• 제목/요약/키워드: Smooth path

검색결과 127건 처리시간 0.026초

The Path Plan for Slip Reduction of Mobile Robot and Slip Compansation Method (이동 로봇의 슬립 감소를 위한 이동 경로 계획 및 슬립 보상방식)

  • Eom, Ki-Hwan;Kang, Seong-Ho;Jung, Kyung-Kwon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제13권4호
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    • pp.785-796
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    • 2009
  • In this paper, propose for mobile robot path planning and the reduction in sleep caused by a sleep history suggested a way to compensate for record sensor error. The proposed path plan reduces the robot slip to smooth a potential barrier in the potential field method, and compensates the tachometer error by robot slip using the fuzzy logic system. The efficiency of the proposed method is verified by means of simulations and experiments for path plan and slip revision.

Motion Planning of Autonomous Mobile Robot using Dynamic Programming (동적프로그래밍을 이용한 자율이동로봇의 동작계획)

  • Yoon, Hee-sang;Park, Tae-Hyoung
    • Journal of Institute of Control, Robotics and Systems
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    • 제16권1호
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    • pp.53-60
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    • 2010
  • We propose a motion planning method for autonomous mobile robots. In order to minimize traveling time, a smooth path and a time optimal velocity profile should be generated under kinematic and dynamic constraints. In this paper, we develop an effective and practical method to generate a good solution with lower computation time. The initial path is obtained from voronoi diagram by Dijkstra's algorithm. Then the path is improved by changing the graph and path simultaneously. We apply the dynamic programming algorithm into the stage of improvement. Simulation results are presented to verify the performance of the proposed method.

A New Method to Calculate a Shortest Path for a Car-Like Robot (자동차형 로봇의 최단경로 계산을 위한 새로운 방법)

  • 조규상
    • Journal of the Korea Society for Simulation
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    • 제12권1호
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    • pp.11-19
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    • 2003
  • Dubins showed that any shortest path of a car-like robot consists of exactly three path segment which are either arcs of circles of radius r(denoted C), or straight line segments(denoted S). Possible six types classified into two families, i.e. CSC and CCC. CSC includes 2 types(LRL and RLR) and CSC includes 4 types(LSL, RSR, LSR, RSL). This paper proposes new formulae for CSC family to find the shortest smooth path between the initial and final configurations of a car-like robot. The formulae is used for finding connection points explicitly between C\longrightarrowS and S\longrightarrowC which are necessary for real applications. The formulae have simple forms mainly because they are transformed into origin of their original coordinates of initial and target configuration, and derived from a standard forms which are a representative configuration of LSL and LSR type respectively. The proposed formulae, which are derived from the standard forms, are simple and new method.

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Path Planning of Mobile Robot using a Potential Field (퍼텐셜 필드를 이용한 이동 로봇의 경로 계획)

  • Jung Kyung-Kwon;Kang Seung-Ho;Chung Sung-Boo;Eom Ki-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국해양정보통신학회 2006년도 춘계종합학술대회
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    • pp.701-705
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    • 2006
  • This paper propose a method of mobile robot path planning for prevention of slip using potential field. The path planning minimizes robot slip for the potential field method to smooth a potential barrier. In order to verify the effectiveness of the proposed method, we performed simulations on path planning with C-obstacles in the workspace. The results show that the proposed method considerably improves on the performance of the general potential field method.

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Path Generation Algorithm Development for Ultrafast/Wide Area Laser Processing (초고속/대면적 레이저 가공을 위한 경로 생성 알고리즘 개발)

  • Kim, Kyung-Han;Yoon, Kwang-Ho;Lee, Jae-Hoon
    • Journal of the Korean Society for Precision Engineering
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    • 제27권10호
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    • pp.34-39
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    • 2010
  • We developed a path algorithm for ultrafast/wide area laser processing. Demands for high precision laser processing with a wide area has been increasing for a number of applications such as in solar cell battery, display parts, electronic component and automobile industry. Expansion of the area in which laser processing is an important factor to handle the ultrafast/wide area processing, it will require a processing path. Processing path is path of 2- axis stage and stage of change in velocity can be smooth as possible. In this paper, we proposed a smoothingnurbs method of improved speed profile. This method creates soft path from edge part, it is main purpose that scan area ($50mm{\times}50mm$) inside processing path makes path of topology of possible straight line. We developed a simulation tool using Visual C++.

