• Title/Summary/Keyword: Robot Control Data

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Autonomous Traveling of Unmanned Golf-Car using GPS and Vision system (GPS와 비전시스템을 이용한 무인 골프카의 자율주행)

  • Jung, Byeong Mook;Yeo, In-Joo;Cho, Che-Seung
    • Journal of the Korean Society for Precision Engineering
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    • v.26 no.6
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    • pp.74-80
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    • 2009
  • Path tracking of unmanned vehicle is a basis of autonomous driving and navigation. For the path tracking, it is very important to find the exact position of a vehicle. GPS is used to get the position of vehicle and a direction sensor and a velocity sensor is used to compensate the position error of GPS. To detect path lines in a road image, the bird's eye view transform is employed, which makes it easy to design a lateral control algorithm simply than from the perspective view of image. Because the driving speed of vehicle should be decreased at a curved lane and crossroads, so we suggest the speed control algorithm used GPS and image data. The control algorithm is simulated and experimented from the basis of expert driver's knowledge data. In the experiments, the results show that bird's eye view transform are good for the steering control and a speed control algorithm also shows a stability in real driving.

3D Modeling and Balancing Control of Two-link Underactuated Robots using Matlab/Simulink

  • Yoo, Dong Sang
    • Journal of information and communication convergence engineering
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    • v.17 no.4
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    • pp.255-260
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    • 2019
  • A pendubot is a representative example of an underactuated system that has fewer actuators than the degree of freedom of the system. In this study, the characteristics of the pendubot are first reviewed; each part is then designed using Solidworks by dividing the pendubot into three parts: the base frame, first link frame, and second link frame. These three parts are then imported into the Simulink environment via a STEP file format, which is the standard protocol used in data exchange between CAD applications. A 3D model of the pendubot is then constructed using Simscape, and the usefulness of the 3D model is validated by a comparison with a dynamic equation derived using the Lagrangian formulation. A linearized model around an upright equilibrium position is finally obtained, and a sliding mode controller is designed based on the linear quadratic regulator. Simulation results showed that the designed controller effectively maintained upright balance of the pendubot in the presence of disturbance.

Optimized Neurocontroller for Human Control Skill Transfer

  • Seo, Kap-Ho;Changmok Oh;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.42.3-42
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    • 2001
  • A human is an expert in manipulation. We have acquired skills to perform dexterous operations based upon knowledge and experience attained over a long period of time. It is important in robotics to understand these human skills, and utilize them to bring about better robot control and operation It is hoped that the neurocontroller can be trained and organized by simply presenting human teaching data, which implicate human intention, strategy and expertise. In designing a neurocontroller, we must determine the size of neurocontroller. Improper size may not only incur difficulties in training neural nets, e.g. no convergence, but also cause instability and erratic behavior in machines. Therefore, it is necessary to determine the proper size of neurocontroller for human control transfer. In this paper, a new pruning method is developed, based on the penalty-term methods. This method makes ...

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EEG Analysis Following Change in Hand Grip Force Level for BCI Based Robot Arm Force Control (BCI 기반 로봇 손 제어를 위한 악력 변화에 따른 EEG 분석)

  • Kim, Dong-Eun;Lee, Tae-Ju;Park, Seung-Min;Ko, Kwang-Eun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.2
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    • pp.172-177
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    • 2013
  • With Brain Computer Interface (BCI) system, a person with disabled limb could use this direct brain signal like electroencephalography (EEG) to control a device such as the artifact arm. The precise force control for the artifact arm is necessary for this artificial limb system. To understand the relationship between control EEG signal and the gripping force of hands, We proposed a study by measuring EEG changes of three grades (25%, 50%, 75%) of hand grip MVC (Maximal Voluntary Contract). The acquired EEG signal was filtered to obtain power of three wave bands (alpha, beta, gamma) by using fast fourier transformation (FFT) and computed power spectrum. Then the power spectrum of three bands (alpha, beta and gamma) of three classes (MVC 25%, 50%, 75%) was classified by using PCA (Principal Component Analysis) and LDA (Linear Discriminant Analysis). The result showed that the power spectrum of EEG is increased at MVC 75% more than MVC 25%, and the correct classification rate was 52.03% for left hand and 77.7% for right hand.

