• Title/Summary/Keyword: Real-time Kinematics

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Inverse Kinematic Analysis of a 6-DOF Collaborative Robot with Offset Wrist (Offset Wrist를 갖는 6자유도 협동로봇의 역기구학 해석)

  • Kim, Gi-Seong;Kim, Han-Sung
    • Journal of the Korean Society of Industry Convergence
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    • v.24 no.6_2
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    • pp.953-959
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    • 2021
  • In this paper, the numerical inverse kinematics analysis is presented for a collaborative robot with an offset wrist. Robot manipulators with offset wrist are widely used in industrial applications, due to many advantages over those with wrist center and those with three parallel axes such as simple mechanical design, light weight, and so on. There may not exist a closed-form solution for a robot manipulator with offset wrist. A simple numerical method is applied to solve the inverse kinematics with offset wrist. Singularity is analyzed using Jacobian matrix and the numerical inverse kinematics algorithm is implemented on the real-time controller.

A Study on Motion Control and Kinematics Analysis of Articulated Manipulator Attachment for Excavator (포크레인용 다관절 매니퓰레이터 어태치먼트 운동학 해석 및 모션제어)

  • Kim, Hee-Jin;Kim, Sang-Hyun;Jang, Ki-Won;Han, Sung-Hyun
    • Journal of the Korean Society of Industry Convergence
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    • v.22 no.6
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    • pp.807-819
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    • 2019
  • In this paper, it is proposed a new approach to motion control and kinematics analysis of articulated manipulator attachment with five degree of freedom for excavator. Unlike the well-established theory for the control of linear systems, there is little general control theory relatively for a robust control of nonlinear systems. The control technique is essential for providing a stable and robust performance for application of articulated manipulator control. The proposed control algorithm is one of robust control methods based on error informations of the position and velocity error informations using stability analysis of dynamic model. Through simulation test, the proposed control scheme is illustrated to be a efficient control technique for real-time control.

Real-Time Forward Kinematics of the 6-6 Stewart Platform with One Extra Linear Sensor (한 개의 선형 여유센서를 갖는 스튜어트 플랫폼의 실시간 순기구학)

  • Sim, Jae-Gyeong;Lee, Tae-Yeong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.9
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    • pp.1384-1390
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    • 2001
  • This paper deals with the forward kinematics of the 6-6 Stewart platform of planar base and moving platform using one extra linear sensor. Based on algebraic elimination method, it first derives an 8th-degree univariate equation and then finds tentative solution sets out of which the actual solution is to be selected. In order to provide more exact solution despite the error between measured sensor value and the theoretic alone, a correction method is also used in this paper. The overall procedure requires so little computation time that it can be efficiently used for real-time applications. In addition, unlike the iterative scheme e.g. Newton-Raphson, the algorithm does not require initial estimates of solution and is free of the problems that it does not converge to actual solution within limited time. The presented method has been implemented in C language and a numerical example is given to confirm the effectiveness and accuracy of the developed algorithm.

Flight Dynamics Modeling Using Quaternions (쿼터니언을 이용한 비행운동 모델링)

  • 황명신;박욱제
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.187-187
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    • 2000
  • This paper presents the comparison of Euler-Rodrigues quaternion and Euler Angles using attitude kinematics for aircraft flight simulation. It is hard for PC-Level to accomplish real-time simulation. The purpose of this paper is to accomplish real-time simulation of the aircraft dynamics modeling parts and the graphics parts. The computation time is more reduced in case of applying quaternions than Euler Angles. This paper provides a quaternions algorithm and it's applications for the real-time simulation.

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An algorithm for real-time control of a 3D avatar by symmetry-formed motions (대칭형 자유동작에 의한 3D 아바타 실시간 제어 알고리즘)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
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    • v.3 no.2
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    • pp.24-29
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    • 2003
  • The market of digital avatar with internet and digital technology is increasing rapidly. The users want to express any free-formed motion of their avatars in the cyber space. The user s motion capturing method as the avatar's motion can express any free-formed motion of the avatar in real-time but the methods are expensive and inconvenient. In this paper, we proposed a new method of expressing any free-formed motion of the avatar in real-time. The proposed method is an algorithm for real-time control of a 3D avatar in symmetry-formed free motion. Specially, the algorithm aims at the motion control of a 3D avatar for online dancing games. The proposed algorithm uses the skeleton character model and controls any one of two hands of the character model by a joystick with two sticks. In the symmetry-formed motion, the position and orientation of one hand can determine the position and orientation of the other hand. And the position and orientation of a hand as an end-effector can determine the pose of the arm by Inverse Kinematics. So the algorithm can control the symmetry-formed free motions of two arms by one joystick with two sticks. In the dance game, the algorithm controls the arm motion by the joystick and the other motion by the motion captured DB.

