• Title/Summary/Keyword: Real-time experiments

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Discretization Effects of Real-Time Input Shaping in Residual Vibration Reduction for Precise XY Stage (정밀 XY 스테이지 잔류진동 억제를 위한 실시간 입력성형에서의 이산화 효과에 관한 연구)

  • Park, Sang-Won;Choi, Hun-Seok;Singhose, William;Hong, Seong-Wook
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.16 no.4
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    • pp.71-78
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    • 2007
  • Input shaping is known to be a very effective tool for suppressing residual vibration without introducing any complicated sensors and feedback control. Real-time input shaping schemes necessitate a process such that the input command is discretized to deal with non-prescribed, real-time input. Thus parameters associated with input command discretization, such as time spacing and duration time, are unknowns which affect the performance of input shaping schemes, especially for small and fast XY stages. This paper investigates the effects of input command discretization parameters, such as time spacing and duration time, on the dynamic performance of XY stages subjected to real-time input shaping. An experimental system is developed which is equipped with an XY stage driven by servo-motors and real-time user command. Experiments are performed to investigate the dynamic performance of XY stage by changing these parameters and to yield a strategy to gain better performance.

Real Time W-band FMCW Distance Measuring Devices Using TMS320C6701 DSP (TMS320C6701 DSP를 이용한 실시간 W-대역 FMCW 거리측정장치)

  • Lee, Chang-Won
    • Journal of the Korea Institute of Military Science and Technology
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    • v.9 no.1 s.24
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    • pp.109-116
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    • 2006
  • This paper presents a real time distance measuring device using a W-band linear frequency modulated continuous wave(FMCW) radar and TMS320C6701 digital signal processor(DSP). We used FFT operation for measuring distance with the beat signals and the results of FFT could be converted to distance with ease. We presented how to implement a real time miniaturized hardware system including network protocols using a single DSP core. Also how to control the modulation signal of FMCW system to compensate the VCO nonlinearity using the Time Gating control of DSP is presented. We have shown that the proposed system has good performances for measuring distance in real time via outdoor environment experiments.

Real Time Tilt Servo Control of The Holographic Data Storage System (홀로그래픽 정보 저장 장치에서의 실시간 틸트 서보 제어)

  • Moon, Jae-Hee;Kim, Sang-Hoon;Yang, Jun-Ho;Yang, Hyun-Seok;Park, No-Cheol
    • Transactions of the Society of Information Storage Systems
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    • v.3 no.1
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    • pp.13-16
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    • 2007
  • The purpose of this paper is real time tilt servo control of the holographic data storage system. Holographic data storage device is a next generation data storage device with high storage density, high transfer rate and short access time. This device is very sensitive to a disturbance due to the enormous storage density. As to the recording material changed disc type, the media continuously vibrates as the disc rotates. When disc rotates, deviation, eccentricity and unbalance disturbance are occurred. This disturbances cause disc tilt, finally reference beam does not illuminates to correct incidence angle. Therefore real time tilt servo control is essential. In this paper, the algorithm is proposed to make real time tilt detection in angle multiplexing of the holographic data storage system with an additional servo beam and the experiments are performed.

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A Congestion Control Method for Real-Time Communication Based on ATM Networks

  • Zhang, Lichen
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1831-1834
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    • 2002
  • In this paper, we present results of a study of congestion control for real-time communication based on ATM networks. In ATM networks, congestion usually results in cell loss. Based on the time limit and priority, the cells that compete for the same output line could be lined according to the character of real-time service. We adopt priority control algorithm for providing different QoS bearer services that can be implemented by using threshold methods at the ATM switching nodes, the cells of different deadline and priority could be deal with according to the necessity. Experiments show the proposed algorithm is effective in the congestion control of ATM real-time networks

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RAVIP: Real-Time AI Vision Platform for Heterogeneous Multi-Channel Video Stream

  • Lee, Jeonghun;Hwang, Kwang-il
    • Journal of Information Processing Systems
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    • v.17 no.2
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    • pp.227-241
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    • 2021
  • Object detection techniques based on deep learning such as YOLO have high detection performance and precision in a single channel video stream. In order to expand to multiple channel object detection in real-time, however, high-performance hardware is required. In this paper, we propose a novel back-end server framework, a real-time AI vision platform (RAVIP), which can extend the object detection function from single channel to simultaneous multi-channels, which can work well even in low-end server hardware. RAVIP assembles appropriate component modules from the RODEM (real-time object detection module) Base to create per-channel instances for each channel, enabling efficient parallelization of object detection instances on limited hardware resources through continuous monitoring with respect to resource utilization. Through practical experiments, RAVIP shows that it is possible to optimize CPU, GPU, and memory utilization while performing object detection service in a multi-channel situation. In addition, it has been proven that RAVIP can provide object detection services with 25 FPS for all 16 channels at the same time.

