• 제목/요약/키워드: Research objects

검색결과 3,183건 처리시간 0.033초

도로 네트워크에서 이동 객체를 위한 시공간 유사 궤적 검색 알고리즘 (Trajectory Search Algorithm for Spatio-temporal Similarity of Moving Objects on Road Network)

  • 김영창;라빈드라 비스타;장재우
    • 한국공간정보시스템학회 논문지
    • /
    • 제9권1호
    • /
    • pp.59-77
    • /
    • 2007
  • 모바일 환경의 대중화와 이를 위한 기반 기술의 발전으로 인하여 이동 객체들을 효과적으로 표현하고 분석하는 것이 중요한 문제로 대두되고 있다. 이러한 환경에서 이동 객체 궤적의 유사성 검색은 궤적에 대한 데이터 마이닝의 일부분으로 중요한 연구 분야중의 하나이다. 본 논문에서는 도로 네트워크상의 이동 객체 궤적을 위한 시공간 유사 궤적 검색 알고리즘을 제안한다. 이를 위하여 도로 네트워크상에서 두 이동 객체 궤적 사이의 시공간 거리를 정의하고, 이를 기반으로 궤적 사이의 시공간 유사도 측정 방법을 제안한다. 유사 궤적 알고리즘은 효율적인 검색을 위하여 시그니쳐 파일 기법을 이용하여 궤적을 검색한다. 마지막으로, 본 논문에서 제안하는 시공간 유사 궤적 검색 알고리즘을 구현하고, 성능 분석을 통해 제안하는 알고리즘의 효율성을 입증한다.

  • PDF

언어치료에 대한 보육교사의 인식연구 (A Study on Child-Care Teachers' Awareness toward Speech-Language Therapy)

  • 박찬희;장진희;허명진
    • 수산해양교육연구
    • /
    • 제28권3호
    • /
    • pp.808-817
    • /
    • 2016
  • This study aims at reviewing differences of awareness toward speech-language therapy according to background variables of child-care teachers, and establishing a basic data necessary for special education support programs afterwards based on child-care centers and its characteristics with the results. Researcher carried out a survey by objecting child-care teachers of Chungcheongbuk-do, Korea, and looked into existence of some differences through SPSS 20.0 for Window, independent sample t-Test, ANOVA, Scheffe post verification on background characteristics such as level of education, working career, license grade, whether or not to have objects of speech-language objects in the class. Research results are same as follows. First, significant differences in awareness of child-care teachers toward speech-language therapy appeared from license grade among characteristics like level of education, license grade, whether or not to have objects of speech-language therapy in the class. Second, significant differences were displayed from whether or not to have objects of speech-language therapy in the class among characteristics such as level of education, working career, license grade, and whether or not to have objects of speech-language therapy. When putting these results together, a conclusion could be made such like awareness of child-care teachers toward speech-language therapy and therapists is able to be different a little according to background variables of teachers.

지능 영상 감시를 위한 흑백 영상 데이터에서의 효과적인 이동 투영 음영 제거 (An Effective Moving Cast Shadow Removal in Gray Level Video for Intelligent Visual Surveillance)

  • 응웬탄빈;정선태;조성원
    • 한국멀티미디어학회논문지
    • /
    • 제17권4호
    • /
    • pp.420-432
    • /
    • 2014
  • In detection of moving objects from video sequences, an essential process for intelligent visual surveillance, the cast shadows accompanying moving objects are different from background so that they may be easily extracted as foreground object blobs, which causes errors in localization, segmentation, tracking and classification of objects. Most of the previous research results about moving cast shadow detection and removal usually utilize color information about objects and scenes. In this paper, we proposes a novel cast shadow removal method of moving objects in gray level video data for visual surveillance application. The proposed method utilizes observations about edge patterns in the shadow region in the current frame and the corresponding region in the background scene, and applies Laplacian edge detector to the blob regions in the current frame and the corresponding regions in the background scene. Then, the product of the outcomes of application determines moving object blob pixels from the blob pixels in the foreground mask. The minimal rectangle regions containing all blob pixles classified as moving object pixels are extracted. The proposed method is simple but turns out practically very effective for Adative Gaussian Mixture Model-based object detection of intelligent visual surveillance applications, which is verified through experiments.

