• Title/Summary/Keyword: Remote Interaction

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BATHYMETRIC MODULATION ON WAVE SPECTRA

  • Liu, Cho-Teng;Doong, Dong-Jiing
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.344-347
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    • 2008
  • Ocean surface waves may be modified by ocean current and their observation may be severely distorted if the observer is on a moving platform with changing speed. Tidal current near a sill varies inversely with the water depth, and results spatially inhomogeneous modulation on the surface waves near the sill. For waves propagating upstream, they will encounter stronger current before reaching the sill, and therefore, they will shorten their wavelength with frequency unchanged, increase its amplitude, and it may break if the wave height is larger than 1/7 of the wavelength. These small scale (${\sim}$ 1 km changes is not suitable for satellite radar observation. Spatial distribution of wave-height spectra S(x, y) can not be acquired from wave gauges that are designed for collecting 2-D wave spectra at fixed locations, nor from satellite radar image which is more suitable for observing long swells. Optical images collected from cameras on-board a ship, over high-ground, or onboard an unmanned auto-piloting vehicle (UAV) may have pixel size that is small enough to resolve decimeter-scale short gravity waves. If diffuse sky light is the only source of lighting and it is uniform in camera-viewing directions, then the image intensity is proportional to the surface reflectance R(x, y) of diffuse light, and R is directly related to the surface slope. The slope spectrum and wave-height spectra S(x, y) may then be derived from R(x, y). The results are compared with the in situ measurement of wave spectra over Keelung Sill from a research vessel. The application of this method is for analysis and interpretation of satellite images on studies of current and wave interaction that often require fine scale information of wave-height spectra S(x, y) that changes dynamically with time and space.

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Augmented Reality Based Remote 3D Collaborative Design Workspace (증강현실 기반의 원격 3차원 디자인 협업 환경에 관한 연구)

  • SaKong, Kyung;Nam, Tek-Jin
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.221-226
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    • 2006
  • 원격 3차원 디자인 협업 환경이란 원거리에 있는 디자이너들이 3차원 모델을 함께 동시적으로 다루는 협업 환경으로서, 제품 개발 프로세스의 비용과 시간을 단축하는데 매우 중요한 역할을 한다. 그러나 이에 대한 연구는 아직 미비한 실정이며 기존의 연구들도 2차원 데스크탑 환경에 제한된 문제점이 있다. 따라서 본 연구는 새로운 협업 환경의 제안을 통해 지리적으로 떨어진 디자이너들간의 3D 모델에 관한 원활한 협업을 촉진하는 것을 목표로 한다. 본 연구에서 제안한 증강현실 기반의 원격 3차원 디자인 협업 환경은 3D 모델의 공유를 위한 회전 원반(turntable)과 상대의 위치 및 제스처 정보를 제공하는 가상 그림자(virtual shadows)로 구성된다. 동시적으로 회전하는 회전원반은 물리적인 매개체로서 가상물체와 실제 세계를 자연스럽게 연결하는 동시에 상대의 실재감을 높인다. 가상그림자는 가상물체 주위로 보여지는 사람들의 손과 팔의 움직임을 시각화하여 공유하는 것으로, 상대의 위치뿐 아니라 지시, 제스처 등 행동에 대한 인식이 지속적으로 이루어지게 한다. 프로토타입을 제작하고 사용자 평가 실험을 실시하여 3차원 모델을 검토하는 단계에 그 유용성이 있음을 확인하였다. 데스크탑 환경의 모델링 툴에 익숙한 사용자들은 실제 공간에서 가상물체를 조작할 수 있음에 긍정적인 반응을 보였고 회전원반과 가상그림자의 제공은 태스크 수행의 정확도를 높이며 협업을 촉진하는 결과를 보였다. 본 연구는 환경적 제약으로 원활하게 이루어지지 못했던 3D 모델에 관한 원격 협업에 의사소통의 장을 마련하고 이를 촉진시킨다는 점에서 그 의의가 있다. 본 환경에서 제시한 상대방과 협업대상물에 대한 심리적, 물리적 공유 감을 증대시키는 방법들은 3D 모델에 관한 디자인 협업에서 확장되어 다른 원격 협업을 지원하는 데도 적용될 수 있을 것이다.

