• Title/Summary/Keyword: Shooting Technique

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Implementation of Shooting game using collision detection algorithm of (사각형 충돌감지알고리즘을 사용한 슈팅게임 구현)

  • Seo, Jeong-Man;Han, Sang-Hoon;Lee, Ho
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.3
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    • pp.187-192
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    • 2006
  • We reviewed the collision event with pc-based shooting games and existing collision detection algorithms. Then we proposed a new collision check technique using a small quadrilateral unit. by which existing quadrilateral collision detection techniques can be made up for. For demonstration we implemented a simple shooting game having its screen output. We proved that the proposed technique can be applied to real computer games by means of showing the experimental results and screen outputs from implemented real games.

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A Comparative Study on Rate of Error with Bisecting Angle Technique and Paralleling Technique (등각촬영법과 평행촬영법에서의 실책 비교 연구)

  • Lee, Kyeong-Hee;Park, Il-Soon;Jung, Jung-Ock
    • Journal of dental hygiene science
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    • v.11 no.3
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    • pp.155-161
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    • 2011
  • The purpose of this study was to obtain data necessary for guiding students in the future by grasping which rate of error is made how much depending on a shooting technique in the filming of periapical radiograph. 14,402 films, which were instructed targeting students for the Department of Dental Hygiene at D Health College and S Health College, were analyzed. The following results were obtained by conducting questionnaire survey targeting 263 students who completed the shooting practice lesson of bisecting angle technique and paralleling technique. 1. In case of having shot with bisecting angle technique, the ratio of error was the highest in both maxillary and mandibular first molar. 2. In case of having shot with paralleling technique, the ratio of error was the highest in the maxillary bicuspid and the mandibular first molar. 3. As for ratio of error in light of a shooting technique, both bisecting angle technique and paralleling technique were indicated to be the highest in inaccuracy of film position. The bisecting angle technique was indicated to have the higher ratio of error compared to the paralleling technique. 4. As for ratio of error in light of the processing technique, both bisecting angle technique and paralleling technique were indicated to be the highest in dark image and light image. The bisecting angle technique was indicated to have the higher ratio of error compared to the paralleling technique. 5. Students were indicated to feel it to be most difficult for grasping the processing level in the film-developing process. As the above results, to reduce ratio of error given the periapical radiography, a method of reducing ratio of error given the periapical radiography is considered to be what correctly understands the morphological and anatomical structure inside the mouth and what acquires the shooting technique by filming several times with having enough time.

Smart Basketball Device Design for Improving Shooting Success Rate (슈팅 성공률 개선을 위한 스마트 농구공 설계 연구)

  • Lee, Hyung-Ju;Kim, Soo-Hyun
    • Journal of the Korea Convergence Society
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    • v.12 no.6
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    • pp.107-112
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    • 2021
  • The purpose of this to study a more accurate scoring method in accordance with the change in the game due to the fast-break and external shots of modern basketball. We will make to design and develop a smart basketball device with a digital pressure sensor. The basketball is a sport that combines complex techniques such as dribbling, passing, and shooting, and the game wins or loses with the most goals in all sports on the planet. In particular, shooting, which determines the win or loss of a game, is the technique that is most directly linked to the score, so the angle of projection is important to make a more accurate shooting. The purpose of this to develop an assistive device in order for the player to have a certain shooting rhythm by measuring the throw angle through a sensor that can measure the throw angle of the ball during shooting. This smart basketball device, it is possible to increase the accuracy of shooting through a certain throw angle at the basketball game field or during shooting practice, and accordingly, the performance can be expected to improve.

