• 제목/요약/키워드: Situation-based Design

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디자인 예술과 인지과학을 활용한 건축 디자인언어의 분석 (A Study on the Architectural Design Language by Design art and Cognitive science)

  • 송석현
    • 한국실내디자인학회논문집
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    • 제24권3호
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    • pp.30-37
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    • 2015
  • The target of design is a harmony between Beauty and Usefulness. Design is a result from representation of visual language by designer's creative thinking system. also, As an ill-defined problem cannot be described completely. and subjectively interpret depend on the situation, it is very difficult to present a theoretical standard. There have been many Design Sciences researches in recent years. such as Rule Based Design, Parametric Design, Replacement Design, Analogy Design, Metaphor Design, Genetic Algorithm. but Objective research is still unsatisfactory condition to investigate true nature about Design. At this point, It is very important to formulating about meaning of Design Language and Thinking. This study will define about that, and based on this definition, Lay out a logical basis for Treatment design variable and materialization of process by "Elements", "Relationship", "Schema". ultimately it look forward to provide a framework and minimize the complexity about Design Thinking.

선택 저장을 이용한 복합 다양체 자료구조 (Optional Storage of Non-manifold Information for Solid Models)

  • 최국헌;한순흥;이현찬
    • 한국CDE학회논문집
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    • 제2권3호
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    • pp.150-160
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    • 1997
  • Existing non-manifold data structures which use the ordered topological representation method, are designed based on a "Model" which is the highest topological entity. Their non-manifold information is always included in edges and vertices even if they are in the manifold situation. Thus they require large storage spaces than manifold data structures. The proposed data structure reduces its storage space by removing unnecessary information stored in edges and vertices. Topological information is classified into manifold and non-manifold information. The main non-manifold information is radial cycles and disk cycles. The proposed data structure always stores manifold information. For the non-manifold situation, the edge stores radial cycles, and the vertex stores disk cycles. The storage space can be reduced in the later stage of CAD design when the ratio of non-manifold to manifold entities is small.

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교수·학습이론의 군 학교교육 적용에 관한 연구 (A study on the Application of Teaching and Learning Theory to Military School Education)

  • 이득운
    • 안보군사학연구
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    • 통권15호
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    • pp.87-116
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    • 2018
  • This study is a study on applying the teaching-learning theory of education to military school education. For the purpose, the theories of constructivist, cognitive, and behavioral theories of teaching-learning theory are reviewed and applied to military school education. The application of teaching-learning theory to military school education suggested the application of constructivist, cognitive, and behavioral education methods to each core curriculum and OBC curriculum. In addition, Gagne's 9th instructional design model of teaching and learning theory was applied in school education design. Applying the teaching-learning theory of education to military, discussion of situation education is constructivist education method, L&T education is cognitive education method, mastery education is behavioral education method, teaching principle, applicable education method. Based on the teaching-learning theory presented in this study, it is expected that the design of military school education and the application of education method will achieve the goal of more effective military school education.

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태양전지를 활용한 도시디자인 사례분석 연구 : CIGS 박막 태양전지의 활용을 중심으로 (Urban Design cases study analysis using solar cell : Focusing on the use CIGS Thin Film Solar cell)

  • 박지훈;남원석;장중식
    • 한국융합학회논문지
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    • 제11권3호
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    • pp.163-170
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    • 2020
  • 본 연구는 최근 급속도로 성장하고 있는 태양전지를 활용한 국내외 도시 디자인의 현황과 동향을 파악하고, 사례 분석을 토대로 향후 진행할 연구과제인 CIGS 박막 태양전지를 활용한 도시 디자인 제안의 긍정적인 측면과 시사점을 파악하고자 하였다. 연구 방법은 문헌연구를 통하여 이론적 고찰을 진행하였고, 이후에 국내외 태양전지를 활용한 도시 디자인의 현황과 동향을 파악하여 사례를 조사·분석하였다. 그 결과 태양전지를 활용한 도시 디자인은 꾸준히 증가하고 있음을 확인하였으며, 주변 환경과의 조화, 실내외 동반 미관창출, 색상의 활용 등의 시각적인 변화를 통하여 심미적 도시 미관창출의 긍정적 효과가 있는 것을 알 수 있었다. 이러한 시사점을 바탕으로 CIGS 박막 태양전지를 도시 디자인에 활용하였을 때 올 수 있는 기대효과를 제시하고, 향후 진행할 CIGS 박막 태양전지를 활용한 도시 디자인 제안에 대한 방향성과 의의를 확인하고자 한다.

