• 제목/요약/키워드: Simulation of landscape

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경관심의를 위한 경관시뮬레이션 모형 작성 기법에 관한 연구 (The Study for Making of Landscape Simulation Model for Landscape Design Review)

  • 이동화;김재명
    • 한국BIM학회 논문집
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    • 제9권3호
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    • pp.54-60
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    • 2019
  • After Landscape Act was enacted, as awareness of landscape has increased and the need of expanding targets of landscape design review and improving landscape examination in terms of quality, this study aims to describe a technique of creating three dimensional landscape simulation model which is used for landscape design review. For this, the author of this study conducted analysis in terms of function and use of programs and compatibility with programs to find a way of creating models with the most efficient and optimum process. For creation of landscape simulation models, initial creation is important but in case that changes occur by operator changing or discussing development plans, rapid correction and change are needed. Therefore, this study described how to build more accrurate and efficient simulation at initial review and how to create a landscape simulation model for rapid response to changed plans during reconsideration.

경관시뮬레이션 프로그램 개선방안에 관한 연구 (The Study for Improvement Method of Landscape Simulation Program)

  • 이동화;김재명
    • 한국BIM학회 논문집
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    • 제10권4호
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    • pp.89-97
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    • 2020
  • The purpose of this study is to identify the problems of the currently used 3D spatial information utilization system to realize a more accurate landscape and to establish a user-oriented environment to improve the utilization plan for future landscape evaluation. As citizens' interest in urban landscapes with strong public characteristics increases and the speed of urban development also increases, more suitable simulation methods for landscape management are required. Nevertheless, there are many cases of inconvenient correction according to development changes along with many errors in various steps for creating landscape simulation. Therefore, in performing landscape deliberation according to development, it is necessary to create more accurate and efficient landscape simulation, and if changes occur after the initial deliberation, a process that can quickly and conveniently correct and supplement data is needed. In addition, it is necessary to create landscape simulation so that the created modeling source can be used by being compatible with other application programs. In this study, a method of constructing a more accurate and efficient simulation at the time of initial deliberation and a method of creating a landscape simulation model for rapid response to a plan that is changed at the time of re-deliberation are described.

경관심의에 사용되는 경관시뮬레이션 실태분석 연구 - 경기도 공동주택사업 경관시뮬레이션 분석을 중심으로 - (Landscape Analysis on simulation studies are used to deliberation landscape - Focuse on the Apartment Gyeonggi-do landscape simulation analysis -)

  • 이임정;최주영
    • KIEAE Journal
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    • 제14권4호
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    • pp.69-79
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    • 2014
  • Adverse effects resulting from the development of the environment and to minimize damage to the natural environment and the desire for pleasant scenery and the sense of raising more awareness about May 17, 2007 in accordance with the scenery method is established by each municipality landscape management and landscape planning committee Configure the district planning officer for development projects, including enhancing deliberation scenery method 7 February 2014 and revised in urban areas is more than $30,000m^2$ urban planning landscape projects are all considered by a committee mandated to landscape receive a defined landscape plan for the development was enhanced. Gyeonggi Province in 2007 after the enactment of the scenery method for district planning and landscape planning by strengthening the district planning consideration during deliberations landscape simulation by selecting the view that the proposed mandatory hearing officer from the Joint Committee on Urban construction was done. In this study, Gyeonggi-do district planning business point of view the characteristics of the landscape planning and landscape planning of the center of analysis and as a basis for the evaluation presented.

