• Title/Summary/Keyword: Simulation Service

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Comparison of educational interest, satisfaction, and achievements of educational virtual reality and videos education before simulation training (시뮬레이션 교육 전 가상현실 교육과 동영상 교육의 교육 흥미도, 만족도, 성취도 비교 분석)

  • Jung, Eun-Kyung;Choi, Sung-Soo;Jung, Ji-Yeon
    • The Korean Journal of Emergency Medical Services
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    • v.22 no.2
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    • pp.93-102
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    • 2018
  • Purpose: The study aims to establish an effective training strategy and methods by comparing the effects of educational interest, satisfaction, and achievements of virtual reality and videos education before simulation training. Methods: The randomized control study was implemented on May 31, 2018, by randomly selecting 36 participants to compare educational virtual reality and videos. Statistical analyses were performed using SPSS 20.0. Results: The participants were divided into an intervention group of 17(47.2%) and a control group of 19(52.8%). Regarding the levels of satisfaction, a significant difference (p= .010) was noted between the control (3.88 points) and the intervention groups (4.45 points). A significant difference (p= .001) was also noted between the intervention (80.3 points) and control (63.3 points) in terms of total simulation practical skills. Conclusion: Educational virtual reality can be an alternative training method to achieve the standard educational objectives by raising levels of educational interest and of achievement with practical skills.

Operational Scheme for Large Scale Web Server Cluster Systems (대규모 웹서버 클러스터 시스템의 운영방안 연구)

  • Park, Jin-Won
    • Journal of the Korea Society for Simulation
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    • v.22 no.3
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    • pp.71-79
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    • 2013
  • Web server cluster systems are widely used, where a large number of PC level servers are interconnected via network. This paper focuses on forecasting an appropriate number of web servers which can serve four different classes of user requests, simple web page viewing, knowledge query, motion picture viewing and motion picture uploading. Two ways of serving different classes of web service requests are considered, commonly used web servers and service dedicated web servers. Computer simulation experiments are performed in order to find a good way of allocating web servers among different classes of web service requests, maintaining certain levels of resource utilization and response time.

A Simulation Framework for Wireless Compressed Data Broadcast

  • Seokjin Im
    • International Journal of Advanced Culture Technology
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    • v.11 no.2
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    • pp.315-322
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    • 2023
  • Intelligent IoT environments that accommodate a very large number of clients require technologies that provide secure information service regardless of the number of clients. Wireless data broadcast is an information service technique that ensures scalability to deliver data to all clients simultaneously regardless of the number of clients. In wireless data broadcasting, clients access the wireless channel linearly to explore the data, so the access time of clients is greatly affected by the broadcast cycle. Data compression-based data broadcasting can reduce the broadcast cycle and thus reduce client access time. Therefore, a simulation framework that can evaluate the performance of data broadcasting by applying different data compression algorithms is essential and important. In this paper, we propose a simulation framework to evaluate the performance of data broadcasting that can adopt data compression. We design the framework that enables to apply different data compression algorithms according to the data characteristics. In addition to evaluating the performance according to the data, the proposed framework can also evaluate the performance according to the data scheduling technique and the kind of queries the client wants to process. We implement the proposed framework and evaluate the performance of data broadcasting using the framework applying data compression algorithms to demonstrate the performances of data compression broadcasting.

Internet Protocols Over ABR and UBR Services: Problems, Approaches, and Their Evaluation (ABR과 UBR 서비스 상에서 인터넷 프로토콜: 문제점, 해결방안, 그리고 성능평가)

  • Park, Seung-Seop;Yuk, Dong-Cheol
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11S
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    • pp.3260-3268
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    • 1999
  • As the proliferation of multimedia traffic over High-speed Internet increases, ATM network will be vital to adopt as backbone network over various parts of Internet. In this paper, we investigate the performance of TCP/IP traffic flow over ABR and UBR of ATM service to study for the high throughput and good fairness by simulation technique. Although TCP is run in the transport layer, it is controlled by several methods, e.g, EPD, PPD, RED, EFCI, ER etc, in ATM layer when TCP uses the ABR/UBR service. Therefore, if one cell is discarded in ATM layer, a packet of TCp will be laost. And, also, along with the increasing of the number of VC among switches, the throughput and fairness will be degraded. In order to improve these degradations, we propose the effective parameter control operations of EFCI and ER on ABR service, and also suggest the buffer management methods on UBR service. Finally, through the simulation results, the improved throughput and fairness are shown.

