• 제목/요약/키워드: Simulation Method & Technique

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The efficiency of subtraction technique in a nonequilibrium molecular dynamics simulation of a simple liquid shear flow (단순액체의 층밀리기 흐름에 대한 비평형 분자동력학 계산에서 공제방법의 효과)

  • 안성청
    • Journal of the Korea Society for Simulation
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    • v.6 no.1
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    • pp.53-60
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    • 1997
  • Results from a nonequilibrium molecular dynamics (NEMD) simulation are presented for an argon liquid subject to a shear flow. The segmented molecular dynamics method and the subtraction technique used in NEMD program to reduce the thermal fluctuation noise in data are studied with different shear rates. The standard deviation in the shear stress reduced from 0.030 to 0.004 by the segmented molecular dynamics method for 50 repeated segments. On the other hand, the standard deviation of the data remained the same when the subtraction technique was applied, where as the results of shear stress by constant value in a random way.

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A DSMC Technique for the Analysis of Chemical Reactions in Hypersonic Rarefied Flows (화학반응을 수반하는 극초음속 희박류 유동의 직접모사법 개발)

  • Chung C. H.;Yoon S. J.
    • Journal of computational fluids engineering
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    • v.4 no.3
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    • pp.63-70
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    • 1999
  • A Direct simulation Monte-Carlo (DSMC) code is developed, which employs the Monte-Carlo statistical sampling technique to investigate hypersonic rarefied gas flows accompanying chemical reactions. The DSMC method is a numerical simulation technique for analyzing the Boltzmann equation by modeling a real gas flow using a representative set of molecules. Due to the limitations in computational requirements. the present method is applied to a flow around a simple two-dimensional object in exit velocity of 7.6 km/sec at an altitude of 90 km. For the calculation of chemical reactions an air model with five species (O₂, N₂, O, N, NO) and 19 chemical reactions is employed. The simulated result showed various rarefaction effects in the hypersonic flow with chemical reactions.

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Validation of Efficient Welding Technique to Reduce Welding Displacements of Ships using the Elastic Finite Element Method

  • Woo, Donghan
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.26 no.3
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    • pp.254-261
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    • 2020
  • Welding is the most convenient method for fabricating steel materials to build ships and of shore structures. However, welding using high heat processes inevitably produces welding displacements on welded structures. To mitigate these, heavy industries introduce various welding techniques such as back-step welding and skip-step welding. These techniques effect on the change of the distribution of high heat on welded structures, leading to a reduction of welding displacements. In the present study, various cases using different and newly introduced welding techniques are numerically simulated to ascertain the most efficient technique to minimize welding displacements. A numerical simulation using a finite element method based on the inherent strain, interface element and multi-point constraint function is introduced herein. Based on several simulation results, the optimal welding technique for minimizing welding displacements to build a general ship grillage structure is finally proposed.

An Effective mesh smoothing technique for the mesh constructed by the mesh compression technique (격자압축을 이용해 구성된 격자의 효과적인 격자유연화 방법)

  • 홍진태;이석렬;양동열
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2003.05a
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    • pp.331-334
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    • 2003
  • In the finite element simulation of hot forging processes using hexahedron, remeshing of a flash is very difficult. The mesh compression method is a remeshing technique to construct an effective hexahedral mesh. However, because mesh is distorted during the compression procedure or the mesh compression method, mesh smoothing is necessary to improve the mesh Qualify. in this study, several geometric mesh smoothing techniques and a matrix norm optimization technique are applied and compared which is more adaptive to the mesh compression method.

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Determination of Optimal Number of AGV by Simulation (시뮬레이션에 의한 AGV 최적대수 결정)

  • Lee, Mun-Sup;Yi, Sang-Yong
    • Journal of Korean Institute of Industrial Engineers
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    • v.16 no.1
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    • pp.59-65
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    • 1990
  • In the design of AGVS (Automated Guided Vehicle Systems), one of the important problem is to determine the number of AGVs required to provide a given level of transport service. At present, there are two kind of methods to determine the number of AGVs, the one is to use the mathematical model, the other is to use the simulation technique. Among these, simulation based technique is more reliable than analytical method. In this sense, this paper intend to determine the optimal number of AGVs using personal computer simulation by SIMAN Ver.3.5.

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Computation of dilute polymer solution flows using BCF-RBFN based method and domain decomposition technique

  • Tran, Canh-Dung;Phillips, David G.;Tran-Cong, Thanh
    • Korea-Australia Rheology Journal
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    • v.21 no.1
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    • pp.1-12
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    • 2009
  • This paper reports the suitability of a domain decomposition technique for the hybrid simulation of dilute polymer solution flows using Eulerian Brownian dynamics and Radial Basis Function Networks (RBFN) based methods. The Brownian Configuration Fields (BCF) and RBFN method incorporates the features of the BCF scheme (which render both closed form constitutive equations and a particle tracking process unnecessary) and a mesh-less method (which eliminates element-based discretisation of domains). However, when dealing with large scale problems, there appear several difficulties: the high computational time associated with the Stochastic Simulation Technique (SST), and the ill-condition of the system matrix associated with the RBFN. One way to overcome these disadvantages is to use parallel domain decomposition (DD) techniques. This approach makes the BCF-RBFN method more suitable for large scale problems.