경관 시뮬레이션 기법에 관한 연구 - 현장음과 동화상의 효과를 중심으로 - (A Study on the Visual Simulation Methods : The Effects of Sounds and Videos)

  • 주신하;임승빈
    • 한국조경학회지
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    • 제26권3호
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    • pp.312-320
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    • 1998
  • The purpose of this study is to investigate and compare the validity of various visual simulation methods with or without sounds and videos of the landscapes The landscape evaluation through such media as color slide, color slide with sounds, video and video without sounds are compared with on-site evaluaton of the landscape. The results are as follows : ·Video can generally convey the feelings for the real landscapes better than traditonal mathod, i.e., slide without sounds. ·When the sources of sounds are dominant in the view, there are great differences in responses among 4 different media and video can convey the feelings for real landscapes on site most successfully. ·There are slight differences by landscape types ; in mixed landscapes, there are higher correlations between the on-site estimaton and estimations through media ; in natural landscapes, video can reflect the feelings for real landscapes on site better. ·There is little difference between two shooting methods, fixed shot and pan shot. These results suggest that traditional visual simulation, with slides or photographs, could not reflect the real landscapes in certain situations and the visual simulation method with sounds and videos should be used in such situatios to represent the real landscape better. Especially, when the whole and comprehensive evaluatio of the landscape properties is important, the visual simulation with sounds and videos should be used. And simulation techniques with sounds and videos should be further developed for practial applications.

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하천 경관모의 시스템 개발에 관한 연구 (A Study on the Development of Stream Landscape Simulation System)

  • 김선주;박성삼
    • 한국농공학회:학술대회논문집
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    • 한국농공학회 1998년도 학술발표회 발표논문집
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    • pp.204-209
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    • 1998
  • The creation of favorable water space, in our living circumferential space, is a very important factor to offer rural scenery to neighbor residents. In other to arrange stream landscape, we developed Stream Landscape Simulation System(SLSS). SLSS is combined with image and database rotationally. SLSP system creates composed simulation image overlaying both background and landscape image. This system is to compare and estimate original landscape image with simulated one. SLSP system needs continuing development and buildup of Unified Relational Image Database(mm) to design of various landscape.

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서울로7017의 경관시뮬레이션을 통한 식재유형별 경관인식 변화 (Changes of Landscape Perception in Seoullo7017 with Different Planting Design, based on Landscape Simulation)

  • 염성진;이주영
    • 한국환경과학회지
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    • 제28권11호
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    • pp.951-958
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    • 2019
  • Seoullo7017, an elevated linear park, was created to redevelop obsolete road infrastructure as public space, which provides unique landscapes. This study was aimed to evaluate and suggest proper planting design for improving psychological benefits in Seoullo7017. Field survey and simulation experiment were carried out to investigate the user's perception on the landscapes. Many users had negative feelings of the present landscapes in Seoullo7017, due to concrete pavement and simple planting design using big concrete pots. Landscape simulation experiment showed this perception could change depending on planting design. In especial, herb species played an important role in improving the quality of landscape in a linear park and providing positive feelings such as refreshment, warmth and naturalness. This study suggested that planting design in a linear space needs to be focused rather on the planting style and species than the volume of greens.

조망경관 평가를 위한 경관 시뮬레이션의 신뢰도 제고 연구 -시뮬레이션 화각 표준화를 중심으로- (The Study for Securing of Reliability of Landscape View Evaluation by Simulation Work - The simulation angle of view to the standardization of -)

  • 박병규
    • KIEAE Journal
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    • 제13권1호
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    • pp.109-123
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    • 2013
  • The study is to probe a technical alternative to enhance the reliability and accuracy of the results of various landscape simulations. This study to present technical criteria that are necessary in each stage of target site analysis, picture taking, and computer synthesis and, through these to present supplementary plans to enhance the reliability and accuracy of landscape simulations. In order to derive more practical and empirical results in terms of the reliability of the results of landscape simulations, examples that actually passed landscape review were selected. With regard to study process, an analysis was made first to analyze the landscape report data of designs that passed the review to analyze their characteristics, to be followed by an integrated analysis of problems that were revealed in various landscape simulations. Important factors that affect directly the work of landscape simulations such as the specification of camera lenses that were used in picture taking, distance, and angle. Design the work was carried out using Auto CAD, 3DS Max, and Photoshop program in the same way as in actual design. For verification of their accuracy and reliability, the results were entrusted to experts who have implemented similar jobs. To seduce differences from those too landscape simulations that conduct trial experiment of the virtual space that are to be created in the future with accurate numerical values.

