• Title/Summary/Keyword: Simulation Environment

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Water-Temperature Prediction of Streams Entering into Imha Reservoir using Multi-Regnssion Method (다중회귀분석을 이용한 임하호 유입하천의 수온예측)

  • Yi, Yong-Kon;Lee, Sanguk;Koh, Deuk Koo
    • Journal of Korean Society on Water Environment
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    • v.22 no.5
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    • pp.919-925
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    • 2006
  • The regression models for the water temperatures of Ban Byeon Stream and Yong Jeon stream were developed using multi-regression method. It was also investigated that the applicability of the stream temperature prediction to two-dimensional numerical simulation to predict the vertical water temperature in Imha Reservoir. Air temperature and dew point as independent variables were selected to be applicable to cases with the different variation of flow rates. The data division of water temperature using a cutoff flow rate of $20m^3/s$ was found to reduce the prediction error of the stream temperature. The mean absolute percent error of the numerical simulation results of the vertical water temperature in Imha Reservoir using the regression models was 11%, which was only 4.3% lager than the simulation result using the measured stream temperature. Therefore, the regression models of the stream temperatures using multi-regression method applied in this study could be applied to predict the vertical water temperature in Imha Reservoir with a good accuracy.

A Study on the Effectiveness and Improvement of Simulation Training for Apprentice Officers

  • Lee, Myoung-ki;Park, Young-Soo;Ha, Weon-Jae
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.3
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    • pp.311-318
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    • 2018
  • In accordance with the stipulations of the STCW Convention, simulation training has been enforced in order to develop practical skills so as to prevent accidents by predetermining the risks in special marine environments. Simulation training is a useful way to acquire navigation abilities, and can continuously measure the ability of a trainee by applying an appropriate evaluation. However, the result of training is evaluated by the instructor's subjective judgment without quantitative criteria. Therefore, this study aims to quantitatively evaluate the effectiveness of simulation training. For this purpose, evaluation items were derived by analyzing legal standards, earlier studies, and the current status of MET institutions. The simulations were then performed three times in the same scenarios and analyzed the results. As a result, it has been shown that the objectively analyzed ability to keep the route and to make safe passage with other vessel, as well as subjectively evaluated ability by the apprentice officer has been improved as training progressed. Through the evaluation of simulation training results, it can be derived that simulation education needs supplementation, and can be provided as a basic form of data to quantify the evaluation results of the simulation training in the future.

Assessment of Distributed and Dynamic Potential of Photovoltaic Systems in Urban Areas (태양광 발전 시스템의 시공간적 잠재성 평가 소프트웨어 개발)

  • Choi, Yosoon
    • 한국신재생에너지학회:학술대회논문집
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    • 2011.11a
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    • pp.59.2-59.2
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    • 2011
  • This study presents a new method for coupling ArcGIS (popular GIS software) with TRaNsient SYstems Simulation (TRNSYS, reference software for researchers and engineers around the world) to use capabilities of the 4 and 5-parameter PV array performance models within the ArcGIS environment. Using the validated and industry-proven solar energy simulation models implemented in TRNSYS and other built-in ArcGIS functionalities, dynamic characteristics of distributed PV potential in terms of hourly, daily or monthly power outputs can be investigated with considerations of diverse options in selecting and mounting PV panels. In addition, the proposed method allows users to complete entire procedures in a single framework (i.e., a preliminary site survey using 3D building models, shading analyses to investigate usable rooftop areas with considerations of different sizes and shapes of buildings, dynamic energy simulation to examine the performances of various PV systems, visualization of the simulation results to understand spatially and temporally distributed patterns of PV potential). Therefore tedious tasks for data conversion among multiple softwares can be significantly reduced or eliminated. While the programming environment of TRNSYS is proprietary, the redistributable executable, simulation kernel and simulation engine of TRNSYS can be freely distributed to end-users. Therefore, GIS users who do not have a license of TRNSYS can also use the functionalities of solar energy simulation models within ArcGIS.

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Modeling and Simulation of Firewall System and Security Functions of Operating System for Network Security (네트워크 보안을 위한 침입차단 시스템과 운영체제 보안 기능 모델링 및 시뮬레이션)

  • 김태헌;이원영;김형종;김홍근;조대호
    • Journal of the Korea Society for Simulation
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    • v.11 no.2
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    • pp.1-16
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    • 2002
  • The need for network security is being increasing due to the development of information communication and internet technology. In this paper, firewall models, operating system models and other network component models are constructed. Each model is defined by basic or compound model, referencing DEVS formalism. These models and the simulation environment are implemented with MODSIM III, a general purpose, modular, block-structured high-level programming language which provides direct support for object-oriented programming and discrete-event simulation. In this simulation environment with representative attacks, the following three attacks are generated, SYN flooding and Smurf attack as an attack type of denial of service, Mail bomb attack as an attack type of e-mail. The simulation is performed with the models that exploited various security policies against these attacks. The results of this study show that the modeling method of packet filtering system, proxy system, unix and windows NT operating system. In addition, the results of the simulation show that the analysis of security performance according to various security policies, and the analysis of correlation between availability and confidentiality according to security empowerment.

