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Application of Karatedo Techniques as Security Guard Martial Art (경호무도로서 공수도 대련경기 기술의 활용)

  • Jeang, Il-Hong
    • Convergence Security Journal
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    • v.14 no.1
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    • pp.51-57
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    • 2014
  • The purpose of the research is to let people recognize the necessity of Karatedo training and enhance the value of it. Karate sparring is quite helpful to learn the skills that how to escort a protectee as a guard. The skills are divided into hand skills, foot skills and pitching skills. Firstly, it is the hand skills. 'ap-son-chi-gi' or 'di-son-chi-gi' at pressure points such as face, neck and abdomen is effective to overpower adversary. If straight attacks are not easy, 'return stroke' is better. Secondly, it is the foot skills. Front kick towards pressure points, straight attacks like side kick and hindpaw kick and curving attacks like front-spinning kick, 'ap-hu-ri-gi and 'di-hu-ri-gi', these are different types of the foot skills. Lastly, it is the pitching skills. To overpower compeletly, tripping up and 'hu-ri-gi' for breaking the balance and then hand and foot skills for attacking the pressure points are the best way.

Research on Emotional Convergence Technology based on Non Contact Sensing and Social Interaction. (비접촉 센싱 기술과 사회적 상호작용에 따른 감성융합기술 연구)

  • Hwang, Sung Teac;Whang, Mincheol
    • Journal of the Korea Convergence Society
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    • v.8 no.6
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    • pp.163-170
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    • 2017
  • In this paper want to recognize competition and cooperation as a non-contact sensing method among the social emotion that are caused by interaction. Experiments were conducted in a pattern matching task divided into competition and cooperation situations. Data collection was performed by extracting the micro-movement data of 15Hz component from the upper body image. We compared and analyzed the amount and the variation and synchronization. As a result, Amount and variation are bigger in competition than cooperation. Synchronization was higher in cooperation than competition. This can be seen as the difference between two people trying to win when they are in competition and trying to breathe each other in cooperation. This study is significant in confirming the possibility of competition and cooperation through non contact sensing method based on physiological response.

SNS planning through analysis of office workers SNS use (직장인의 SNS 사용 분석을 통한 SNS 기획)

  • Kim, Eun-Ju;Hong, Soon-Geun;Hwang, Chan-Gyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.9
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    • pp.1359-1364
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    • 2013
  • After platform changed from PC-based internet to mobile, SNS became new interactive media which relaces face-to-face interaction. the SNS users have already begun to recognize SNS as daily necessity. SNS market has been subdivided. In other words, SNS has entered into a period of vertical SNS that focus on contents and specific target. Therefore, It is necessary to analyze users for SNS planners. For this reason, analyzing why office workers who have the most powerful purchasing power use SNS is meaningful for SNS planners. Therefore, in this study, we analyzed the reasons for using SNS of office workers by studying relationship among office workers' stress, social support, self-expression and the use of SNS. As a result, the use of SNS has a significantly positive correlation with social support and self-expression. The self-expression in the SNS is not associated with stress, but rather it is the characteristics of the office workers. However the social support in the SNS affects to stress.

Methods for Swing Recognition and Shuttle Cock's Trajectory Calculation in a Tangible Badminton Game (체감형 배드민턴 게임을 위한 스윙 인식과 셔틀콕 궤적 계산 방법)

  • Kim, Sangchul
    • Journal of Korea Game Society
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    • v.14 no.2
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    • pp.67-76
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    • 2014
  • Recently there have been many interests on tangible sport games that can recognize the motions of players. In this paper, we propose essential technologies required for tangible games, which are methods for swing motion recognition and the calculation of shuttle cock's trajectory. When a user carries out a badminton swing while holding a smartphone with his hand, the motion signal generated by smartphone-embedded acceleration sensors is transformed into a feature vector through a Daubechies filter, and then its swing type is recognized using a k-NN based method. The method for swing motion presented herein provides an advantage in a way that a player can enjoy tangible games without purchasing a commercial motion controller. Since a badminton shuttle cock has a particular flight trajectory due to the nature of its shape, it is not easy to calculate the trajectory of the shuttle cock using simple physics rules about force and velocity. In this paper, we propose a method for calculating the flight trajectory of a badminton shuttle cock in which the wind effect is considered.

