• Title/Summary/Keyword: Robot education

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An interactive education system for web based robot soccer (인터랙티브 기능을 이용한 웹기반 로봇축구 교육 시스템)

  • Kim, Geun-Deok;Kim, Chonggun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.303-304
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    • 2009
  • 본 논문에서는 로봇축구에 관심을 가지고 있는 프로그래밍 초보자가 웹 환경에서 인터프리터 기반의 학습기능을 통해 쉽게 제어 언어에 대한 이해도를 높이고 프로그래밍을 학습할수 있는 시스템을 제안하고 설계한다. 개발시 사용한 실버라이트[1]는 웹에서의 닷넷 기반 미디어 경험과 리치 인터렉티브(Interactive) 어플리케이션을 실행하기 위한 차세대 크로스브라우저이다. 본 논문에서는 로봇축구와 관련된 기본기능, 시스템 구조, 구현 시 구축한 웹기반 시뮬레이션 및 사용자 학습 Interpreter 시스템에 대해 설명한다. 결론에서는 구현한 전체 시스템 평가 및 연구방향에 대해 논하였다.

Implementation of Image Learning Model for Recycling (분리수거를 위한 리사이클링 봇 이미지데이터 학습모델 구현)

  • Noh, Yujeong;Shin, Boksuk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.527-529
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    • 2021
  • This paper focuses on the implementation of machine learning model for Recycling bot, which is a platform service of recycling education. The recycling bot applied with a AI model using collected image set. The experiment confirms that classified by the model result are accurate.

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Q&A Chatbot in Arabic Language about Prophet's Biography

  • Somaya Yassin Taher;Mohammad Zubair Khan
    • International Journal of Computer Science & Network Security
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    • v.24 no.3
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    • pp.211-223
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    • 2024
  • Chatbots have become very popular in our times and are used in several fields. The emergence of chatbots has created a new way of communicating between human and computer interaction. A Chatbot also called a "Chatter Robot," or conversational agent CA is a software application that mimics human conversations in its natural format, which contains textual material and oral communication with artificial intelligence AI techniques. Generally, there are two types of chatbots rule-based and smart machine-based. Over the years, several chatbots designed in many languages for serving various fields such as medicine, entertainment, and education. Unfortunately, in the Arabic chatbots area, little work has been done. In this paper, we developed a beneficial tool (chatBot) in the Arabic language which contributes to educating people about the Prophet's biography providing them with useful information by using Natural Language Processing.

Development of Convergence Study Program for Community Child Welfare Center linked Green Growth Using Pico-Cricket (피코크리켓을 활용한 지역아동센터의 녹색성장연계 융합프로그램의 개발)

  • Hur, Jung-Ho;Nam, Dong-Soo;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.11
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    • pp.83-90
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    • 2010
  • In this paper, we developed the program related green growth based Educational-Robot in the framework of Convergence for the community child welfare centers' children who are in poverty and broken homes as the way to enhance the competitiveness about education and a solution to cope with actively about the main tasks of the state for human resources in the future. Through the program developed, it has been verified the impact on the energy saving attitude. According to this result, it has been proved that convergence study program linked green growth for children of community welfare child center is effective to energy saving attitude. Through it, it is expected to help to meet the educational needs of the community child welfare centers' children.

Design Optimization and Endurance Assessment of Weld Area for LCD Robot Frame (LCD 로봇 주요 프레임에 대한 설계 최적화 및 용접부 수명평가)

  • Han, Sung Wook;Kang, Yun Sik;Kim, Teahyun;Kim, Sang Hyun
    • Transactions of the KSME C: Technology and Education
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    • v.5 no.2
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    • pp.89-95
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    • 2017
  • LCD robot vertical frame lets a arm assembly with glass substrate move up and down, so it must have high stiffness and strength. We applied new manufacturing process by using design optimization process such as topology and size optimization in order to satisfy the request of high stiffness and light weight. The proposed model should be evaluated for endurance strength. Therefore fatigue assessment for weak point of aluminum welding area of vertical frame studied with hot spot stress approach. And the actual stress measuring from test was compared and evaluated with the dynamic stress calculated from multi-body dynamics considering flexible body.

