• Title/Summary/Keyword: Robot Eyes

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Development of an Emotion Recognition Robot using a Vision Method (비전 방식을 이용한 감정인식 로봇 개발)

  • Shin, Young-Geun;Park, Sang-Sung;Kim, Jung-Nyun;Seo, Kwang-Kyu;Jang, Dong-Sik
    • IE interfaces
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    • v.19 no.3
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    • pp.174-180
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    • 2006
  • This paper deals with the robot system of recognizing human's expression from a detected human's face and then showing human's emotion. A face detection method is as follows. First, change RGB color space to CIElab color space. Second, extract skin candidate territory. Third, detect a face through facial geometrical interrelation by face filter. Then, the position of eyes, a nose and a mouth which are used as the preliminary data of expression, he uses eyebrows, eyes and a mouth. In this paper, the change of eyebrows and are sent to a robot through serial communication. Then the robot operates a motor that is installed and shows human's expression. Experimental results on 10 Persons show 78.15% accuracy.

Pan-tilt Motion Generation of Robot Eye by Using a Pair of Push-pull Wires (한 쌍의 푸쉬-풀 와이어를 이용한 로봇 안구의 팬-틸트 모션 생성)

  • Jung, Chan-Yul;Oh, Kyung-Geune;Park, Shin-Suk;Kim, Seung-Jong
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.21 no.1
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    • pp.3-8
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    • 2011
  • This paper introduces a robot eye module, of which two degree-of-freedom motions, i.e. panning and tilting, are driven by a pair of wires. The main feature of the module is that each wire can generate push-pull motion without buckling. It is thanks to a Teflon tube which guides the path of the moving wire. End points of the tube and wire have pivot elements so that a smooth push-pull motion is produced even when the end point of wire is moved by eye rotation. This mechanism helps the eye module to be very compact. In this paper, the structure of the robot eye module is introduced in detail, and the required motor angles for a certain direction of eye line are investigated analytically and experimentally.

Image processing of artificial life-robot

  • Kubik, Tomasz;Loukianov, Andrey A.
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.36.2-36
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    • 2001
  • At present, information processing by computer is greatly concerned in our society. And robots controlled by computer are much introduced in a factory´s production line and so on, robot abilities develop robot obtain good results. And recently, robots greatly take part in not only limited place, for example a factory and so on, but also general a household. Some robots pleased people, others help humans task. Robots are sure to be great useful in nursing that as regarded our society as questionable. In this situation, we request that robots can take vision like human´s eyes ...

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Characteristics of Formative Factor Influencing Robot Design's Preference Response (로봇디자인에 대한 선호 반응에 영향을 미치는 조형요소의 특성)

  • Heo, Seong-Cheol;Jung, Jung-Pil
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.511-520
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    • 2008
  • The fundamental goal of this study is to analyze characteristics of combined relations of formative element factors that compose robot's face based on a result of preference response from robot's design. Also, in order to improve preference from the analysis result, this study intended to inquire into possibilities of suggesting design guideline. For these, pictures of 27 different kinds of robot faces were selected as experimental stimuli, and experiments of preference response and association response were performed. As a result of the experiments, various characteristics were achieved such as robot's eye shape having greater influences than facial structure, etc. Based on the result, formative element factor characteristics that could positively influence preference response on robot's face could be drawn and a basic design guideline could also be suggested. An eye should be oval so that the length-to-width ratio may be 1.67:1. The distance between both eyes should be 35% of the facial width. Also, eyes should be above the central latitude of the face so that they may be visually stable. It is advisable to round the face generally. Eyes should be harmonious with the face so that the robot may seem cute and charming.

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System for Detecting Driver's Drowsiness Robust Variations of External Illumination (외부조명 변화에 강인한 운전자 졸음 감지 시스템)

  • Choi, WonWoong;Pan, Sung Bum;Shin, Ju Hyun
    • Journal of Korea Multimedia Society
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    • v.19 no.6
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    • pp.1024-1033
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    • 2016
  • In this study, a system is proposed for analyzing whether driver's eyes are open or closed on the basis of images to determine driver's drowsiness. The proposed system converts eye areas detected by a camera to a color space area to effectively detect eyes in a dark situation, for example, tunnels, and a bright situation due to a backlight. In addition, the system used a thickness distribution of a detected eye area as a feature value to analyze whether eyes are open or closed through the Support Vector Machine(SVM), representing 90.09% of accuracy. In the experiment for the images of driver wearing glasses, 83.83% of accuracy was obtained. In addition, in a comparative experiment with the existing PCA method by using Eigen-eye and Pupil Measuring System the detection rate is shown improved. After the experiment, driver's drowsiness was identified accurately by using the method of summing up the state of driver's eyes open and closes over time and the method of detecting driver's eyes that continue to be closed to examine drowsy driving.