The Control Method of Rehabilitation Assistance Mobile Robot Using Force-Reflection Joystick (힘 반향 조이스틱을 이용한 재활보조용 이동 로보트의 제어 기법)

  • 이응혁;권오상;김병수;민홍기;장원석;홍승홍
    • Journal of Biomedical Engineering Research
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    • v.18 no.4
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    • pp.447-456
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    • 1997
  • When the disabled is operating a rehabilitation assisting system with a joystick by himself, unlike in the case of a normal person, tremor with joystick control or instant miscontrol can often occur. If these misoperations should be directly relayed to the system, shaking or malfunction of the mobile rehabilitation assisting system might be the result. The safety of the disabled is of prime concern. To solve this problem, that is, to prevent the miscontrol of the disabled operator and avoid crashes into his or her surroundings, we propose the force-reflection locomotion algorithm with the joystick. This method uses ultrasonic sensors to measure the distance between the object and mobile robot. Based on the reception of sensory data, the necessary torque is applied via the joystick to the attatched motor. To confirm the effectiveness of the proposed method, the subjects on the reflected force by the dynamic characteristics of the joystick and the reflected force by the distance information are tested Even though there are some differences in human dexterity, we confirmed the fact that the information from the obstacles was relayed to the operator via the joystick and resulted in an improved operational performance and safety level with regard to those obstacles.

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Real-time Hand Gesture Recognition System based on Vision for Intelligent Robot Control (지능로봇 제어를 위한 비전기반 실시간 수신호 인식 시스템)

  • Yang, Tae-Kyu;Seo, Yong-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.10
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    • pp.2180-2188
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    • 2009
  • This paper is study on real-time hand gesture recognition system based on vision for intelligent robot control. We are proposed a recognition system using PCA and BP algorithm. Recognition of hand gestures consists of two steps which are preprocessing step using PCA algorithm and classification step using BP algorithm. The PCA algorithm is a technique used to reduce multidimensional data sets to lower dimensions for effective analysis. In our simulation, the PCA is applied to calculate feature projection vectors for the image of a given hand. The BP algorithm is capable of doing parallel distributed processing and expedite processing since it take parallel structure. The BP algorithm recognized in real time hand gestures by self learning of trained eigen hand gesture. The proposed PCA and BP algorithm show improvement on the recognition compared to PCA algorithm.

Enhancement of Tracking Performance of Laser Tracking System for Measuring Position Accuracy of Robots

  • Hwang, Sung-Ho;Choi, Gyeong-Rak;Lee, Ho-Gil;Shon, Woong-Hee;Kim, Jin-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.61.5-61
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    • 2001
  • The laser tracking system(LTS) presents the most promising technique for dynamic position measurement of industrial robots. This system combine the advantage of high accuracy with a contactless measurement technique. It is the measurement system of position in three dimensions using distance data obtained by laser interferometer and real time angle by tracking mirror assembly. After measuring the tracking error of the beam projected on the center of retroreflector in robot end effector, this system tracks the end effector continuously by adjusting tracking mirror angle to minimize this error ...

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An Interactive Interface for Rapid Motion Modification of an Articulated Object Model with Multiple Joints and Its Application to Kendo Coaching

  • Naoya, Yokoyama;Ishimatzu, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.46.2-46
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    • 2001
  • A method of interactive human interface for motion modification of an articulated object model like a human body, a multiple joints robot, etc. has been developed, and implemented to a human body motion model. In the case of computer software models, the initial data setting for overall motion is rather easy. However, modifying or correcting the initially set motion is rather difficult for keeping consistency. In this research, the requirements shown below have mainly been set as the specifications ...

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Development of landmark tracking system (표식 인식 시스템의 개발)

  • 권승만;이상룡
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10a
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    • pp.642-645
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    • 1991
  • This paper presents the results of research on hardware and software of the landmark tracking system to the positions of moving robot in real time. The landmark tracking system is composed of CCD camera, landmark, strobo system and image processing board. The algorithm calculates the position and direction by using the coordinate transformation fomula after calculating the centroid and rotation angle of landmark at fixed position using the image data. The experiment is performed with landmark tracking system is loaded on xyz-table. XYZ-table is used for identifying the true position in our experiment. The results shows that this system has high performance with maxima error of .+-.1 pixels.

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Development of an automatic trajectory planning system(ATPS) for painting robots (페인팅로보트의 자동궤적계획시스템 개발에 관한 연구)

  • 서석환;우인기;노성기
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10a
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    • pp.394-399
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    • 1990
  • We develop an automatic trajectory planning system (ATPS) for painting robots by proposing a new trajectory planning scheme. The new scheme considers geometric modeling, painting mechanics, and robot dynamics to output an optimal trajectory (in the sense of coating thickness and painting time) based on the CAD data describing the shape of objects, The new scheme is implemented in SUN/4 workstation to develop an ATPS for painting robots. To test the validity of the new scheme and to illustrate the developed system, numerous runs are performed and analyzed.

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