• Title/Summary/Keyword: Real clothing

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A Study on the Image-Virtualization in Fashion Illustration (패션 일러스트레이션에서의 이미지 가상화 연구)

  • Kim, Soon-Ja
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.3
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    • pp.505-516
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    • 2008
  • Image which appears in fashion illustration on the late twentieth century is not the representative image as an equivalence to the real fashion styles but the virtual image which bears no relation to any reality. The purpose of this study is review the concept of virtuality and analyze in which way virtual image is expressed in fashion illustrations on the background of Jean Baudrillard's simulacre theory. In post-modem paintings the expression methods of image-virtualization were image mixing through photo-image appropriation, image overlapping, and the icons inserted unreasonably, the focus-out effect through scrubbing and the over-painting on the photograph. Image-virtualization in fashion illustration was expressed through image mixing and expression of image uncertainty. Image mixing was made by photo-image appropriation, image overlapping, connection of heterogeneous images and using interface image, and uncertain image was expressed through the expression of visual ambiguity and virtual movement.

Analysis of ESD-Related Content in Clothing Management Unit of Technology and Home Economics Textbooks of 2015 Revised Curriculum (2015 개정 교육과정 중학교 기술·가정 교과서 '의복관리와 재활용' 관련 내용의 지속가능발전교육(ESD) 연관성 및 탐구적 성향 분석)

  • Jang, Dawon;Lee, Yoon-Jung;Lee, Sun Young
    • Journal of Korean Home Economics Education Association
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    • v.32 no.1
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    • pp.89-105
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    • 2020
  • This study aimed at analyzing the clothing management units of technology and home economics textbooks in terms of their contents related to Education for Sustainable Development(ESD). The inquisitive tendency of the textbooks was also examined adopting the modified Romey's method, because it is known as an important factor in increasing student's class participation in sustainable clothing management and inducing practical behavior. First, the learning contents of clothing management unit were analyzed according to the social/political/cultural, environmental, and economic perspectives of ESD. As a result, ESD contents from social/political/cultural perspectives (safety, and health and food), environmental perspectives (natural resources, energy, and environmental problem), and the economic perspectives (sustainable production and consumption) were identified, with a heavy focus on environmental perspective. Secondly, Romey's inquisitive content analysis method was modified to analyze texts, pictures/charts, and learning activities of the clothing management unit. In all textbooks, facts and definitions were the dominant types of contents, which means less opportunities for development of inquiry ability. In conclusion, the ESD contents of the clothing management unit are inclined to the environmental perspective, and it is necessary that textbook development would need to be balanced between three perspectives. Also, future textbook authors will need to improve the inquisitive tendency of the textbooks to encourage student participation in class and induce practical application in real life.

A study on Rural Clothing, Dietray, Housing Style of Living in Kyeong-Sang-Nam-Do (경남지역 농촌 의.식.주생활 양식에 관한 조사 연구)

  • 류호경
    • Journal of the Korean Home Economics Association
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    • v.28 no.1
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    • pp.157-183
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    • 1990
  • This study is proposed to research the rural clothing, dietary and housing style of living in order to adapt a basis which is supposed to improve the quality of rural life. The sample in this research comes from Daehang 1 Li, Bubuk Myun, Miryang Gun, Kyungnam, and the results are as following; Generally rural housewives are unconcerned with fashion or its information, instead, they care for the casual wear which represents economic and active life style. Because of their financial problems, inpurchasing, they spend only a small money without plan. When they launder Clothes, they use washing bat and pannel which is easy to break fabrics, and they ineffectively use to dry it by hands twisting. The total food intake per person in a day is 1170.6gram, and all nutrients intakes except fat and calcium exceed the recommended dietary allowances. But 90.3% of the food intakes are plant food, and the average food items taken per day per househod is 11.9items which are not so various, which represents the shortage of the nutrient quality. Both the nutrition knowledge score and the food habit score are very low. Therefore, in order to enhance the quality of clothing and diet in rural life, they need to learn clothing and nutrition management for their enlightment. The most comprehensive type of farmhouse site plan take the shape of ㄱ and ㄴ, and for the most part main building is the floor plan which includes 3-4 spans in front of the change from the type of traditional house, throught the revised one, to the type of newly built house. In main building of the farmhouse, kitchen, Kunbang and Chakunbang are extended to their real space, and both utility and the bathroom are added to build, and Malu is transformed into the living space.