The strongest control of thermophoresis coefficient on nanoparticle profile at intermediate gaps: A spinning sphere

  • Sharif, Humaira;Naeem, Muhammad Nawaz;Khadimallah, Mohamed A.;Ayed, Hamdi;Hussain, Muzamal;Alshoaibi, Adil
    • Computers and Concrete
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    • v.29 no.3
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    • pp.201-207
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    • 2022
  • The evaluation of velocity profile for large values of buoyancy parameter and Bioconvected Rayleigh number is examined. The non-linear problem has been tackled numerically by shooting technique. Nanofluid temperature and nanoparticle concentration slightly elevates for increasing values of thermophoresis coefficient. Thickness of thermal boundary layer is significantly increased with thermophoresis coefficient whereas thickness of concentration boundary layer is more slightly enhanced. The response of temperature and nanoparticles concentration is observed due to change in Brownian motion parameter. As Brownian motion parameter increased temperature distribution is slightly enhanced. The reverse behavior is observed in case of nanoparticles concentration. Comparison of numerical technique with the extant literature is made and an acceptable agreement is attained.

NUMERICAL METHOD FOR SINGULARLY PERTURBED THIRD ORDER ORDINARY DIFFERENTIAL EQUATIONS OF REACTION-DIFFUSION TYPE

  • ROJA, J. CHRISTY;TAMILSELVAN, A.
    • Journal of applied mathematics & informatics
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    • v.35 no.3_4
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    • pp.277-302
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    • 2017
  • In this paper, we have proposed a numerical method for Singularly Perturbed Boundary Value Problems (SPBVPs) of reaction-diffusion type of third order Ordinary Differential Equations (ODEs). The SPBVP is reduced into a weakly coupled system of one first order and one second order ODEs, one without the parameter and the other with the parameter ${\varepsilon}$ multiplying the highest derivative subject to suitable initial and boundary conditions, respectively. The numerical method combines boundary value technique, asymptotic expansion approximation, shooting method and finite difference scheme. The weakly coupled system is decoupled by replacing one of the unknowns by its zero-order asymptotic expansion. Finally the present numerical method is applied to the decoupled system. In order to get a numerical solution for the derivative of the solution, the domain is divided into three regions namely two inner regions and one outer region. The Shooting method is applied to two inner regions whereas for the outer region, standard finite difference (FD) scheme is applied. Necessary error estimates are derived for the method. Computational efficiency and accuracy are verified through numerical examples. The method is easy to implement and suitable for parallel computing. The main advantage of this method is that due to decoupling the system, the computation time is very much reduced.

Development of Floating-Islands with a Sod Mat by Shooting and Rooting from Shoot Nodes of Common Reed (갈대 줄기의 마디부 발근을 이용한 뗏장 식물섬 개발)

  • Lee, Hyo Hye Mi;Kwon, Peter
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.5 no.1
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    • pp.59-65
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    • 2002
  • The community of common reed (Phragmites australis) is expanded by the development of new shoots from nodes of rhizomes and old shoots in natural environments. We developed the useful technique to construct reed mats of floating islands developed from shoot nodes of reeds for the purpose of the rapid stabilization of vegetation and the application of adapted plants with their specific environmental conditions. The vegetation development was compared in the floating islands planted with the different reed samples. The reed samples were consisted of four types : long shoot in the length of 100 cm (AG I), short shoot of 15 cm (AG II), long rhizome of 100 cm (BG I) and short rhizome of 15 cm (BG II). Shooting started earlier in BG I and BG II than in AG I and AG II. But the rate of shooting was higher in AG I and AG II than in BG I and BG II. After four weeks, AG I and AG II were higher than BG I and BG II in the biomass and density of newly developed shoots. These results showed that the construction of sod mats by planting only reed shoots was a useful technique to develop vegetation on the floating islands.

Numerical calculations for bioconvection MHD Casson nanofluid flow: Study of Brownian motion

  • Hussain, Muzamal;Sharif, Humaira;Khadimallah, Mohamed Amine;Ayed, Hamdi;Banoqitah, Essam Mohammed;Loukil, Hassen;Ali, Imam;Mahmoud, S.R.;Tounsi, Abdelouahed
    • Computers and Concrete
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    • v.30 no.2
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    • pp.143-150
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    • 2022
  • In this paper, the non-linear mathematical problem is solved via numerical scheme by utilizing shooting method. Brownian diffusion and thermophoresis along mass and heat transfer are accounted for. Non-linear expression is reduced via non-dimensional variables. The simplified ordinary differential equations are tackled by shooting technique. Behavior of distinct influential parameters is investigated graphically and analyzed for temperature and concentration profile. Our finding indicates that temperature profile is enhanced for the thermophoresis, Brownian motion coefficient, Prandtl number, Eckert number and temperature slip parameter. Comparison of numerical technique with the extant literature is made and an acceptable agreement is attained. Graphs are plotted to examine the influence of these parameters.