A Path & Velocity Profile Planning Based on A* Algorithm for Dynamic Environment (동적 환경을 위한 A* 알고리즘 기반의 경로 및 속도 프로파일 설계)

  • Kwon, Min-Hyeok;Kang, Yeon-Sik;Kim, Chang-Hwan;Park, Gwi-Tae
    • Journal of Institute of Control, Robotics and Systems
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    • 제17권5호
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    • pp.405-411
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    • 2011
  • This paper presents a hierarchical trajectory planning method which can handle a collision-free of the planned path in complex and dynamic environments. A PV (Path & Velocity profile) planning method minimizes a sharp change of orientation and waiting time to avoid a collision with moving obstacle through detour path. The path generation problem is solved by three steps. In the first step, a smooth global path is generated using $A^*$ algorithm. The second step sets up the velocity profile for the optimization problem considering the maximum velocity and acceleration. In the third step, the velocity profile for obtaining the shortest path is optimized using the fuzzy and genetic algorithm. To show the validity and effectiveness of the proposed method, realistic simulations are performed.

A Study on Flight Trajectory Generations and Guidance/Control Laws : Validation through HILS (무인항공기의 비행경로 생성 및 유도제어 알고리즘 연구 : HILS를 통한 검증)

  • Baek, Soo-Ho;Hong, Sung-Kyung
    • Journal of Institute of Control, Robotics and Systems
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    • 제14권12호
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    • pp.1238-1243
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    • 2008
  • This paper presents an HILS(Hardware in the Loop Simulations) based experimental study for the UAV's flight trajectory planning/generation algorithms and guidance/control laws. For the various mission that is loaded on each waypoint, proper trajectory planning and generation algorithms are applied to achieve best performances. Specially, the 'smoothing path' generation and the 'tangent orbit path' guidance laws are presented for the smooth path transitions and in-circle loitering mission, respectively. For the control laws that can minimize the effects of side wind, side slip angle($\beta$) feedback to the rudder scheme is implemented. Finally, being implemented on real hardwares, all the proposed algorithms are validated with integrations of hardware and software altogether via HILS.

Development of a Motion Control Algorithm for the Automatic Operation System of Overhead Cranes (천장크레인의 무인운전 시스템을 위한 운동제어 알고리즘 개발)

  • Lee, Jong-Kyu;Park, Young-Jo;Lee, Sang-Ryong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • 제20권10호
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    • pp.3160-3172
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    • 1996
  • A search algorithm for the collision free, time optimal transport path of overhead cranes has been proposed in this paper. The map for the working environment of overhead cranes was constructed in the form of three dimensional grid. The obstacle occupied region and unoccupied region of the map has been represented using the octree model. The best-first search method with a suitable estimation function was applied to select the knot points on the collision free transport path to the octree model. The optimization technique, minimizing the travel time required for transporting objects to the goal while subjected to the dynamic constraints of the crane system, was developed to find the smooth time optimal path in the form of cubic spline functions which interpolate the selected knot points. Several simulation results showed that the selected estimation function worked effectively insearching the knot points on the collision free transport path and that the resulting transport path was time optimal path while satisfying the dynamic constraints of the crane system.

Path Planning Algorithm for UGVs Based on the Edge Detecting and Limit-cycle Navigation Method (Limit-cycle 항법과 모서리 검출을 기반으로 하는 UGV를 위한 계획 경로 알고리즘)

  • Lim, Yun-Won;Jeong, Jin-Su;An, Jin-Ung;Kim, Dong-Han
    • Journal of Institute of Control, Robotics and Systems
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    • 제17권5호
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    • pp.471-478
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    • 2011
  • This UGV (Unmanned Ground Vehicle) is not only widely used in various practical applications but is also currently being researched in many disciplines. In particular, obstacle avoidance is considered one of the most important technologies in the navigation of an unmanned vehicle. In this paper, we introduce a simple algorithm for path planning in order to reach a destination while avoiding a polygonal-shaped static obstacle. To effectively avoid such an obstacle, a path planned near the obstacle is much shorter than a path planned far from the obstacle, on the condition that both paths guarantee that the robot will not collide with the obstacle. So, to generate a path near the obstacle, we have developed an algorithm that combines an edge detection method and a limit-cycle navigation method. The edge detection method, based on Hough Transform and IR sensors, finds an obstacle's edge, and the limit-cycle navigation method generates a path that is smooth enough to reach a detected obstacle's edge. And we proposed novel algorithm to solve local minima using the virtual wall in the local vision. Finally, we verify performances of the proposed algorithm through simulations and experiments.

An Improved Handoff Technique for Multimedia Services in mobile environment (모바일 환경에서 멀티미디어 서비스를 위해 개선된 핸드오프 기법)

  • Kim Jeong-Won
    • Journal of the Korea Society of Computer and Information
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    • 제10권3호
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    • pp.219-227
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    • 2005
  • Since multicast in the mobile environments is based on packet transmission and independent addressing, this paper propose an improved scheme about how to manage the multicasting group and to set the communication path in the mobile environment by applying two-level addressing mode, which is similar to mobile IP, for location-independent address setting. And we propose the smooth handoff scheme that minimizes the handoff delay for mobile multimedia services. Performance analysis by the modified NS-2 network simulator has showed that the proposed scheme is better than other techniques in terms of handoff delay and transmitted packets' throughput.

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