• 제목/요약/키워드: Smartphone education

검색결과 365건 처리시간 0.023초

스마트폰 애플리케이션을 활용한 국내외 대학도서관의 모바일 서비스에 관한 연구 (A Study on Mobile Services Based on Smartphone Application in Academic Libraries)

  • 정종기
    • 한국비블리아학회지
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    • 제22권1호
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    • pp.171-191
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    • 2011
  • 본 연구는 스마트폰과 앱에 관한 정보통신기술의 원리를 소개하고 스마트폰 앱을 활용한 국내외 대학도서관의 대표적인 서비스 사례들을 살펴보고 미래 도서관의 모바일서비스 예측에 의거 바람직한 스마트폰 앱기반의 모바일 서비스 전략을 제시하였다. 국내 대학도서관에서 스마트폰 앱기반 모바일서비스를 활성화시키기 위해서는 첫째, 모바일 웹과 앱을 연계한 하이브리드 서비스 체제를 구축할 필요가 있다. 둘째, 도서관서비스에 적용할 스마트폰 앱 평가 원칙을 수립한다. 셋째, 대학도서관의 마케팅과 교육서비스에 앱을 개발하거나 활용한다. 넷째, 앱정보에 대한 앱서지 정보서비스를 제공할 것을 제안하였다.

재난약자의 스마트폰 재난정보 활용 욕구에 관한 연구 : 영등포전통시장 사례 중심으로 (A Study on Disaster Vulnerable People who Desire to Use Smartphone for Disaster Information : Focusing on Yeongdeungpo Traditional Market Case)

  • 박상길;최재붕
    • 한국IT서비스학회지
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    • 제18권3호
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    • pp.1-15
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    • 2019
  • Disadvantaged from disaster response training and disaster safety education who people are vulnerable to disasters when faced with disasters. The vulnerability of these disaster response will be linked to the desire for disaster information. Therefore, using smartphone to provide timely disaster information will be an effective disaster response service that enables disaster vulnerable people to avoid disaster efficiently. In particular, the importance of using smartphone as a part of the body will become more and more important in everyday situations when information is acquired through smartphone. In this study, Through a survey of traditional market traders, I can find out that the desire of elderly women, who are weak in disaster, to receive disaster information through smartphone text service is relatively strong. Based on the results of this study, I expect that the opportunity to improve disaster response capability through smartphone text service will be provided to elderly women who are weak in disaster.

청소년의 스마트폰 사용으로 인한 문제경험 관련요인 (Factors Related with Problems Experienced by Adolescents due to Smartphone Use)

  • 황경혜;조옥희
    • 가정∙방문간호학회지
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    • 제25권3호
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    • pp.191-203
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    • 2018
  • Purpose: The purpose of this study is to investigate the problems experienced by Korean adolescents due to smartphone use and related factors. Methods: The subjects were 57,463 middle school and high school students nationwide as the 13th The Korea Youth Risk Behavior Web-Based Survey, 2017. Data were analyzed using means, standard deviations, and composite sample multiple logistic regression analysis. Results: This study confirms that negative experiences were related to general characteristics of sex, academic background, socio-economic level, residential area and form, academic performance, and parental education; health behavior characteristics of subjective health cognition, depression, and stress; and characteristics related to smartphone use. Smartphone usage time amd use of services were factors related to the problems experienced from using smartphones. Conclusion: Based on the results of this study, it is necessary to plan for the use of smartphones in consideration of physical and emotional health and to educate adolescents to promote social communication between family and friends. It is also necessary to develop and apply a smartphone use management program to maintain a balance between smartphone use, academic performance, and school life.

A Study on Relationship between Smartphone User Pattern and Addiction

  • Lee, Myung-Suk;Lim, Young-Kyu
    • 한국컴퓨터정보학회논문지
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    • 제23권3호
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    • pp.101-106
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    • 2018
  • The purpose of this study is to analyze the patterns of unconsciousness smartphone use by using an app and a self-administered survey on smartphone addiction comparatively and examine differences between recognition and behavior about actual smartphone use and examine how smartphone addiction influences learning. With an app installed in smartphones, this author collected and analyzed data about users' unconsciousness using patterns for a month. According to the results, there were significant differences found in users' recognition and actual time for use and also frequency of turning on the display. Also, 22% of the subjects used their smartphone over 8 hours a day, and 76% more than 5 hours. Over 95% turned on the display more than 100 times a day, and in extreme cases, they did more than 300 times. In the meantime, users not only in the smartphone addiction high risk group and the potential risk group but also in the general user group are found to use their smartphone too long and too much and frequently turn on the display. The apps that the general user group is mainly using are entertaining apps, and their school records are rather good, so excessive use does not always lead to addiction or learning disorder. Therefore, if we develop more diverse contents for learning and provide digital literacy education, smartphone use will bring more positive effects instead. In follow-up research, the app should be corrected to collect more accurate information, and as variables in personal areas, this researcher will also measure depression, anxiety, stress, self-esteem, and emotional control, and so on to see how they are associated with smartphone use.