A Study on Shooting Techniques of 3 Dimensional Stereoscopic Rider Movie (3D입체 라이더영상의 촬영기법에 관한 연구)

  • Choi, Won-Ho;Kim, Cheeyong
    • Journal of Korea Multimedia Society
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    • v.17 no.2
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    • pp.257-265
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    • 2014
  • 3 dimensional stereoscopic is attracting new attention as it simulates human eye and related hardware advances. However, 3 dimensional stereoscopic requires more time and effort than 2D movie because it uses 2 cameras or 2 lenses. This study analyzed the merits and demerits of the system producing rider movie using 3 dimensional stereoscopic shooting techniques and searched a way to produce better 3 dimensional stereoscopic rider movie which meets the producing intention by applying elements required to create effective 3 dimensional stereoscopic effect. According to the study result, a light-weight integrated system was effective to create 3 dimensional stereoscopic rider movie because of its genre characteristic. In the post-production of the work, location shooting considered of time re-mapping, color correction and graphic element addition was required.

Image Processing Technique for Laser Beam Recognition in Shooting Simulation System (모의 사격 시스템에서 레이저 빔 인식을 위한 영상처리 기법)

  • Oh, Se-Chang;Han, Dong-Il
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.3
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    • pp.594-601
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    • 2009
  • Shooting simulation systems not only reduce a great amount of expense and time for military exercises but also prevent accidents. In particular, the shooting simulation systems using laser beam have an advantage which is very similar to the shooting exercise that uses real bullets. However, real time technique for laser beam recognition in a target image is necessary. The method proposed in this paper takes a difference image from two adjacent image frames. Then a thresholding is applied on this difference image to discriminate laser beam from background. To decide the threshold value the intensity distribution of background points is modeled assuming normal distribution. Then a noise reduction and a region segmentation are applied on the binary image to find the position of a laser beam. The time complexity of this process depends on the size of an image multiplied by the size of a mask used in the noise reduction process. The experimental result showed that the accuracy of the system was 93.3%. Even in the inaccurate cases the beam was always found in the resultant region.

A shooting method for buckling and post-buckling analyses of FGSP circular plates considering various patterns of Pores' placement

  • Khaled, Alhaifi;Ahmad Reza, Khorshidvand;Murtadha M., Al-Masoudy;Ehsan, Arshid;Seyed Hossein, Madani
    • Structural Engineering and Mechanics
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    • v.85 no.3
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    • pp.419-432
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    • 2023
  • This paper studies the effects of porosity distributions on buckling and post-buckling behaviors of a functionally graded saturated porous (FGSP) circular plate. The plate is under the uniformly distributed radial loading and simply supported and clamped boundary conditions. Pores are saturated with compressible fluid (e.g., gases) that cannot escape from the porous solid. Elastic modulus is assumed to vary continuously through the thickness according to three different functions corresponding to three different cases of porosity distributions, including monotonous, symmetric, and asymmetric cases. Governing equations are derived utilizing the classical plate theory and Sanders nonlinear strain-displacement relations, and they are solved numerically via shooting method. Results are verified with the known results in the literature. The obtained results for the monotonous and symmetric cases with the asymmetric case presented in the literature are shown in comparative figures. Effects of the poroelastic material parameters, boundary conditions, and thickness change on the post-buckling behavior of the plate are discussed in details. The results reveal that buckling and post-buckling behaviors of the plate in the monotonous and symmetric cases differ from the asymmetric case, especially in small deflections, that asymmetric distribution of elastic moduli can be the cause.