• Title/Summary/Keyword: Smart Phone Use

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Optimal Power Maintain of Electric Wheelchair by using Applying Complementary Filter on the Smart Control System (최적의 전동휠체어 시트 평형유지를 위한 상호보안 필터 기반의 스마트 제어 시스템 연구)

  • Park, Sanghyun;Kim, Jinsul
    • Journal of Digital Contents Society
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    • v.16 no.3
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    • pp.355-363
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    • 2015
  • In this paper, we propose a system for controlling the seat of the electric wheelchair depending on the slope of the terrain in real time by using the ATmega smart control based on the board. Smart control board includes a gyro sensor, an acceleration sensor and Tilt sensor, when the electric wheelchairs pass slope of the terrain, they use three sensors to identify terrain configuration in real time. We also applied the Complementary Filter in the gyro sensor and acceleration sensor, so the electric wheelchairs know the exact terrain by solving the interference during the movement. Based on this, the noise power wheelchair due to the movement will be reduced, the seat continues reliably movement without being vibration. In this paper, providing an application on the smart phone platform for the convenience of users who are not familiar with how to use electric wheelchairs, they can easily control wheelchairs. Control platform of the smart phone is able to monitor the electric wheelchair in real-time, with regard to pressure prevention, help the slope of the seat to be arbitrarily controlled.

User Authentication Mechanism using Smartphone (스마트폰을 이용한 사용자 인증 메커니즘)

  • Jeong, Pil-seong;Cho, Yang-hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.2
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    • pp.301-308
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    • 2017
  • With the popularization of smart phones and the development of the Internet, many people use smart phones to conduct identity verification procedures. smart phones are easier and faster to authenticate than personal desktop computers. However, as Internet hacking technology and malicious code distribution technology rapidly evolve and attack types become more diverse, authentication methods suitable for mobile environment are required. As authentication methods, there are methods such as possessive-based authentication, knowledge-based authentication, biometric-based authentication, pattern-based authentication, and multi-element authentication. In this paper, we propose a user authentication mechanism that uses collected information as authentication factor using smart phone. Using the proposed authentication mechanism, it is possible to use the smart phone information and environment information of the user as a hidden authentication factor, so that the authentication process can be performed without being exposed to others. We implemented the user authentication system using the proposed authentication mechanism and evaluated the effectiveness based on applicability, convenience, and security.

Video Encoding Application of SmartTV using Clould Computing (클라우드 컴퓨팅을 이용한 동영상 인코딩 스마트TV 어플리케이션)

  • Kim, Sung-Hyune;Yun, In-Sik;Park, Kyung-Soo;Moon, Il-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.996-999
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    • 2014
  • Early Smart TV market had their interest in the ability of HW, but these days Smart TV market begin to concentrate on it's services, contents and applications of SW. However, because in Smart TV application, there is no major difference with the application in smart phones and tablets. So the utilization rate in Smart TV application is evidently low. That's the reason why many people did not feel the need to use smart TV applications. In order to solve this problem, this paper propose to develope an application with the cloud computing technique [clould computing] that is intended to provide an usability through the interlocking of the individual PC and smart phone. After uploading user's photos from smart phone or PC to smart TV, this application will help not only to create user's own video but also to add various kind of video effects that user want. Therefore, in this paper, I expect the activation of smart TV applications.

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Mobile Voice Web Browser for the Low Vision (저시력자를 위한 모바일 보이스 웹 브라우저 개발)

  • Park, Joo Hyun;Lee, Han Na;Shin, Ji Eun;Dong, Suh-Yeon;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.23 no.11
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    • pp.1418-1427
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    • 2020
  • The web has become indispensable in all of our daily lives. We communicate, study and get information with others through the web. This behavior also continues in the smart phone environment. The biggest problem is that the small display screen of a smart phone degrades the accuracy in selecting or manipulating content for people with low vision. To compensate for this, voice guidance services that combine touch and voice, such as VoiceOver and Talkback, are currently provided to smart phone devices. However, restrictions arise in GUI, TTS control problems, and content expansion and selection. In addition, unnecessary content is also output by voice, which causes fatigue for low vision people to use. In this study, we propose a mobile web browser interface that selects and enlarges a desired area from web browsers and contents, or outputs it as a voice so that people with low vision can easily use the mobile web browser. In this paper, we propose a context selective focusing function that enables selection for each element of web content. In addition, we intend to develop a mobile voice web browser that can enlarge the selected content or output it by voice.

The Evolution of Smartphone Game System through Auto Play System (자동 전투 시스템을 통해 본 스마트폰 게임 시스템의 진화)

  • Cho, Eun-Ha
    • Journal of Korea Game Society
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    • v.16 no.3
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    • pp.27-34
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    • 2016
  • New game systems have emerged with the rapid growth of Korea smartphone game industry. Especially auto battle system introduced in RPG which is the most popular genre, which has brought a significant change in the understanding of the computer games. To understand this change, it is necessary to look at what circumstances did emerge auto battle system. What is important here is the smart phone as the technical apparatus which defines the presence of a smart phone game, and the use pattern of the smart phone. the technical device and Its use pattern are affecting the activity of the user how to play the game, game developers are to create the game system according to this play style. By examining the appearance and growth of this auto battle system, we can confirm that the micro changes in the game system, reflect changes in the present form of a computer game. This fact will widen the understanding of the history of computer games.

