• 제목/요약/키워드: Social Interactions

검색결과 732건 처리시간 0.028초

우울과 온라인 사회관계망의 관계에서 오프라인 사회관계망의 매개 역할 (Mediating Role of Social Network Support in the Relationship Between Depression and Online Social Networking)

  • 김인혜;박혜연;남상훈
    • 재활치료과학
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    • 제13권3호
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    • pp.9-21
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    • 2024
  • 목적 : 이 연구는 중년 및 노년층의 온라인 및 오프라인 사회적 상호작용에 대한 우울증의 영향을 조사하여 사회적 연결성과 정신적 웰빙을 향상시키기 위함이다. 연구방법 : 환자 건강 설문지(Patient Health Questionnaire-9)와 루벤의 사회 네트워크 척도(Lubben Social Network Scale-6)를 사용하여 429명의 중년 성인의 우울증과 사회적 관계를 평가하였다. 경로 분석과 소벨 검정을 사용하여 오프라인 관계가 온라인 상호작용에 미치는 매개 효과를 탐구하였다. 결과 : 교육 수준이 높은 평균 63세의 남성 코호트에서 우울증과 사회적 관계 사이에 유의미한 연관성을 확인하였다. 오프라인 상호작용은 우울증이 온라인 관계에 미치는 영향의 32%를 매개하였다. 결론 : 이 연구는 온라인 및 오프라인 네트워크에서의 적극적인 참여가 노인의 정신 건강을 개선하고 우울증이 사회 활동에 미치는 영향을 관리하며 고립을 방지하는 데 도움이 될 수 있는 역할이 존재함을 확인하였다.

Open Space Design Elements and Social Support Design In Healing Facilities

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • 제10권2호
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    • pp.53-61
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    • 2022
  • This study suggested the environmental components for open space in a healing environment based on the social support approach for integrating and enhancing users' activities and interactions. The physical environments of the open space in healing facilities should be suggested by social support design and support the interactions of various users. Particularly architectural environment conditions should reinforce the contribution to the revitalization of medical facilities based on improving the healing effect of patients through mutual exchange of users. The open space environment conditions influence users' healing process with physical design factors and users' interactions, and the flexible environments based on the social support that is crucial for circulation and mutual exchange of users. The open space transformation, integration of technology, and wayfinding system with color and signage also allow users to improve the space experience and easy access. The environmental components of open space design should include easy access for user inflow, flexible layout for comfort, access to outdoor spaces, integration of warm color schemes for relaxation, personalization of spaces with artwork, and visual interest through the use of textures and materials.

Detecting Stress Based Social Network Interactions Using Machine Learning Techniques

  • S.Rajasekhar;K.Ishthaq Ahmed
    • International Journal of Computer Science & Network Security
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    • 제23권8호
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    • pp.101-106
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    • 2023
  • In this busy world actually stress is continuously grow up in research and monitoring social websites. The social interaction is a process by which people act and react in relation with each other like play, fight, dance we can find social interactions. In this we find social structure means maintain the relationships among peoples and group of peoples. Its a limit and depends on its behavior. Because relationships established on expectations of every one involve depending on social network. There is lot of difference between emotional pain and physical pain. When you feel stress on physical body we all feel with tensions, stress on physical consequences, physical effects on our health. When we work on social network websites, developments or any research related information retrieving etc. our brain is going into stress. Actually by social network interactions like watching movies, online shopping, online marketing, online business here we observe sentiment analysis of movie reviews and feedback of customers either positive/negative. In movies there we can observe peoples reaction with each other it depends on actions in film like fights, dances, dialogues, content. Here we can analysis of stress on brain different actions of movie reviews. All these movie review analysis and stress on brain can calculated by machine learning techniques. Actually in target oriented business, the persons who are working in marketing always their brain in stress condition their emotional conditions are different at different times. In this paper how does brain deal with stress management. In software industries when developers are work at home, connected with clients in online work they gone under stress. And their emotional levels and stress levels always changes regarding work communication. In this paper we represent emotional intelligence with stress based analysis using machine learning techniques in social networks. It is ability of the person to be aware on your own emotions or feeling as well as feelings or emotions of the others use this awareness to manage self and your relationships. social interactions is not only about you its about every one can interacting and their expectations too. It about maintaining performance. Performance is sociological understanding how people can interact and a key to know analysis of social interactions. It is always to maintain successful interactions and inline expectations. That is to satisfy the audience. So people careful to control all of these and maintain impression management.