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An Analysis of the Characteristics of Fashion Design as Intelligent Wear (인텔리전트 웨어로서 패션디자인의 특성 분석)

  • Jun, Hye-Jung;Ha, Ji-Soo
    • Journal of the Korean Society of Costume
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    • v.59 no.2
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    • pp.70-86
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    • 2009
  • Today, digital technology is extending its influence to fashion design, which is closely related to people's lifestyle. In order for people to access information all the time, every place, people have to wear these devices all the time, every place. Intelligent wear allows people to communicate with their own body, other persons or surrounding real-time. The purposes of this study are to define 'Intelligent wear' by looking through the similar terms of intelligent wear on related fields, to analyze characteristics of intelligent wear and to provide not only theoretical data but also, practical data far product development on both functional and aesthetic sides. In this study, usefulness provided by intelligent wear were identified in the concept of instrumental & expressive function. For the aim of the study, literature and case study were considered at the same time. The conclusions are as the following. The characteristics of intelligent materials were found to be information, intelligence and protection, the characteristics of intelligent manufacture were combination and virtual reality. And The characteristics of intelligent products were multi-function, transformation, camouflage. Integration of operability function extends human ability and the area of human activity, entertainment, and communication, and provides convenience. Consequently, development of intelligent wear should promote through not only computer engineering but also, connection to other fields. Most of all, there is a need for active research in clothing design and the fashion design since intelligent wear is after all, clothing.

Analysis of Research Trends on Domestic Medical Attire (국내 의료복의 연구동향 분석)

  • Kim, Mi-Sung;Lee, Jeong-Ran
    • Journal of the Korean Society of Clothing and Textiles
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    • v.35 no.5
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    • pp.612-620
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    • 2011
  • This study provides information and suggest a direction for the future research needs of medical attire as a high value-added industry. A total of 69 studies on medical attire were categorized and analyzed for the study subject, study method, and study locations. As per the time period, until the mid-80s, almost no research on medical attire was conducted; however, the number has increased as of late. The distribution by subject was in the order of status investigation, design development, material research, textile design, and sizing system, and especially there was significant focus on wearing status and design development that has rapidly increased over the last 10 years. The distribution by target was in the order of adult patients, elderly patients, doctors, nurses, and juvenile patients. There are many studies on the wearing status and design development of adult patient attire as well as on the textile design and sizing system study for doctor's attire. The distribution by study method was in the order of survey and interview, research and development, dressing evaluation, real resources analysis, and physical property experiments. Through the results of the analysis on the study subject and target, it was found that the wearing status investigation for adult patient attire through a survey and interview was most active. The distribution by study location was in the order of Seoul, Incheon - Gyeonggi, Busan - Ulsan - Gyeongnam, and suggested that a study on patient attire in Dajeon - Chungcheong and Jeonbuk was inadequate.

A Study on 3D Virtual Clothing by Utilizing Digital Fashion Show (디지털 패션쇼를 통한 3D 가상 의상 표현 연구)

  • Wu, Sehee;Kang, Yeonkyung;Ko, Young-A;Kim, Anna;Kim, Naeun;Kim, Cheeyong;Ko, Hyeong-Seok
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.529-537
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    • 2013
  • *IT technology has been rapidly introduced to the clothing and fashion industry, and especially fashion shows have been changed very fast to keep up with the current digital era. In this research, the author designed virtual clothes, and investigated whether it is possible to make them similar to actual clothes and then performed a digital fashion show with these virtual clothes. This research discussed, based on case development and studies, whether a digital fashion show can express the designer's idea more creatively than the existing fashion shows and what needs to be improved for the effectiveness of digital fashion shows. As a result, the virtual clothes have been recognized to be very similar to actual clothes and facilitate creative expressions that are hard to be presented in actual fashion shows. The adaptation of 3D virtual clothes to real fashion industry in the future can make new contents through the innovation of distribution and industry.

A Study of Stage Costume of Peking Opera

  • Lee, Young-Suk
    • The International Journal of Costume Culture
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    • v.6 no.1
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    • pp.38-51
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    • 2003
  • Peking Opera, one of a representative Chinese dramas, is a synthesis of drama and stage art. Peking Opera's stage costume was set up in Qing dynasty though its style was embellished with mainly Ming dynasty's clothing style. The special patterns in the clothing were very important because they classified social rankings. There are two kinds of roles in Peking Opera. Sheng stands for male roles and Dan stands for female roles though Dan had traditionally been acted by male actors with female attire until the ruling of the People's Republic of China. There are five different kinds Peking Opera's stage costume. First, Mang is a formal dress for kings and generals. It is a very delicate long Po with special patterns. It has several names depending on the color and shape of a dragon. Second, Pee is a casual attire for kings, government officials, and their families. It is also a long Po with front opening and symmetrical neckline. Third, Kao is an armor of warrior which is made not for protection in a real war but for ornament of a formal dress. Kao reflects the wearer's authority when the wearer stays still, but it is a comfortable clothing for big dancing moves once the wearer starts dancing. The wearer puts a banner into the shoulder to alarm tension of a war. Fourth, Cheup is an outfit that one wears the left part adjust to the top. There are different lengths of Cheup and it has a straight neckline. There are twenty-one different kinds of Cheup according to its shape and color. Last, Yi is name for the rest of Peking Opera's stage costume other than Mang, Pee, Kao, and Cheup.

