• Title/Summary/Keyword: Real-time vehicle dynamics

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Development of a Real-time Driving Simulator for ACC(Adaptive-Cruise-Control) Performance Evaluation (적응 순항 제어기 성능 평가를 위한 실시간 차량 시뮬레이터 개발)

  • Han, Dong-Hoon;Yi, Kyong-Su
    • Transactions of the Korean Society of Automotive Engineers
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    • v.14 no.3
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    • pp.28-34
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    • 2006
  • An ACC driving simulator is a virtual reality device which designed to test or evaluate vehicle control algorithm. It is designed and built based on the rapid control prototyping(RCP) concept. Therefore this simulator adopt RCP tools to solve the equation of a vehicle dynamics model and control algorithm in real time, rendering engine to provide real-time visual representation of vehicle behavior and CAN communication to reduce networking load. It can provide also many different driving test environment and driving scenarios.

Study on the parallel processing algorithms with implicit integration method for real-time vehicle simulator development (실시간 차량 시뮬레이터 개발을 위한 암시적 적분기법을 이용한 병렬처리 알고리즘에 관한 연구)

  • 박민영;이정근;배대성
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.497-500
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    • 1995
  • In this paper, a program for real time simulation of a vehicle is developed. The program uses relative coordinates and BEF(Backward Difference Formula) numerical integration method. Numerical tests showed that the proposed implicit method is more stable in carring out the numerical integration for vehicl dynamics than the explicit method. Hardware requirements for real time simulation are suggested. Algorithms of parallel processing is developed with DSP (digital signal processor).

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A Study on the Creating Metaverse Service Platform for Web-based Vehicle Dynamics Simulation (웹 기반 차량동역학 시뮬레이션을 위한 메타버스 서비스 플랫폼 구축에 관한 연구)

  • Kwon, Seong-Jin
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.5
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    • pp.757-764
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    • 2022
  • Recently the car tuning has become a trailblazing and creative culture that expresses the personality of the owner. In this paper, the "Car-Vatar", which is the compound word formed from the words "Car" and "Avatar", has been developed to investigate car tuning on the metaverse engineering platform. The Car-Vatar has been developed as a web-based vehicle dynamic simulation service for providing information about car tuning. That has been focused on investigating diverse vehicular performances, such as acceleration, braking, handling and fuel efficiency, according to the tuning vehicles and tuning parts on the virtual engineering platform. The Car-Vatar platform has provided two major services; one is real-time 3D tuning information system for the dress-up and performance-up tuning parts, the other is diverse vehicle dynamics system for the performance-up tuning parts. To check the validation of the Car-Vatar platform, the comparison between virtual simulation results and driving test results has been discussed on various driving environments.

Development of the SVPG(Sungkyunkwan Univ. Virtual Proving Ground) : System Configuration and Application of the Virtual Proving Ground (가상주행시험장(SVPG) 개발: 가상주행시험장의 시스템 구성 및 운영)

  • 서명원;구태윤;권성진;신영수;조기용;박대유
    • Transactions of the Korean Society of Automotive Engineers
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    • v.10 no.1
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    • pp.195-202
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    • 2002
  • By using modeling and simulation. today's design engineers are simultaneously reducing time to market and decreasing the cost of development, while increasing the quality and reliability of their products. A driving simulator is the best example of this method and allows virtual designs of control systems, electronic systems, mechanical systems and hydraulic system of a vehicle to be evaluated before costly prototyping. The objective of this Paper is to develop the virtual Proving: ground using a driving simulator and to show its capabilities of an automotive system development tool. For this purpose, including a real-time vehicle dynamics analysis system, the PC-based driving simulator and the virtual proving ground are developed by using VR(Virtual Reality) techniques. Also ABS HIL(Hardware-In-the-Loop ) simulation is performed successfully.

Washout Algorithm with Fuzzy-Based Tuning for a Motion Simulator

  • Song, Jae-Bok;Jung, Ui-Jung;Ko, Hee-Dong
    • Journal of Mechanical Science and Technology
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    • v.17 no.2
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    • pp.221-229
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    • 2003
  • In the virtual environment, reality can be enhanced by offering the motion based on a motion simulator in harmony with visual and auditory modalities. In this research the Stewart-Gough-platform-based motion simulator has been developed. Implementation of vehicle dynamics is necessary in the motion simulator for realistic sense of motion, so bicycle dynamics is adopted in this research. In order to compensate for the limited range of the motion simulator compared with the real vehicle motion, washout algorithm composed of high-pass filter, low-pass filter and tilt coordination is usually employed. Generally, the washout algorithm is used with fixed parameters. In this research a new approach is proposed to tune the filter parameters based on fuzzy logic in real-time. The cutoff frequencies of the filters are adjusted according to the workspace margins and driving conditions. It is shown that the washout filter with the fuzzy-based parameters presents better performance than that with the fixed ones.