Stress Reduction Protocol for Proper Local Anesthesia of Advanced Infected Teeth in Medically Compromised Patients -Review of Literature & Report of Cases- (전신질환자에서 과도한 감염치아부 국소마취시 스트레스 감소법 : 문헌적 고찰 및 증례보고)

  • Yoo, Jae-Ha;Choi, Byung-Ho;Sul, Sung-Han;Kim, Ha-Rang;Mo, Dong-Yub
    • Journal of The Korean Dental Society of Anesthesiology
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    • v.8 no.1
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    • pp.1-9
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    • 2008
  • Common dental procedures (local anesthesia and dental treatment) are potentially stress-inducing in many patients, especially medically compromised patients. The body response to dental stress involves the cardiovascular system (an increase in cardiovascular workload), the respiratory organ and the endocrine system (change in metabolism). To minimize the stress to the medical risk patient, the stress reduction protocol was established. The obtained contents were as follows: (1) Recognize the patient's degree of medical risk (2) Complete medical consultation before dental therapy (3) Schedule the patient's appointment in the morning (4) Monitor and record preoperative, perioperative and postoperative vital signs (5) Use psychosedation during therapy (6) Use adequate pain control during therapy (7) Short length of appointment: do not exceed the patient's limits of tolerance (8) Follow up with postoperative pain/anxiety control (9) Telephone the higher medical risk patient later on the same day that treatment was given. This protocol is predicated on the belief that the prevention of or reduction of stress ought to begin before the start of an appointment, continue throughout treatment, and, if indicated, into the postoperative period. The authors used the stress reduction protocol in the care of local anesthesia infected teeth in medically compromised patients. The final prognosis was comfortable without any complications.

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The Study of Working Drawing Method in Interior Architecture (실내건축 실시설계도면 작성방법 연구)

  • 오인욱;김부곤
    • Korean Institute of Interior Design Journal
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    • no.8
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    • pp.44-57
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    • 1996
  • Now interior designers have to meet this challenge by rising to the occasion and taking advantage of opportunities while strengthening their skills which have not kept pace with the increasing emphasis on design. furthermore, they are hampered by the lack of a general working design methodology. Interior designers in Korea have been slow to recognize the need for developing a specification methodology manual which could be adapted to meet varying requirements and modified to reflect designers experiences. The design process in Korean interior design often involves utilizing drawing document methods based on architectural prototypes rather than upon drawing methods developed by design firms as a result of work experience s and unique needs. However, these unique nees are nearly always limited by traditional working drawing methods. This has led to confusion and inaccuracies due to the lack of a single starndardized and universally acceptable working drawing methodology which is capable of reflecting the needs of all parties involved , partiality those of interior designers. This thesis is an attmepted to establish the necessity for developing a better working drawing methodogoy or technical mans of satisfying the information sorting and processing need s of interior design professionals, a five step suggestion for developing such a methodology follows. First, arrange pertinent design research information by means of a process which can be employed throughout the design process, from inception through to working drawing stage. The end result should be an interior architectural design process culminating in a pattern skillfully blending architecture, vision and product with environment . The design process should be manifested into a series of definable steps and yet sufficiently flexible and variable in order to provide the most apropos design solution. Secondly , motify the design methodology systematically according to site conditions and prevailing construction technology and manifest the design process in a booklet form so that it reflects a desired pattern. Thirdly, this methodology should incorporate a stand-ardized and functional process capable of being utilized to impact clear design concepts and objectives with preci-sion and efficiency in a manual form.

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A Study on the Types of Super Graphics - Special Reference of Functional Types and Appearance Background - (도시환경의 시각요소로서 슈퍼 그래픽 유형에 관한 연구 -기능별 분류와 발생배경을 중심으로-)

  • 나성숙
    • Journal of the Korean Institute of Landscape Architecture
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    • v.13 no.2
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    • pp.13-26
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    • 1985
  • ^x The enviroment defines the living conditions for people and has at the same time the possibility to create new environment. In Korea, where the rate of urbanization reached more than 50% in 1970′s the priority has been put on the economic development and administrative function. Under the circumstance, visual environmental field was dealt lightly and it resulted in undesirable environment. The techniques of Mordern Arts (Montage, Depeysment, Tromp L′oeil, P.O.P Art, etc.) helped Super Graphics appear in the urban areas. Environmental Art has been expended into the public space and people came to recognize the Arts as the "Street Art" or "Street as Gallery". Super Graphics has four types 1) Resident′s Super Graphics ; Minority groups came to maintain social equality and rights, in cooperation with each other. Such maintenance required general urbanites to form communities which gave birth to the community art, Mural Painting. 2) Environmental Super Graphics ; Beauty has come to be stressed in order to improve the quality of urban lives in the course of inescapable urban development. Instead of renewal of all established construction conservation oriented renewal was encouraged. 3) Super Graphics as Population Arts ; In the 1960′s artists repulsed the establishments in an efforts to open new phase independent from the expressional in the arts. They recognized the relationship between painting, society and the public in different angle and tried to describe all living space on canvas. 4) Super Graphics as Advertisement ; Super Graphics functions as efficient media to deliver images to the urbanites. Super Graphics as media plays the role for political propaganda and commercial advertisements according to their purposes. In Korea, especially, it is required to introduce the environmental Super Graphics. But it is desirable to introduce Super Graphics with Korean culture and sense of beauty. Designers themselves are also required to have responsibility to improve the quality of urban culture.

