• Title/Summary/Keyword: Real-time Application

Search Result 3,456, Processing Time 0.037 seconds

Reliable & Sealable Multicast Communication in Real Time Collaborative Systems

  • Patel, Jayesh-M;Shamsul Sahibuddin
    • Proceedings of the IEEK Conference
    • /
    • 2002.07c
    • /
    • pp.1752-1755
    • /
    • 2002
  • The world wide web (WWW) already accounts f3r more Internee network traffic than any other application, including il and simple file transfer. It is also a collaborative technology in a weak sense of the word - it allows people to share information. Synchronous collaboration is where an interactive activity is simultaneous and in teal-time. Computer based real time collaborative systems like shared whiteboards. collaborative editor etc. are only beginning to emerge recently. These applications invoking more than two users exchanging information, require Multicast communication. Multicast communication is a transmission mode that is now supported by a variety of local and wide area networks. Multicasting enables multiparty communication across a wide area to sparsely distributed groups by minimizing the network load. Multicasting itself is one of the key technologies in the nut generation of the Internet This paper describes the technical issues from the aspect of multicast communication and its reliability in synchronous collaborative application.

  • PDF

A Parallel-Architecture Processor Design for the Fast Multiplication of Homogeneous Transformation Matrices (Homogeneous Transformation Matrix의 곱셈을 위한 병렬구조 프로세서의 설계)

  • Kwon Do-All;Chung Tae-Sang
    • The Transactions of the Korean Institute of Electrical Engineers D
    • /
    • v.54 no.12
    • /
    • pp.723-731
    • /
    • 2005
  • The $4{\times}4$ homogeneous transformation matrix is a compact representation of orientation and position of an object in robotics and computer graphics. A coordinate transformation is accomplished through the successive multiplications of homogeneous matrices, each of which represents the orientation and position of each corresponding link. Thus, for real time control applications in robotics or animation in computer graphics, the fast multiplication of homogeneous matrices is quite demanding. In this paper, a parallel-architecture vector processor is designed for this purpose. The processor has several key features. For the accuracy of computation for real application, the operands of the processors are floating point numbers based on the IEEE Standard 754. For the parallelism and reduction of hardware redundancy, the processor takes column vectors of homogeneous matrices as multiplication unit. To further improve the throughput, the processor structure and its control is based on a pipe-lined structure. Since the designed processor can be used as a special purpose coprocessor in robotics and computer graphics, additionally to special matrix/matrix or matrix/vector multiplication, several other useful instructions for various transformation algorithms are included for wide application of the new design. The suggested instruction set will serve as standard in future processor design for Robotics and Computer Graphics. The design is verified using FPGA implementation. Also a comparative performance improvement of the proposed design is studied compared to a uni-processor approach for possibilities of its real time application.

A Real-time Eye Tracking Algorithm for Autostereoscopic 3-Dimensional Monitor (무안경식 3차원 모니터용 실시간 눈 추적 알고리즘)

  • Lim, Young-Shin;Kim, Joon-Seek;Joo, Hyo-Nam
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.15 no.8
    • /
    • pp.839-844
    • /
    • 2009
  • In this paper, a real-time eye tracking method using fast face detection is proposed. Most of the current eye tracking systems have operational limitations due to sensors, complicated backgrounds, and uneven lighting condition. It also suffers from slow response time which is not proper for a real-time application. The tracking performance is low under complicated background and uneven lighting condition. The proposed algorithm detects face region from acquired image using elliptic Hough transform followed by eye detection within the detected face region using Haar-like features. In order to reduce the computation time in tracking eyes, the algorithm predicts next frame search region from the information obtained in the current frame. Experiments through simulation show good performance of the proposed method under various environments.

Implementation of Feedback Control System in Profibus-DP (Profibus-DP에서의 Feedback 제어시스템 구축)

  • Kang, Song;Lee, Kyung-Chang;Lee, Seok
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2000.10a
    • /
    • pp.58-58
    • /
    • 2000
  • As many sensors and actuators are used in various automated systems, the application of network system to real-time distributed control is gaining acceptance in many industries. In order to take advantages of the network technique. however, network implementation should be carefully designed to satisfy real-time constraints and to consider network delays. This paper presents the implementation of feedback control system in Profibus-DP. Profibus-DP is a type of fieldbus protocols that are specifically designed to interconnect simple devices with fast I/O data exchange. As feedback control in profibus-DP is implemented, Network delays is found with influence of system performance. We analyze network delays in Profibus-DP into 3 reasons - dead time in Profibus interface, protocol delay, delay by asynchronization. In order to compensate the network delays, we introduce control algorithms with time delay concept. The results show that network delay can be compensated.

