• Title/Summary/Keyword: SW중심대학

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A Case Study on Programming Learning of Non-SW Majors for SW Convergence Education (SW융합인재 양성을 위한 비전공자 프로그래밍 학습에 관한 사례 연구)

  • Seo, Jooyoung
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.123-132
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    • 2017
  • Recently, there has been a growing interest in SW education for non-SW major in order to nurture SW convergence talent. In Korea, it is a tendency to make SW mandatory for basic education to all students regardless of their major, starting with SW-oriented universities. Through a case study of programming lesson, the paper compared differences in academic achievements and difficulties of learning between SW majors and non-majors and between the humanities department and the science department. As a result, although there was no significant difference in academic achievement according to majors, the humanities department had more difficulty in implementing programs such as practices, assignments, and team project. Through the interview, lack of understanding about programming problem itself, lack of relationship with friend or tutor that can help assignments, and difficulty in learning motivation by piecemeal curriculum knowledge alone were the main causes. The results will be expected to propose the direction of SW education for non-SW majors.

Mobile Edge Computing-based Webtoon Platform Service (모바일 엣지 컴퓨팅 기반의 웹툰 플랫폼 서비스)

  • Lee, Geum-boon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.165-166
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    • 2022
  • 본 논문에서는 웹툰 플랫폼 서비스를 위한 모바일 엣지 컴퓨팅의 구조를 제안한다. 웹툰과 같이 모바일 디바이스에서 실행되는 데이터들을 클라우드 서버로 오프로드하거나 원격 서버로부터 필요한 응용프로그램들을 다운로드 받지 않고, 모바일과 가까운 곳에 캐싱 콘텐츠를 전개함으로써 전송 지연없는 서비스를 보장받으며, 데이터가 발생한 근접 지역에서 데이터 분석 및 처리가 가능하므로 딥러닝을 적용한 새로운 서비스 카테고리로 확장할 수 있음을 제시한다.

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The Interest of Activity and Learning Contents in SW Education Using Robot: Focused on Hamster Robot (로봇 활용 SW 교육에서 활동 및 학습 내용에 따른 학습자 흥미: 햄스터 로봇을 중심으로)

  • Noh, Jiyae;Park, Kwang-Hyun
    • Journal of The Korean Association of Information Education
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    • v.23 no.1
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    • pp.85-95
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    • 2019
  • In this paper, we investigated the learners' interest of activity and learning contents in elementary school SW education using robot. In order to achieve the purpose of this paper, SW education using Entry and Hamster robot was conducted to 15 students who was participated in educational program in Youth training center. In addition, we examined mean difference using descriptive statistics. Our results show that students were generally interested in activities related to hamster robots. Further, interest was associated with gender. Specifically, boys were more interested in activities related to axis acceleration sensor and light sensor and girls were more interested in activities related to sound and movement. This paper was investigated students' interest and identify differences depending on gender, and supposed the concrete data that can be used in the school field.

A Proposal for Strong Authentication with Multi-Protocol (이종 프로토콜을 활용한 강한 인증 시스템 제안)

  • Park, Jae-Kyung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.01a
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    • pp.239-240
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    • 2020
  • 본 논문에서는 기존의 TCP/IP 환경에 새로운 프로토콜을 적용하여 외부의 해킹으로부터 보다 안전한 형태의 다중 시스템을 설계하고 이를 이용한 강력한 인증시스템을 제안한다. 기존 네트워크 보안이 차세대 네트워크에 미치는 영향에 대한 연구의 필요성도 매우 높아지고 있다. 또한 IP 주소 기반의 서비스 운용으로, 대형 다수의 통신요구에 대해 서비스 불가 문제점 보유, 최근 대형 통신사 중심으로 탈 TCP/IP 연구가 활발히 진행 중으로 현재 인터넷의 표준으로 사용되고 있는 TCP/IP 프로토콜이 원초적으로 보안에 대한 취약한 문제점 보유하고 있어 이를 해결하기 위한 방안 연구 진행 중에 차세대 네트워크를 활용하여 보다 효율적이고 원활한 서비스 활용 및 기존 TCP/IP가 보유한 근본적인 문제점으로 인해 발생하고 있는 해킹에 대한 방지 방안 모색 필요하다. 따라서 본 논문에서는 조직 및 법·제도 관점에서 효율적인 네트워크 체계의 SW 관리 차원의 발전방향을 제시하기 위해 국내외에서 진행되고 있는 차세대 네트워크의 SW 관리 체계의 현황조사 및 문제점 도출하며 이를 보다 안정하게 활용할 수 있는 새로운 형태의 네트워크를 설계하고 제안하는 것을 나타낸다.

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An Analysis of Software Education Hours in Elementary School Teacher Training Institutions : Focusing on the Influence of SWEET Project (초등교원양성 기관의 SW 교육 시수 분석 : SWEET 사업의 영향을 중심으로)

  • Lee, Jaeho;Shim, Jaekwoun
    • Journal of The Korean Association of Information Education
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    • v.24 no.2
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    • pp.147-155
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    • 2020
  • The analysis targeted the curriculum of general, subject education, and apecial activities that are required for SW education of 11 universities of education where SWEET project is applied. The results showed that the average credits related to SW education in elementary school teacher training institutions were 2.2 for general, 2.3 for subject education, and 0.6 for special activities. As a result of analyzing the changes in the curriculum by year, it can be interpreted as an effect of the SWEET project because the proportion of credits and hours in subject education increased and because the proportions of general and special activities decreased. However, on average, the credit related to SW education was 5.1, whereas the credits related to mathematics and science were 6.5 and 7.8, respectively, which indicated a need for revising and improving the curriculum for SW education.