경남 일부 대학생들의 스마트폰 중독이 식습관, 생활습관 및 식행동에 미치는 영향 (Dietary and Lifestyle Habits and Dietary Behaviors According to Level of Smartphone Addiction in University Students in Kyungnam Province)

  • 박경애
    • 대한영양사협회학술지
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    • 제23권4호
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    • pp.408-430
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    • 2017
  • The purpose of this study was performed to investigate dietary and lifestyle habits, dietary behaviors, and food frequency according to the level of smartphone addiction among 408 university students in Kyungnam province. Statistical analyses were performed using the SPSS software package. Based on using the Smartphone Addiction Poneness Scale, 28.4% were potential-risk smartphone users and while 13.2% were high-risk smartphone users. The levels of depression (P<0.05) and stress (P<0.05) and frequency of snacks (P<0.01) were higher in high-risk and potential-risk groups than in the normal group, and meal frequency was highest in the high-risk group (P<0.01). Percentages of using a smartphone at meal time (P<0.01) and snacking while using a smartphone (P<0.01) were higher in potential-risk and high-risk groups than in the normal group. Percentages of skipping meals (P<0.001) and slow eating speed (P<0.01) due to using a smartphone were higher in high-risk and potential-risk groups than in the normal group, and percentages of taste change (P<0.05) were higher in the high-risk group than in the potential-risk and normal groups. Percentages of exercise reduction (P<0.01), body weight increase (P<0.05), sleep disturbance (P<0.001), and increase in stress (P<0.01) due to using a smartphone were higher in the high-risk group than in the normal group. Scores of dietary behaviors avoiding salty food (P<0.01) and excessive drinking (P<0.001) were higher in the high-risk group than in the normal group. Scores for frequency of oil or nuts (P<0.05) and fatty meats (P<0.01) were highest in the high-risk group. Our results suggest that effective nutrition education programs are needed to solve unhealthy dietary and lifestyle habits from high-risk smartphone users in university students.

안산지역 초등학생의 스마트폰 중독과 식행동과의 상관성 (Correlation between Smartphone Addiction and Eating Behaviors of Elementary School Students in Ansan Area)