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Classifier Selection for Efficient Face Recognition (효과적인 얼굴 인식을 위한 인식기 선택)

  • Nam, MIl-Young;Rhee, Phill-Kyu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.453-456
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    • 2005
  • In this paper, we propose method to improve recognition performance using the most effective algorithm selectively after clustering various face data, because recognition performance of each algorithm according to facial attribute is change. The proposed face recognition is divided into two steps. First step is the clustering integrated various data to be optimized in algorithm. Second is that classify input image by a similar cluster, select suitable algorithm and recognize the target. This thesis takes the first step towards the creation of a synthetic classifier fusiontesting environment. The effects of data correlation on three classifier fusion techniques were examined. We proposed fusion method for each recognition algorithm's result. This research explores how the degree of correlation in classification data affects the degree of accuracy in a fusion context.

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Health Behavior Factors Associated with Sugar-sweetened Beverage Intake among Adolescents (한국 청소년의 가당음료 섭취 관련 건강 행동 요인 분석)

  • Gu, Hyae Min;Park, Jong;Ryu, So Yeon
    • Korean Journal of Community Nutrition
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    • v.23 no.3
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    • pp.193-201
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    • 2018
  • Objectives: This study was conducted to measure the intake rate of SSBs (sugar sweetened beverages) and examine the relationship between health behavior factors and SSBs intake by adolescents. Methods: This study used data from the 2016 Korea Youth Risk Behavior Web-based Survey, which included 65,528 study participants. SSBs intake frequency was measured by asking respondents if they consumed soda, high-caffeinated beverages, and sugary drinks during the previous week. Type of intake was categorized into three groups according to the number of consumed drinks [SSBs (0): None; SSBs (1-2): 1 or 2 consumed; SSBs (3): 3 consumed]. Multinomial logistic regression analysis was used to examine health behaviors that affected SSBs consumption. Results: Increased SSBs intake was significantly correlated with current smoking (OR=2.4, 95% CI=1.82-3.17), current drinking (OR=2.13, 95% CI=1.82-2.51), sedentary time increase (OR=1.31, 95% CI=1.15-1.49), three days or more physical activity per week (OR=1.12, 95% CI=1.02-1.24), <8 hours sleep (OR=1.6, 95% CI=1.43-1.78), increased internet usage time (OR=1.44, 95% CI=1.25-1.65). Conclusions: Sugar-sweetened beverages intake by Korean adolescents was associated with health behaviors such as smoking, drinking, sedentary time increase, more physical activity, poor sleeping time, and increased internet use time. Based on these results, it is necessary to recognize the influence of SSBs intake and to intervene to reduce consumption of SSBs.

A Study on Analysis of Interaction Facts in Local Senior-Friendly Experience Exhibition - Based on a Case of Exhibition Experience Hall within the Senior Friendly Products and Services Experiencing Center in Seongnam City - (고령친화 전시체험관의 인터랙션 요소 분석에 관한 연구 - 성남 고령친화종합체험관 내 전시체험관 사례를 바탕으로 -)

  • Choo, Jin
    • Korean Institute of Interior Design Journal
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    • v.19 no.1
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    • pp.100-111
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    • 2010
  • All of us have no time to predict and prepare for a rapidly-approaching future change in the 21st century, thereby being reality that we feel uneasy about future society. Accordingly, there is necessity for re-consolidating environment and daily culture in preparation for future society, namely, aging society. Given well preparing for super-aging society that will approach in the future, by which this effort becomes what bad luck often brings good luck, our country's role is thought to get probably bigger even in the globally silver industrial market in near future. We need to synthetically recognize a human being's aging psychological and physical conditions through the aging experience exhibition available for publicizing properly this historical phenomenon, and to pay more attention to importance of interaction between a human being and product environment. The experience exhibition is a concept for the exhibition form and the spatial composition, which emphasized interaction, with having escaped from the simply exhibition space. Given trying to communicate information more scientifically with escaping from the conventional exhibition of seeing and listening, it is also important to research Into the basis for exhibition as the experience space based on interaction. After all, a human being's aging is the unavoidably future phenomenon. And, importance of environment, which influences a human being, is very mutual as well. Our country is desired to develop a research on interaction of the exhibition experience space available for broadening recognition of senior-friendly and for properly experiencing this, thereby being an opportunity that the business entity, which plans silver industry, and the academic circles, which research and develop this, do mutually cooperate and can make silver industry grow further.