• Title/Summary/Keyword: ST-IT 융합기술

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The Trend of English-Korean Translational Strategy in Satire - Focusing on the movie, (영화 <데드풀>에 나타난 풍자유머 번역양상)

  • Oh, Jung-Min;Kim, Soon-young
    • Journal of the Korea Convergence Society
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    • v.9 no.6
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    • pp.217-224
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    • 2018
  • The aim of this study is to examine how satires in the English movie, are translated into Korean. Satire is a literary technique in which the writer expresses sarcasm or criticism by using humor or irony. As satire induces laughter by criticising someone or something in the form of humor, it is not easy to convey the same effect to audiences with different social, cultural and political backgrounds. Naturally, satire translation poses great challenge to translators. This study analyzed satirical humors in , based on 4 basic strategies discussed commonly in the previous studies on humor translation, which found out Source Text(ST) preservation prevails, that is to say literal translation. This analysis result is expected to be worth in drawing an effective strategy for satire translation in the convergence perspective of society, culture or politics in other countries.

An Economic Effect Analysis on Remanufacturing Part of Automobile (자동차부품 재제조에 따른 품목별 경제성 효과 분석 연구)

  • Ko, Kwang-Hoon;Bae, Yun-Jung;Moon, Jin-Young;Kang, Hong-Yoon;Hwang, Yong-Woo
    • Resources Recycling
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    • v.28 no.4
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    • pp.37-43
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    • 2019
  • Due to environment problems in end of Life Vehicle in the country, the interest in remanufacturing is heightened than ever. In this study, it is important to quantitatively evaluate the economic effect of the introduction of the automotive remanufacturing business and analyzed cost-benefit for the three species of bumpers, doors, fenders, which is relatively lower remanufactured automotive component. The results showed that cost-beneift of each parts were analyzed 54,000 per one part, and if remanufacturing were 50%, benefits were to occur with a profit of 226,060 won. Thus, remanufacturing of bumpers, doors, fender resulted a significant benefit, and then it is possible that remanufacturing company have enough economic value for remanufacturing.

Data Technology: New Interdisciplinary Science & Technology (데이터 기술: 지식창조를 위한 새로운 융합과학기술)

  • Park, Sung-Hyun
    • Journal of Korean Society for Quality Management
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    • v.38 no.3
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    • pp.294-312
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    • 2010
  • Data Technology (DT) is a new technology which deals with data collection, data analysis, information generation from data, knowledge generation from modelling and future prediction. DT is a newly emerged interdisciplinary science & technology in this 21st century knowledge society. Even though the main body of DT is applied statistics, it also contains management information system (MIS), quality management, process system analysis and so on. Therefore, it is an interdisciplinary science and technology of statistics, management science, industrial engineering, computer science and social science. In this paper, first of all, the definition of DT is given, and then the effects and the basic properties of DT, the differences between IT and DT, the 6 step process for DT application, and a DT example are provided. Finally, the relationship among DT, e-Statistics and Data Mining is explained, and the direction of DT development is proposed.

The Possibilities in Craft Creation through Convergence (융합에 의한 공예 창작의 가능성)

  • Park, Jungwon;Xie, Wenqian;Ro, Hae-Sin;Kim, Won-Seok
    • Journal of the Korea Convergence Society
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    • v.9 no.1
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    • pp.51-58
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    • 2018
  • The late 20th century saw the industrial period end only to transform into the digital era where people have begun to pay attention to craft because it a field that respects emotion as the essential value, an alternative to overcome the side effect that people have created. Today a new world - where the virtual and the real co-exist through artificial intelligence (AI) - has suddenly approached us and the future of craft is faced with a new situation as it needs to present a new creative solution as a tool that is necessary for human way of life - a tool that has been a necessity throughout history and the evolution of life. As a result for a continued development, craft attempts to establish a new paradigm through current trends represented by our modern society, which is the emergence of creative development through convergence. This study presents creative experiments attempted through the convergence of craft with other heterogeneous tendencies connected to the field. The objective of the study is to enable makers to acquire a more creative way of thinking at the same time as inspiring them and suggesting new creative possibilities in order to develop their work through creative convergence. In Chapter 2, the study investigates on the current status of craft in general, and compares it with what is taking place in Korea; in Chapter 3 the significance of convergence in craft and the process of creating is addressed through case studies. Lastly in Chapter 4, with the basis on analytical case studies, the attribute and the potential of convergence in the field of craft is observed. By analyzing different phenomena presented through attempts to converge in contemporary craft, it has been possible to view the future of the 21st century craft through assessments on what is active and what is as yet hidden potential.

An Active Planning of the Information Security and Technology (정보보호와 기술의 활성화 방안)

  • 장우권
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.11 no.2
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    • pp.83-112
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    • 2000
  • In the 21st Century of the Knowledge-based Economy Internet's Openness, Globality, and Ease to access is the central axis to construct the new melting down and the development of the technology, industry. and culture. However it takes place the disordered ability in the information society. That is, to intrude personal privacy, unlawful actions, to circulate an illegal information, to encroach and to destroy information system, even to, to be in confusion society, national strategy, administration, economy, and military action. As conclusion, first, in this article it looks into and analyzes the information security technology and paradigm to prevent and to stop up criminal actions in the cyberspace. Second, this author propose an active planning of the information security and technology.

