• Title/Summary/Keyword: Reuse.

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Performance of 3-Dimensional Frequency Reuse Patterns and Their Application to Carrier-Aggregated Systems (3차원 주파수 재사용 패턴의 성능 및 반송파 결합을 사용하는 시스템으로의 적용 방안)

  • Sung, Jihoon;Sung, Wonjin
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.23 no.11
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    • pp.1256-1263
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    • 2012
  • Assigning different frequency resources among adjacent cells, namely the frequency reuse technique can be utilized to mitigate intercell interference, which is a major cause of performance degradation in cellular systems. Since most of conventional frequency reuse patterns are limited to the two-dimensional environment, the research for the three-dimensional frequency reuse would be beneficial especially for the implementation of femto cells in downtown office buildings. We propose frequency reuse patterns in three-dimensional space and evaluate their performance of each pattern in terms of channel capacity. In particular, we show that the proposed three-dimensional frequency reuse patterns can be applied for carrier-aggregated transmission of LTE-Advanced systems. The performance of the proposed patterns is evaluated using computer simulation.

A Study on the Effect of e-CRM on the Reuse Intention of e-Learning Service (이러닝 서비스의 e-CRM이 재이용의도에 미치는 영향에 관한 연구)

  • Hong, Kyu Jeong;Kang, Min Jung
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.1
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    • pp.383-396
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    • 2021
  • This study attempts to verify the effect of e-CRM on reuse intetnion of e-learning and to determine whether the presense mediates the relationship between e-CRM and reuse intetnion of e-learning through empirical analysis. The results of the study are as follows. First, The effect of e-CRM(e-marketing, e-service, e-communication) on the intention of reuse for e-learning services was significant. Second, it was found that the effect of e-CRM(e-marketing, e-service) on reuse intention of e-learning was significantly mediated by the teaching presence. Third, it was found that the effect of e-CRM(e-marketing, e-service, e-communication) on reuse intention of e-learning was significantly mediated by the cognitive presence. Finally, it was found that the effect of e-CRM(e-marketing) on reuse intention of e-learning was significantly mediated by the social presence.

Recent(2008-2019) trend and expectations in future of the water reuse capacity based on the statistics of sewerage in Republic of Korea (최근(2008-2019년) 하수도통계 자료 분석 기반 국내 하수재이용량 예측)

  • Ma, Jeong-Hyeok;Jeong, Seongpil
    • Journal of Korean Society of Water and Wastewater
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    • v.35 no.6
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    • pp.477-487
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    • 2021
  • Due to the global climate change, Korean peninsula is has been experiencing flooding and drought severely. It is hard difficult to manage water resources sustainably, because due to intensive precipitation in short periods and severe drought has increased in Korea. Reused water from the wastewater treatment plant (WWTP) could be a sustainable and an alternative water source near the urban areas. In order to understand the patterns of water reuse in Korea, annual water reuses data according to the times and regional governments were investigated from 2008 to 2019. The reused water from WWTP in Korea has been mainly used for river maintenance flow and industrial use, while agricultural use of water reuse has decreased with time. Metropolitan cities in Korea such as Seoul, Busan, Daegu, Ulsan, and Incheon have been mainly used reused reusing water for river maintenance flow. Industrial water reuse has been limitedly applied recently for the planned industrial districts in Pohang, Gumi, Paju, and Asan. By using the collected annual water reuse data from the domestic sewerage statistics of sewerage, the optimistic and pessimistic future estimations of for future annual water reuse were suggested from 2020 to 2040 on a five year interval for every five years.

A Study on the Effects of a User's App Characteristics and Personal Characteristics on Attitudes, Trust, and Reuse Intention towards Delivery Apps (사용자의 앱특성과 개인특성이 배달앱에 대한 태도,신뢰 및 재사용의도에 미치는 영향에 관한 연구)

  • Park, Yong-Jeong;Ryu, Gi-Hwan
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.113-125
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    • 2022
  • The purpose of this study is to examine how the app characteristics of delivery apps and personal characteristics influence consumers' attitudes, trust, and reuse intention. To address the goal, this researcher selected consumers having experience in ordering food through a delivery app as subjects and carried out a survey with a structured questionnaire from April 1st to 30th, 2022, and then collected the results through Google Surveys due to the prevalence of COVID-19. The main results are summed up as follows. First, it has been found that app characteristics influence their attitudes, trust, and reuse intention. Second, personal characteristics have significant effects on their attitudes, trust, and reuse intention. Third, their attitudes and trust have been found to exert effects on their reuse intention. This study is distinct from previous studies in that it has considered app characteristics and personal characteristics both in examining the factors to realize the continuous use of delivery apps. Moreover, this study is significant in that based on the results, it has revealed that factors associated with app characteristics and personal characteristics are crucial to enhance their intention to reuse delivery apps.

The Effect of Pursuit Benefit of Beauty Waxing on Reuse Intention (뷰티왁싱 요법에 대한 추구혜택이 재이용의도에 미치는 영향)

  • Baek, Won-Jin;Han, Chae-Jeong
    • Journal of Convergence for Information Technology
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    • v.10 no.9
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    • pp.244-250
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    • 2020
  • The aim of the study is to investigate the effect of the benefit of soft waxing, hard waxing, and sugaring waxing on intention to reuse in Korean adults, and to provide useful information to people who are new to waxing. As a research method, from May 1, 2019 to August 30 (17 weeks), we surveyed 422 subjects between 10 and 40 years old who lived in Busan and Yeongnam area and experienced waxing. In statistical analysis, Cronbach's alpha was calculated for reliability test, and Chi-squared test, independent t-test, correlation analysis and linear regression analysis were used. Multiple responses were analyzed using multiple response test. In the result of the effect of waxing benefit on intention to reuse, there was a significant positive correlation of waxing seeking score by body part, total waxing benefit score(r=0.389, p<0.001), and total score of intention to reuse (r=0.214, p>0.001) with intention to reuse. There was also a significant positive correlation between waxing benefit by body part and intention to reuse, except arms and legs. In the result of the effect of waxing benefit on intention to reuse, face waxing (β=0.106, p<0.001), Brazilian waxing (β=0.221, p<0.001) and total waxing benefit score (β=0.321, p<0.001) had a significant effect on intention to reuse. In the present study, awareness of sugaring waxing was low but favor and intention to reuse were strong, and the subjects sought sugaring waxing for sensitive body parts. Thus, would provide useful information for consumers new to waxing, and also basic information for studies on waxing.