The Design and Implementation of Messenger Authentication Protocol to Prevent Smartphone Phishing (스마트폰 피싱에 안전한 메신저 인증 프로토콜 설계 및 구현)

  • Yu, Byung-Seok;Yun, Sung-Hyun
    • Journal of the Korea Convergence Society
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    • v.2 no.4
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    • pp.9-14
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    • 2011
  • Phishing is an attack to theft an user's identity by masquerading the user or the device. The number of phishing victims are sharply increased due to wide spread use of smart phones and messenger programs. Smart phones can operate various wi-fi based apps besides typical voice call and SMS functions. Generally, the messenger program such as Kakao Talk or Nate On is consisted of client and server functions. Thus, the authentication between the client and the server is essential to communicate securely. In this paper, we propose the messenger authentication protocol safe against smart phone phishing. To protect communications among clients, the proposed method provides message encryption and authentication functions.

Design and Development of Smart Monitoring System for U-Healthcare (U-헬스케어를 위한 스마트 모니터링시스템 설계 및 구현)

  • Hur, Jung-Yoon;Lee, Ki-Young;Lee, Don-Hee;Kang, Jeong-Jin
    • The Journal of the Convergence on Culture Technology
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    • v.1 no.4
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    • pp.107-111
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    • 2015
  • Humans must restore tired bodies and minds during sleep. Sleep as much as eating a meal many people looking for a hospital can not sleep, but a matter of course. The smart phone is loaded in the most recent studies it has been conducted to provide a service to the patient or medical personnel U-healthcare in the field of smart phone-based medical applications as with a variety of sensors, including an acceleration sensor. In this paper, the aim of providing an Android-based applications to use a variety of sensors incorporated in the popularity of smart phones to induce normal water flow to recognize the user's action.

A Needs Assessment of People with Hearing Impairment for Hearing Augmentation Technology Development: Focusing on Risk Context Awareness Communication (청각증강 기술 개발을 위한 청각장애인의 욕구조사: 위험상황 인식 및 의사소통 분야를 중심으로)

  • Lee, Jun Woo;Lee, Hyuna;Bach, Jong Mie
    • 재활복지
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    • v.22 no.3
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    • pp.225-257
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    • 2018
  • The purpose of this study is to find the application point of hearing augmentation technology development through examining the risk context experience of people with hearing impairment and the use of assistive device used as an alternative technology. Data of 355 people with hearing impairment with official disability grading was analyzed. The results of this study are first, research participants had no experience of recognizing any sound or vibration in situations highest in the order of means of transportation, material, and nature. Especially the ratio of being unable to recognize the sound and vibration of means of transportation was high, which implies the high possibility of people with hearing impairment experiencing risk. Secondly, the risk context that people with hearing impairment will most likely to experience are highest in the order of traffic accident, pedestrian accident, and daily life at home. Thirdly, the recognition of 2G phone/smart phone, vibrating digital alarm clock, light bar, vibrating wrist watch as assistive device for risk context awareness and notification was high and the satisfaction level of 2G phone/smart phone was the highest. Fourthly, the research participants had high recognition of assistive device for communication in the order of hearing aid, smart phone, videophone, cochlear implant and 2G phone and it was found that the satisfaction level and communication improvement level was the highest using the smart phone. Lastly, for the development of hearing augmentation technology the research participants recognized the importance of portable/wear convenience, price, and motion accuracy and for notification delivery means they preferred the method of using sight(text and light). Based on the results of this study policy and practical plans for hearing augmentation technology development for people with hearing impairment in risk context are proposed.

Water loss Control in DMA Monitoring System Used Wireless Technology

  • Malithong, P.;Gulphanich, S.;Suesut, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.773-777
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    • 2005
  • This article is about using information technology to apply with water loss inspection system in District Metering Area (DMA). Inspector can check Flow rate and Minimum Night Flow; NMF via Smart Phone or PDA include sending SMS Alert in case the Pressure, Flow rate and NMF is over the range of controlling. This will be used as equipment to implement water loss in international proactive and can keep on water loss reduction more efficiency. The system consists of Data Logger which collects data of Flow rate from DMA Master Meter. PC is Wap Server which dial via modem in order to get data through FTP Protocal that will convert text file to Microsoft Access Database. Wappage will use xhtml language to show database on Wapbrowser and can show the result on Smart Phone or PDA by graph and table for system analysis.

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Measurement of Supercapacitor Charging Characteristic for RF Wireless Charging (RF무선충전을 위한 슈퍼커패시터 충전특성 측정)

  • Son, Myung Sik
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.136-139
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    • 2021
  • In this paper, we studied the charging characteristics of high-capacity supercapacitor with high current for RF wireless charging system for smart phone charging. The dc output of the RF-DC receiver is connected to supercapacitor after which is connected to DC-DC converter for charging a smart phone. This configuration stably supplies voltage and current for charging it. Studies show that the higher charging current use, the rapidly shorter the charging time of supercapacitor is. The currents of 2A, 10A and 27A were used for charging supercapacitors. The charging time was measured for 3000F, 6000F, 12000F supercapacitors which is parallelly connected with 3000F supercapacitors.