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Disney's Acquisition of Fox and the Changing Media Environment in the U.S. (디즈니의 폭스 인수와 미국의 변화하는 미디어 환경)

  • Joo, Jeong-Suk
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.28-34
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    • 2020
  • This paper intends to examine the recent acquisition of 21st Century Fox by Walt Disney Co. in terms of how information communication technology, especially the internet, has been reshaping the media industry. In particular, it looks at the deal as Disney's attempt to adapt to the rapidly shifting media environment and strike back at the challenges from online streaming services. After looking at the overview of the deal and some of the major changes and challenges the rise of streaming services has brought to film and media landscape, the paper looks at Disney responded to them by launching its own streaming services and how its acquisition of Fox assets factors in this. It also examines the implications of Disney's move as well as the opportunity and challenges it faces.

Implementation of Optimized 1st-Order Masking AES Algorithm Against Side-Channel-Analysis (부채널 분석 대응을 위한 1차 마스킹 AES 알고리즘 최적화 구현)

  • Kim, Kyung Ho;Seo, Hwa Jeong
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.9
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    • pp.225-230
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    • 2019
  • Recently, with the development of Internet technology, various encryption algorithms have been adopted to protect the sensing data measured by hardware devices. The Advanced Encryption Standard (AES), the most widely used encryption algorithm in the world, is also used in many devices with strong security. However, it has been found that the AES algorithm is vulnerable to side channel analysis attacks such as Differential Power Analysis (DPA) and Correlation Power Analysis (CPA). In this paper, we present a software optimization implementation technique of the AES algorithm applying the most widely known masking technique among side channel analysis attack methods.

A Study on Preparation Plan against National Industrial Technology Outflow (국가 산업기술유출 대비 방안 연구)

  • Ha, Ok-Hyun
    • Convergence Security Journal
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    • v.9 no.4
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    • pp.55-62
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    • 2009
  • Industrial Security is a management activity protecting industrial asset of enterprise by application of security elements(physical, IP, conversion security tools) and can be understood as a comprehensive term including software aspect(establishment of policy and strategy, maintenance operation, post- response act, etc.) as well as the operation of hardware elements. In this paper, after recognizing the definition and relative concept of industrial security, the role and its relative laws of the industrial security organizations, the management system and the reality, I will find some problems and submit a reform measure. Furthermore I would like to propose the policy direction to enhance the national competitiveness and to become one of the advanced nations in 21st industrial security through the effective industrial security activities of our enterprises.

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An Analysis on STEAM Education Teaching and Learning Program on Technology and Engineering (융합인재교육(STEAM)에서 기술 및 공학 분야에 대한 교수학습 프로그램 분석)

  • Ahn, Jaehong;Kwon, Nanjoo
    • Journal of The Korean Association For Science Education
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    • v.33 no.4
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    • pp.708-717
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    • 2013
  • The new paradigm of the 21st Century science education explores a wide range of possibilities that can foster students' interest toward science and creative convergence thinking. In this study, through the analysis of programs that were developed in 'STEAM leader school' and 'STEAM teacher association for research' supported by the 'Ministry of Education, Science, and Technology,' we analyzed the linking frequency with each of STEAM education's fields and teachers' perception for the convergence strategy of technology and engineering. The results of this study show that linking frequency of technology and engineering is lower than the field of arts and mathematics in elementary school, but higher in middle and high school. 'Introduction technology contents in lives' in technology and 'crafts activity' in engineering are the most used teaching and learning strategy in STEAM education. But, although 'crafts activity' is engineering's major way of learning, many teachers understand and use it as a technological teaching learning strategy. It is important to understand that each of STEAM education's field has a unique nature and educational implications, for the effective settlement of STEAM education, we need to consider teaching and learning strategy in various way.

Operation of a 3-Year Training Program for Elementary and Secondary Administrators to Foster Creative Convergence Talent (창의융합 인재 양성을 위한 3년간의 초·중등 관리자 연수 프로그램 운영)

  • Jung, Yujin;Park, Namje
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.177-186
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    • 2021
  • The 2015 revised curriculum is structured around the core competencies of the 21st century, this is in line with the world's flow of education, such as OECD Education 2030. A future practical leading model was studied to provide a variety of creative teaching and learning experiences to elementary and Secondary students using intelligent information technology to cultivate core competencies such as ICT and computing thinking. In order for this practical model to stably settle the school field, the training was planned and operated to strengthen the creative convergence education capacity required by the teachers at the unit school through various types of the training. In particular, a nationwide administrators training program was operated for three years, reflecting the new curriculum, teaching and learning methods, and evaluation that can lead to future convergence talent training. In this paper, the perception of creative convergence education was investigated and analyzed considering the influence that administrators may have on the school field. Based on this, through the three-year operation results of the training, it was intended to establish a new training method for stable access to future creative convergence education under the post-corona era's social issues.