  • 김은지;김성영
    • 한국식품영양과학회지
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    • 제44권7호
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    • pp.1007-1015
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    • 2015
  • 안산시에 위치한 2개 초등학교에 재학 중인 5, 6학년 288명을 대상으로 스마트폰 중독과 식행동(식습관, 생활습관, 영양지식)과의 상관성에 대해 조사한 후 결과를 요약하면 다음과 같다. 스마트폰 중독군과 일반군은 29명(10.1%)과 259명(89.9%)이었으며 스마트폰 평일 평균 사용시간은 일반군(평일 '1~2시간 미만', 33.2%)에 비해 중독군(평일 '2~3시간 미만', 37.9%)이 많았다(P<0.01). 주말 평균 사용시간 또한 중독군('4시간 이상', 37.9%)이 일반군('1~2시간 미만', 30.1%)에 비해 많았다(P<0.001). 식사 시 스마트폰을 사용하는 경우도 일반군(25.5%)에 비해 중독군(48.3%)이 많았으며(P<0.01), 스마트폰 사용에 따른 결식 또한 일반군(10.4%)에 비해 중독군(27.6%)의 비율이 높았다(P<0.01). 간식섭취 횟수는 두 그룹 모두 하루에 1~2회가 가장 많았으나 하루에 5회 이상의 섭취자가 일반군(2.7%)에 비해 중독군(13.8%)의 비율이 높았다(P<0.05). 스마트폰 중독 여부에 따른 식습관 점수 결과는 전체적으로 볼 때 좋은 식습관 점수는 중독군(2.23점)에 비해 일반군(2.42점)의 점수가 높게 나타난 반면(P<0.05), 나쁜 식습관 점수는 일반군(1.53점)에 비해 중독군(1.68점)이 높게 나타났다(P<0.05). '스마트폰 사용으로 인해 생활습관 중 수면방해를 받습니까?'의 질문에 '그렇다' 혹은 '매우 그렇다'고 응답한 비율은 일반군(6.1%)에 비해 중독군(31.0%)의 비율이 높았으며(P<0.001), 스마트폰 사용으로 인한 신체활동의 감소 여부 또한 '그렇다' 혹은 '매우 그렇다'고 응답한 비율은 일반군(5.4%)에 비해 중독군(17.2%)의 비율이 높았다(P<0.001). 스마트폰 중독 여부에 따른 영양지식 점수는 전체적으로 볼 때 중독군(8.86점)에 비해 일반군(10.19점)의 영양지식 점수가 높게 나타났으나 유의적인 차이는 없었다. 그러나 3대 영양소에 관한 지식 중 '단백질은 근육과 피를 만든다'는 질문에 대한 점수가 중독군(0.31점)에 비해 일반군(0.52점)이 유의적으로 높은 점수 결과를 나타냈으며(P<0.05), 생활습관과 관련된 질문인 '하루에 필요한 영양소를 하루의 한 끼니에 먹어도 상관없다'는 질문에 대한 점수가 중독군(0.55점)에 비해 일반군(0.79점)이 높았다(P<0.05). 스마트폰 중독 여부에 따른 스마트폰 사용시간과 식습관, 생활습관 및 영양지식 간의 상관관계를 분석한 결과 중독군(+0.742)(P<0.001)과 일반군(+0.762)(P<0.001) 모두 평일 사용시간이 많을수록 주말 사용시간이 증가하였다. 또한 중독군은 평일 사용시간이 증가할수록 간식섭취 횟수가 증가하였다(+0.460)(P<0.05). 일반군은 평일 사용시간이 증가할수록 수면시간이 감소하였으며(-0.150)(P<0.05), 주말 사용시간이 많을수록 좋은 식습관 점수(-0.143)(P<0.05)와 수면시간(-0.131)(P<0.05)이 동시에 감소하였다. 본 연구 결과 안산 일부지역 초등학교에 재학 중인 초등학생들의 스마트폰 중독은 식습관, 생활습관 및 영양지식과의 높은 상관성을 나타냈다. 따라서 스마트폰 중독으로 인한 잘못된 식습관 및 생활습관의 해결을 위해서는 국가차원의 스마트폰 중독 예방 정책과 더불어 학생 및 학부모를 대상으로 한 적극적인 영양교육프로그램의 실시가 요구된다.

컴퓨터 및 스마트폰 활용이 중학생의 창의성과 학업성취도의 종단적 변화에 미치는 영향 (Analysis of longitudinal relations between creativity, academic achievements, and utilization of computer & smartphone of middle school students)

  • 권선아;이수영
    • 컴퓨터교육학회논문지
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    • 제20권3호
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    • pp.35-46
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    • 2017
  • 본 연구는 컴퓨터와 스마트폰 활용이 중학생의 창의성과 학업성취도의 종단적 변화에 미치는 영향에 대하여 분석하였다. 이를 위하여 2013-2015년에 시행한 서울교육종단연구 4-6차년도 자료를 활용하여 잠재성장모형을 검증하였다. 연구결과, 중학교 1학년 시기에 컴퓨터 및 스마트폰의 활용이 많은 학생일수록 창의성과 학업성취도가 높았다. 그러나 학년이 올라감에 따라 컴퓨터 및 스마트폰의 활용 증가율은 창의성 증가율과는 정적인 관계를 나타냈지만, 통계적으로 유의한 수준은 아니었고, 학업성취도 증가율과는 부적인 관계를 나타내었다. 또한, 중학교 1학년 시기에는 창의성이 높은 학생이 학업성취도 또한 높았지만 이러한 경향은 학년이 올라감에 따라 유의하지 않았다.

청소년의 스마트폰 중독수준과 중독인식간의 일치도 (Agreement between Smartphone Addiction and Perceived Smartphone Addiction among Adolescents)

