed with very soft soil is presented. An equation for the interaction between track and soft soil is employed to develop a track/soil interaction module called TVAS. The vehicle is modeled as a multi-body dynamic system using a multi-body dynamic analysis program. The developed module is incorporated into the multi-body dynamic analysis program with a user subroutine. The dynamic behavior and design of the mining vehicle on deep-sea bed is investigated.

해저 연약 지반 주행차량의 3차원 동력학 해석 기법 (A Method for 3-D Dynamic Analysis of Tracked Vehicles on Soft Terrain of Seafloor)

  • 홍섭;김형우;최종수
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2002년도 추계학술대회 논문집
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    • pp.149-154
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    • 2002
  • A simplified 3D dynamic model of tracked vehicle crawling on cohesive soft soil is investigated. The vehicle is assumed as rigid body with 6-dof. Cohesive soft soil is modeled through relations: pressure to sinkage, shear displacement to shear stress, and shear to dynamic sinkage. Equations of motion of vehicle are derived with respect to the body-fixed coordinates. In order to investigate 3D transient dynamics of tracked vehicle, Newmark's method is employed based on incremental-iterative algorithm. 3D dynamic simulations are conducted for a tracked vehicle model and steering performance is investigated.

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유연관-해저주행차량 연성 동적거동 해석 (Coupled Dynamic Analyses of Underwater Tracked Vehicle and Long Flexible Pipe)

  • 홍섭;김형우
    • 한국해양학회지:바다
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    • 제13권3호
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    • pp.237-245
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    • 2008
  • 우리는 해저 연약지반 주행차량과 주행차량의 상부에 결합되어 있는 유연관의 연성거동 동력학 해석 기법을 개발하였다. 연약지반 주행차량은 1개의 강체로 모델링되었으며, 질량집중매개변수 기법을 이용한 이산화기법을 적용하여 유연관을 모델링하였다. 강체 무한궤도 주행차량의 운동방정식과 유연관의 3차원 비선형 지배방정식을 결합시켰으며, 4개의 오일러 매개변수를 이용하여 주행차량과 유연관의 자세를 표현하였다. 주행차량과 유연관의 비선형 연성거동 동력학 방정식의 해를 구하기 위해, 증분-반복법을 이용하였다. 시간영역 수치적분을 위해 $Newmark-\beta$기법을 이용하였다. 증분-반복법을 적용하여 연성 운동방정식에 대한 자코비안 행렬을 유도하였다. 동적거동 동력학 해석 기법을 통해 유연관의 동적거동과 연약지반 위를 주행하는 무한궤도 차량의 동적거동 사이의 상호작용을 시간영역에서의 관찰하였다.

오일러 매개변수를 이용한 해저연약지반 무한궤도 차량의 동적거동 해석 (Dynamic Analysis of Underwater Tracked Vehicle on Extremely Soft Soil by Using Euler Parameters)

  • 김형우;홍섭;최종수;여태경
    • 한국해양공학회지
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    • 제20권6호
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    • pp.93-100
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    • 2006
  • This paper is concerned with the dynamic analysis of an underwater tracked vehicle, operating on extremely soft soil of the deep-seafloor. The vehicle is assumed as a rigid-body with 6-dof. The orientation of the vehicle is defined by four Euler parameters. To solve the motion equations of the vehicle, the Newmark numerical integrator is used in the incremental-iterative algorithm. The normalization constraint of Euler parameters is satisfied by using of a sequential updating method. The hydrodynamic force and moment are included in the tracked vehicle's dynamics. The hydrodynamic effects on the performance of tracked vehicles are investigated through numerical simulations.

Dynamic Analysis of Timing Silent Chain System for a V-type Engine of a Vehicle

  • Feng, Zengming;Tang, Lechao;Li, Jun;Jia, Yanhui
    • 대한기계학회논문집 C: 기술과 교육
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    • 제3권2호
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    • pp.89-96
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    • 2015
  • Based on multi-body dynamic software RecurDyn, this paper proposes a modified form of timing silent chain system combing with the existing problem that vibration and chain tension is too large, which is applied for complicated conditions in a V-type engine, such as high speed, variable loads. The analysis of chain drive meshing characteristics is completed. Using the multi-body dynamic soft-ware RecurDyn, the dynamics characteristics of the improved system is studied, including chain tension, transmission error, chain fluctuations, equivalent spring force in different operating conditions. The study results show that chain tension, transmission error, chain fluctuation and equivalent spring force are within the scope of permission, all of them can meet the design requirement. There-fore, the design of this system is reasonable and practicable. The research results will provide a basis for assessing timing silent chain system in a V-type engine and a theoretical reference for designing and optimizing the timing silent chain system.

동적 실물영상투사 카멜레온(다변) 멀티 서피스 콘텐츠 연구 (Development of Chameleonic Multi-Surface Display with Dynamic Projection Mapping)

  • 홍성대
    • 디지털콘텐츠학회 논문지
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    • 제18권1호
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    • pp.123-132
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    • 2017
  • 물리적 디스플레이 기술은 인간이 열망하는 궁극의 디스플레이 기술로서 전 세계가 레이저, 플라즈마 및 반사판 등을 이용한다. 또한 양한 입체 디스플레이 기술개발을 활발하게 진행하고 있으나 광학식으로 인한 주변광의 영향, 밝기 등으로 온전한 물리적 표현에는 한계가 존재한다. 본 논문에서는 기존의 광학식과는 다른 물리적 변형을 이용한 디스플레이 기술을 문화 감성적인 측면의 접근법으로 다가선다. 2차원 평면적인 디지털 사이니즈의 한계를 극복하여 물리적으로 다변화되는 스크린 위에 동적 영상을 투사하여 3차원 실감 입체 이미지를 만들어 낼 수 있는 카멜레온(다변)형 디스플레이 기술을 개발하고 이를 이용한 영상, 전시 및 공연에 적용이 가능한 방법을 연구하고자 한다.