• Title/Summary/Keyword: Smart-Education

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Analysis of Drone Downwash and Droplet Deposition for Improved Aerial Spraying Efficiency in Agriculture (드론 방제 살포 효율 개선을 위한 하향풍 및 액적 퇴적 분포 분석)

  • Lee, Se-Yeon;Park, Jinseon;Lee, Chae-Rin;Choi, Lak-Yeong;Daniel Kehinde Favour;Park, Ji-Yeon;Hong, Se-Woon
    • Journal of The Korean Society of Agricultural Engineers
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    • v.66 no.5
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    • pp.51-65
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    • 2024
  • With the advancement of Unmanned Aerial Vehicles (UAV) technology, aerial spraying has been rapidly increasing in the agricultural field. Drones offer many advantages compared to traditional applicators, but they pose challenges such as spray drift risk and spray uniformity. To address these issues, it is essential to understand the characteristics of complex airflow generated by drones and its consequences for the spray performance. This study aims to identify the air velocity distribution of drone downwash and the resulting spray deposition distribution on the ground, ultimately proposing optimized spraying widths and criteria. Experiments were conducted using two agricultural drones with different propeller arrangements under various flight and measurement conditions. The results showed that during hovering, the downward airflow affected the area within a distance of the radius of the blade (R) from the center of the drone. When the drone was flying, the downward airflow was effective up to a distance of 2R. Droplet deposition was concentrated at the center of the drone during hovering. However, during flying, the droplet deposition was more evenly distributed up to the distance of R. The drone downwash and droplet deposition were significantly different during flying compared to the hovering state. At an effective spray width of 3R, the coefficient of variation (CV) was generally less than 16%, indicating a significant improvement in spray uniformity. These findings help optimize effective spraying techniques in drone-based applications.

Development and application of the Smart Learning Teaching-Learning Program in Elementary Science Class - Focused on the unit of Solar System and Star (초등과학에서 스마트러닝 교수·학습 프로그램의 개발과 적용 - 태양계와 별 단원을 중심으로)

  • Yun, Hee Geon;Choi, Sun-Young
    • Journal of Science Education
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    • v.39 no.3
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    • pp.321-332
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    • 2015
  • This study was intended to determine how developed Smart learning teaching-learning program on the unit of Solar system and Star affected on science-related attitude, science learning interest and academic achievement. The unit of Solar system and Star was selected among 5th grade science curriculum contents to design smart learning teaching-learning program. Smart learning instruction program utilized a various contents of smart equipment and made learners to do problem solving through their interaction and cooperation. The results of this study were as follows: First, smart learning instruction improved the science-related attitude and the science learning interest and the academic achievement of the experimental group students significantly. Sencond, the survey and the individual face-to-face data shows the positive effects of smart learning instruction. Especially, the satisfaction was high on the attitudes and interests in the classroom and the students regarded the classroom activities as interesting games by using the smart devices. On the basic of the conclusions, this work suggested the direction of the future studies, such as necessity of developments and researches on Smart learning teaching-learning program about other units or other subjects, such as measures of the increasing the intrinsic interest on science rather than Smart learning elicit simple interest and attitude.

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Elementary Pre-service Teachers' Perception and Readiness for Future-oriented Human Resource Development Policies (미래지향적 인재양성 정책에 대한 초등예비교사의 인식과 준비도)

  • Jo, Miheon
    • Journal of The Korean Association of Information Education
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    • v.23 no.5
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    • pp.451-459
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    • 2019
  • Various policies have been implemented for human resources development in preparation for future society. Among the policies, STEAM education, SMART education and SW education are representative examples. In order for these policies to be implemented effectively in the school setting, teachers' positive perception and teaching competency are required. In consideration of the importance of pre-service teacher education, this study analyzed the current status of elementary pre-service teachers' perception and teaching readiness on STEAM education, SMART education and SW education, and sought implications that can be reflected in pre-service teacher education. The results of the study showed that the pre-service teachers' perception on the necessity of each policy was very high, and the understanding level of each policy was relatively high. Compared with this, it was found that pre-service teachers lacked training experience related to each policy, and the level of readiness for teaching was very low. As the most important task to be solved, many pre-service teachers selected the implementation of teacher education and seminars, and the distribution of instructional programs and materials. As the result of analyzing the difference according to pre-service teachers' individual characteristics, differences were found according to the level of their ICT utilization ability. Based on the results of this study, implications to be reflected in pre-service teacher training processes were suggested.