Analysis of Research Trends and Learners' Preference for Subject Area of SW Education Content (SW 교육 콘텐츠의 주제 영역에 대한 연구 동향과 학습자 선호 분석)

  • Jun, SooJin
    • The Journal of Korean Association of Computer Education
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    • v.20 no.1
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    • pp.39-47
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    • 2017
  • The purpose of this study is to analyze research trends and the learners' preference for subject area of SW education content. First, we analyzed trends in the subject areas of various SW education contents in recent research literature, textbooks, and textbooks. Based on this, we defined six subject areas as storytelling, game, media art, educational learning contents, simulation. Also, we analyzed the case of college students based on the reason of SW implementation theme selection, selection method, and preference theme. As a result, the students were mainly influenced by their interests and teachers in the reason of topic selection, and they showed higher preference in game and storytelling subject area. We hope that this research will be reflected in balanced SW education contents design according to learner level in the future.

Analysis of the Current Status of the AI Major Curriculum at Universities Based on Standard of AI Curriculum

  • Kim, Han Sung;Kim, Doohyun;Kim, Sang Il;Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.25-31
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    • 2022
  • The purpose of this study is to explore the implications for the systematic operation of the AI curriculum by analyzing the current status of the AI major curriculum in universities. To this end, This study analyzed the relevant curriculum of domestic universities(a total of 51 schools) and overseas QS Top 10 universities based on the industry demand-based standard of AI major curriculum developed through prior research. The main research results are as follows. First, in the case of domestic universities, Python-centered programming subjects were lacking. Second, there were few subjects for advanced learning such as AI application and convergence. Third, the subjects required to perform the AI developer job were insufficient. Fourth, in the case of colleges, the ratio of AI mathematics-related subjects was low. Based on these results, this study presented implications for the systematic operation of the AI major education.

Artificial Intelligence(AI) Fundamental Education Design for Non-major Humanities (비전공자 인문계열을 위한 인공지능(AI) 보편적 교육 설계)

  • Baek, Su-Jin;Shin, Yoon-Hee
    • Journal of Digital Convergence
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    • v.19 no.5
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    • pp.285-293
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    • 2021
  • With the advent of the 4th Industrial Revolution, AI utilization capabilities are being emphasized in various industries, but AI education design and curriculum research as universal education is currently lacking. This study offers a design for universal AI education to further cultivate its use in universities. For the AI basic education design, a questionnaire was conducted for experts three times, and the reliability of the derived design contents was verified by reflecting the results. As a result, the main competencies for cultivating AI literacy were data literacy, AI understanding and utilization, and the main detailed areas derived were data structure understanding and processing, visualization, word cloud, public data utilization, and machine learning concept understanding and utilization. The educational design content derived through this study is expected to increase the value of competency-centered AI universal education in the future.

A Research on Curriculum Design for Artificial Intelligence Liberal Arts Education by Major Category : Focusing on the Case of D University (전공계열별 인공지능 교양교육을 위한 교육과정 제언 : D대학 교양필수 교과목 사례를 중심으로)

  • Park, So Hyun;Suh, Eung Kyo
    • The Journal of Information Systems
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    • v.30 no.3
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    • pp.177-199
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    • 2021
  • Purpose This study explores the development direction of the artificial intelligence curriculum as a universal education that enhances the ability of college students to flexibly use artificial intelligence these days, where artificial intelligence education is spreading, and the educational components based on this are subdivided according to the characteristics of each major. Design/methodology/approach In order to develop the educational purpose of the subject and the detailed educational curriculum suitable for the subject of education, we first analyzed domestic and foreign prior research related to artificial intelligence liberal arts education. As the main components derived by experts, the basic concept of artificial intelligence converges to literacy to read and write for everyday problem solving, as well as problem-solving ability to manipulate real data and software. Findings The results showed that In the artificial intelligence literacy module, trends and prospects of artificial intelligence and necessary competencies were checked, and cases applied to major fields were examined. In the AI utilization and application part, basic data analysis items and content composition were composed through creative thinking, logical thinking, and intelligence. In order to design the curriculum, a software development language suitable for each major area was first selected, and AI education content areas, elements, and packages were defined and designed for each major area to meet the objectives of the subject.

Development of a Design Model for the Direction of Education on S/W through Grouping (Grouping에 의한 SW교육 추진방향 정책설계 모형개발)

  • Kim, Sea Woo;Jang, Myoung Hoon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.101-102
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    • 2018
  • 본 논문에서는 교과개정 개편으로 저학년부터 코딩교육의 의무화가 됨에 따라 현시점에서 코딩교육의 대표적인 교육사이트에 대한 현황 및 장단점을 살펴보고, 교육을 받은 S/W 인재들이 대학교에 진학하여 배우는 S/W 교육에 대해 살펴보고자 했다. 현재 미래 창조과학부에서 운영하는 S/W 중심대학에 관하여 적절한 운영 방향에 따라 각 대학교가 운영되고 있는지 조사해보고 이에 따른 개선 방향을 제시하고자 하고 대학교별로 K-ICT(Korea-Information&Communication Techonology) 전략에 부합하는 목표성을 가졌는지 그룹핑해서 나열하고 이에 따른 문제점을 분석하여 S/W 교육 추진 방향과 정책설계를 통한 미래 발전 방안을 K-ICT 중심의 목표와 S/W 중심학교가 NCS(National Competency Standards)에 부합하는 시스템 개발을 위한 연구의 필요성을 제시한다.

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