Analysis of Instructional Design and Effect for Pre-service Mathematics Teachers' TPACK-P Improvement (예비수학교사의 TPACK-P 신장을 위한 강의 설계 및 효과 분석)

  • Jeon, Youngju;Rim, Haemee
    • Journal of the Korean School Mathematics Society
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    • v.26 no.1
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    • pp.49-70
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    • 2023
  • This study aimed to design a robot programming lecture for pre-service mathematics teachers to improve their TPACK-P (TPACK-Programming) and analyze its effectiveness. The lecture design involved stages of analysis, exploration, primary micro-teaching, and secondary micro-teaching, with each stage including design, application, and evaluation. The TPACK-P survey was conducted before and after the lecture, and the results indicated a statistically significant difference in TCK at the 1% significance level and TPK, TRACK, and TRACK(P) at the 5% significance level. Further analysis using dependent sample t-tests showed that the post-test mean was significantly higher than the pre-test mean in categories such as TCK, TPK, TPACK, and TPACK(P). These findings suggest that the designed lecture positively affected the growth of pre-service mathematics teachers' TPACK-P.

A proposal for the roles of social robots introduced in educational environments (교육 환경 내 소셜 로봇의 도입과 역할 제안)

  • Shin, Ho-Sun;Lee, Kang-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.3
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    • pp.861-870
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    • 2017
  • In this paper, we propose the roles of social robots in educational environments. This proposal becomes an extension of R-learning. The purpose of social robots is the communication and interaction with human. Social robots have two roles. One is similar to the role of educational service robot and the other is communication role with people in education environments. We make an scenario to explain how to operate the roles of social robots using robot jibo SDK. The scenario was designed for mild interaction with the user in the educational environment. And it was made using jibo animation part to control the external reaction of jibo and behaviors part to control the internal reaction in jibo SDK. Social robots collect data effectively, based on grafting technologies and interaction with people in educational environments. Concludingly, various data collected by social robots contribute to solving problems, developing and establishing of educational environments.

A Study on Smart Factory Introduction Cases and Sustainable Effect (스마트팩토리 도입사례와 효과 지속성에 관한 연구)

  • Son, Young-Jin;Choi, Hwan Young
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.127-136
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    • 2022
  • As manufacturing items have changed in various ways, changes in the mass production of small-scale small-scale production of multiple varieties have become commonplace. As a result, the method of the manufacturing site has also changed, and the "smart factory," which emphasizes the production efficiency aspect using automation lines and big data of factories, is in the spotlight according to the global market economy. The introduction performance of smart factories has a positive effect in terms of production efficiency and is drawing a steep upward curve. In addition to the positive aspects, the aspect that needs to be supplemented in the future is the support and cooperation of specialized smart equipment suppliers, but education on standardized smart factories and the relocation of existing manpower, education, evaluation, and creative production that robots cannot replace Various support measures are also needed for activities. In addition, continuous management and systematic education are required to enter the upper stage. Through the case of companies that have built smart factories, it is intended to emphasize the need for proper use of manpower and support management for settlement and maintenance after introduction and continuous on-the-job training through the comparison of productivity before and after introduction to ensure the effect continues.

The Educational Program Development of Creativity in Science-Technology-Society for Gifted and Talented Children based on GENEPLORE Creative Thinking Process and Theory of Knowledge Development (GENEPLORE 창의적 사고 과정 모델과 지식발달론에 기초한 영재아 과학-기술-사회(STS) 창의력 교육 프로그램 개발)

  • 전명남
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.74-87
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    • 2003
  • A model of STS (Science-Technology-Society) creativity education program for the gifted and talented children has been developed, based on GENEPLORE thinking process and Knowledge development theory. The GENEPLORE creative thinking process, developed by Finke et al. (1990, 1992), has two phases such as generative phase and exploratory phase. And The knowledge development theories of Piaget (1977) and Gallagher(1981) assume that knowledge-bases are developed on the basis of empirical as well as reflective abstraction, which could imply that knowledge-bases are crucial in creative thinking process. The creativity education model for the gifted and talented of the present study attempted to integrate 'the individual, creative thinking process, and social/scientific technology' by employing topics of the science-technology-society such as computer, network, biotech, robot, e-business, e-education, e-health, nanotech and entertainment and the structure and contents of the program are proposed

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Development of Control Board for Coding Education and Convergence Contents based on 3D Printing (코딩 교육용 제어 보드와 3D 프린팅 융복합 콘텐츠 개발)

  • Youm, Sung-Kwan;Kim, Young-Sang
    • Journal of the Korea Convergence Society
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    • v.9 no.9
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    • pp.1-8
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    • 2018
  • It is a key role in leading and activating coding education as a process to solve problems creatively to produce and provide the educational contents on the basis of 3D printing. In this paper, we develop a variety of fusion contents to use 3D printing and 8bit MCU base control board which provides specific functions through Arduino. The developed control program conducts various packet monitoring more than ten times per a second, supporting intrinsically full duplex. In addition, communication protocol optimized in conveying a lot of information enables to control different contents. The contents produced with the control board and 3D printing are useful as a programming education tool to train the principle and the concept of coding.