• Title/Summary/Keyword: Sift

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The Construction Method of Precise DTM of UAV Images Using Sobel-median Filtering (소벨-메디언 필터링을 이용한 UAV 영상의 정밀 DTM 구축 방법에 관한 연구)

  • Na, Young-Woo
    • Journal of Urban Science
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    • v.12 no.2
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    • pp.43-52
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    • 2023
  • UAV have the disadvantage that are weak from rainfall or winds due to the light platform, so use Scale-Invariant Feature Transform (SIFT) method which extrude keypoints in image matching process. To find the efficient filtering method for the construction of precise Digital Terrain Model (DTM) using UAV images, comparatively analyzed sobel and Differential of Gaussian (DoG) and found sobel is more efficient way to extrude buildings, trees, and so on. And edges are extruded more clearly when applying median additionally which have the merit of preserving edge and eliminating noise. In this study, applied sobel-median filtering which plus median to sobel and constructed the 1st filtered DTM that extrude building and trees and 2nd filtered DTM that extrude cars by threshold of gradient, Analysis of the degree of accuracy improvement showed that standard deviations of 1st filtered DTM and 2nd filtered DTM are 0.32m, 0.287m respectively, and both are acceptable for the tolerance of 0.33m for elevation points of 1/1,000 digital map, and the accuracy was increased about 10% by filtering automobiles. Plus, moving things are changed those position and direction in every image, and these are not target to filter because of the characteristic that is excluded from SIFT method.

Blind Digital Watermarking Methods for Omni-directional Panorama Images using Feature Points (특징점을 이용한 전방위 파노라마 영상의 블라인드 디지털 워터마킹 방법)

  • Kang, I-Seul;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.785-799
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    • 2017
  • One of the most widely used image media in recent years, omni-directional panorama images are attracting much attention. Since this image is ultra-high value-added, the intellectual property of this image must be protected. In this paper, we propose a blind digital watermarking method for this image. In this paper, we assume that the owner of each original image may be different, insert different watermark data into each original image, and extract the watermark from the projected image, which is a form of service of omni- directional panorama image. Therefore, the main target attack in this paper is the image distortion which occurs in the process of the omni- directional panorama image. In this method, SIFT feature points of non-stitched areas are used, and watermark data is inserted into data around each feature point. We propose two methods of using two-dimensional DWT coefficients and spatial domain data as data for inserting watermark. Both methods insert watermark data by QIM method. Through experiments, these two methods show robustness against the distortion generated in the panorama image generation process, and additionally show sufficient robustness against JPEG compression attack.

Digital Map Updates with UAV Photogrammetric Methods (무인항공사진측량 방법에 의한 수치지도 갱신)

  • Lim, Soo Bong;Seo, Choon Wook;Yun, Hee Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.33 no.5
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    • pp.397-405
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    • 2015
  • Currently, Korea's digital maps are being produced through traditional aerial photogrammetry methods. Aerial photogrammetry is the most economical way to produce a map of a wide area. However, timely survey is not allowed depends on weather condition and it is inefficient for small area surveying in economic point of view. Therefore, it costs too much and needs long time to produce a map for various small areas where are terrestrial changes for updating the map. In contrast, UAV photogrammetry is possible to work even in cloudy weather because of shooting at low altitude below the clouds. It also has excellent mobility and shoot quickly and well suited for small-scale mapping in several places by low cost. In this study, we produced an ortho-photo and digital map with the UAV photogrammetry method using SIFT and SfM algorithm and verified its accuracy to evaluate the applicability for future digital map updates. The accuracy was verified by comparing the results of the ground survey for check points selected on the digital map. Test results show small errors at ±2.6cm in X coordinates, ±2.8cm in Y coordinates and ±5.8cm in height and we could find a possibility that UAV photogrammetry would be fully applicable for digital map updating.