Simulation of Deformable Objects using GLSL 4.3

  • Sung, Nak-Jun;Hong, Min;Lee, Seung-Hyun;Choi, Yoo-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.8
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    • pp.4120-4132
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    • 2017
  • In this research, we implement a deformable object simulation system using OpenGL's shader language, GLSL4.3. Deformable object simulation is implemented by using volumetric mass-spring system suitable for real-time simulation among the methods of deformable object simulation. The compute shader in GLSL 4.3 which helps to access the GPU resources, is used to parallelize the operations of existing deformable object simulation systems. The proposed system is implemented using a compute shader for parallel processing and it includes a bounding box-based collision detection solution. In general, the collision detection is one of severe computing bottlenecks in simulation of multiple deformable objects. In order to validate an efficiency of the system, we performed the experiments using the 3D volumetric objects. We compared the performance of multiple deformable object simulations between CPU and GPU to analyze the effectiveness of parallel processing using GLSL. Moreover, we measured the computation time of bounding box-based collision detection to show that collision detection can be processed in real-time. The experiments using 3D volumetric models with 10K faces showed the GPU-based parallel simulation improves performance by 98% over the CPU-based simulation, and the overall steps including collision detection and rendering could be processed in real-time frame rate of 218.11 FPS.

Real-Time Haptic Rendering for Tele-operation with Varying Communication Time Delay (가변적인 통신지연시간을 갖는 원격 작업 환경을 위한 실시간 햅틱 렌더링)

  • Lee, K.;Chung, S.Y.
    • Journal of Power System Engineering
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    • v.13 no.2
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    • pp.71-82
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    • 2009
  • This paper presents a real-time haptic rendering method for a realistic force feedback in a remote environment with varying communication time-delay. The remote environment is assumed as a virtual environment based on a computer graphics, for example, on-line shopping mall, internet game and cyber-education. The properties of a virtual object such as stiffness and viscosity are assumed to be unknown because they are changed according to the contact position and/or a penetrated depth into the object. The DARMAX model based output estimator is proposed to trace the correct impedance of the virtual object in real-time. The output estimator is developed on the input-output relationship. It can trace the varying impedance in real-time by virtue of P-matrix resetting algorithm. And the estimator can trace the correct impedance by using a white noise that prevents the biased input-output information. Realistic output forces are generated in real-time, by using the inputs and the estimated impedance, even though the communication time delay and the impedance of the virtual object are unknown and changed. The generated forces trace the analytical forces computed from the virtual model of the remote environment. Performance is demonstrated by experiments with a 1-dof haptic device and a spring-damper-based virtual model.

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Performance Study on ZigBee-Based Wireless Personal Area Networks for Real-Time Health Monitoring

  • Koh, Bernard Kai-Ping;Kong, Peng-Yong
    • ETRI Journal
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    • v.28 no.4
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    • pp.537-540
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    • 2006
  • When multiple ZigBee wireless personal area networks (WPANs) are in close proximity to each other, contentions and collisions in transmissions will lead to increased packet delays. However, there is no existing study on how delay performance would be affected in a crowded real-life environment where each person walking down a busy street would be wearing a ZigBee WPAN. This letter studies the use of ZigBee WPANs in such a real-life environment for real-time heart beat monitoring. To be pragmatic, we derived a mobility pattern from the analysis of a real-life video trace. Then, we estimated the delay performance from the video trace by combining data collected from ZigBee experiments. The results show that the 300 ms packet delay requirement will not be met for only 11% of the time. When failure occurs, it will last for an average duration of 1.4 s.

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Cyclic Executive for Autonomous Driving with Real-Time Smart Cruise Control (순환실행체제를 이용한 무인 자율주행 실시간 스마트 크루즈 컨트롤)

  • Lee, Jaemyoun;Kang, Kyungtae;Noh, Dong Kun
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.1
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    • pp.1-8
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    • 2014
  • In recent years, much attention has been paid to the development of intelligent vehicles that integrate automotive technology into the information technology, with the aim of improving user friendliness and stability. The representative function is a autonomous driving and a cruise control. In designing such vehicles, it is critical to address the real-time issues (i.e., real-time vehicle control and timely response). However, previous research excluded the real-time scheduling. We develop a model car with unmanned cruise control, design the real-time scheduler using cyclic executive to easily adapt the model car, and provide some insight into potential solutions based on various experiments.

On-line tuning of controllers with state observer using a real-time CAD of control systems

  • Koga, Masanobu;Toriumi, Hiroaki;Sampei, Mitsuji
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10a
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    • pp.346-349
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    • 1996
  • In this paper development of a CAD of control systems is introduced which enables us to do not only analysis of control systems, design of controllers but also real-time implementation of controllers. By utilizing this software, the control engineer is able to repeat the procedure of modification of controllers and experiments without recompile to attain better performance. The software also offers the facility to update the parameters of controllers without stopping real-time control, which helps on-line tuning of controllers. If some parameters of the controller is changed on-line, the control input may change discontinuously. It has serious effect on the control systems. A method for on-line tuning of state feedback controller with state observer is proposed and verified through the experiment with an inverted pendulum.

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