• Title/Summary/Keyword: Smart model

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Smart Service and Progressive Strategies of a Smart Village Project in Rural Area - A Case Study of Geumsan-gun - (농촌지역 스마트빌리지 사업의 우선순위 서비스 도출과 추진 전략 - 충청남도 금산군을 중심으로 -)

  • Nam, Yun-Cheol
    • Journal of the Korean Institute of Rural Architecture
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    • v.24 no.2
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    • pp.37-44
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    • 2022
  • In this paper, for the smart village project in Geumsan-gun, the problems of the village were derived for the residents. And the business model of the smart village was presented. In the introduction, we looked at domestic cases related to the smart village project. And In November 2019, this paper reflected the results of the resident survey(314) and extracted important smart services using the IPA method. The results of the investigation are as follows. The government's smart village project aims to increase agricultural and fishery production and improve the urban environment. Geumsan residents want to increase agricultural production and develop tourism. The smart village model in Geumsan-gun is promoted in three directions. (1) Smart villages require smart services for crime prevention, parking lots, and public transportation. (2) Smart villages need ICT-based ginseng festivals, smart farms, and tourism services. (3) Smart villages need ICT-based culture and welfare services. The rural areas in Korea are expected to improve the quality of their living environment through the smart village project.

A Novel Abnormal Behavior Detection Framework to Maximize the Availability in Smart Grid

  • Shin, Incheol
    • Smart Media Journal
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    • v.6 no.3
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    • pp.95-102
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    • 2017
  • A large volume of research has been devoted to the development of security tools for protecting the Smart Grid systems, however the most of them have not taken the Availability, Integrity, Confidentiality (AIC) security triad model, not like CIA triad model in traditional Information Technology (IT) systems, into account the security measures for the electricity control systems. Thus, this study would propose a novel security framework, an abnormal behavior detection system, to maximize the availability of the control systems by considering a unique set of characteristics of the systems.

A Study on the Factors Affecting the Intention to Use of Smart Tolling Service (스마트톨링 서비스 이용의도에 영향을 미치는 요인에 관한 연구)

  • Hur, Seong-Il;Choi, Jeongil;Han, Kyeong-Seok
    • Journal of Information Technology Services
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    • v.17 no.3
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    • pp.139-156
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    • 2018
  • Smart tolling, which improved the drawbacks of the existing high-pass system, was developed and built through the Smart Highway R & D project in 2007. In order to successfully introduce and spread Smart Tolling, it is need to analyze factors that affected by intent to use. This study conducted research based on literature studies and empirical studies, and developed a research model to analyze factors affecting the users' intention of smart tolling system based on technology acceptance model (TAM) and value based acceptance model. The main variables of the research model are service characteristics (convenience, reliability), technical characteristics (flexibility, stability), environmental characteristics (switching cost, effectiveness of policy) and intention to use. To test the hypotheses set in this study, frequency analysis, exploratory factor analysis, and confirmatory factor analysis were performed using the SPSS 22.0 program statistical package and AMOSS 18.0. The convenience and reliability presented by service characteristics did not affect the intention to use of smart tolling service.

Proposing the Model of a Storytelling-based Smart Board Game for Children - Case Study of the Game Development Process for Go! Space Express

  • Han, Hye-Won;Kim, Seo-Yeon;Song, Se-Jin
    • International Journal of Contents
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    • v.10 no.2
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    • pp.74-82
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    • 2014
  • This paper aims to propose the educational concept and design model of a Smart Board Game appropriate for lower elementary grade students. The Smart Board Game refers to a hybrid, or 'convergent', game format based on the offline format of the conventional board game augmented through the use of smart devices. The substantive aspects of this game format utilize the procedural deduction and problem-solving skills applicable in storytelling methodologies and games, in order to generate and propose contents ideal for the educational environment. The development of the Smart Board Game is conducted through the following stages. First, the study analyzes a number of Smart Board Games currently popular in Korea and abroad, based on identification of the key components and processes of the board game format. The subsequent review of the science curriculum for lower elementary grades aims to determine the aspects conducive for application to Smart Board Games. Lastly, the theoretical framework outlined through the previous stages is used as the basis for the proposal of a detailed model of contents for the smart board game concept.

Design and Implementation of prototype model of Smart Diffuser using Smart Phone (스마트폰을 이용한 스마트 디퓨저의 프로토 타입 모델 설계 및 구현)

  • Choi, Sung-Jai
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.4
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    • pp.149-154
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    • 2020
  • This paper presented a design and a implementation of prototype model which is the smart diffuser device controlled by using Bluetooth technology in the smart phone. We used the ultrasonic waves oscillator so that the smart diffuser was able to spray oil into a device. The device was developed to find out the high brightness led colors switched during spraying the oil. By using the Li-Po battery of 40mAh capacity, we were able to design this portable device was prolonged available time to use and to solve the charging time problem. We realized the availability of prototype model which is using the Bluetooth Low Energy for operating the low power driving.