Dynamic Frequency Reuse Scheme Based on Traffic Load Ratio for Heterogeneous Cellular Networks (이종 셀룰러 네트워크 환경에서 트래픽 비율에 따른 동적 주파수 재사용 기법)

  • Chung, Sungmoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.12
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    • pp.2539-2548
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    • 2015
  • Overcoming inter-cell interference and spectrum scarcity are major issues in heterogeneous cellular networks. Static Frequency reuse schemes have been proposed as an effective way to manage the spectrum and reduce ICI(Inter cell Interference) in cellular networks. In a kind of static frequency reuse scheme, the allocations of transmission power and subcarriers in each cell are fixed prior to system deployment. This limits the potential performance of the static frequency reuse scheme. Also, most of dynamic frequency reuse schemes did not consider small cell and the network environment when the traffic load of each cell is heavy and non-uniform. In this paper, we propose an inter-cell resource allocation algorithm that dynamically optimizes subcarrier allocations for the multi-cell heterogeneous networks. The proposed dynamic frequency reuse scheme first finds the subcarrier usage in each cell-edge by using the exhaustive search and allocates subcarrier for all the cells except small cells. After that it allocates subcarrier for the small cell and then iteratively repeats the process. Proposed dynamic frequency reuse scheme performs better than previous frequency reuse schemes in terms of the throughput by improving the spectral efficiency due to it is able to adapt the network environment immediately when the traffic load of each cell is heavy and non-uniform.

Component Grid: A Developer-centric Environment for Defense Software Reuse (컴포넌트 그리드: 개발자 친화적인 국방 소프트웨어 재사용 지원 환경)

  • Ko, In-Young;Koo, Hyung-Min
    • Journal of Software Engineering Society
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    • v.23 no.4
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    • pp.151-163
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    • 2010
  • In the defense software domain where large-scale software products in various application areas need to be built, reusing software is regarded as one of the important practices to build software products efficiently and economically. There have been many efforts to apply various methods to support software reuse in the defense software domain. However, developers in the defense software domain still experience many difficulties and face obstacles in reusing software assets. In this paper, we analyze practical problems of software reuse in the defense software domain, and define core requirements to solve those problems. To meet these requirements, we are currently developing the Component Grid system, a reuse-support system that provides a developer-centric software reuse environment. We have designed an architecture of Component Grid, and defined essential elements of the architecture. We have also developed the core approaches for developing the Component Grid system: a semantic-tagging-based requirement tracing method, a reuse-knowledge representation model, a social-network-based asset search method, a web-based asset management environment, and a wiki-based collaborative and participative knowledge construction and refinement method. We expect that the Component Grid system will contribute to increase the reusability of software assets in the defense software domain by providing the environment that supports transparent and efficient sharing and reuse of software assets.

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A Study on Factors of Reuse of Edutainment Contents - In the Context on Educational of Games - (에듀테인먼트 콘텐츠 재이용 요인에 관한 연구 - 교육용 게임을 중심으로 -)

  • Lee, Ji-Hun;Kim, Hyun-Soo
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.99-112
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    • 2010
  • The game for education should newly be newly recognized in the view of user and development to bring out the particularity of game for education combined with educational factors and interest is needed. This study is conducted to concretely look at the effects of factors to reuse edutainment contents and educational games on reusing of the service, and examine characteristic difference between the factors and the degree of importance and weight. In addition, by structurally analyzing the factors the influence of reuse factors of game for education can be observed to propose methods to activated industry of game for education. The purpose of this research is to propose marketable method to increase the rate of reuse and to sustain consistent use of game for education.

The Effect of Expected Consistency, Cognitive Attitude, and Emotional Attitude on Reuse Intention to Use YouTube Learning (유튜브 활용 학습에 대한 기대일치, 인지적 태도, 정서적 태도가 유튜브 재이용 의향에 미치는 영향)

  • Cha, Seungbong;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.16 no.2
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    • pp.83-93
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    • 2020
  • The purpose of this study was to verify the effect on learning using YouTube. The relationship between expectations, cognitive attitudes, emotional attitudes, and reuse intentions was explored. The results are as follows. First, the factors affecting the intention to reuse YouTube were emotional attitude and expectation. cognitive attitude did not show any significant effect. Second, cognitive attitude and expectation agreement were significant variables in emotional attitude. cognitive attitude was identified as a major factor affecting emotional attitude. Third, expectation agreement was found to have a significant influence on cognitive attitude. Therefore, expectancy is an important factor in identifying cognitive attitudes. In particular, the satisfaction of expectations after experiencing a new technology or system, such as YouTube, affects the cognitive attitude. Finally, the main findings of this study were that cognitive attitude was not a variable affecting the intention to reuse YouTube. The reason for this is that YouTube is used as a medium of interest, and it is not used as a medium for searching the main data source for learning. Therefore, in order to activate YouTube learning, it is necessary to convert recognition into YouTube for learning rather than YouTube for play.