A Study on the Application and Effects of Smart Support System for Creativity in Engineering Education (공학교육에서 창의성 향상을 위한 스마트 지원 시스템 적용과 효과에 관한 연구)

  • Lim, Cheolil;Kim, Jongwon;Hong, Miyoung;Seo, Seungil;Lee, Chanmi;Yoo, Sungkeun;Kim, Youngsoo;Bak, Jeongae
    • Journal of Engineering Education Research
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    • v.19 no.2
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    • pp.34-44
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    • 2016
  • This study was conducted to explore the applicability and effects of Smart Support System for Creative Problem Solving(S3CPS) in engineering education. S3CPS is an online system developed to support learners' creative problem solving activities based on the CPS model proposed by Treffinger et al.(2000). In this study, it was applied in an engineering course in which students work in teams to design and produce creative robots with the purpose of verifying its effects on creative problem solving and team projects. To address the purpose, interviews and surveys were carried out to examine the effects of S3CPS. The qualitative data were analyzed through a generic coding process. Three ways to apply S3CPS in an engineering course based on team project were derived and effects of the system were also analyzed. It implies that specific design guidelines are required for the optimal use of the system for existing engineering courses.

Development of Obesity Management Application Based on Android -Focused on BMI and Calculate Momentum- (안드로이드 기반 비만 관리 애플리케이션 개발 -BMI 및 운동량 산출을 중심으로-)

  • Song, Kyung-Chul;Hyun, Dong-Lim;Kim, Eun-Kil;Kim, Jong-Hoon
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.265-270
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    • 2011
  • This paper is the study about application development for management obesity and personal health matters systematically based on Android smart phone system. Growing obesity problem for students organized by the lack of a device or program to manage at home has been favored as a serious problem. Currently developed smart phones has come into wide use by portable features and many applications. And to support populations of these features smart phones will be available for obesity management in your home without any equipment using. Accordingly, this paper is the study about application development for management obesity for growing students at home based on the latest smart phone platform Android.

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The Influence of Mobile Contents on the learner's learning satisfaction in the Smart Learning Environment (스마트러닝 환경에서 모바일 콘텐츠가 학습자의 학습만족도에 미치는 영향)

  • Kim, Chang Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.177-188
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    • 2013
  • Since the world entered the age called "Smart Revolution", there has also been a lot of changes in the field of education. In educational environment, there is a growing interest in smart learning based on mobile contents, with the development of Smart Devices and ubiquitous technology. This paper is about a research on what effects smart learning has on leaner side when learners make active use of mobile contents in this age of Smart Revolution. First, we embodied teaching plans for some practical classes in forms of mobile contents using M-bizmaker. After the learning process based on the embodied contents for students, we analyzed the survey results on 4 sections-their use of apps, screen composition, technical support, interactions. We also studied the results of a questionnaire on 4 sections-contents, information offering, feedback systems, learner assessment-to evaluate their satisfaction. The research suggests that learner satisfaction can be improved with smart learning based on mobile contents embodied for leaners.

The Development and Application of New Chromatographic Methods Using Smart Devices (스마트 기기를 활용한 새로운 크로마토그래피 분석법 개발 및 적용)

  • Jae Hwan Lee;Ye Geon Choi;Jae Jeong Ryoo
    • Journal of Science Education
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    • v.48 no.2
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    • pp.91-100
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    • 2024
  • The use of smart devices in science classes has brought about positive changes, such as increased student participation and more self-directed learning. Smart devices are increasingly being used in science classes, creating a need to develop lesson models that can stimulate students' interest and encourage active, self-directed learning in scientific inquiry and experimental activities. In smart education, smart devices and applications play a major role. However, in the "Mixture Separation" section of middle school science, chromatography focuses mainly on paper chromatography, which is not currently used in the field of actual research. This approach is not well-suited for students preparing for a new future society, and it is becoming obsolete due to curriculum revisions. Although chromatography can be used as an activity for career exploration, removing it is not convincing. The advantage of using thin-layer chromatography (TLC), which is employed in actual research, is that it is inexpensive and easy to use in classroom settings. In this study, we have developed a new, faster, and simpler analysis method for TLC that uses smart devices for both qualitative and quantitative analysis. We hope this method will enhance student engagement and facilitate small-scale learning by integrating smart devices into learning activities, making it a practical tool for actual school settings.

