• Title/Summary/Keyword: Simulation Framework

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A Study on Resolving Prisoner's Dilemma Using Incentives and Penalties (인센티브 및 패널티를 적용한 죄수의 딜레마 해소 방안에 관한 연구)

  • Lee, Jinho
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.42 no.4
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    • pp.39-48
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    • 2019
  • This paper considers the Prisoner's Dilemma Game in which there exists a dilemma that the best response is that both players are to confess, but doing not confess can give a higher gain to the both players in a social perspective. To resolve such a dilemma in the game, an incentive model to encourage to confess and a penalty model for being imposed when not confessing are introduced, respectively. Then, the conditions are characterized under which incentive or penalty involved in the game's payoffs can make the game rational without a dilemma on both the personal and social perspectives, by taking the payoff values as variables with the incentive and penalty factors. Furthermore, it turns out that the resulting values of incentive and penalty are inversely proportional to each other, and thus, obtaining one of these amounts can provide the other. Simple examples are shown to interpret the theoretical verifications of our models, and randomly generated data based simulation results investigate the tendency of incentive and penalty and the resulting game values for a variety of instances. These results can provide a framework on resolving the dilemma by artificially putting incentive or penalty, although it is careful to apply more generalized real world games.

Passive Bilateral Control of Teleoperators under Varying Time-Delay (시변시간지연 시스템을 위한 수동성 양방향 원격 제어기)

  • Gu, Ying;Yoo, Sung-Goo;Chong, Kil-To
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.46 no.1
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    • pp.22-27
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    • 2009
  • Bilateral teleoperation systems, connected to computer networks such as Internet have to deal with the time delay depending on factors such as congestion, bandwidth or distance. And the entire system is easy to become unstable due to irregular time delay. Passivity concept has been using as a framework to solve the stability problem in bilateral control of teleoperation. In this paper, we present a suitable time varying gain inserted in the transmission path that can recover passivity provided a bound on the rate of change of the known delay. Simulation results are presented showing the performance of the resulting control architecture.

Performance Analysis of Fault Tolerance System on Distributed Multimedia Environment (분산 멀티미디어 환경에서 실행되는 결함 허용 시스템의 성능 분석)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.3 no.2
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    • pp.255-264
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    • 2002
  • Multimedia is now applied to various real worlds. In particular, the focus of CSCW(Computer Supported Cooperated Work) for multimedia education system has increased. DOORAE is a framework for supporting development of applications running on distributed multimedia environment and multimedia distance education system. EDA is a system is able to detect automatically a software error based on distributed multimedia. It has been designed and implemented for construction and experiment of effective DOORAE environment. It detects an error by polling periodically the process with relation to session. Conventional method detects an error by polling periodically all the process. This papaer explains a performance analysis of an error detection system running on distributed multimedia environment using the rule-based SES and DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions.

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Spectrum allocation strategy for heterogeneous wireless service based on bidding game

  • Cao, Jing;Wu, Junsheng;Yang, Wenchao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.3
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    • pp.1336-1356
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    • 2017
  • The spectrum scarcity crisis has resulted in a shortage of resources for many emerging wireless services, and research on dynamic spectrum management has been used to solve this problem. Game theory can allocate resources to users in an economic way through market competition. In this paper, we propose a bidding game-based spectrum allocation mechanism in cognitive radio network. In our framework, primary networks provide heterogeneous wireless service and different numbers of channels, while secondary users have diverse bandwidth demands for transmission. Considering the features of traffic and QoS demands, we design a weighted interference graph-based grouping algorithm to divide users into several groups and construct the non-interference user-set in the first step. In the second step, we propose the dynamic bidding game-based spectrum allocation strategy; we analyze both buyer's and seller's revenue and determine the best allocation strategy. We also prove that our mechanism can achieve balanced pricing schema in competition. Theoretical and simulation results show that our strategy provides a feasible solution to improve spectrum utilization, can maximize overall utility and guarantee users' individual rationality.

Autonomous Navigation Motion Control of Mobile Robots using Hybrid System Control Method (하이브리드 시스템 제어 방법을 이용한 이동로봇의 자율 추행 동작제어)

  • Lee, Yong-Mi;Im, Mi-Seop;Im, Jun-Hong
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.5
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    • pp.182-189
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    • 2002
  • This paper presents a framework of hybrid dynamic control systems for the motion control of wheeled mobile robot systems with nonholonomic constraints. The hybrid control system has the 3-layered hierarchical structure: digital automata for the higher process, mobile robot system for the lower process, and the interface as the interaction process between the continuous dynamics and the discrete dynamics. In the hybrid control architecture of mobile robot, the continuous dynamics of mobile robots are modeled by the switched systems. The abstract model and digital automata for the motion control are developed. In high level, the discrete states are defined by using the sensor-based search windows and the reference motions of a mobile robot in low level are specified in the abstracted motions. The mobile robots can perform both the motion planning and autonomous maneuvering with obstacle avoidance in indoor navigation problem. Simulation and experimental results show that hybrid system approach is an effective method for the autonomous maneuvering in indoor environments

Knowledge-based Semantic Meta-Search Engine (지식기반 의미 메타 검색엔진)

  • Lee, In-K.;Son, Seo-H.;Kwon, Soon-H.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.6
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    • pp.737-744
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    • 2004
  • Retrieving relevant information well corresponding to the user`s request from web is a crucial task of search engines. However, most of conventional search engines based on pattern matching schemes to queries have a limitation that is not easy to provide results corresponding to the user`s request due to the uncertainty of queries. To overcome the limitation in this paper, we propose a framework for knowledge-based semantic meta-search engines with the following five processes: (i) Query formation, (ii) Query expansion, (iii) Searching, (iv) Ranking recreation, and (v) Knowledge base. From simulation results on english-based web documents, we can see that the Proposed knowledge-based semantic meta-search engine provides more correct and better searching results than those obtained by using the Google.