Design and Implementation of Mobile Vision-based Augmented Galaga using Real Objects (실제 물체를 이용한 모바일 비전 기술 기반의 실감형 갤러그의 설계 및 구현)

  • Park, An-Jin;Yang, Jong-Yeol;Jung, Kee-Chul
    • Journal of Korea Game Society
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    • v.8 no.2
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    • pp.85-96
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    • 2008
  • Recently, research on augmented games as a new game genre has attracted a lot of attention. An augmented game overlaps virtual objects in an augmented reality(AR) environment, allowing game players to interact with the AR environment through manipulating real and virtual objects. However, it is difficult to release existing augmented games to ordinary game players, as the games generally use very expensive and inconvenient 'backpack' systems: To solve this problem, several augmented games have been proposed using mobile devices equipped with cameras, but it can be only enjoyed at a previously-installed location, as a ‘color marker' or 'pattern marker’ is used to overlap the virtual object with the real environment. Accordingly, this paper introduces an augmented game, called augmented galaga based on traditional well-known galaga, executed on mobile devices to make game players experience the game without any economic burdens. Augmented galaga uses real object in real environments, and uses scale-invariant features(SIFT), and Euclidean distance to recognize the real objects. The virtural aliens are randomly appeared around the specific objects, several specific objects are used to improve the interest aspect, andgame players attack the virtual aliens by moving the mobile devices towards specific objects and clicking a button of mobile devices. As a result, we expect that augmented galaga provides an exciting experience without any economic burdens for players based on the game paradigm, where the user interacts with both the physical world captured by a mobile camera and the virtual aliens automatically generated by a mobile devices.

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Design and Implementation Stereo Camera based Twin Camera Module System (스테레오 카메라 기반 트윈 카메라 모듈 시스템 설계 및 구현)

  • Kim, Tae-Yeun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.537-546
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    • 2019
  • The paper actualizes the twin camera module system that is portable and very useful for the production of 3D contents. The suggested twin camera module system is a system to be able to display the 3D image after converting the inputted image from 2D stereo camera. To evaluate the performance of the twin camera module suggested in this paper, I assessed the correction of Rotation and Tilt created depending on the visual difference between the left and right stereoscopic image shot by the left and right lenses by using the Test Platform. In addition, I verified the efficiency of the twin camera module system through verifying Depth Error of 3D stereoscopic image by means of Scale Invariant Feature Transform(SIFT) algorithm. I think that if the user utilizes the suggested twin camera module system in displaying the image to the external after converting the shot image into the 3D stereoscopic image and the preparation image, it is possible to display the image in a matched way with an output device fit respectively for different 3D image production methods and if the user utilizes the system in displaying the created image in the form of the 3D stereoscopic image and the preparation image via different channels, it is possible to produce 3D image contents easily and conveniently with applying to lots of products.

A Study on the Improvement of Geometric Quality of KOMPSAT-3/3A Imagery Using Planetscope Imagery (Planetscope 영상을 이용한 KOMPSAT-3/3A 영상의 기하품질 향상 방안 연구)

  • Jung, Minyoung;Kang, Wonbin;Song, Ahram;Kim, Yongil
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.4
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    • pp.327-343
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    • 2020
  • This study proposes a method to improve the geometric quality of KOMPSAT (Korea Multi-Purpose Satellite)-3/3A Level 1R imagery, particularly for efficient disaster damage analysis. The proposed method applies a novel grid-based SIFT (Scale Invariant Feature Transform) method to the Planetscope ortho-imagery, which solves the inherent limitations in acquiring appropriate optical satellite imagery over disaster areas, and the KOMPSAT-3/3A imagery to extract GCPs (Ground Control Points) required for the RPC (Rational Polynomial Coefficient) bias compensation. In order to validate its effectiveness, the proposed method was applied to the KOMPSAT-3 multispectral image of Gangnueng which includes the April 2019 wildfire, and the KOMPSAT-3A image of Daejeon, which was additionally selected in consideration of the diverse land cover types. The proposed method improved the geometric quality of KOMPSAT-3/3A images by reducing the positioning errors(RMSE: Root Mean Square Error) of the two images from 6.62 pixels to 1.25 pixels for KOMPSAT-3, and from 7.03 pixels to 1.66 pixels for KOMPSAT-3A. Through a visual comparison of the post-disaster KOMPSAT-3 ortho-image of Gangneung and the pre-disaster Planetscope ortho-image, the result showed appropriate geometric quality for wildfire damage analysis. This paper demonstrated the possibility of using Planetscope ortho-images as an alternative to obtain the GCPs for geometric calibration. Furthermore, the proposed method can be applied to various KOMPSAT-3/3A research studies where Planetscope ortho-images can be provided.