  • 김소현;정인숙
    • 한국학교ㆍ지역보건교육학회지
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    • 제15권2호
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    • pp.91-101
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    • 2014
  • Objectives: This study aimed to identify agreement between smartphone addiction (SA) and perceived SA among adolescents. Methods: This survey was done with 394 subjects conveniently sampled from elementary school (ES), middle school (MS), academic (AHS) and vocational (VHS) high school. The data were collected from June 20 to July 20, 2013 with self-administered questionnaire and analyzed by descriptive statistics, chi-square test and Cohen's kappa (${\kappa}$). Results: High risk of SA showed 2.8% in total, 1.0% in ES, 2.1% in MS, 4.1% in AHS, and 4.0% in VHS, which was statistically different by type of school (p<0.001). Perceived SA showed 22.6% in total, 9.0% in ES, 21.9% in MS, 33.7% in AHS, and 26.0% in VHS, which was statistically different by type of school (p=0.003). The agreement between SA and perceived SA was 82.0% (${\kappa}$=0.54) in total, 91.8% (${\kappa}$=0.53) in ES, 75.0% (${\kappa}$=0.33) in MS, 77.5% (${\kappa}$=0.53) in AHS, and 84.8% (${\kappa}$=0.65) in VHS. Conclusion: The agreement between SA and perceived SA showed moderate in general, but fair in MS. It is suggested to develop step-by-step activities to reduce the gap between SA and perceived SA among adolescen, in particular, middle school students.

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스마트폰 동영상과 형성적 피드백을 활용한 핵심기본간호술 교육의 효과 (Effectiveness of Education Program for Core Fundamental Nursing Skills using Recording Video with Smartphone and Formative Feedback)

  • 채여주;하영미
    • 디지털융복합연구
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    • 제14권6호
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    • pp.285-294
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    • 2016
  • 본 연구는 간호대학생을 대상으로 기관내 흡인실습교육을 중심으로 스마트폰 동영상과 형성적 피드백을 활용한 핵심기본간호술 교육이 대상자의 핵심기본간호술 지식, 핵심기본간호술 수행능력, 자기효능감, 학습동기에 미치는 효과를 파악하기 위해 시도되었다. 간호대학 2학년 학생 54명이 모집되었으며, 실험군과 대조군으로 각각 27명씩 구성되었다. 실험군에게는 핵심기본간호술 지도 시 개별적인 형성적 피드백을 제공하였고, 수행과정을 스마트폰 동영상으로 촬영한 교육을 실시하였다. 대조군에게는 일반적 실습교육인 4시간 자율실습을 실시하였다. 연구결과 실험군의 핵심기본간호술 지식, 핵심기본간호술 수행능력, 자기효능감, 학습동기가 대조군에 비해 유의하게 향상되었다. 본 연구결과를 바탕으로 향후 간호대학에서 핵심기본간호술 교육 시 스마트폰 동영상을 활용한 반복학습과 형성적 피드백을 통한 정교한 학습이 이뤄질 수 있도록 교육현장에서 활발하게 활용되기를 고대한다.

청주지역 일부 초등학교 고학년 학생의 스마트폰 사용시간에 따른 간식 선호도, 식행동 및 생활습관 (Lifestyle, Dietary Behavior and Snack Preference of Upper-grade Elementary School Students in Cheongju according to the Usage Time of Smartphones)

  • 김하연;배문경
    • 대한지역사회영양학회지
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    • 제22권1호
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    • pp.40-52
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    • 2017
  • Objectives: This study was conducted to examine the length of exposure to smartphone and its association with dietary behavior toward snacks, lifestyle, and nutrition knowledge in elementary school students. Methods: Subjects were 372 5th and 6th grade schoolchildren in Cheongju, Korea, and data was collected by a self-administered questionnaire. They were divided into two groups by the time spent using smartphone: moderate (< 2 hours/day) and overexposure (${\geq}2$ hours/day). Data was analyzed using frequency analysis, ${\chi}^2$-test, and independent t-test as well as analysis of covariance when necessary. Results: Approximately half of subjects (41.4%) reported spending ${\geq}2$ hours/day using smartphone. That habit was more frequent among students in the 6th grade, those who received more monthly allowance, and who has a working mother. 63.4% of the subjects reported that they consumed snacks while watching television, using a computer and/or a smartphone and 48.1% said that they consumed snacks while they use a smartphone. Both situations were most prevalent among those with overexposure to smartphone (${\geq}2$ hours/day). We also observed that a higher percentage of subjects from the overexposure group spent more money on snack foods with the preference for ice cream, fast food, and carbonated drinks. Further, those in the overexposure group consumed more ice cream, cookies, and carbonated drinks. In addition, they had less desirable dietary behavior and health-related lifestyle (sleep duration and frequency of regular exercise) compared to those with moderate smartphone usage (< 2 hours/day). However, there was no statistical difference in nutrition knowledge among children with different degrees of smartphone usage. Conclusions: Our results showed that longer smartphone use was associated with less desirable snack preference/consumption and other dietary behavior in elementary school students. Thus interest and positive attitudes towards healthy snacks and diet should be reinforced in nutrition education programs, especially for those who are prone to use smartphones.