건물 내의 사용자 생활안전설계를 위한 BIM기반 실시간 성능검토 기술개발에 관한 기초연구 (A Basic Study on the Development of a BIM-based Realtime Performance Evaluation Technology for the User Life Safety in the Buildings)

  • 이윤길
    • 한국멀티미디어학회논문지
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    • 제18권9호
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    • pp.1058-1067
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    • 2015
  • Dweller's safety is one of the most important factors for the evaluation of building performance. The process of conventional safety design which is normally performed by the codes and designer's experiences is not enough to check the whole possibilities of unexpected accidents in the built environment. It means that the dwellers might be always exposed by the dangerous situation which should have been removed in the architectural design process. In order to solve this problem, this study intends to introduce a rule-based performance evaluation technology based on BIM(Building Information Modeling). The proposed technology focuses on the real time evaluation of dweller's safety in the ordinary life in the designed building alternatives and uses a commercial BIM tool as a design and evaluation platform.

Improved Design of High School Girl's Summer Uniform Based on Style Theory

  • Zhang, Ling-Xi;Wang, Jian-Ping
    • International Journal of Costume and Fashion
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    • 제15권2호
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    • pp.63-77
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    • 2015
  • By means of statistical analysis and module concept, this paper investigated the current situation of high school girl's uniform and put forward its improved design and database establishment. Combined with the survey data, the future design direction and trend of the high school girls' uniform were proposed. By using modular design concept, the uniform is divided into five modules, and a style database has been built. Meanwhile, the parametric pattern database has been completed by using garment CAD system, based on the style database above, which has 42,336 possibilities to assemble a pair of school uniform. Combining with digital sewing techniques and by using computerized embroidery machine, the personalized design of high school girl's summer uniform has been realized. And two simulated case have been given for examples to prove its feasibility. The idea of modular design and parametric design method proposed in this study offer references for establishing the modular design database and parametric pattern database for other types of school uniform and are of relatively high practical and theoretical value.

폭발적인크기의 룰-기반의 응용을 위한 멀티 레이어 퍼어지 관계 설계 (Fuzzy Multi-Layer Relational Design for the explosive rule-based applications)

  • 김영택
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2012년도 추계학술발표대회
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    • pp.343-346
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    • 2012
  • There are many realistic system necessities on the huge size of rule matrices with any Fuzzy Logical Inferences. This paper indicates the experimental design policy on the PCS design for the Platoon and AOS for the social application with some identical resemblances in between them so that we could use a design for two different usages feasibly.

전통가구의 특성을 살린 수출용 가구 디자인 (A Study on the Export Furniture Design Based on the Korean Traditional Furniture)

  • 박형철
    • 한국가구학회지
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    • 제11권1호
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    • pp.91-104
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    • 2000
  • Today's world situation which is changing rapidly has affected conditions of furniture industries in Korea. Apart from the governmental assistance, companies are seeking for their own way to strengthen competitiveness in the international market by using the cultural identity as value added of their products. Accordingly, this study presents a furniture design process which refers to the identity of Korean furniture based on characteristics of it's traditional style. Also it could show the way to innovate quality of export furniture products.

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모바일 기반 스마트 온실 시스템 설계 및 구현 (A Design and Implementation of Mobile based Smart Green House System)

  • 최유순;정석태
    • 한국전자통신학회논문지
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    • 제9권4호
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    • pp.475-482
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    • 2014
  • 본 논문에서는 원거리에서 온실 상황 파악과 온실을 제어 할 수 있는 모바일 기반 스마트 온실 시스템을 구현하였다. 기존의 웹을 이용한 온실 시스템은 실시간으로 제어가 가능하지만, 사용 장소에 제한적이라는 단점이 있었다. 이를 해결하기 위하여 모바일 기기를 이용한 스마트 온실 시스템의 유용성을 강조하였다. 원거리에서 모바일기기(스마트폰 - 안드로이드 기반)에 설치되는 소프트웨어를 이용하여 온실의 상황을 파악하고 장비들을 제어함으로써 편의성과 생산성을 높였다.

체계적 접근방법에 의한 환경설계과정에 대한 고찰 (Environment Design Process Based on Systems Approach)

  • 이재익
    • 디자인학연구
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    • 제2권1호
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    • pp.99-106
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    • 1989
  • Environmental designers face a wide range of problems to be solved in their day-to-day works. The scale and number of problems and so enormous that designers should be a way out to meet these complex situation. Lately, environmental design process based on systems a.pproach is chosen for design methodology. It is a very complicated procedure with many alternatives. It is a evolutionary process that establishes the solution of a series of problems. This study attempt to tell the designer how to find design solution to problems and how to organize form as solution problems. The model of this design process is largely composed of three phases; Phase I : Problem definition and existing system analysis. Phase II : design goals and objectives, design criteria Phase III : creative process of design form.

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