정보기술 사용에서의 전유가 내재적/외재적 동기 및 사용용이성에 미치는 영향 : 블로그 사용자들을 중심으로 (An Influence of Appropriation on Intrinsic and Extrinsic Motivation with Ease of Use in Using Information Technology : Focus on Blog Users)

  • 이웅규
    • 한국경영과학회지
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    • 제33권1호
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    • pp.131-148
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    • 2008
  • Today, it is not difficult to use information technology (IT), especially, Internet based ones. Many people can not only access IT without learning how to use it but also find and develop new techniques and usages which couldn't be expected by system engineers or designers. This is owing to social interactions among users as well as advancement of IT. Theoretically, such social interactions in using IT can be well explained by adaptive structuration theory (AST) which has been considered as one of trying to capture the change of using IT due to social interactions between users and system. This study is to analyze the relationship between social interactions and motivation in using IT which can determine attitude and intention of using IT. For this purpose we provide a research model, in which two AST related variables, faithfulness of appropriation and consensus on appropriation, are independent variables and three beliefs for using IT, usefulness, ease of use and playfulness, are dependent ones. Additionally, for reflection of changing uses, usefulness is formed as second order factor by two first order factors-usefulness of self-expression and communication. An empirical test of our model for blog users which is analyzed by Partial Least Square method shows supporting most of hypotheses except one, consensus-ease of use.

유아의 기관이용시간이 언어, 인지 및 사회성 발달에 미치는 영향: 교사-유아 상호작용의 조절효과를 중심으로 (The Effects of Young Children's Hours Spent at Kindergartens or Child Care Centers on their Language, Cognition, and Social Development: Focusing on Mediating Effects of Teacher-child Interactions)

  • 박창현;김상림
    • 한국보육지원학회지
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    • 제12권3호
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    • pp.197-210
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    • 2016
  • The purpose of this study was to examine the effects of young children's stay hours on kindergartens or child care centers on their language, cognition, and social development with teacher-child interactions as a mediator. For this purpose, the data from the 2013 Panel Study on Korean Children were analyzed using the GLM and pattern analysis. The results of the GLM analysis were as follows. First, the main effects of the stay hours on child development were statistically significant Second, the main effects of the level of teacher-child interaction were also statistically significant on the results of child development. Third, the moderating effect of teacher-child interaction level between the stay hours and child development were also significant. The results showed that young children's stay hours effected their language, cognitive, and social development and teacher-child interactions mediated these effects.

Korean EFL University Students' Evaluation of Peer Review Interactions: A Social Model for Evaluating the Writing Process

  • Prochaska, Eric
    • 영어어문교육
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    • 제11권2호
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    • pp.51-66
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    • 2005
  • This study investigates the feasibility of incorporating student evaluations of peer review interactions into the course grade for an EFL writing course. The use of such evaluations offers a way to grade the process of writing more directly than using writing portfolios alone. Moreover, evaluating peer review interactions highlights the social aspect of writing, which is valuable in the current post-process climate in writing instruction. The 18 members of a semester-long EFL writing course at a Korean university were trained in peer response for one half of a semester; then performed evaluations of peer review interactions during the second half of the semester as part of their writing course. Student evaluations were examined to reveal whether any bias occurred due to relative age, gender, major, or question type. The results revealed no such biases. Therefore, it is suggested that students are capable of providing fair evaluations of peers, which means the evaluations can be factored into the course grade in order to evaluate the social aspect of the writing process.

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Peer Effects in Service Usage

  • Song, Sangyoung
    • Asia Marketing Journal
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    • 제19권1호
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    • pp.35-54
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    • 2017
  • Researchers in marketing, sociology, and economics have been interested in the role of social interactions in consumer choice and consumption behaviors. Social interactions, labeled variously as peer effects, social contagion, and neighborhood effects, have important implications for firms' allocation of marketing efforts. In this research, we test and provide empirical evidence for peer effects in consumers' service usage in the context of gym-going behaviors. Using a detailed individual-level membership and attendance data at one of the largest health club chains in the U.S., we document that a focal member's gym-going behavior is influenced by the behaviors and characteristics of the peers at the same branch

Does the Use of Social Network Sites and Mobile Phones Promote the Acquisition of Job-Related Information, Job Mobility and Entrepreneurship in Asia?