도로변 방음 수림대 유형별 시뮬레이션 모형개발 및 평가 (Model Development and Appraisal by Visual Simulation about Soundproof Grove Types of Street Side)

  • 김성균;정태영
    • 농촌계획
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    • 제11권2호
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    • pp.59-69
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    • 2005
  • Because of increasing numbers of cars many highways are being constructed lively, and the noise of passing cars has influenced surrounding areas. In consideration of this, some alternatives and researches for soundproof facilities are proceeding, but aesthetic approach hasn't been considered. Therefore, this research is focused on soundproof effects for each types, effectual simulation methods, visual assessment and estimation between the landscape before simulation and the landscape after. Soundproof facilities are divided largely by the soundproof barrier, the soundproof mounding, the soundproof grove. The soundproof grove has three main function. First, leaves and branches absorbs sound vibrations. Second, leaves absorbs sound, and branches obstruct sounds. Third, by means of sounds of shaking leaves, forest can offset noises. This research was proceeded by means of classification of soundproof grove types and investigation of visual simulation methods. We made visual simulation for each types, and estimated the landscape for each types.

인터넷과 슬라이드를 이용한 경관평가방법의 비교 (A Comparison of Landscape Evaluation between the Internet and Slide Method)

  • 허준
    • 한국조경학회지
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    • 제29권5호
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    • pp.20-27
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    • 2001
  • The purpose of this study is to investigate and compare the validity and the reliability of the visual simulation method using the internet. For this. the evaluation of the artificial and natural landscape through the medium of color slides are compared with the internet survey. Data is analysed through the comparison of t-test between the two media by landscape type, and spatial image is analysed by factor analysis algorithm. Principle component analysis using Varimax Method is applied for extraction and factor rotation respectively. The results of this study can be summarized as follows; There are no statistical differences between the two methods with artificial and natural landscape in the total data that included second tests. Factors covering the spatial image are found to be \`aesthetic\`, \`spatial shape\`, and \`familiarity\`. Total variance is obtained as 66.4%. There are no statistical differences between the two methods in 2/3 of the cases. In the case of far view of artificial landscape, the results of the t-test show that the two methods are exactly the same. Especially in the case of the artificial far landscape shows no difference of all factors between two methods. There are no differences between first and second tests of the same media and the same landscape type. And it shows the reliability of this method. These results suggest that the probability that the internet can be used as a medium of landscape evaluation and gathering information on anyone\`s landscape image. Simulation techniques with the internet survey method should be further developed for practical application.

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'열린경관'과 '가려진경관'의 이미지와 선호도 비교 - 패럴랙스(Parallax) 효과 유무를 중심으로 - (The Image and Preference Comparison between 'Opened Landscape' and 'Filtered Landscape' - Focused on With and Without Parallax Effect -)

  • 노재현
    • 한국조경학회지
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    • 제35권4호
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    • pp.105-118
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    • 2007
  • The purpose of this study is not only to compare between 'Opened Landscape' and 'Filtered Landscape' image and preference but also to suggests a guide line of planting design for progressive realization. For this, the image structures of photo-sketch simulation for parallax landscape have been investigated by Semantic Differential scale(S.D. scale) and the Factor analysis. The results could be summarized as follows. The results of S.D. scale values for landscape through parallax were greater than non-parallax landscape. The scenes through parallax were better preferred to direct view. Thus the results of photo-sketch simulation test support the expected hypothesis that the visual environment of complexity and variety is closely correlated with the parallax effect and monotonous or non-parallax environment, and parallax effect on close view more bigger than the distant view. Factors covering the spatial image of parallax landscape were found to be seven and Total values were 60.35 %. The most important factors determining the parallax effect were Factors I 'depth of space' and VI 'expectation of space and interest'. An outstanding view must be handled properly to be preserved or accentuated. In this sense, the parallax spatial beauty with tree could be improved through the visual aspects of plan arrangements and the progressive realization appeared to be one effective design technique for landscape planning and design.