• Title/Summary/Keyword: Simulation Work

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A Sequential Estimation Algorithm for TDOA/FDOA Extraction for VHF Communication Signals (VHF 대역 통신 신호에서 TDOA/FDOA 정보 추출을 위한 순차 추정 알고리즘)

  • Kim, Dong-Gyu;Kim, Yong-Hee;Park, Jin-Oh;Lee, Moon Seok;Park, Young-Mi;Kim, Hyoung-Nam
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.7
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    • pp.60-68
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    • 2014
  • In modern electronic warfare systems, a demand on the more accurate estimation method based on TDOA and FDOA has been increased. TDOA/FDOA localization consists of two-stage procedures; the extraction of information from signals, and the estimation of emitter location. CAF(complex ambiguity function) is known as a basic method in the extraction stage. However, when we extract TDOA and FDOA information from VHF(very high frequency) communication signals, conventional CAF algorithms may not work within a permitted time because of much computation. Therefore, in this paper, an improved sequential estimation algorithm based on CAF is proposed for effective calculation of extracting TDOA and FDOA estimates in terms of computational complexity. The proposed method is compared with the conventional CAF-based algorithms through simulation. In addition, we derive the optimal performance based on the CRLB(Cramer-Lao lower bound) to check the extraction performance of the proposed method.

Multi-Interface Multi-Channel R-HWMP Routing Protocol for End-to-End Bandwidth Reservation in IEEE 802.11s WMNs (IEEE 802.11s 무선 메쉬 네트워크에서 종단간 대역폭 예약을 위한 멀티 인터페이스 멀티 채널 R-HWMP 라우팅 프로토콜)

  • Jung, Whoi Jin;Kim, Bong Gyu;Lee, Jae Yong;Kim, Byung Chul
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.7
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    • pp.37-48
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    • 2014
  • Wireless mesh networks have emerged as a key technology in environment that needs wireless multi-hop communication without infrastructure and IEEE 802.11s mesh network standard have currently been established. One of big differences between this standard and the legacy IEEE 802.11 is that MCCA MAC is included to support QoS. MCCA supports bandwidth reservations between neighbors, so it can satisfy the QoS of bandwidth guarantee. However, MCCA has dis-advantages as follow; 1) it can not guarantee end-to-end bandwidth, 2) in multi-interface multi-channel wireless environments, the IEEE 802.11s does not provide a bandwidth reservation protocol and a wireless channel assignment etc. In this paper, we have proposed MIMC R-HWMP, which expands R-HWMP that was proposed in our previous work[3], to support multi-interface multi-channel. By simulation, we showed end-to-end bandwidth guarantee and the increase in the available bandwidth in multi-interface multi-channel wireless mesh networks.

Design of a TL Personal Dosimeter Identifiable PA Exposure and Development of Its Dose Evaluation Algorithm (후방피폭선량계측이 가능한 TL 개인선량계의 설계 및 선량평가 알고리즘 개발)

  • Kwon, J.W.;Kim, H.K.;Yang, J.S.;Kim, J.L.;Lee, J.K.
    • Journal of Radiation Protection and Research
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    • v.29 no.3
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    • pp.179-186
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    • 2004
  • A single-dosimeter worn on the anterior surface of body of a worker was found to provide significant underestimation of dose to the worker when radiation comes from behind of the human body. Recently, several researchers suggested that this kind of underestimation can be corrected to a certain extent by using an extra dosimeter on the back. But this multiple dosimetry also has the disadvantages like overestimation lowering work efficiency or cost burden. In this study, a single dosimeter introducing asymmetric filters enabled to identify PA exposure was designed by monte-carlo simulation and experiments and its dose evaluation algorithm for AP-PA mixed radiation field was established. This algorithm was applicable to penetrating radiation which had the effective energy more than 100 keV. Besides, the dosimeter and algorithm in this study were possible to be applied to near PA exposure.

A Study on 3D Model Building of Drones-Based Urban Digital Twin (드론기반 도심지 디지털트윈 3차원 모형 구축에 관한 연구)