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The Impact of Introducing Information Technology to the Service Part Logistics (서비스부품 로지스틱스의 정보기술 도입 효과)

  • Seo, Sang-Beom;Park, Myung-Sub
    • Korean Management Science Review
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    • v.23 no.3
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    • pp.209-224
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    • 2006
  • The mobile communication technology would be one of the most appropriate means for achieving process innovation in the actual business area. This article performs a simulation study to examine the effect of introducing a mobile technology to the after-sales service and its logistics process. The performances of the two different systems, before and after introducing a mobile technology, are examined based on operational cost, operational efficiency, and customer service level using a discrete event simulation. The real-world data, extracted from a leading Korean electronics firm, was collected for this study. The results show that the TO-BE(after) model outperforms the AS-IS(before) model over all the performance indices. And the effects of introducing the mobile technology are more significant on the more tightly controlled inventory policy.

An Adaptive Handover Scheme for Supporting Seamless Services in Wireless Network (무선망에서 끊김 없는 서비스 제공을 위한 적응 핸드오버 기법)

  • 조성현;박성한
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.110-113
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    • 1999
  • In this paper. we propose an adaptive handover scheme in wireless network The proposed handover scheme is a hybrid type of virtual path extension and rerouting. The proposed handover scheme chooses the virtual path management scheme according to the service QoS instead of the network topology which is used in the previous hybrid handover schemes. The proposed scheme supports the seamless service and small buffering during virtual path rerouting handover through the multicasting service. To evaluate the performance of the proposed scheme. we compute the number of signaling message used for handover and perform computer simulation. The simulation results show that the proposed scheme provides more efficiency in the handover delay and seamless service than the previous methods.

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Accurate Performance Evaluation of Internet Multicast Architectures: Hierarchical and Fully Distributed vs. Service-Centric

  • Said, Omar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.9
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    • pp.2194-2212
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    • 2013
  • The multicast routing architectures have become indispensable due to the increasing needs for extreme communication services anywhere and anytime. The most recent approaches are called hierarchical and fully distributed, what have been proposed by O. Said et al. in a previous work. These proposed architectures were introduced to enhance the service-centric approach. In this paper, NS2 is used to build a simulation environment to test the hierarchical and the fully distributed multicast architectures as regards the service-centric one. The results of simulation show that the performance of the hierarchical and the fully distributed architectures outperforms the service-centric architecture. Furthermore, the fully distributed architecture is found to have the best performance.

Efficiency Analysis for Maintenance Management System of Users' Claims in Building (사용자 클레임에 대응하는 건물유지관리체계의 효율성 분석)

  • Kwak, Ro-Yeul;Yim, Dong-Soon
    • Proceedings of the SAREK Conference
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    • 2006.06a
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    • pp.820-825
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    • 2006
  • It is necessary to correspond to building users' claims rapidly as much as possible in order to satisfy user's need, because the final tarket of building maintenance service is user of building. This paper investigates the time taken for receiving users' claims and the time taken for the service organization to respond to the claims in the office building; types of claims and service responses are analysed, through which the response characteristics of the maintenance management organization are evaluated with respect to users' claims. Throughout extensive simulation analysis, important performance measures such as mean time to repair and utilization of maintenance personnels have been investigated.

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Simulation System Development for Verification of Autonomous Navigation Algorithm Considering Near Real-Time Maritime Traffic Information (준실시간 해상교통 정보를 반영한 자율운항 알고리즘 검증용 시뮬레이션 시스템 개발)

  • Hansol Park;Jungwook Han
    • Journal of the Society of Naval Architects of Korea
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    • v.60 no.6
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    • pp.473-481
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    • 2023
  • In this study, a simulation system was developed to verify autonomous navigation algorithm in complex maritime traffic areas. In particular, real-world maritime traffic scenario was applied by considering near real-time maritime traffic information provided by Korean e-Navigation service. For this, a navigation simulation system of Unmanned Surface Vehicle (USV) was integrated with an e-Navigation equipment, called Electronic Chart System (ECS). To verify autonomous navigation algorithm in the simulation system, initial conditions including initial position of an own ship and a set of paths for the ship to follow are assigned by an operator. Then, considering real-world maritime traffic information obtained from the service, the simulation is implemented in which the ship repeatedly travels by avoiding surrounding obstacles (e.g., approaching ships). In this paper, the developed simulation system and its application on verification of the autonomous navigation algorithm in complex maritime traffic areas are introduced.