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Artist's Clothing and Environment of Suprematism as Experimental Art (절대주의 실험 예술의 환경과 예술가 의상)

  • Lee, Keum-Hee
    • The Research Journal of the Costume Culture
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    • v.15 no.1 s.66
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    • pp.152-168
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    • 2007
  • The aim of this study is to shed light on essentials of Suprematist artists focusing on Malevich and their works in relation to modem design, and to examine their roles in the modem design industry compared to those of modem designers. The study obtains the following result on Suprematist artists and their works in Russian avant-garde in terms of modem design. Firstly, Suprematist artists had a great deal of interest in practical design although it seemed Suprematist were replaced by utilitarianism in avant-garde during the Russian revolution. Secondly, Suprematist artists were the first artists to bring the birth of modem design trends by applying their art in geometric forms to clothing and fabric design as well as ornaments and handicraft. Thirdly, the artists' attempt to work with needle workers made it possible to set achievements in design and modem decorative art exhibitions in various fields of art-life. As for the role of modem designers, Suprematist artists including Malevich have significant meanings as follows: Firstly, Malevich was a creative, future-oriented artistic designer who realized zaum of painting on the stage and created suprematistic mode in a cosmic point of view in order to agree with the environment. Secondly, Suprematist artists knew the importance of works that were produced by craftsmen and worked together with them. Therefore, the designers could maintain fabric decoration in difficult conditions knowing the importance of the high value-added industry. Thirdly, they were artists in real life who embodied the ideas and theories of Suprematist in sample works by recognizing the need of changes in life environment: they planned to set a new visual world in art but did not confine the idea only to painting.

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Classification of Clothing Using Googlenet Deep Learning and IoT based on Artificial Intelligence (인공지능 기반 구글넷 딥러닝과 IoT를 이용한 의류 분류)

  • Noh, Sun-Kuk
    • Smart Media Journal
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    • v.9 no.3
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    • pp.41-45
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    • 2020
  • Recently, artificial intelligence (AI) and the Internet of things (IoT), which are represented by machine learning and deep learning among IT technologies related to the Fourth Industrial Revolution, are applied to our real life in various fields through various researches. In this paper, IoT and AI using object recognition technology are applied to classify clothing. For this purpose, the image dataset was taken using webcam and raspberry pi, and GoogLeNet, a convolutional neural network artificial intelligence network, was applied to transfer the photographed image data. The clothing image dataset was classified into two categories (shirtwaist, trousers): 900 clean images, 900 loss images, and total 1800 images. The classification measurement results showed that the accuracy of the clean clothing image was about 97.78%. In conclusion, the study confirmed the applicability of other objects using artificial intelligence networks on the Internet of Things based platform through the measurement results and the supplementation of more image data in the future.

A Study on the Utilization of Korea Traditional Patterns for Fashion Cultural Products (패션문화상품의 한국전통문양 활용 실태에 관한 연구)

  • Hyun, Seon-Hee;Bae, Soo-Jeong
    • Journal of the Korean Society of Clothing and Textiles
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    • v.31 no.8
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    • pp.1252-1261
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    • 2007
  • The purpose of this study was to grasp the utilization of traditional Korean Patterns used for fashion cultural products. To achieve this purpose, this study examined the range of fashion cultural products through literature review, previous researches, and market surveys and analyzed the situation of fashion cultural products and the kinds, expression methods, expression techniques, and repeat styles of utilized patterns. The analysis results are as follows. First, in the use of traditional pattern, the most frequently-used fashion cultural products were small and inexpensive accessories, followed by fashion apparel, miscellaneous goods, and living cultural goods. Second, the most frequently-used traditional patterns were plant patterns, especially flower patterns. The next frequently-used ones were mixed patterns, especially in the mixture of flower and letter patterns, and $cloisonn\'{e}$ and flower patterns. The next frequently-used traditional patterns were animal patterns(especially butterfly patterns), followed by geometric patterns, lucky omen patterns, and letter patterns. In the expression methods of used patterns, most products except handicrafts preferred simplified patterns to real patterns. Finally, in the expression techniques of traditional patterns, the most frequently used technique was traditional embroidery, followed by the use of weaving fabrics such as fine gauze and brocade which are used for Hanbok. Also, transfer dyeing which is one of printing techniques, DTP(digital textiles printing), a mixed technique which adds embroidery to weaving fabrics, hand-painting, and a gilt technique were used. The results of this study suggest that most fashion cultural products except few designers' works attached weight to some specified patterns and expression techniques regardless of the characteristics of products since there is little understanding of a variety of patterns and are few researches and development on expression techniques.