자율주행차를 위한 장애물 탐지 및 인식 시스템 (Obstacle Detection and Recognition System for Autonomous Driving Vehicle)

  • 한주찬;구본철;최경주
    • 융합정보논문지
    • /
    • 제7권6호
    • /
    • pp.229-235
    • /
    • 2017
  • 최근 물체를 인식하기 위해 많은 데이터를 기반으로 학습하여 인식하는 연구가 활성화 되고 있다. 본 논문에서는 도로주행 영상에서 장애물이라고 생각되는 객체를 추출하여 자동차, 사람, 오토바이로 구분하여 인식하는 시스템을 제안한다. 이동한 방향과 크기를 고려한 상태에서 광류 추정 알고리즘을 이용하여 객체를 추출하였으며, 추출한 객체를 CNN(Convolutional Neural Network) 인식 모델 중 하나인 AlexNet을 이용하여 인식하였다. 실험을 위해 도로 위의 다양한 영상을 블랙박스로 수집하여 실험하였고, 실험 결과 객체 추출 정확도는 92%, 객체 인식 정확도는 96%의 결과를 보였다.

비디오 시스템과 영상매칭에 의한 운동물체의 거동측정 (Measurements of the Trajectories of Moving Objects with Video System and Image Matching)

  • 이창경;조우석
    • 한국측량학회지
    • /
    • 제20권3호
    • /
    • pp.331-341
    • /
    • 2002
  • 평면 이미지로부터 3차원 정보를 구하기 위해서는 스테레오 이미지가 필요하고, 움직이는 물체의 거동을 3차원적으로 측정하기 위해서는 스테레오 이미지의 정확한 동기가 필수적이다. 또한, 연속적인 거동측정을 위해서는 동시 촬영한 연속 스테레오 이미지가 필요하고, 위치추적의 자동화를 위해서는 영상 매칭이 그 해결책이다. 본 연구에서는 한 대의 비디오 카메라로 움직이는 물체의 연속 스테레오 이미지를 촬영하여, 영상 매칭에 의해 동일 대상물 및 동일 측점의 중심위치를 결정하고, DLT에 의해 3차원 위치를 해석하는 방법을 제시하였다.

Image-based ship detection using deep learning

  • Lee, Sung-Jun;Roh, Myung-Il;Oh, Min-Jae
    • Ocean Systems Engineering
    • /
    • 제10권4호
    • /
    • pp.415-434
    • /
    • 2020
  • Detecting objects is important for the safe operation of ships, and enables collision avoidance, risk detection, and autonomous sailing. This study proposes a ship detection method from images and videos taken at sea using one of the state-of-the-art deep neural network-based object detection algorithms. A deep learning model is trained using a public maritime dataset, and results show it can detect all types of floating objects and classify them into ten specific classes that include a ship, speedboat, and buoy. The proposed deep learning model is compared to a universal trained model that detects and classifies objects into general classes, such as a person, dog, car, and boat, and results show that the proposed model outperforms the other in the detection of maritime objects. Different deep neural network structures are then compared to obtain the best detection performance. The proposed model also shows a real-time detection speed of approximately 30 frames per second. Hence, it is expected that the proposed model can be used to detect maritime objects and reduce risks while at sea.

