• Title/Summary/Keyword: Smartphone-Application

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Smart Home Service System Considering Indoor and Outdoor Environment and User Behavior (실내외 환경과 사용자의 행동을 고려한 스마트 홈 서비스 시스템)

  • Kim, Jae-Jung;Kim, Chang-Bok
    • Journal of Advanced Navigation Technology
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    • v.23 no.5
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    • pp.473-480
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    • 2019
  • The smart home is a technology that can monitor and control by connecting everything to a communication network in various fields such as home appliances, energy consumers, and security devices. The Smart home is developing not only automatic control but also learning situation and user's taste and providing the result accordingly. This paper proposes a model that can provide a comfortable indoor environment control service for the user's characteristics by detecting the user's behavior as well as the automatic remote control service. The whole system consists of ESP 8266 with sensor and Wi-Fi, Firebase as a real-time database, and a smartphone application. This model is divided into functions such as learning mode when the home appliance is operated, learning control through learning results, and automatic ventilation using indoor and outdoor sensor values. The study used moving averages for temperature and humidity in the control of home appliances such as air conditioners, humidifiers and air purifiers. This system can provide higher quality service by analyzing and predicting user's characteristics through various machine learning and deep learning.

Spatiotemporal Movement Density and Stopping Characteristics of Urban Walking Tourists by Season - Focused on Tourists of Bukchon Hanok Village in the Spring and Summer - (도심 도보관광자의 계절별 시·공간 이동밀도 및 멈춤 특성 - 북촌한옥마을의 봄·여름 관광자들을 대상으로 -)

  • Yun, Hee Jeong;Kang, Dong Jin;Shin, Sang Hyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.47 no.4
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    • pp.1-11
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    • 2019
  • The purpose of this study is to determine urban walking tourists' spatiotemporal movement densities and the stopping characteristics by season. With the Bukchon Hanok Village in Seoul, as the study site, a GPS-based smartphone application collected spatiotemporal data, and GIS and statistical methods were used to analyze the urban walking tourists' spatiotemporal activities in the spring and summer. The results show that the moving and staying variables of urban walking tourists differ significantly by season. In addition, spatiotemporal movement densities and stopping characteristics using ArcGIS's tools show clear spatial and temporal concentrations along the main access roads and commercial areas of the study site in the spring and summer. Policy-makers and developers of urban walking tours should use these spatiotemporal concentrations of walking tourists to define policies that would control the capacities of urban walking areas and distribute tourists spatially and temporally.

A Study on the User Experience of Instant Messaging Services in Elementary School -Focused on Kakao Talk application- (초등학생 메신저 서비스의 사용자 경험 연구 -카카오톡 애플리케이션을 중심으로-)

  • Lee, Jong-won;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.327-333
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    • 2019
  • The purpose of this study is to suggest areas for improvement of KakaoTalk. KakaoTalk is used by everyone in Korea, and even elementary school students have been using it a lot recently. Therefore, to help parents feel safe about their children using KakaoTalk, and to ensure that children are not worried about their parents when using them, I would like to examine each user's experience to pinpoint the problem. As a method of study, a survey and interview was conducted on eight parents and eight children using KakaoTalk. Through this, the parents could not trust KakaoTalk in terms of reliability when they saw their children using KakaoTalk. Based on this research, we hope to improve KakaoTalk through further research so that parents and children can use Kakao Talk safely.

Device Control System based on Brain Wave Data (뇌파데이터 기반의 디바이스 제어 시스템)

  • Lee, So-Hyun;Lee, Ye-Jeong;Lee, Seok-cheol;Seo, Jeongwook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.813-815
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    • 2016
  • This paper implements a device control system based on the brain wave data. Brain-Computer Interface (BCI) technology can pass directly to the system without going through the operation of the language or body. By controlling the device to detect brain waves in real time according to the change of status it helps to ease life for a variety of services, such as disabled people with limited mobility or students, people who need multi-tasking. In addition, it is possible to develop an application service such as the home device control system. A device control system implemented in the paper based on the data collected from the EEG Headset associated to control the power of the smart phone and audio. Control the power ON / OFF operation by the Attention, and support service functions to control the audio by the Meditation and Eye blink. It was confirmed that the device control using the brain wave data to be operated through a laboratory test successfully.

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NFC based Smart Waiting Number Ticket Issuing System (NFC를 이용한 스마트 대기표발권시스템 설계)

  • Kang, Su-kyoung;Kim, Chang-jae;Lee, Nam-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.940-943
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    • 2014
  • Currently in many places, such as a business or government office, customers are spending many time after issuing waiting number ticket. To improve this, this paper proposes new design of waiting number ticket issuing system which provides real-time notification service with smartphone. This system add the NFC tag to the issuing machine in order to input the information of waiting and increase the convenience of users and provides an integrated management of corporate and government information using a waiting number ticket. Therefore, it is possible to efficiently use the waiting time than when using the existing ticketing system by taking advantage of this system, and appears to be to reduce costs and environmental protection, by not using the paper ticket. Also this system can be used to improve business processes through the application Waiting Number Ticket ticket cancellation feature.