Performance Evaluation of Reinforcement Learning Algorithm for Control of Smart TMD (스마트 TMD 제어를 위한 강화학습 알고리즘 성능 검토)

  • Kang, Joo-Won;Kim, Hyun-Su
    • Journal of Korean Association for Spatial Structures
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    • v.21 no.2
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    • pp.41-48
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    • 2021
  • A smart tuned mass damper (TMD) is widely studied for seismic response reduction of various structures. Control algorithm is the most important factor for control performance of a smart TMD. This study used a Deep Deterministic Policy Gradient (DDPG) among reinforcement learning techniques to develop a control algorithm for a smart TMD. A magnetorheological (MR) damper was used to make the smart TMD. A single mass model with the smart TMD was employed to make a reinforcement learning environment. Time history analysis simulations of the example structure subject to artificial seismic load were performed in the reinforcement learning process. Critic of policy network and actor of value network for DDPG agent were constructed. The action of DDPG agent was selected as the command voltage sent to the MR damper. Reward for the DDPG action was calculated by using displacement and velocity responses of the main mass. Groundhook control algorithm was used as a comparative control algorithm. After 10,000 episode training of the DDPG agent model with proper hyper-parameters, the semi-active control algorithm for control of seismic responses of the example structure with the smart TMD was developed. The simulation results presented that the developed DDPG model can provide effective control algorithms for smart TMD for reduction of seismic responses.

Development of 3D Crop Segmentation Model in Open-field Based on Supervised Machine Learning Algorithm (지도학습 알고리즘 기반 3D 노지 작물 구분 모델 개발)

  • Jeong, Young-Joon;Lee, Jong-Hyuk;Lee, Sang-Ik;Oh, Bu-Yeong;Ahmed, Fawzy;Seo, Byung-Hun;Kim, Dong-Su;Seo, Ye-Jin;Choi, Won
    • Journal of The Korean Society of Agricultural Engineers
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    • v.64 no.1
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    • pp.15-26
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    • 2022
  • 3D open-field farm model developed from UAV (Unmanned Aerial Vehicle) data could make crop monitoring easier, also could be an important dataset for various fields like remote sensing or precision agriculture. It is essential to separate crops from the non-crop area because labeling in a manual way is extremely laborious and not appropriate for continuous monitoring. We, therefore, made a 3D open-field farm model based on UAV images and developed a crop segmentation model using a supervised machine learning algorithm. We compared performances from various models using different data features like color or geographic coordinates, and two supervised learning algorithms which are SVM (Support Vector Machine) and KNN (K-Nearest Neighbors). The best approach was trained with 2-dimensional data, ExGR (Excess of Green minus Excess of Red) and z coordinate value, using KNN algorithm, whose accuracy, precision, recall, F1 score was 97.85, 96.51, 88.54, 92.35% respectively. Also, we compared our model performance with similar previous work. Our approach showed slightly better accuracy, and it detected the actual crop better than the previous approach, while it also classified actual non-crop points (e.g. weeds) as crops.

Usability Study of Different Types of Smart Phones Using KLM Model (KLM(Keystroke-level Model)모델을 이용한 서로 다른 스마트폰의 사용성 연구)

  • Yoon, Cheol-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.10
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    • pp.4700-4705
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    • 2013
  • The purpose of this study is to investigate the usability and user interface in different types of smart phones. KLM(key-stroke-level model) model estimation and observation values were calculated to perform 12 functional factors in 3 different groups. In results, it was found that the usability of smart phones are similar in basic and general functions. On the contrary, the usability of smart phones are different in more complex functions. Current results can be used to anticipate the future effort to improve user interface design in smart phone.

Development of a Tourism Information QA Service for the Task-oriented Chatbot Service

  • Hoon-chul Kang;Myeong-Gyun Kang;Jeong-Woo Jwa
    • International Journal of Advanced Culture Technology
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    • v.12 no.3
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    • pp.73-79
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    • 2024
  • The smart tourism chatbot service provide smart tourism services to users easily and conveniently along with the smart tourism app. In this paper, the tourism information QA (Question Answering) service is proposed based on the task-oriented smart tourism chatbot system [13]. The tourism information QA service is an MRC (Machine reading comprehension)-based QA system that finds answers in context and provides them to users. The tourism information QA system consists of NER (Named Entity Recognition), DST (Dialogue State Tracking), Neo4J graph DB, and QA servers. We propose tourism information QA service uses the tourism information NER model and DST model to identify the intent of the user's question and retrieves appropriate context for the answer from the Neo4J tourism knowledgebase. The QA model finds answers from the context and provides them to users through the smart tourism app. We develop the tourism information QA model by transfer learning the bigBird model, which can process the context of 4,096 tokens, using the tourism information QA dataset.

Reference Model for the Service of Smart City Platform through Case Study (사례 연구를 통한 스마트 시티 플랫폼의 서비스를 위한 참조 모델)

  • Kim, Young Soo;Mun, Hyung-Jin
    • Journal of Digital Convergence
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    • v.19 no.8
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    • pp.241-247
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    • 2021
  • As a way to solve the side effects of urban development, a smart city with information and communication technology converges in the city is being built. For this, a smart city platform should support the development and integration of smart city services. Therefore, the underlying technology and the functional and non-functional requirements that the smart platform must support were analyzed. As a result of this, we classified the Internet of Things, cloud computing, big data and cyber-physical systems into four categories as the underlying technologies supported by the smart city platform, and derived the functional and non-functional requirements that can be implemented and the reference model of the smart city platform. The reference model of the smart city platform is used for decision-making on investment in infrastructure technology and the development scope of services according to functional or non-functional requirements to solve specific city problems for city managers. It provides platform developers with guidelines to identify and determine the functional and non-functional requirements and implementation technologies of software platforms for building smart cities.