메뉴 관련 연구의 동향 분석 (An Analysis on the Trend of Menu-related Research)

  • 나태균;이선호
    • 한국조리학회지
    • /
    • 제12권1호
    • /
    • pp.126-143
    • /
    • 2006
  • The purpose of this study is to analyze menu-related research. The findings are as follows. First, menu-related studies have concentrated on menu engineering, menu management, menu development. Therefore, researchers must be diversified the field of researches. Second, methodology of menu-related studies has concentrated on survey research and literature research. Therefore, experiment research and case study must be done. Third, the objects of menu-related research have centered on hotels and family restaurants, so researchers should study diverse objects. Finally, techniques of statistics must be applied in various ways.

  • PDF

Managing and Querying Moving Objects in Networks

  • Kim Jae-Chul;Heo Tae-Wook;Lee Jai-Ho;Kim Kwang-Soo
    • 대한원격탐사학회:학술대회논문집
    • /
    • 대한원격탐사학회 2004년도 Proceedings of ISRS 2004
    • /
    • pp.367-370
    • /
    • 2004
  • We model a moving object as a sizable physical entity equipped with GPS, wireless communication capability, and a computer such as a PDA and mobile phone. Furthermore, we have observed that a real trajectory of a moving object is the result of interactions among moving objects in the system yielding Multi-points instead of a line segment. In this paper, the new types and operations are integrated seamlessly into the moving object framework to achieve a relatively simple, consistent and powerful overall model and query language for constrained and unconstrained movement.

  • PDF

3차원 공간 상에서 Space Syntax를 이용한 게임 객체 배치 연구 (A Study on the Placement of Game Objects using Space Syntax)

  • 최승관;김동현;김영욱
    • 한국게임학회 논문지
    • /
    • 제12권5호
    • /
    • pp.43-56
    • /
    • 2012
  • 본 논문에서는 게임 맵에 대한 공간 분석을 통하여 정량적인 공간 분석 수치를 제공함으로써기획자들로 하여금 게임 객체를 배치하는데 있어서의 합리성을 제공할 수 있도록 하는 것이 본 연구의 기본 목적이다. 본 연구의 의의로는 Space Syntax을 이용한 게임 플레이어들의 행태 분석에 국한된 기존 연구의 한계를 벗어나, 게임 개발 단계인 레벨 디자인에서 Space Syntax를 활용하여 효율적인 게임 객체의 배치가 가능할 수 있도록 한 것이다. 본 논문의 산업적인 가치로는 합리적인 게임 객체의 배치에 따라 기존의 레벨 디자인 단계에서 발생할 수 있는 반복적인 작업들을 줄여 게임 개발 기간 및 개발 기대 비용을 절감할 수 있을 것으로 기대한다.

Research on Application of Service Design Methodology in IOT Environment

  • Kim, Byung-Taek;Cho, Yun-Sung
    • 한국컴퓨터정보학회논문지
    • /
    • 제22권3호
    • /
    • pp.53-60
    • /
    • 2017
  • The purpose of this study is to provide empirical and quantitative analysis on user's perceived privacy, security, and user satisfaction when providing visualization information about objects and service provider behaviors that users can not perceive in internet service process. Through previous research, we have examined the importance of privacy and security factors as a key factor to be considered for the characteristics of the Internet of things and the Internet of things. In addition, service blueprint, which is one of the service design methodologies to examine the flow of service usage in providing Internet service of things, was examined. In the flow of things internet service utilization, it is found that the things that are out of the user's cognitive area and the behavior of the service provider take up a large part. Therefore, the hypothesis that the trust of the Internet service security and the satisfaction of the user experience can be improved by providing the security visualization information about the behavior of the object and the invisible service provider in the non-contact aspect of the user and the object. In order to verify the hypothesis, we conducted experiments and questionnaires on the use of virtual objects' internet environment and conducted statistical analysis based on them. As a result, it was analyzed that visual information feedback on non - contact and invisible objects and service provider's behaviors had a positive effect on user's perceived privacy, security, and satisfaction. In addition, we conclude that it can be used as a service design evaluation tool to eliminate psychological anxiety about security and to improve satisfaction in internet service design. We hope that this research will be a great help for the research on application method of service design method in Internet environment of objects.