Vehicle Dynamics and Road Slope Estimation based on Cascade Extended Kalman Filter (Cascade Extended Kalman Filter 기반의 차량동특성 및 도로종단경사 추정)

  • Kim, Moon-Sik;Kim, Chang-Il;Lee, Kwang-Soo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.9
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    • pp.208-214
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    • 2014
  • Vehicle dynamic states used in various advanced driving safety systems are influenced by road geometry. Among the road geometry information, the vehicle pitch angle influenced by road slope and acceleration-deceleration is essential parameter used in pose estimation including the navigation system, advanced adaptive cruise control and others on sag road. Although the road slope data is essential parameter, the method measuring the parameter is not commercialized. The digital map including the road geometry data and high-precision DGPS system such as DGPS(Differential Global Positioning System) based RTK(Real-Time Kinematics) are used unusually. In this paper, low-cost cascade extended Kalman filter(CEKF) based road slope estimation method is proposed. It use cascade two EKFs. The EKFs use several measured vehicle states such as yaw rate, longitudinal acceleration, lateral acceleration and wheel speed of the rear tires and 3 D.O.F(Degree Of Freedom) vehicle dynamics model. The performance of proposed estimation algorithm is evaluated by simulation based on Carsim dynamics tool and T-car based experiment.

Implementation of a CAN Based Real-Time Simulator for FCHEV (하이브리드 연료전지 자동차의 CAN기반 실시간 시뮬레이터 구현)

  • Shim, Seong-Yong;Lee, Nam-Su;Ahn, Hyun-Sik;Kim, Do-Hyun
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.410-413
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    • 2004
  • In this paper, a simulator system for Fuel Cell Hybrid Electric Vehicles(FCHEV) is implemented using DSP boards with CAN bus. The subsystems of a FCHEV i.e., the fuel cell system, the battery system, the vehicle dynamics with the transmission mechanism are coded into 3 DSP boards. The power distribution control algorithm and battery SOC control are also coded into a DSP board. The real-time monitoring program is also developed to examine the control performance of power control and SOC control algorithms.

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Analysis of Dynamic Characteristics for Four-Wheel-Steering Automated Guided Vehicle(AGV) System (4륜 조향 무인 컨테이너 차량(AGV) 시스템의 동특성 분석)

  • 최재영;이영진;변성태;이권순;이만형
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.306-306
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    • 2000
  • This paper analyze the dynamic characteristics of Automated Guided Vehicle(AGV) which is being developed as a part of automation in port through DADS, one of the multi-dynamic analysis program, Previous evaluation of a vehicle is carried out through the continuous driving test of a real vehicle, however this method raise the loss of finance and time. If it is possible to analyze the dynamic characteristics of vehicle before construction completely we can compensate the loss of money and time during constructing. AGV contained containers is very heavy and its center of gravity can be easily changed with the disturbance from road or cornering. It makes AGV unsatisfied, therefore we evaluate the handling characteristics and stability of the full vehicle model. This paper contribute to establish the foundation of the development of a new system like a AGV which have a special structure.

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Virtual Prototyping Simulation for a Passenger Vehicle

  • Kwon Son;Park, Kyung-Hyun;Eom, Sung-Sook
    • Journal of Mechanical Science and Technology
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    • v.15 no.4
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    • pp.448-458
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    • 2001
  • The primary goal of virtual prototyping is to eliminate the need for fabricating physical prototypes, and to reduce cost and time for developing new products. A virtual prototyping seeks to create a virtual environment where the development of a new model can be flexible as well as rapid, and experiments can be carried out effectively concerning kinematics, dynamics, and control aspects of the model. This paper addresses the virtual environment used for virtual prototyping of a passenger vehicle. It has been developed using the dVISE environment that provides such useful features as actions, events, sounds, and light features. A vehicle model including features, and behaviors is constructed by employing an object-oriented paradigm and contains detailed information about a real-size vehicle. The human model is also implemented not only for visual and reach evaluations of the developed vehicle model, but also for behavioral visualization during a crash test. For the real time driving simulation, a neural network model is incorporated into the virtual environment. The cases of passing bumps with a vehicle are discussed in order to demonstrate the applicability of a set of developed models.

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Driving Performance Analysis of the Adaptive Cruise Controlled Vehicle with a Virtual Reality Simulation System

  • Kwon Seong-Jin;Chun Jee-Hoon;Jang Suk;Suh Myung-Won
    • Journal of Mechanical Science and Technology
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    • v.20 no.1
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    • pp.29-41
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    • 2006
  • Nowadays, with the advancement of computers, computer simulation linked with VR (Virtual Reality) technology has become a useful method for designing the automotive driving system. In this paper, the VR simulation system was developed to investigate the driving performances of the ASV (Advanced Safety Vehicle) equipped with an ACC (Adaptive Cruise Control) system. For this purpose, VR environment which generates visual and sound information of the vehicle, road, facilities, and terrain was organized for the realistic driving situation. Mathematical models of vehicle dynamic analysis, which includes the ACC algorithm, have been constructed for computer simulation. The ACC algorithm modulates the throttle and the brake functions of vehicles to regulate their speeds so that the vehicles can keep proper spacing. Also, the real-time simulation algorithm synchronizes vehicle dynamics simulation with VR rendering. With the developed VR simulation system, several scenarios are applied to evaluate the adaptive cruise controlled vehicle for various driving situations.