A Face Expression Recognition Method using Histograms (히스토그램을 이용한 얼굴 표정 인식 방법)

  • Huh, Kyung Moo
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.5
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    • pp.520-525
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    • 2014
  • Generally, feature area detection methods are widely used for face expression recognition by detecting the feature areas of human eyes, eyebrows and mouth. In this paper, we proposed a face expression recognition method using the histograms of the face, eyes and mouth for many applications including robot technology. The experimental results show that the proposed method has a new type of face expression recognition capability compared to conventional methods.

A Face Robot Actuated with Artiflcial Muscle (인공근육을 이용한 얼굴로봇)

  • 곽종원;지호준;정광목;남재도;전재욱;최혁렬
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.11
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    • pp.991-999
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    • 2004
  • Face robots capable of expressing their emotional status, can be adopted as an efficient tool for friendly communication between the human and the machine. In this paper, we present a face robot actuated with artificial muscle based on dielectric elastomer. By exploiting the properties of polymers, it is possible to actuate the covering skin, eyes as well as provide human-like expressivity without employing complicated mechanisms. The robot is driven by seven types of actuator modules such as eye, eyebrow, eyelid, brow, cheek, jaw and neck module corresponding to movements of facial muscles. Although they are only part of the whole set of facial motions, our approach is sufficient to generate six fundamental facial expressions such as surprise, fear, anger, disgust, sadness, and happiness. Each module communicates with the others via CAN communication protocol fur the desired emotional expressions, the facial motions are generated by combining the motions of each actuator module. A prototype of the robot has been developed and several experiments have been conducted to validate its feasibility.

Linear Visual Feedback Conrtol using Binocular Visual Space (양안 시공간을 이용한 Linear Visual Feedback Control)

  • Lim, Seung-Woo;Park, Chang-Kyun
    • The Journal of the Acoustical Society of Korea
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    • v.14 no.6
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    • pp.74-79
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    • 1995
  • This paper proposes the stereo LVFC-Robot which Imitates eyes and arms of man. we derived linear approximation equation between visual space and joint space by minimum square method and then applied it to the proposed stereo LVFC-Robot. As a result of a simulation, its efficency is verified. Compared with the stereo VFC, the stereo LVFC Robot don't need the Image Jacobian and the Robot Jacobian. Thus it is possible to control Robot in real time.

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The Property of Formative Factor Influencing Preference on Robot's Design (로봇디자인에 대한 선호 반응에 영향을 미치는 조형요소의 특성)

  • Jeong, Jeong-Pil;Heo, Seong-Cheol
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2008.10a
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    • pp.38-41
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    • 2008
  • This study's basic intention is to analyze property of combination relations of formative element composing robot' s face based on a result of preference response on robot's design. Also, in order to improve preference from the analysis result, the study intended to inquire into possibilities of suggesting design guideline. For the above, photographs of 27 robots' faces were selected as a experimental stimuli, and experiments on preference response and association response were performed. As a result, various properties such as robots' form of eyes having greater influences than facial structure, etc. Based on the result, each formative element's property that could have positive influence preference response on robot's face could be drawn and basic design guideline could also be suggested.

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Emotion Recognition and Expression System of Robot Based on 2D Facial Image (2D 얼굴 영상을 이용한 로봇의 감정인식 및 표현시스템)

  • Lee, Dong-Hoon;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.4
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    • pp.371-376
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    • 2007
  • This paper presents an emotion recognition and its expression system of an intelligent robot like a home robot or a service robot. Emotion recognition method in the robot is used by a facial image. We use a motion and a position of many facial features. apply a tracking algorithm to recognize a moving user in the mobile robot and eliminate a skin color of a hand and a background without a facial region by using the facial region detecting algorithm in objecting user image. After normalizer operations are the image enlarge or reduction by distance of the detecting facial region and the image revolution transformation by an angel of a face, the mobile robot can object the facial image of a fixing size. And materialize a multi feature selection algorithm to enable robot to recognize an emotion of user. In this paper, used a multi layer perceptron of Artificial Neural Network(ANN) as a pattern recognition art, and a Back Propagation(BP) algorithm as a learning algorithm. Emotion of user that robot recognized is expressed as a graphic LCD. At this time, change two coordinates as the number of times of emotion expressed in ANN, and change a parameter of facial elements(eyes, eyebrows, mouth) as the change of two coordinates. By materializing the system, expressed the complex emotion of human as the avatar of LCD.