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The Design and Practice of Disaster Response RL Environment Using Dimension Reduction Method for Training Performance Enhancement (학습 성능 향상을 위한 차원 축소 기법 기반 재난 시뮬레이션 강화학습 환경 구성 및 활용)

  • Yeo, Sangho;Lee, Seungjun;Oh, Sangyoon
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.7
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    • pp.263-270
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    • 2021
  • Reinforcement learning(RL) is the method to find an optimal policy through training. and it is one of popular methods for solving lifesaving and disaster response problems effectively. However, the conventional reinforcement learning method for disaster response utilizes either simple environment such as. grid and graph or a self-developed environment that are hard to verify the practical effectiveness. In this paper, we propose the design of a disaster response RL environment which utilizes the detailed property information of the disaster simulation in order to utilize the reinforcement learning method in the real world. For the RL environment, we design and build the reinforcement learning communication as well as the interface between the RL agent and the disaster simulation. Also, we apply the dimension reduction method for converting non-image feature vectors into image format which is effectively utilized with convolution layer to utilize the high-dimensional and detailed property of the disaster simulation. To verify the effectiveness of our proposed method, we conducted empirical evaluations and it shows that our proposed method outperformed conventional methods in the building fire damage.

A Study of the UML modeling and simulation for an analysis and design of the reconnaissance UAV system (정찰용 무인기 체계 분석/설계를 위한 UML 모델링 및 시뮬레이션 연구)

  • Kim, Cheong-Young;Park, Young-Keun;Lee, Jun-Kyu;Kim, Myun-Yeol;Reu, Tae-Kyu
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.11
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    • pp.1112-1120
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    • 2008
  • The real-time distributed simulation at the present age concentrates on the construction of a system development environment in order to accomplish a synthetic battlefield environment connected with Live-Virtual-Constructive simulation and to realize the Simulation Based Acquisition which supports the life cycle of weapon system. Accordingly this paper describes the development environment of the UML modeling and simulation which integrates the system analysis and design methods performed during the conceptual design phase of the reconnaissance UAV system development. An integrated framework linked with the UML simulation and X-plane visualization is suggested to efficiently perform the system analysis and design, and finally the implementation contents, the analysis of experiment results and concluding remarks are described.

Design and Implementation of the Multi-resolution Interoperation Simulation using HLA/RTI (표준연동 아키텍처(HLA/RTI)기반 다해상도 연동 시뮬레이션 설계 및 구현)

  • Lee, Sangtae;Lee, Seungyoung;Hwang, Kun-Chul;Kim, Saehwan
    • Journal of the Korea Society for Simulation
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    • v.24 no.1
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    • pp.9-16
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    • 2015
  • In this paper, the multi-resolution simulation of standard linkage architecture is consists of the engineering-level (QUEST), engagement-level (SADM), the mission-level (EADSIM). It was developed the engineering-level model using battle experiment integrated development environment in the battle experimental engineering system. The engagement level model was developed using the SADM and the mission-level model was developed using EADSIM. The standard linkage architecture is designed and implemented in order to interlocking model of multiple layers. Each different simulation programs in a distributed environment was designed by HLA interface specifications for satisfying interworking. Also the integrated interoperation gateway was developed for relaying the each different simulation programs. The effective naval weapon system for measure of effectiveness develops using to improve the fidelity of the model between the various layers through multi-resolution interoperation simulation. According to the operator requirement is quickly battlefield environment can be constructed. The other simulation program that being designed through standards linkage architecture can linkage easily and efficiently.

Parallel Simulation of Bounded Petri Nets using Data Packing Scheme (데이터 중첩을 통한 페트리네트의 병렬 시뮬레이션)

  • 김영찬;김탁곤
    • Journal of the Korea Society for Simulation
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    • v.11 no.2
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    • pp.67-75
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    • 2002
  • This paper proposes a parallel simulation algorithm for bounded Petri nets in a single processor, which exploits the SIMD(Single Instruction Multiple Data)-type parallelism. The proposed algorithm is based on a data packing scheme which packs multiple bytes data in a single register, thereby being manipulated simultaneously. The parallelism can reduce simulation time of bounded Petri nets in a single processor environment. The effectiveness of the algorithm is demonstrated by presenting speed-up of simulation time for two bounded Petri nets.

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Modeling Environment for Distributed Simulation with Hierarchical Animation (계층적 애니메이션이 가능한 분산 시뮬레이션 모델링 환경)

  • Yi, Mi-Ra;Kim, Hyung-Jong
    • Journal of the Korea Society for Simulation
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    • v.17 no.1
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    • pp.33-42
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    • 2008
  • In general, simulation is to predict or evaluate some systems that are hard to be executed in real world, and so usually the target systems to be modeled are large and complex. Trying to observe the dynamics of the systems results in similar level of animation complexity, the model and animation has the same complexity as the system. Trying to display all the graphic objects representing the dynamics of the models being simulated, however, causes the distraction of focus, which results in solving the above listed problems difficult. The redundant graphic objects also increase the computer computation overhead. To solve the problem, a research about a hierarchical animation environment has been proposed a few years ago. In the research, the users can have better focus on the dynamics of system components by selectively choosing the hierarchical level and components within a level of the hierarchically structured model. However, the research has not a modeling methodology for modelers to describe systematically animation part corresponding to dynamics of simulation in a model. This research has defined the modeling methodology of DESHA and defined DESHA-C++, improving the previous research output, as an execution environment of DESHA models. In addition, to use hierarchical animation environment in various problems, this research proposed and developed the distributed simulation modeling environment that connects DESHA environment and HLA.

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