Development of robot programming activity based on smart device (스마트기기 활용 로봇 프로그래밍 활동 개발)

  • Jang, Yun-Jae;Yoon, Il-Kyu;Lee, Won-Gyu
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.241-242
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    • 2014
  • 본 논문에서는 학습자의 스마트기기 인식 변화를 위한 로봇 프로그래밍 수업 단계 및 인식에 대한 설문 도구를 제안한다. 폭발적으로 증가하는 스마트기기 사용 환경에 노출된 어린 학습자에게 스마트기기의 올바른 활용을 위한 인식을 심어줌으로써, 스마트기기의 올바른 활용 방안을 인식할 수 있도록 한다. 또한 스마트기기의 다양한 기능을 활용한 로봇을 조립하고 프로그래밍을 작성해 봄으로써, 스마트기기에 대한 인식의 긍정적인 변화를 기대한다. 학습자의 스마트기기에 대한 인식은 스마트기기 활용 로봇 프로그래밍 수업의 사전, 사후 검사를 통해 인식의 변화를 측정한다. 특히 학습자가 수업 후 자신의 생각이 바뀐 이유를 기술함으로써, 로봇 프로그래밍 수업을 활용한 인식 변화의 요인을 파악하는데 기초 자료로 사용될 것이다.

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Elementary Teachers' Perception in Using Smart-Technology in STEAM Class : Focus on Application Type, Difficulties and Support Required (STEAM 수업에서 스마트테크놀로지 적용에 대한 초등교사의 인식 -적용 유형과 어려움 및 지원을 중심으로-)

  • Han, Areum;Na, Jiyeon
    • Journal of The Korean Association For Science Education
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    • v.39 no.6
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    • pp.777-790
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    • 2019
  • The purpose of this study is to investigate the experience of teachers who apply Smart-technology in elementary school STEAM class and the reasons, difficulties when applying the technology and required support. Semi-structured in-depth interviews were conducted with six elementary school teachers with specialized knowledge in STEAM education who have experienced STEAM lessons several times before. The research findings are as follows: First, research participants utilized a variety of Smart-technology in STEAM class, most of which were experiential or interactive technology. Among the STEAM learning criteria, the Smart-technology in 'Creative Design' course was most often applied. Second, they adopted Smart Technology in STEAM class to encourage students to feel interested, actively participate in the class, enjoy indirect experience, and nurture interest in state-of-the-art technology. They used it to prepare for future societies and organize classes that are suitable for STEAM learning criteria. They also used Smart-technology because it was easy to use. Third, they found it difficult to find, secure, and use suitable Smart-technology when applying Smart-technology in the STEAM class. They also had trouble restructuring the curriculum. In addition, there were difficulties in using Smart-technology in the class such as lack of class hours, increased level of activity, insufficient physical environment and unexpected malfunction of Smart-technology, thus interrupted the class. After the class, it was hard to manage Smart-technology and also, there were difficulties in assessment, record, and negative awareness of surrounding people. Fourth, they mentioned that's suggesting education guidelines, develop, and distribute educational materials are required to enable 'Creative Design,' reduce educational content, provide training, secure Smart-technology equipment and provide Wi-Fi, support teacher's club and communities and create an atmosphere to emotionally support teachers in order to activate using Smart-technology in STEAM class.

Smart contract research for efficient learner problem recommendation in online education environment (온라인 교육 환경에서 효율적 학습자 문제추천을 위한 스마트 컨트랙트 연구)

  • Min, Youn-A
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.4
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    • pp.195-201
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    • 2022
  • For a efficient distance education environment, the need for correct problem recommendation guides considering the learner's exact learning pattern is increasing. In this paper, we study block chain based smart contract technology to suggest a method for presenting the optimal problem recommendation path for individual learners based on the data given by situational weights to the problem patterns of learners collected in the distance education environment. For the performance evaluation of this study, the learning satisfaction with the existing similar learning environment, the usefulness of the problem recommendation guide, and the learner data processing speed were analyzed. Through this study, it was confirmed that the learning satisfaction improved by more than 15% and the learning data processing speed was improved by more than 20% compared to the existing learning environment.