• Title/Summary/Keyword: Simple path

검색결과 657건 처리시간 0.031초

A Simple Shortest Path Algorithm for L-visible Polygons

  • Kim, Soo-Hwan
    • Journal of information and communication convergence engineering
    • /
    • 제8권1호
    • /
    • pp.59-63
    • /
    • 2010
  • The shortest path between two points inside a simple polygon P is a minimum-length path among all paths connecting them which don't pass by the exterior of P. A linear time algorithm for computing the shortest path in a general simple polygon requires triangulating a given polygon as preprocessing. The linear time triangulating is known to very complex to understand and implement it. It is also inefficient in case that the input without very large size is given because its time complexity has a big constant factor. Two points of a polygon P are said to be L-visible from each other if they can be joined by a simple chain of at most two rectilinear line segments contained in P completely. An L-visible polygon P is a polygon such that there is a point from which every point of P is L-visible. We present the customized optimal shortest path algorithm for an L-visible polygon. Our algorithm doesn't require triangulating as preprocessing and consists of simple procedures such as construction of convex hulls and operations for convex polygons, so it is easy to implement and runs very fast in linear time.

Finding the Maximum Flow in a Network with Simple Paths

  • Lee, Seung-Min;Lee, Chong-Hyung;Park, Dong-Ho
    • Communications for Statistical Applications and Methods
    • /
    • 제9권3호
    • /
    • pp.845-851
    • /
    • 2002
  • An efficient method is developed to obtain the maximum flow for a network when its simple paths are known. Most of the existing techniques need to convert simple paths into minimal cuts, or to determine the order of simple paths to be applied in the process to reach the correct result. In this paper, we propose a method based on the concepts of signed simple path and signed flow defined in the text. Our method involves a fewer number of arithmetic operations at each iteration, and requires fewer iterations in the whole process than the existing methods. Our method can be easily extended to a mixed network with a slight modification. Furthermore, the correctness of our method does not depend on the order of simple paths to be applied in the process.

On Finding the Maximum Capacity Flow in Networks

  • Lee, Chong-Hyung;Park, Dong-Ho;Lee, Seung-Min
    • 한국신뢰성학회:학술대회논문집
    • /
    • 한국신뢰성학회 2002년도 정기학술대회
    • /
    • pp.297-302
    • /
    • 2002
  • An efficient method is developed to obtain the maximum capacity flow for a network when its simple paths are known. Most of the existing techniques need to convert simple paths into minimal cuts, or to determine the order of simple paths to be applied in the process to reach the correct result. In this paper, we propose a method based on the concepts of signed simple path and signed flow defined in the text. Our method involves a fewer number of arithmetic operations at each iteration, and requires fewer iterations in the whole process than the existing methods. Our method can be easily extended to a mixed network with a slight modification. Furthermore, the correctness of our method does not depend on the order of simple paths to be applied in the process.

  • PDF

NEW SIMPLE PROOF OF PATH-INTEGRATION AND ITS APPLICATION

  • Jung, Soon-Mo;Kim, Byung-Bae
    • Journal of applied mathematics & informatics
    • /
    • 제7권1호
    • /
    • pp.279-287
    • /
    • 2000
  • A simple estimate of Feynman path-integration with general potential via its new definition is given and found to be very useful. This new method will help find the value of some Feynman path-integrals as precise as one wants.

자동차형 로봇의 전방향 최단거리 이동경로 생성을 위한 알고리즘 (Shortest Dubins Path Generation Algorithm for a Car-like Robot)

  • 조규상
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2003년도 하계학술대회 논문집 D
    • /
    • pp.2423-2425
    • /
    • 2003
  • This paper proposes a decision criteria for selecting the shortest path from Dubins set between the initial and final configurations of a car-like robot. The suggested scheme is a very simple and computational savings without explicitly calculating the candidate paths and having a complicated decision table. Equations for calculating the shortest path are derived in simple form with coordinate transform and defining standard forms.

  • PDF

만성 뇌졸중 환자의 기립 자세조절에 이중 과제가 미치는 영향 (The Effect of Dual-Task on Standing Postural Control in Persons With Chronic Stroke)

  • 전혜원;정이정
    • 한국전문물리치료학회지
    • /
    • 제17권3호
    • /
    • pp.20-30
    • /
    • 2010
  • This study examined whether any changes by mental task types on postural control in chronic stroke persons. Sixteen chronic stroke persons (mean age=53.75 yr) and sixteen age-and gender-matched healthy controls (mean age=54.44 yr) took part in this study. Participants randomly performed three different tasks on the stable and unstable surfaces. The no mental task was to stand while holding a 100 g weight in each hand, the arithmetic task (mental task) was to perform a silent 1-backwards counting while standing and holding a 100 g weight in each hand, and the simple task (mental task) was to stand and hold with both hands a tray (200 g) on which a glass filled with water has been placed. Sway path and sway velocity of the center of pressure (COP) were measured to assess standing postural control by task performance using the force platform. According to the results, in stroke group, total sway path and total sway velocity of COP was significantly decreased during arithmetic and simple task compared to no mental task on the stable surface (p<.05), and sway path (anteroposterior AP, mediolateral ML) of COP, total and sway velocity (AP, ML, total) of COP was significantly decreased during arithmetic and simple task compared to no mental task on the unstable surface (p<.05). Especially, sway path (AP, total) of COP and sway velocity (AP, ML, total) of COP was significantly decreased under the simple task when compared to the arithmetic task on the unstable surface (p<.05). In healthy control group, sway path (AP, ML, total) of COP and sway velocity (AP, ML, total) of COP was significantly decreased during arithmetic and simple task compared to no mental task on the stable and unstable surface (p<.05), and sway path (AP, total) of COP and sway velocity (AP, ML, total) of COP was significantly decreased under the simple task when compared to the arithmetic task on the unstable surface (p<.05). In conclusion, the findings of this study showed that arithmetic and simple task improved standing postural control for chronic stroke patients and the type of arithmetic and simple tasks were critical factor that reduced standing postural sway in dual-task conditions. Future research should determine whether dual-task conditions, including simple task, would be effective as a training program for standing postural control of stroke patients.