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Android App remote database management systems using service in Social Network (소셜 네트워크에서 안드로이드 앱 서비스를 이용한 원격 데이터베이스 관리 시스템)

  • Hwang, Chi-Gon;Moon, Seok-Jae;Yoon, Chang-Pyo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.254-256
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    • 2014
  • In this paper, using the Android App to remote database monitoring system is proposed. Existing remote database monitoring scheme CS(Client / Server) based. Conventional CS based systems are space constraints and a plurality of administrator to access the database at that degrade performance disadvantages. The advantage of the proposed system first, because the web -based interface allows the application program, and also the ease of maintenance, through a web browser, if you have Internet access anytime, anywhere environment without restrictions of time and space monitoring. Second, the proposed system because the App -based technology due to an increase in connection session and query execution does not affect the performance of your database. Third, if there is a problem with the remote database through which social networks immediately notify the administrator of the smartphone in real time so that the administrator can identify the problem.

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The Current Telecommunications Infrastructure in Ecuador is Ready to Start with the Implementation of IoT Applications?

  • Yepez, Johanna Fernandez;Kim, Yun Seon
    • Asia Pacific Journal of Business Review
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    • v.3 no.1
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    • pp.57-76
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    • 2018
  • The "Internet of things" (IoT) is becoming an increasingly growing topic of conversation, it is a new emergent technology that can be present in almost every field and application. It's a concept that not only has the potential to impact how people live but also how people work. Broadband Internet and Mobile Internet are becoming more widely available, the cost of the service is decreasing, more devices are being created with Wi-Fi capabilities and sensors built into them, technology costs are going down, and smartphone penetration is growing so fast. All of these facts are creating the best environment for the IoT applications. In a country like Ecuador, is important to have a previous analysis about the feasibility of the implementation of this new technology in order to know what are the challenges the country has to face, and also to not stay behind as the other countries in the region are advancing. Currently, this kind of analysis does not exist. The Internet of Things is an innovation where business and technology models in Ecuador are relatively unexplored. The current infrastructure deployed in Ecuador and the available devices in the market are the central facts to initiate with the research, which is a starting point to show if Ecuador is ready to this technology, and if is not ready what is missing. This study shows the current telecommunications status in Ecuador, and its strengths and weaknesses to start the deployment of Internet of Things. Besides, it also will show the most likely applications that can be easily adopted for the Ecuadorian market with its respective availability, affordability, and adaptability.

Development of ordering chatbot that can process multiple keywords based on recursive slot-filling method (빈칸 되묻기 방식 기반 다중 키워드 처리가 가능한 주문용 챗봇 개발)

  • Choi, Hyeon-Jun;Bae, Seung-Ju;Jeong, Gu-Min
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.4
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    • pp.440-448
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    • 2019
  • In this paper, we propose an ordering chatbot that can process multiple keywords based on recursive slot-filling method. In general, in case of an order service using chatbots, the whole order process is performed only according to the sequence defined by the developer. That is, among all the information needed for the whole order process, only one input can be processed at one time. In order to reduce processing step for the order, we propose a recursive slot-filling method which fills out multiple slots per one time by extracting multiple keywords. First, a keyword array for the order is created according to the order related information. Next, from the input sentence of a user, multiple keywords is extracted. Corresponding slots for a keyword array will be filled with the extracted keywords. Finally, recursive routine will be executed to fill out all the blank in the keyword array. The usability and validity of the proposed method will be shown from the implementation of a smartphone application.

Platform design and source coding of AI responsive AR business cards (AI 반응 AR명함의 Platform 설계 및 Source Coding)

  • Choi, Su-Youn;Han, Su-Yeon;Park, Dea-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.4
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    • pp.489-493
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    • 2020
  • The technological development of the Fourth Industrial Revolution is accelerating the development of the world and society. Fourth industrial technology is connected to Cyber World to develop national and social infrastructure. The application of the fourth industrial technology can create Cyber-city and Cyber-life systems. In the ICT business industry that connects Cyber with the real world, we need to connect Cyber with real-life work. It is to use AR business cards as one of the ways to connect Cyber business with real business. When an AR business card is recognized as a smartphone, a 3D character appears to introduce the main character of the business card. In addition, AR business cards are reflected in AR for product and service of business operators, enabling promotion of products, services, etc. Using connected wired and wireless 5G communication, real-time e-commerce is also possible. In this paper, AR business card will be produced with Source Coding and AR business card platform will be designed.

Development and application of Scenario-based Admission Management VR contents for nursing students

  • Kim, Yu-Jeong
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.209-216
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    • 2021
  • In this paper, I developed a scenario-based admission management virtual reality (SAM VR) content for practical training for nursing students and verified the effectiveness. The SAM VR contents used in the study was developed by the researcher using Gear VR and smartphone according to the standard practical procedure suggested by the Korea Acreditation Board of Nursing Education and Evaluation. In the 30 experimental groups who received practical training using SAM VR contents, learning flow, learning confidence, and learning satisfaction increased statistically significantly after the practical training (p<.001). In the control group, who received practical training in the traditional way, learning confidence increased after the practical training (p<.005), but there was no change in learning flow and learning satisfaction (p>.005). It was verified that the SAM VR contents are effective practical education contents for nursing students' learning flow, learning confidence and learning satisfaction.