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Laboratory Experiments on Rotating Two-layered Fluid in Circular Annulus (Circular Annulus 대 회전 이층유체 실험)

  • Hwang, Byong-Jun;Na, Jung-Yul
    • The Sea:JOURNAL OF THE KOREAN SOCIETY OF OCEANOGRAPHY
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    • v.4 no.1
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    • pp.10-17
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    • 1999
  • The purpose of this study is to investigate the baroclinic response of the upper-layer of two-layered fluid when the lower-layer motion is driven by pumping an external fluid into the lower-layer or by pumping out the lower-layer fluid. Recent observations of the barotropic nature of deep water movements in the East Sea (fakematsu et al., 1994; KORDI, 1997) may suggest a possibility of interaction between the upper and lower layer via interface tilting. For homogeneous fluid, steady and axisymmetric source or sink causes axisymmetric geostrophic flow, and the lower-layer motion in two-layered fluid was similar to homogeneous flow. But as Rossby number (${\varepsilon}$) or internal Froude number ($f_2$) increases, the lower-layer motion was affected by the interface tilting. The interface tilting calculated based on the observed azimuthal velocities of upper- and lower-layers becomes greater as $f_2$ increases. In other words, the increase of the $f_2$ changes the barotropic system to baroclinic system.

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CIVE: Context-based Interactive System for Heterogeneous Distributed Virtual Environments (이기종 분산 가상 환경을 위한 컨텍스트 기반 상호작용 시스템)

  • Jang, Sei-Ie;Lee, Young-Ho;Woo, Woon-Tack
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.5
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    • pp.209-218
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    • 2005
  • In this paper, we propose CIVE, context-based interactive system for heterogeneous distributed virtual environments that delivers contexts irom real world to virtual environment and vice versa. The proposed system ronsists of obi-UCAM for generating user's contexts, NAVER for managing virtual environment, and Interface for linking obi-UCAM with NAVER. The connection between real and virtual worid through context is brneficial in following ways. Firstly. CIVE Provides a personalized user interface for virtual environment according to a user profile such as identity, age and vernacular. Secondly, translating all input signals into context, it guarantees adaptive access that enables a user to exploit unencumbered input devices controlling a shared object in virtual environment even if he moves with his own device from a virtual system to another. Finally, it provides a mechanism for synchronizing distributed virtual systems that share context representing changes at remote nodes. The context reduces the inconsistency of representing the same data among heterogeneous systems. Therefore, CIVE plays an important role in implementing VR applications such as teleconference, game and entertainment.

Research on Instructional Design Models for Cross-Cultural Collaborative Online Learning (온라인 국제교류 협력학습 설계모형 탐구)

  • Park, SangHoon
    • Journal of Digital Convergence
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    • v.16 no.10
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    • pp.1-9
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    • 2018
  • The purpose of this study is to examine the concepts and types of cross-cultural collaborative online learning that enhance the utilization of advanced ICT in education and contribute to the promotion of educational exchanges between countries, and suggest exchange learning design models necessary for the active introduction. For this study, previous studies related to cross-cultural collaborative online learning were examined. As a result, cross-cultural collaborative online learning is an educational method based on constructivism that explore and construct knowledge by interacting and collaborating with students, teachers, and field experts who are linguistically and culturally heterogeneous based on advanced ICT. The type of cross-cultural collaborative online learning could be divided into synchronous exchange learning centered on remote video classes and asynchronous exchange learning centered on website based tasks. A PPIE learning design model considering the characteristics of each type is presented.

BEHAVIOR MANAGMENT TECHNICS FOR AUTISTIC CHILDREN : A CASE REPORT (자폐의 정도에 따른 행동조절법의 적용 : 증례보고)

  • Chung, Saet-Byul;Choi, Yeong-Chul;Lee, Keung-Ho
    • Journal of the korean academy of Pediatric Dentistry
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    • v.25 no.3
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    • pp.525-532
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    • 1998
  • The autism is a complex disorder, characterized language impairment, perceptual-motor difficulties, and social disturbance. The autistic children have hyperactivity, lack of communication' lack of cooperation, inappropriate patient/dentist interaction, so they require professionally recognized behavioral management technique during dental treatment such as behavior modification, phamacological agents, and general anesthesia. A behavior management technique can be chosen by factors such as the severity of autism and possible accompanying disabilities, degree of cooperation, oral and general conditions of children. A non-pharmacological behavior modification may be selected for the autistic children who are able to communicate with dentist with mild dental caries, without compromised medical history. In case of excessively hyperactive, destructive, antisocial, and/or severe communicative disorder, a sedation technic with chloral hydrate, hydroxyzine, midazolam or nitrous oxide gas might to be performed. General anesthesia is preferred for severe communicative and/or behavioral disorder, elder age, excessive dental care need, and living a remote area.