선분가시 다각형 내부에 있는 두 점 사이의 최단 경로를 구하는 빠른 알고리즘 (A Fast Shortest Path Algorithm Between Two Points inside a Segment-Visible Polygon)

  • 김수환
    • 한국정보통신학회논문지
    • /
    • 제14권2호
    • /
    • pp.369-374
    • /
    • 2010
  • 다각형 내부에 위치한 두 점 사이의 최단 경로는 다각형의 외부를 지나지 않는 경로 중에서 길이가 가장 짧은 경로를 말한다. 일반적인 단순 다각형에서 최단 경로를 구하는 선형 시간 알고리즘은 매우 복잡한 과정으로 알려진 삼각분할을 전처리과정으로 수행해야 한다. 따라서 이론적으로는 최적인 시간복잡도를 갖지만, 실제적으로는 구현이 어려울 뿐만 아니라 입력의 크기가 매우 크지 않은 한 수행 시간이 효율적이지 못하다. 본 논문에서는 다각형 내부의 모든 점들을 볼 수 있는 선분이 존재하는 다각형 부류인 선분가시 다각형의 내부에 위치한 두 점 사이의 최단 경로를 구하는 선형 시간 알고리즘을 제시한다. 이 알고리즘은 삼각 분할을 필요로 하지 않으며, 볼록 외피 구축 등 단순한 절차만으로 구성되어 있어 구현이 용이할 뿐만 아니라 수행 속도도 빠르다

다각형 내부에 있는 두 점 사이의 최단 경로를 구하는 빠른 알고리즘 (Fast Algorithms for Computing the Shortest Path between Two Points inside a Simple Polygon)

  • 김수환;임인택;최진오;최진호
    • 한국정보통신학회:학술대회논문집
    • /
    • 한국해양정보통신학회 2009년도 추계학술대회
    • /
    • pp.807-810
    • /
    • 2009
  • 본 논문에서는 단순 다각형 내부에서 발생하는 최단 경로 문제를 다룬다. 다각형 내부에 위치한 두 점 사이의 최단 경로는 다각형의 외부를 지나지 않는 경로 중에서 길이가 가장 짧은 경로를 말한다. 일반적인 다각형에서 최단 경로를 구하는 선형 시간 알고리즘은 매우 복잡한 과정으로 알려진 삼각분할을 전처리과정으로 수행해야 한다. 따라서 이론적으로는 최적인 시간복잡도를 갖지만, 실제적으로는 구현이 어려울 뿐만 아니라 입력의 크기가 매우 크지 않은 한 수행 시간이 효율적이지 못하다. 본 논문에서는 특정한 다각형의 부류들에 대해서 각 대상에 적합한 최단 경로 알고리즘을 설계하는 것을 고려한다. 연구 결과로서 다각형의 부류로 널리 알려진 별형 다각형, 에지 가시 다각형, 단조 다각형 등에 대해서 효율적이면서 간단한 구현으로 최단 경로를 구하는 알고리즘들을 제시한다.

  • PDF

자동차형 로봇의 최단경로 계산을 위한 새로운 방법 (A New Method to Calculate a Shortest Path for a Car-Like Robot)

  • 조규상
    • 한국시뮬레이션학회논문지
    • /
    • 제12권1호
    • /
    • pp.11-19
    • /
    • 2003
  • Dubins showed that any shortest path of a car-like robot consists of exactly three path segment which are either arcs of circles of radius r(denoted C), or straight line segments(denoted S). Possible six types classified into two families, i.e. CSC and CCC. CSC includes 2 types(LRL and RLR) and CSC includes 4 types(LSL, RSR, LSR, RSL). This paper proposes new formulae for CSC family to find the shortest smooth path between the initial and final configurations of a car-like robot. The formulae is used for finding connection points explicitly between C\longrightarrowS and S\longrightarrowC which are necessary for real applications. The formulae have simple forms mainly because they are transformed into origin of their original coordinates of initial and target configuration, and derived from a standard forms which are a representative configuration of LSL and LSR type respectively. The proposed formulae, which are derived from the standard forms, are simple and new method.

  • PDF

"Pool-the-Maximum-Violators" Algorithm

  • Kikuo Yanagi;Akio Kudo;Park, Yong-Beom
    • Journal of the Korean Statistical Society
    • /
    • 제21권2호
    • /
    • pp.201-207
    • /
    • 1992
  • The algorithm for obtaining the isotonic regression in simple tree order, the most basic and simplest model next to the simple order, is considered. We propose to call it "Pool-the-Maximum-Violators" algorithm (PMVA) in conjunction with the "Pool-Adjacent-Violators" algorithm (PAVA) in the simple order. The dual problem of obtaining the isotonic regression in simple tree order is our main concern. An intuitively appealing relation between the primal and the dual problems is demonstrated. The interesting difference is that in simple order the required number of pooling is at least the number of initial violating pairs and any path leads to the solution, whereas in the simple tree order it is at most the number of initial violators and there is only one advisable path although there may be some others leading to the same solution.o the same solution.

  • PDF