Control System Design for Marine Vessel Satisfying Mixed H2/H Performance Condition (H2/H 설계사양을 만족하는 선박운동제어계 설계에 관한 연구)

  • Kang, Chang-Nam;Kim, Young-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.9
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    • pp.846-852
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    • 2013
  • In this paper, the authors propose a new approach to control problem of the marine vessels which are moored or controlled by actuators. The vessel control problem in the specified area is called a DPS (Dynamic Positioning System). The main objective of this paper is to obtain more useful control design method for DPS. In this problem, a complicate fact is control allocation which is a numerical method for distributing the control signal to the controlled system. For this, many results have been given and verified by other researchers using two individual processes. It means that the controller design and control allocation design process are carried out individually. In this paper, the authors give more sophisticated design solution on this issue. In which the controller design and control allocation problem are unified by a robust controller design problem. In other word, the stability of the closed-loop system, control performance and allocation problem are unified by an LMI (Linear Matrix Inequality) constraint based on $H_2/H_{\infty}$ mixed design framework. The usefulness of proposed approach is verified by simulation with a supply vessel model and found works well.

Improving Voice-Service Support in Cognitive Radio Networks

  • Homayounzadeh, Alireza;Mahdavi, Mehdi
    • ETRI Journal
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    • v.38 no.3
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    • pp.444-454
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    • 2016
  • Voice service is very demanding in cognitive radio networks (CRNs). The available spectrum in a CRN for CR users varies owing to the presence of licensed users. On the other hand, voice packets are delay sensitive and can tolerate a limited amount of delay. This makes the support of voice traffic in a CRN a complicated task that can be achieved by devising necessary considerations regarding the various network functionalities. In this paper, the support of secondary voice users in a CRN is investigated. First, a novel packet scheduling scheme that can provide the required quality of service (QoS) to voice users is proposed. The proposed scheme utilizes the maximum packet transmission rate for secondary voice users by assigning each secondary user the channel with the best level of quality. Furthermore, an analytical framework developed for a performance analysis of the system, is described in which the effect of erroneous spectrum sensing on the performance of secondary voice users is also taken into account. The QoS parameters of secondary voice users, which were obtained analytically, are also detailed. The analytical results were verified through the simulation, and will provide helpful insight in supporting voice services in a CRN.

A Multimodal Interface for Telematics based on Multimodal middleware (미들웨어 기반의 텔레매틱스용 멀티모달 인터페이스)

  • Park, Sung-Chan;Ahn, Se-Yeol;Park, Seong-Soo;Koo, Myoung-Wan
    • Proceedings of the KSPS conference
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    • 2007.05a
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    • pp.41-44
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    • 2007
  • In this paper, we introduce a system in which car navigation scenario is plugged multimodal interface based on multimodal middleware. In map-based system, the combination of speech and pen input/output modalities can offer users better expressive power. To be able to achieve multimodal task in car environments, we have chosen SCXML(State Chart XML), a multimodal authoring language of W3C standard, to control modality components as XHTML, VoiceXML and GPS. In Network Manager, GPS signals from navigation software are converted to EMMA meta language, sent to MultiModal Interaction Runtime Framework(MMI). Not only does MMI handles GPS signals and a user's multimodal I/Os but also it combines them with information of device, user preference and reasoned RDF to give the user intelligent or personalized services. The self-simulation test has shown that middleware accomplish a navigational multimodal task over multiple users in car environments.

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Localization for Mobile Robots using IRID(InfraRed IDentification) (IRID를 이용한 이동로봇의 위치 추정)

  • Bae, Jung-Yun;Song, Jae-Bok;Lee, Soo-Yong
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.9
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    • pp.903-909
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    • 2007
  • Mobile Robots are increasingly being used to perform tasks in unknown environment. The potential of robots to undertake such tasks lies in their ability to intelligently and efficiently search in an environment. To achieve autonomous mobile robot navigation, efficient path planner and accurate localization technique are the fundamental issues that should be addressed. This paper presents mobile robot localization using IRID(InfraRed IDentification) as artificial landmarks. IRID has highly deterministic characteristics, different from RFID. By putting several IRID emitters on the ceiling, the floor is divided into many different sectors and each sector is set to have a unique identification. Dead-reckoning provides the estimated robot configuration but the error becomes accumulated as the robot travels. IRID information tells the sector the robot is in, but the size of the uncertainty is too large if only the IRID information is used. This paper presents an algorithm which combines both the encoder and the IRID information so that the size of the uncertainty becomes smaller. It also introduces a framework which can be used with other types of the artificial landmarks. The characteristics of the developed IRID and the proposed algorithm are verified from the simulation results and experiments.