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Smallest-Small-World Cellular Genetic Algorithms (최소좁은세상 셀룰러 유전알고리즘)

  • Kang, Tae-Won
    • Journal of KIISE:Software and Applications
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    • v.34 no.11
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    • pp.971-983
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    • 2007
  • Cellular Genetic Algorithms(CGAs) are a subclass of Genetic Algorithms(GAs) in which each individuals are placed in a given geographical distribution. In general, CGAs# population space is a regular network that has relatively long characteristic path length and high clustering coefficient in the view of the Networks Theory. Long average path length makes the genetic interaction of remote nodes slow. If we have the population#s path length shorter with keeping the high clustering coefficient value, CGAs# population space will converge faster without loss of diversity. In this paper, we propose Smallest-Small-World Cellular Genetic Algorithms(SSWCGAs). In SSWCGAs, each individual lives in a population space that is highly clustered but having shorter characteristic path length, so that the SSWCGAs promote exploration of the search space with no loss of exploitation tendency that comes from being clustered. Some experiments along with four real variable functions and two GA-hard problems show that the SSWCGAs are more effective than SGAs and CGAs.

Critical Thinking and Debate Education under Non-Face-to-Face Situation - Through Online classes for Freshmen at the Engineering College (비대면 환경에서의 비판적 사고와 토론교육 - 공대 신입생 대상 온라인 수업 사례를 중심으로)

  • Shin, Heesun
    • Journal of Engineering Education Research
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    • v.24 no.1
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    • pp.34-45
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    • 2021
  • This research is a case study about "Critical Thinking and Debate Education" class which was done for freshmen at the engineering college of "S" Women's University. Real time remote classes through LMS and ZOOM were the most effective tools under on-line circumstances, considering the fact that video lectures only cannot cultivate students' capabilities of critical thinking and communication. Throughout the analysis on students' self-reflection journals and lecture evaluations, this paper examined considerable future points and the pros and cons of "Critical Thinking and Debate Education" under online presentation and discussion situation. As research outputs, students told they could feel less nervousness and anxiety when they exercise and have a presentation because they could choose familiar space for them. In addition, students also told that they feel comfortable about both self-feedback and peer evaluation, repeatedly seeing the recorded video clip. However, on the contrary, sometimes students felt uncomfortable due to unstable internet connection through the online classes, and they also were regretful about the missing chances of interaction between a teacher and students and of intimate exchanges among students. They also told they had felt a kind of limit of enhancing their presentation skills just in front of the monitor. Considering these outcomes, this research paper points out that online education needs to be proceeded by strengthening multi layered feedback to students with the build-up of a non-face-to-face stable educational infrastructure, application of online instructional strategy, and utilization of YouTube platform and video contents. Through this research paper, I hope the new system of encompassing on/off line "Critical Thinking and Debate Education" and effective teaching and learning method can be developed soon by strengthening the strength of online education.

OneNet Cloud Computing Based Real-time Home Security System (OneNet 클라우드 컴퓨팅 기반 실시간 홈 보안 시스템)

  • Kim, Kang-Chul;Zhao, Yongjiang
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.1
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    • pp.101-108
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    • 2021
  • This paper builds a real-time home security system based on the OneNet cloud platform to control the status of the house through a smartphone. The system consists of a local part and a cloud part. The local part has I/O devices, router and Raspberry Pi (RPi) that collects and monitors sensor data and sends the data to the cloud, and the Flask web server is implemented on a Rasberry Pi. When a user is at home, the user can access the Flask web server to obtain the data directly. The cloud part is OneNet in China Mobile, which provides remote access service. The hybrid App is designed to provide the interaction between users and the home security system in the smartphone, and the EDP and RTSP protocol is implemented to transmit data and video stream. Experimental results show that users can receive sensor data and warning text message through the smartphone and monitor, and control home status through OneNet cloud.

Suggestion on Modified Models of Service Blueprint for Product-Service System (제품-서비스 시스템을 위한 서비스블루프린트 수정모형의 제안)

  • Lee, Eun Sol;Yeoun, Myeong Heum
    • Design Convergence Study
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    • v.16 no.3
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    • pp.69-84
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    • 2017
  • Service blueprint is used to show the interaction between each service element at a glance and to understand the flow of the whole service centering on the customer at the stage of proposing a new service system. It was proposed in the 1980s before online business was developed. However, current services are changing in a way that provides various forms and channels, and the service blueprint seems to be not enough. To reflect this problem consciousness, we selected PSS among diversified service business models and propose a service blueprint type optimized for each business. After collecting 137 PSS cases to be used in the research, we made a business matrix and classified the cases and selected two representative cases to conduct two experiments. As a result, six types of service blueprint corresponding to the matrix could be derived: online service type, online remote support type, self rental type, online order type, traditional type, and offline support type. The validity of the proposed types of service blueprint was verified to confirm the suitability of those types.