• Title/Summary/Keyword: Side information transmission scheme

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SINR Maximizing Collaborative Beamforming with Enhanced Robustness Against Antenna Correlation (안테나 간 상관도에 강건한 SINR 최대화 협력적 빔포밍 기법)

  • Kim, Jae-Won;Sung, Won-Jin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.4
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    • pp.95-103
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    • 2009
  • In this paper, a generation method of transmit and receive beamforming vectors based on base station cooperation is proposed which maximizes the user SINR in mobile cellular multi-user MIMO systems. There are two main sources of interference which deteriorate the performance of the system, i.e. the inter-user interference caused by the usage of the same radio resource for multiple users in the system, and the inter-cluster interference from neighboring base stations which are not participating in cooperative transmission. The proposed scheme cancels out the inter-user interference by using the block diagonalization(BD) method, and mitigate the inter-cluster interference by using optimal transmit and receive beamforming vectors based on optimal combining(OC) with the statistic information of inter-cluster interference. We perform computer simulations to verify the performance of the proposed scheme, and compare the result to the conventional performance obtained from utilizing the receiver side information only or utilizing the information from neither sides. The performance evaluations are conducted not only over the independent MIMO channels, but over correlated MIMO channels to demonstrate the robustness of the proposed scheme over the channels with correlation among antennas.

Route Optimization Scheme using Routing Protocol in Nested Mobile Networks (중첩된 이동 네트워크환경에서 동적 라우팅 프로토콜을 이용한 경로 최적화 기법)

  • Kim, Eui-Kook;Lee, Jong-Hyup
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.11
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    • pp.1966-1975
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    • 2008
  • NEMO Basic Support Protocol standardized in IETF provides the seamless communication environment to all nodes within the mobile network regardless of the network movement while the network is moving. According to the standard, when the mobile network moves outside of its home network the network can make use of the binding update message or dynamic routing protocol in order to register the mobility information into the Home Agent(HA). But because these two methods don't consider the route optimization, all packets destined to Mobile Network Nodes(MNNs) attached into the Mobile Router(MR) have to go through HAs of MRs so that they bring on the transmission delay and the waste of the bandwidth. This situation is to be worse and causes the packet fragmentation problem if MRs within the mobile network are nested. Even though there have been some researches about the route optimization to recover the problems, they have problems in the packet transmission performance side. In this paper, we propose a new scheme to improve the network performance by using a dynamic routing protocol and minimizing the number of HAs on the end-to-end path. Various performance evaluations show that the proposed mechanism gives better performance in view of the packet transmission compared to the existing schemes.

ARQ Packet Error Control Scheme Using Multiple Threads Based on MMT Protocol (MMT 프로토콜 기반의 다중쓰레드를 활용한 ARQ 패킷 오류 제어 기법)

  • Won, Kwang-eun;Ahn, Eun-bin;Kim, Ayoung;Lee, Hong-rae;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.682-692
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    • 2018
  • In this paper, we propose an ARQ packet error control scheme using multiple threads in delivering massive capacity of multimedia based on MMT(MPEG Media Transport) protocol. On the sending side, each frame that constitutes an image is packetized into MMT packets based on MMT protocol. The header of the packet stores the sequence number of the frames contained in the packet and the time of presentation information. The payload of the packet stores the direct information that comprises the frame. The generated MMT packet is transmitted to the IP network. The receiving side checks if any error has occurred in the received packet. For any identified error, it controls the error through ARQ error control scheme and reconfigure the frame according to the information stored in the header of the received packet. At this point, a multi-threading based transport design is constructed so that each thread takes over a single frame, which increases the transmission efficiency of massive capacity multimedia. The efficiency of the multi-threading transport method is verified by solving the problems that might arise when using a single-thread approach if packets with errors are retransmitted.

WAVE based Multi-Channel MAC(MCM) Technology for Reliable Vehicle Safety Message Service (신뢰성 높은 차량 안전 서비스를 위한 WAVE 기반 Multi-Channel MAC 기술)

  • Park, Jong-Min;Oh, Hyun-Seo;Cho, Sung-Ho
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.4
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    • pp.78-85
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    • 2011
  • In vehicle ad-hoc network (VANET) environments, traffic related information such as accident information, emergency information and real time traffic condition have to be delivered to on-board-unit (OBU) or/and road-side-equipment (RSE) for preventing traffic accidents in advance. In this paper, we introduce a Multi-Channel MAC (MCM) since the existing single channel operation may cause packet transmission delay and unexpected communication failure. To offer a seamless safety message transmission during the various services, it is necessary to manage the MAC scheduler in wireless access in vehicular environments (WAVE) systems. The MCM consists of MAC softwares and MAC hardwares where the former and the later ones are implemented with real time operation system based C language and FPGA module with VHDL language, respectively. The performance and QoS are verified by practical measurements and compared with the scheme using single channel operation.

A Low-latency L2 Handoff Scheme between WiBro and cdma2000 Mobile Networks (WiBro와 cdma2000 이동통신망간 적은 지연을 위한 L2 핸드오프 방안)

  • Lee, Geon-Baik;Cho, Jin-Sung
    • The KIPS Transactions:PartC
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    • v.13C no.7 s.110
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    • pp.873-880
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    • 2006
  • Since various networks are deployed and the most of users request higher mobility, there are many researches about the interworking between widely deployed 3G network and rapidly boarded WLAN. On the other side, WiBro is focused on as a next generation network, because many people expect that WiBro gives satisfaction about the enough mobility and mass data transmission. So the study of the integration between WiBro and cdma2000 will show better effects than the present study of the integration between WLAN and cdma2000. The L2 handoff proposed in this paper takes advantages over the existing L3 handoff scheme because it does not require the L3 procedure for the mobility unlike the L3 handoff. Through extensive computer simulations, the efficiency of the proposed scheme has been validated.