Second Order Bounce Back Boundary Condition for the Latice Boltzmann Fluid Simulation

  • Kim, In-Chan
    • Journal of Mechanical Science and Technology
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    • v.14 no.1
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    • pp.84-92
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    • 2000
  • A new bounce back boundary method of the second order in error is proposed for the lattice Boltzmann fluid simulation. This new method can be used for the arbitrarily irregular lattice geometry of a non-slip boundary. The traditional bounce back boundary condition for the lattice Boltzmann simulation is of the first order in error. Since the lattice Boltzmann method is the second order scheme by itself, a boundary technique of the second order has been desired to replace the first order bounce back method. This study shows that, contrary to the common belief that the bounce back boundary condition is unilaterally of the first order, the second order bounce back boundary condition can be realized. This study also shows that there exists a generalized bounce back technique that can be characterized by a single interpolation parameter. The second order bounce back method can be obtained by proper selection of this parameter in accordance with the detailed lattice geometry of the boundary. For an illustrative purpose, the transient Couette and the plane Poiseuille flows are solved by the lattice Boltzmann simulation with various boundary conditions. The results show that the generalized bounce back method yields the second order behavior in the error of the solution, provided that the interpolation parameter is properly selected. Coupled with its intuitive nature and the ease of implementation, the bounce back method can be as good as any second order boundary method.

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NUMERICAL SIMULATION OF THREE-DIMENSIONAL DENDRITIC GROWTH WITH FLUID CONVECTION (유체 유동을 동반한 수치상결정 미세구조의 3차원 성장에 대한 수치해석적 연구)

  • Yoon, Ik-Roh;Shin, Seung-Won
    • 한국전산유체공학회:학술대회논문집
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    • 2009.04a
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    • pp.355-362
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    • 2009
  • Most material of engineering interest undergoes solidification process from liquid to solid state. Identifying the underlying mechanism during solidification process is essential to determine the microstructure of material which governs the physical properties of final product. In this paper, we expand our previous two-dimensional numerical technique to three-dimensional simulation for computing dendritic solidification process with fluid convection. We used Level Contour Reconstruction Method to track the moving liquid-solid interface and Sharp Interface Technique to correctly implement phase changing boundary condition. Three-dimensional results showed clear difference compared to two-dimensional simulation on tip growth rate and velocity.

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Numerical Simulation of a Near shore Tsunami Using a Digital Wave Tank Simulation Technique (디지털 수치수조 기법에 의한 연안 Tsunami의 수치 시뮬레이션)

  • 박종천;전호환
    • Journal of Ocean Engineering and Technology
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    • v.17 no.6
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    • pp.7-15
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    • 2003
  • A Digital Wave Tank simulation technique, based on a finite-difference method and a modified marker-and-cell (MAC) algorithm, is applied in order to investigate the characteristics of nonlinear Tsunami propagations and their interactions with a 2D sloping beach, Ohkushiri Island, and to predict maximum wove run-up around the island. The Navier-Stokes (NS) and continuity equation are governed in the computational domain, and the boundary values are updated at each time step, by a finite-difference time-marching scheme in the frame of the rectangular coordinate system. The fully nonlinear, kinematic, free-surface condition is satisfied by the modified marker-density function technique. The near shore Tsunami is assumed to be a solitary wave, and is generated from the numerical wave-maker in the developed Digital Wave Tank. The simulation results are compared with the experiments and other numerical methods, based on the shallow-water wave theory.

Numerical Simulation of Nearshore Tsunami Using a Digital Wave Tank Simulation Technique (디지털 수치수조 기법에 의한 연안 Tsunami의 수치 시뮬레이션)

  • Park, Jong-Chun;Chun, Ho-Hwan
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2003.05a
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    • pp.231-239
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    • 2003
  • A Digital Wave Tank simulation technique based on a finite-difference method and a modified marker-and-cell (MAC) algorithm is applied to investigate the characteristics of nonlinear Tsunami propagations and their interactions with a 2D sloping beach and Ohkushiri island, and to predict maximum wave run-up around the island. The Navier-Stokes (NS) and continuity equation are governed in the computational domain and the boundary values updated at each time step by a finite-difference time-marching scheme in the frame of rectangular coordinate system. The fully nonlinear kinematic free-surface condition is satisfied by the modified marker-density function technique. The Nearshore Tsunami is assumed to be a solitary wave and generated from the numerical wavemaker in the developed Digital Wave Tank. The simulation results are compared with the experiments and other numerical methods based on the shallow-water wave theory.

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