Deep Learning-based Keypoint Filtering for Remote Sensing Image Registration (원격 탐사 영상 정합을 위한 딥러닝 기반 특징점 필터링)

  • Sung, Jun-Young;Lee, Woo-Ju;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.26 no.1
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    • pp.26-38
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    • 2021
  • In this paper, DLKF (Deep Learning Keypoint Filtering), the deep learning-based keypoint filtering method for the rapidization of the image registration method for remote sensing images is proposed. The complexity of the conventional feature-based image registration method arises during the feature matching step. To reduce this complexity, this paper proposes to filter only the keypoints detected in the artificial structure among the keypoints detected in the keypoint detector by ensuring that the feature matching is matched with the keypoints detected in the artificial structure of the image. For reducing the number of keypoints points as preserving essential keypoints, we preserve keypoints adjacent to the boundaries of the artificial structure, and use reduced images, and crop image patches overlapping to eliminate noise from the patch boundary as a result of the image segmentation method. the proposed method improves the speed and accuracy of registration. To verify the performance of DLKF, the speed and accuracy of the conventional keypoints extraction method were compared using the remote sensing image of KOMPSAT-3 satellite. Based on the SIFT-based registration method, which is commonly used in households, the SURF-based registration method, which improved the speed of the SIFT method, improved the speed by 2.6 times while reducing the number of keypoints by about 18%, but the accuracy decreased from 3.42 to 5.43. Became. However, when the proposed method, DLKF, was used, the number of keypoints was reduced by about 82%, improving the speed by about 20.5 times, while reducing the accuracy to 4.51.

Gemoetrical verification of protein structure for single nucleotide polymorphism (SNP)

  • Uhm, Won-Suhk;Lee, Sung-Geun;Kim, Yang-Seok
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2005.09a
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    • pp.256-259
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    • 2005
  • Among non-synonymous SNPs that cause amino acid change in the protein product, the selection of disease-causing SNPs has been of great interest. We present the comparison between the evolutionary (SIFT score) and structural information (binding pocket) to show that the incorporation between them provides an advantage of sorting disease-causing SNPs from normal SNPs. To set up the procedure, we apply the machine learning method to the test data set from the laboratory experiments.

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Implementation of Jeonju Hanok Town Signboard Recognition System for Smart Phones (스마트 폰을 위한 전주 한옥마을 간판 인식 시스템 구현)

  • Jeon, Hyo-Jong;Lee, Duk-Ryong;Oh, Il-Seok
    • Proceedings of the Korea Contents Association Conference
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    • 2011.05a
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    • pp.577-578
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    • 2011
  • 전주한옥마을 간판은 간판의 모양, 글씨체 등이 매우 다양한 모습을 띄고 있다. 따라서 이러한 다양한 모습의 간판을 인식하기 위하여 본 논문에서는 크기, 회전, 위치, 이동에 불변한 특징을 가지는 SIFT를 이용하여 간판 인식 시스템을 스마트폰에 구현하였다. 구현된 시스템은 간판을 인식하여 가게 이름, 홈페이지, 전화번호, 가게 내부 사진, 가게 설명 등의 정보를 사용자에게 제공해 준다.

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A Comparative Study on Object Recognition about Performance and Speed (물체 인식의 성능 및 속도 개선 방향에 대한 비교 연구)

  • Kim, Jun-Chul;Kim, Hak-Il
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.1055-1056
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    • 2008
  • In this paper, we survey various Robust Object Recognition Algorithms. One of the core technologies for local feature detector is Scale Invariant Feature Transform. And we compared several algorithms with SIFT based on IPP technology. As a result, the conversion of source codes using IPP is sped up. And this will be more improved recognition speed using SIMD Instructions.

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