A Study of MIMO FTN Scheme based on Layered Space Time Code using Turbo Code (터보부호를 이용한 계층적 시공간 부호기반 MIMO FTN 전송기법 연구)

  • Park, Gun-Woong;Jung, Ji-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.895-901
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    • 2016
  • The next generation wireless and satellite communications require high transmission efficiency and high reliability to provide various services with subscribers. To satisfied these requirements, incorporated MIMO (Multiple Input Multiple Output) system with FTN (Faster Than Nyquist) techniques based on layered space time coded method are considered in the paper. To improve performance, STTC (Space Time Trellis Code) was employed as an inner code. As the same as SISO (Single Input Single Output) system, the outer codes are turbo codes. In receiver side, BCJR algorithm is used for STTC decoding in order to eliminate interferences induced by FTN transmission. They can yield significantly increased the data rates and improved link reliability without additional bandwidth. Therefore, we proposed a new decoding model for MIMO FTN model and confirmed that performance was improved compared to conventional SISO model according to amount of interference for FTN.

Kalman filter based Motion Vector Recovery for H.264 (H.264 비디오 표준에서의 칼만 필터 기반의 움직임벡터 복원)

  • Ko, Ki-Hong;Kim, Seong-Whan
    • The KIPS Transactions:PartD
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    • v.14D no.7
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    • pp.801-808
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    • 2007
  • Video coding standards such as MPEG-2, MPEG-4, H.263, and H.264 transmit a compressed video data using wired/wireless communication line with limited bandwidth. Because highly compressed bit-streams is likely to fragile to error from channel noise, video is damaged by error. There have been many research works on error concealment techniques, which recover transmission errors at decoder side [1, 2]. We designed an error concealment technique for lost motion vectors of H.264 video coding. In this paper, we propose a Kalman filter based motion vector recovery scheme, and experimented with standard video sequences. The experimental results show that our scheme restores original motion vector with more precision of 0.91 - 1.12 on average over conventional H.264 decoding with no error recovery.

A Study on Delayed ACK Scheme for TCP Traffic in Ad-hoc Network (Ad-hoc 네트워크에서 지연 ACK를 이용한 TCP성능 향상에 관한 연구)

  • Park Kwang-Chae;Na Dong-Geon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.9
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    • pp.1654-1662
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    • 2006
  • An ad hoc network is multi-hop network composed of radio links. and the transmission quality of a radio link is more unstable than that of a wired circuit. Packet loss thus occurs frequently in an ad hoc network, and the consequent connection failure results in a severe deterioration of TCP performance. TCP performance also deteriorates because of the collision of data packets and ACK packets in the radio channel. In this paper we study to improve the performance of the Mobile Ad-hoc network by using Delayed ACK algorithm with our proposed ODA(Ordering-Delayed ACK) method. The proposed ODA algorithm increases the number of the data packets orderly at the receiver side which is going to be applied for the Mobile Ad-hoc network. We accomplished a computer simulation using NS-2. From the simulation results, we find the proposed ODA algorithm obviously enlarge the channel capacity and improve the network performance at the situation of multi-hop of ad-hoc network than the existing Delayed ACK algorithm.

A Scheme on High-Performance Caching and High-Capacity File Transmission for Cloud Storage Optimization (클라우드 스토리지 최적화를 위한 고속 캐싱 및 대용량 파일 전송 기법)

  • Kim, Tae-Hun;Kim, Jung-Han;Eom, Young-Ik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.8C
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    • pp.670-679
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    • 2012
  • The recent dissemination of cloud computing makes the amount of data storage to be increased and the cost of storing the data grow rapidly. Accordingly, data and service requests from users also increases the load on the cloud storage. There have been many works that tries to provide low-cost and high-performance schemes on distributed file systems. However, most of them have some weaknesses on performing parallel and random data accesses as well as data accesses of frequent small workloads. Recently, improving the performance of distributed file system based on caching technology is getting much attention. In this paper, we propose a CHPC(Cloud storage High-Performance Caching) framework, providing parallel caching, distributed caching, and proxy caching in distributed file systems. This study compares the proposed framework with existing cloud systems in regard to the reduction of the server's disk I/O, prevention of the server-side bottleneck, deduplication of the page caches in each client, and improvement of overall IOPS. As a results, we show some optimization possibilities on the cloud storage systems based on some evaluations and comparisons with other conventional methods.

An Efficient On-line Software Service based on Application Customized Graphic Offloading Library (응용 맞춤형 그래픽 분할 실행 라이브러리에 기반한 효율적인 온라인 소프트웨어 서비스)

  • Choi, WonHyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.16 no.5
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    • pp.49-57
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    • 2015
  • In this Paper, we introduce an efficient on-line software service using an application customized graphic offloading library. The software service based on graphic offloading provides high-end software, like a 3D graphic design tool, as an on-line software service through using a client graphic rendering. When software is executed on server, its graphic works are handled by a client's GPU, while its data works are handled by a server's CPU. To improve the performance, we apply an asynchronous transmission channel scheme to our developed basic graphic offloading engine. Also, we add optimized common module and application specific module to our engine. To do that, we introduce how to implement the application specific module using analyzing patterns of graphic related APIs and messages that are generated by an executed software process. Also, we propose how to design the optimized common module using server side information caching. Finally, through the performance comparison experiment, we show that improved offloading engine has the better performance than old basic offloading engine.