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Forward Kinematic Analysis of Casing Oscillator (케이싱 오실레이터의 순기구학 해석)

  • Nam, Yun-Joo;Park, Myeong-Kwan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.28 no.12
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    • pp.1845-1855
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    • 2004
  • This paper presents the forward kinematics of the Casing Oscillator that is a construction machine. The Structure of the Casing Oscillator is similar to those of 4 degree-of-freedom mechanisms with a redundancy. With analytical (geometrical) methods, the solutions of the forward position kinematics problem are significantly found by both solving an 8$^{th}$ -order polynomial equation in one unknown variable and using one over-constraint geometrical equation which can be derived under the condition of a redundancy. The proposed forward kinematics has closed-form solutions and allows Auto-Balancing control of the moving platform in real time. Numerical examples are presented and the results are verified by an inverse kinematics analysis.

Simplex Analysis of the Forward Kinematics of 6-Degree-of-Freedom Parallel Manipulators Using Constraints with the Closed-loop Kinematics(Tetrahedron) (구속조건(사면체)을 사용한 6자유도 병렬 매니퓰레이터의 정기구학의 단순화 해석)

  • Song, Se-Kyong;Kwon, Dong-Soo
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.7
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    • pp.559-567
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    • 2000
  • This paper proposes simple and practical methods in order to overcome complex formulation and heavy computational burden of the forward kinematics of 6 앨 3-6 type parallel manipulators. Three ap-proaches for the forward kinematics are presented : one extra sensor a modified structure and novel numerical method. The proposed methods are applied to the forward kinematics of a new 6 앨 parallel manipulator with special geometry that has three internal links three external links and a moving platform of a cone shape. The proposed methods use three tetrahedrons for finding the position and orientation vector of the moving platform. The main advantages of the appraches using tetrahedrons are to abbreviate the formulation to easily find so-lutions of the forward kinematics and to be able to practically control of the manipulator in real time.

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Real-Time Forward Kinematics of the 6-6 Stewart Platform with One Extra Linear Sensor (한 개의 선형 여유센서를 갖는 스튜어트 플랫폼의 실시간 순기구학)

  • Lee, Tae-Young;Shim, Jae-Kyung
    • Proceedings of the KSME Conference
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    • 2000.11a
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    • pp.541-547
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    • 2000
  • This paper presents the closed-form forward kinematics of the 6-6 Stewart platform of planar base and moving platform. Based on algebraic elimination method and with one extra linear sensor, it first derives an 8th-degree univariate equation and then finds tentative solution sets out of which the actual solution is to be selected. In order to provide more exact solution despite the error between measured sensor value and the theoretical one, a correction method is also used. The overall procedure requires so little computation time that it can be efficiently used for realtime applications. In addition, unlike the iterative schemes e.g. Newton-Raphson, the algorithm does not require initial estimates of solution and is free of the problems that it does not converge to actual solution within limited time. The presented method has been implemented in C language and a numerical example is given to confirm the effectiveness and accuracy of the developed algorithm.

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Forward kinematic analysis of a 6-DOF parallel manipulator using genetic algorithm (유전 알고리즘을 이용한 6자유도 병렬형 매니퓰레이터의 순기구학 해석)

  • 박민규;이민철;고석조
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1624-1627
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    • 1997
  • The 6-DOF parallel manipulator is a closed-kindmatic chain robot manipulator that is capable of providing high structural rigidity and positional accuracy. Because of its advantage, the parallel manipulator have been widely used in many engineering applications such as vehicle/flight driving simulators, rogot maniplators, attachment tool of machining centers, etc. However, the kinematic analysis for the implementation of a real-time controller has some problem because of the lack of an efficient lagorithm for solving its highly nonliner forward kinematic equation, which provides the translational and orientational attitudes of the moveable upper platform from the lenght of manipulator linkages. Generally, Newton-Raphson method has been widely sued to solve the forward kinematic problem but the effectiveness of this methodology depend on how to set initial values. This paper proposes a hybrid method using genetic algorithm(GA) and Newton-Raphson method to solve forward kinematics. That is, the initial values of forward kinematics solution are determined by adopting genetic algorithm which can search grobally optimal solutions. Since determining this values, the determined values are used in Newton-Raphson method for real time calcuation.

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Work chain-based inverse kinematics of robot to imitate human motion with Kinect

  • Zhang, Ming;Chen, Jianxin;Wei, Xin;Zhang, Dezhou
    • ETRI Journal
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    • v.40 no.4
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    • pp.511-521
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    • 2018
  • The ability to realize human-motion imitation using robots is closely related to developments in the field of artificial intelligence. However, it is not easy to imitate human motions entirely owing to the physical differences between the human body and robots. In this paper, we propose a work chain-based inverse kinematics to enable a robot to imitate the human motion of upper limbs in real time. Two work chains are built on each arm to ensure that there is motion similarity, such as the end effector trajectory and the joint-angle configuration. In addition, a two-phase filter is used to remove the interference and noise, together with a self-collision avoidance scheme to maintain the stability of the robot during the imitation. Experimental results verify the effectiveness of our solution on the humanoid robot Nao-H25 in terms of accuracy and real-time performance.