  • Lim, Seong-Ha;Choi, Kyu-Myeong;Cho, Gi-Sung
    • Journal of Cadastre & Land InformatiX
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    • v.50 no.1
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    • pp.163-180
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    • 2020
  • In this study, to build a spatial information infrastructure, which is a component of a smart city, a 3D digital twin model in the downtown area was built based on the latest spatial information acquisition technology, the drone. Several analysis models were implemented by utilizing. While the data processing time and quality of the three types of drone photogrammetry software are different, the accuracy of the construction model is ± 0.04 in the N direction and ± 0.03m in the E direction. In the m and Z directions, ± 0.02m was found to be less than 0.1m, which is defined as the allowable range of surveying performance and inspection performance for the boundary point in the area where the registration of the boundary point registration is executed. 1: 500 to 1 of the aerial survey work regulation: The standard deviation, which is the error limit of the photographic reference point of the 600 scale, appeared within 0.14 cm, and it was found that the error limit of the large scale specified in the cadastral and aerial survey was satisfied. In addition, in order to increase the usability of smart city realization using a drone-based 3D urban digital twin model, the model built in this study was used to implement Prospect right analysis, landscape analysis, Right of light analysis, patrol route analysis, and fire suppression simulation training. Compared to the existing aerial photographic survey method, it was judged that the accuracy of the naked eye reading point is more accurate (about 10cm) than the existing aerial photographic survey, and it is possible to reduce the construction cost compared to the existing aerial photographic survey at a construction area of about 30㎢ or less.

Learning for Environment and Behavior Pattern Using Recurrent Modular Neural Network Based on Estimated Emotion (감정평가에 기반한 환경과 행동패턴 학습을 위한 궤환 모듈라 네트워크)

  • Kim, Seong-Joo;Choi, Woo-Kyung;Kim, Yong-Min;Jeon, Hong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.1
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    • pp.9-14
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    • 2004
  • Rational sense is affected by emotion. If we add the factor of estimated emotion by environment information into robots, we may get more intelligent and human-friendly robots. However, various sensory information and pattern classification are prescribed for robots to learn emotion so that the networks are suitable for the necessity of robots. Neural network has superior ability to extract character of system but neural network has defect of temporal cross talk and local minimum convergence. To solve the defects, many kinds of modular neural networks have been proposed because they divide a complex problem into simple several subproblems. The modular neural network, introduced by Jacobs and Jordan, shows an excellent ability of recomposition and recombination of complex work. On the other hand, the recurrent network acquires state representations and representations of state make the recurrent neural network suitable for diverse applications such as nonlinear prediction and modeling. In this paper, we applied recurrent network for the expert network in the modular neural network structure to learn data pattern based on emotional assessment. To show the performance of the proposed network, simulation of learning the environment and behavior pattern is proceeded with the real time implementation. The given problem is very complex and has too many cases to learn. The result will show the performance and good ability of the proposed network and will be compared with the result of other method, general modular neural network.

Effect of Current Density on Ion Conductivity of Membrane in Proton Exchange Membrane (고분자전해질 연료전지에서 고분자막의 이온전도도에 미치는 전류밀도의 영향)

  • Hwang, Byungchan;Oh, Sohyung;Lee, Daewoong;Chung, Hoi-Bum;You, Seung-Eul;Ku, Young-Mo;Na, Il-Chae;Lee, Jung-Hoon;Park, Kwonpil
    • Korean Chemical Engineering Research
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    • v.56 no.1
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    • pp.1-5
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    • 2018
  • In this work, we study the ion conductivity by analyzing the impedance to the high current density range that the PEMFC (Proton Exchange Membrane Fuel Cell) is actually operated. The effect of GDL (Gas Diffusion Layer)presence on impedance was investigated indirectly by measuring hydrogen permeability. When the RH (Relative Humidity)was higher than 60% in the low current range (< $80mA/cm^2$), the moisture content of the polymer membrane was sufficient and the ion conductivity of the membrane was not influenced by the current change. However, when RH was low, ion conductivity increased due to water production as current density increased. The ion conductivity of the membrane obtained by HFR (High Frequency Resistance) in the high current region ($100{\sim}800mA/cm^2$)was compared with the measured value and simulated value. At RH 100%, both experimental and simulated values showed constant ion conductivity without being influenced by current change. At 30~70% of RH, the ionic conductivity increased with increasing current density and tended to be constant.

GPU-only Terrain Rendering for Walk-through (Walk-through를 지원하는 GPU 기반 지형렌더링)

  • Park, Sun-Yong;Oh, Kyoung-Su;Cho, Sung-Hyun
    • Journal of Korea Game Society
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    • v.7 no.4
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    • pp.71-80
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    • 2007
  • In this paper, we introduce an efficient GPU-based real-time rendering technique applicable to every kind of game. Our method, without an extra geometry, can represent terrain just with a height map. It makes it possible to freely go around in the air or on the surface, so we can directly apply it to any computer games as well as a virtual reality. Since our method is not based on any geometrical structure, it doesn't need special LOD policy and the precision of geometrical representation and visual quality absolutely depend on the resolution of height map and color map. Moreover, GPU-only technique allows the general CPU to be dedicated to more general work, and as a result, enhances the overall performance of the computer. To date, there have been many researches related to the terrain representation, but most of them rely on CPU or confmed its applications to flight simulation, Improving existing displacement mapping techniques and applying it to our terrain rendering, we completely ruled out the problems, such as cracking, poping etc, which cause in polygon-based techniques, The most important contributions are to efficiently deal with arbitrary LOS(Line Of Sight) and dramatically improve visual quality during walk-through by reconstructing a height field with curved patches. We suggest a simple and useful method for calculating ray-patch intersections. We implemented all these on GPU 100%, and got tens to hundreds of framerates with height maps a variety of resolutions$(256{\times}256\;to\;4096{\times}4096)$.