  • Skoric, Marko M.;Ji, Pan;Fu, Wayne Wei-Jen;Sim, Clarice Chwei Lin;Park, Yongjin
    • Journal of Contemporary Eastern Asia
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    • 제14권1호
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    • pp.5-22
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    • 2015
  • This study examines how different uses of social network sites (SNS) and mobile phones (MP) to communicate with friends and business associates are related to the acquisition of job-related information, job mobility, and entrepreneurial intentions, using social capital as its main theoretical lens. To this end, a nationally representative, random digit dialing (RDD) survey was conducted in Singapore. Path analyses show that SNS interactions with friends are positively related to both bonding and bridging social capital. The former is linked with greater job mobility, the latter with entrepreneurship, and both are associated with more job-related information. SNS interactions with business contacts are directly positively related to job-related information and entrepreneurship. For mobile phones, interactions with friends are positively related to social capital, job information and entrepreneurship. Professional networking is associated with more bridging social capital, job information and job mobility. Bonding capital is found to be linked with greater job mobility, while bridging capital has a positive relationship with both entrepreneurship and job mobility.

성별 소집단 구성에 따른 상호작용 사례 연구 (A Case Study on Social Interaction Acconling to Gender-Grouping)

  • 김기한;박종석;박종욱;김선자
    • 한국과학교육학회지
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    • 제27권7호
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    • pp.559-569
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    • 2007
  • 이 연구는 LLTS 프로그램 적용 과정에서 성별 집단 구성 방법에 따른 사회적 상호작용의 특성을 분석하기 위한 사례 연구이다. 이를 위해 혼성소집단A는 남학생 1명과 여학생 3명 또는 여학생 1명과 남학생 3명, 혼성소집단B는 남학생 2명과 여학생 2명, 동성소집단은 남학생 4명 또는 여학생 4명으로 구성하였다. 사회적 상호작용은 녹음, 녹화되었으며, 각 집단에 속한 남학생, 여학생 각 1명의 상호작용을 중심으로 분석하였고, 인지적, 정의적 측면에서 유형화하였다. 연구 결과 상호작용 관찰 대상자가 동성소집단에 있을 때는 문제해결에 적극적으로 의견을 제시하였지만, 동료들에게 지시하거나 제재하기도 하였다. 반면에 흔성소집단A에서는 의견제시에 매우 소극적이지만, 동료들의 의견에 대해서 적절한 근거를 사용하여 반론을 제시하기도 하였다. 혼성소집단B에서는 정의적 상호작용의 빈도가 매우 높았다.

그룹감각통합치료가 아동의 놀이와 또래 상호작용에 미치는 영향 (The Effect of Group Sensory Integrative Intervention for Play Skill and Social Interaction)

  • 홍은경;김경미
    • 대한감각통합치료학회지
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    • 제7권1호
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    • pp.13-25
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    • 2009
  • 목적: 본 연구는 감각처리장애아동에서 그룹 감각통합치료의 적용 후에 놀이와 또래와의 상호작용에 미치는 영향을 알아보기 위한 것이다. 연구방법: 실험대상은 B지역에 거주하는 3-7세의 감각통합장애가 있는 아동 3명이었다. 평가는 그룹 감각통합치료 프로그램 전과 후에 감각처리능력과 놀이 기술, 그리고 또래와의 상호작용으로 나누어 실시하였다. 모를 통해 감각처리능력의 Sensory Profile과 또래와의 상호작용의 사회성숙도 검사를 하였고, 관찰을 통해 놀이 기술의 The Test of Playfulness와 또래와의 상호작용의 Peer Social Interactions Rating Scale을 평가하였다. 그룹 감각통합치료 프로그램 회기 동안에는 Goal Attainment Scale를 통해 감각처리능력과 놀이 기술, 그리고 또래와의 상호작용을 평가하였다. 그룹 감각통합치료 프로그램은 촉각, 전정감각, 고유수용성감각을 위주로 하여 구성하였고, 4주간 총 12회기 실시되었다. 연구결과는 SPSS/WIN 버전10.0과 엑셀을 사용하여 통계분석 하였다. 결과: 그룹 감각통합치료 프로그램 적용 전과 후에 놀이기술과 또래와의 상호작용에서 통계적으로 유의한 차이는 보이지 않았다. 그룹 감각통합치료 프로그램 동안 평가한 GAS의 결과, 놀이기술과 감각처리에서 점차 향상된 모습을 보였다. 결론: 본 연구 결과는 그룹 감각통합치료 프로그램이 감각통합장애아동에서 놀이기술과 또래와의 상호작용에 긍정적인 영향을 미친다고 명확하게 결론짓기에는 한계가 있다. 그러나 대상의 수와 실험기간을 늘려 치료를 적용한다면, 더 긍정적인 결과가 나올 것으로 예상된다.

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