  • PDF

A Design and Implementation of the Real-Time VoIP Terminal System Based on Linux (리눅스 기반 실시간 처리 VoIP 단말기 시스템의 설계 및 구현)

  • Lee, Myeong-Geun;Lee, Sang-Jeong;Seo, Jeong-Min;Im, Jae-Yong
    • The KIPS Transactions:PartA
    • /
    • v.8A no.4
    • /
    • pp.345-352
    • /
    • 2001
  • In this paper, a VoIP (Voice on Internet Protocol) terminal system, which can process voice in real time based on Linux, is designed and implemented. The hardware of it is designed using a i486 processor and a DSP codec chip which encodes and decodes voice data in real time. As an operating system, RTLinux, which is a real-time operating system based on Linux, is ported to manage real-time voice processing. The voice processing module of the system uses G.723.1 voice codec of ITU-T standard. It transfers voice data within 30ms to assure good voice quality. In order to satisfy the real time requirements and QoS (Quality-of-Service) for the voice data, the real-time voice processing device driver is designed and implemented. To verify the system, the chatting application program is developed and tested for QoS of the system.

  • PDF

Real-Time Surveillance of People on an Embedded DSP-Platform

  • Qiao, Qifeng;Peng, Yu;Zhang, Dali
    • Journal of Ubiquitous Convergence Technology
    • /
    • v.1 no.1
    • /
    • pp.3-8
    • /
    • 2007
  • This paper presents a set of techniques used in a real-time visual surveillance system. The system is implemented on a low-cost embedded DSP platform that is designed to work with stationary video sources. It consists of detection, a tracking and a classification module. The detector uses a statistical method to establish the background model and extract the foreground pixels. These pixels are grouped into blobs which are classified into single person, people in a group and other objects by the dynamic periodicity analysis. The tracking module uses mean shift algorithm to locate the target position. The system aims to control the human density in the surveilled scene and detect what happens abnormally. The major advantage of this system is the real-time capability and it only requires a video stream without other additional sensors. We evaluate the system in the real application, for example monitoring the subway entrance and the building hall, and the results prove the system's superior performance.

  • PDF

Development of a real-time simulation method for the power application of the HTS tape (고온초전도 선의 전력 응용을 위한 실시간 시뮬레이션 기법 개발)

  • Kim, Jae-Ho;Park, Dae-Jin;Kang, Jin-Ju;Cho, Jeon-Wook;Sim, Ki-Deok;Park, Min-Won;Yu, In-Keun
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
    • /
    • 2006.06a
    • /
    • pp.89-90
    • /
    • 2006
  • In this paper, the authors propose the RTDS (Real Time Digital Simulator) simulation method which puts a real HTS (High Temperature Superconducting) tape into the simulated voltage feedback system of HTS tape. To perform the RTDS based simulation, the voltage feedback system of HTS tape with hardware is designed and connected to the RTDS. This simulation method is the world first in order to obtain much better for installation of HTS power cable into a utility network.

  • PDF

SmartPhone-based Application Development for the Implementation of the Ubiquitous Livestock Barn (유비쿼터스 축사 구현을 위한 스마트폰 어플리케이션 개발)

  • Hwang, J.H.;Yoe, H.
    • Smart Media Journal
    • /
    • v.1 no.1
    • /
    • pp.53-57
    • /
    • 2012
  • Smart phone and its applications are currently bringing about significant changes in our lives and it is expected that applying such technology in the area of agriculture could increase the value added and productivity of agriculture with its various uses. This paper proposed a smartphone-based application for monitoring and managing livestock barn in real-time anytime, anywhere. In the proposed application, the livestock barn environment and video information collected in ubiquitous livestock barn based on wireless sensor networks can be used by user to monitor the livestock barn in real-time through the use of smart phone to control the livestock barn facilities anytime, anywhere. This application can provide user convenience and increase productivity by allowing users to control their livestock barn facilities.

  • PDF