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Grand Average in MEG and Crude Estimation of Anatomical Site (뇌자도에서 전체 평균과 이를 이용한 해부학적 위치 추정)

  • Kwon H.;Kim K.;Kim J. M.;Lee Y. H.;Park Y. K.
    • Journal of Biomedical Engineering Research
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    • v.25 no.6
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    • pp.575-580
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    • 2004
  • In this work, a method is presented to find an anatomical site of a current source crudely in a standard brain using grand average of MEG data. Minimum norm estimation algorithm and truncated singular value decomposition were applied to calculate the distributed sources that can reproduce the measured signals. Grand average over all subjects was obtained from the transformed signals, which would be detected in a standard sensor plane by the obtained distributed current sources. In the simulation study, it was shown that the localized dipole using the grand average is consistent with the mean location of localized dipoles of all subjects within several mm even with large inter-individual differences of sensor positions. This result suggests that the mean location of low level signal source can be estimated as a dipole source in grand average and it was confirmed in the localization of the current source of N100m. when the localized dipole is registered on a standard brain. This result also suggests that the activity region obtained from grand average can be crudely estimated on a standard brain using the source location of the N100m as a reference point.

Sink Location Service via Circle Path for Geographic Routing in Wireless Sensor Networks (무선 센서 네트워크에서 위치 기반 라우팅을 위한 원형 경로 기반 싱크 위치 서비스)

  • Park, Ho-Sung;Lee, Jeong-Cheol;Oh, Seung-Min;Yim, Young-Bin;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.6A
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    • pp.585-593
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    • 2010
  • Geographic routing has been considered as an efficient, simple, and scalable routing protocol for wireless sensor networks since it exploits pure local location information instead of global topology information to route data packets. Geographic routing requires the sources nodes to be aware of the location of sinks. Most existing geographic routing protocols merely assume that source nodes are aware of the locations of sinks. How can source nodes get the locations of sinks was not addressed in detail. In this paper, we propose a sink location service via circle path for geographic routing in wireless sensor networks. In this scheme, a sink sends a Sink Location Announcement (SLA) message along a circle path, and a source node sends a Sink Location Query (SLQ) message along a straight path that certainly passes through the circle path. By this way we can guarantee the SLQ path and SLA path have at least one crossing point. The node located on the crossing point of the two paths informs the source node the sink location. This procedure can correctly work in any irregular profile sensor networks such as network that has holes or irregular shape by some rules. Simulation results show that our protocol is superior to other protocols in terms of energy consumption and control overhead.

Design and Verification of PCI 2.2 Target Controller to support Prefetch Request (프리페치 요구를 지원하는 PCI 2.2 타겟 컨트롤러 설계 및 검증)

  • Hyun Eugin;Seong Kwang-Su
    • The KIPS Transactions:PartA
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    • v.12A no.6 s.96
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    • pp.523-530
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    • 2005
  • When a PCI 2.2 bus master requests data using Memory Read command, a target device may hold PCI bus without data to be transferred for long time because a target device needs time to prepare data infernally. Because the usage efficiency of the PCI bus and the data transfer efficiency are decreased due to this situation, the PCI specification recommends to use the Delayed Transaction mechanism to improve the system performance. But the mechanism cann't fully improve performance because a target device doesn't know the exact size of prefetched data. In the previous work, we propose a new method called Prefetch Request when a bus master intends to read data from the target device. In this paper, we design PCI 2.2 controller and local device that support the proposed method. The designed PCI 2.2 controller has simple local interface and it is used to convert the PCI protocol into the local protocol. So the typical users, who don't know the PCI protocol, can easily design the PCI target device using the proposed PCI controller. We propose the basic behavioral verification, hardware design verification, and random test verification to verify the designed hardware. We also build the test bench and define assembler instructions. And we propose random testing environment, which consist of reference model, random generator ,and compare engine, to efficiently verify corner case. This verification environment is excellent to find error which is not detected by general test vector. Also, the simulation under the proposed test environment shows that the proposed method has the higher data transfer efficiency than the Delayed Transaction about $9\%$.