• Title/Summary/Keyword: Real character

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A Real-time Bus Arrival Notification System for Visually Impaired Using Deep Learning (딥 러닝을 이용한 시각장애인을 위한 실시간 버스 도착 알림 시스템)

  • Seyoung Jang;In-Jae Yoo;Seok-Yoon Kim;Youngmo Kim
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.2
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    • pp.24-29
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    • 2023
  • In this paper, we propose a real-time bus arrival notification system using deep learning to guarantee movement rights for the visually impaired. In modern society, by using location information of public transportation, users can quickly obtain information about public transportation and use public transportation easily. However, since the existing public transportation information system is a visual system, the visually impaired cannot use it. In Korea, various laws have been amended since the 'Act on the Promotion of Transportation for the Vulnerable' was enacted in June 2012 as the Act on the Movement Rights of the Blind, but the visually impaired are experiencing inconvenience in using public transportation. In particular, from the standpoint of the visually impaired, it is impossible to determine whether the bus is coming soon, is coming now, or has already arrived with the current system. In this paper, we use deep learning technology to learn bus numbers and identify upcoming bus numbers. Finally, we propose a method to notify the visually impaired by voice that the bus is coming by using TTS technology.

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Study of Animation Comicality, Characters in (<슈렉> 캐릭터에 나타난 애니메이션 희극성 연구)

  • Lee, Chae-Ron
    • Cartoon and Animation Studies
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    • s.38
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    • pp.145-176
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    • 2015
  • In animation, 'laughter' is an important factor for the fun. Dreamworks' animation is a successful popular animation. It has four series and spin-off animations, and settled as a successful case that created fun with strategic use of parody throughout the productions. Most preceding studies on this animation have focused on its humor, parody, and satire. However, not many studies have discussed its independent comedy as a piece of animation that satisfies the needs of public. This study considered that viewers' desire to watch an animation comes from their fantasies to discuss the comedy of based on its animated characters. Animated characters communicate with the public with wits that ignore the rules of reality. The characters that do not exist in reality are created and animated to turn the world of reality upside down. The comedy in comes from the entertaining deformation of the society's fixed ideas and prejudices. It is a fun variation of the ideology behind fairy tales created by the Disney animations to challenge Disney in the animation market in reality, and twisted the world of fairy tales in the story to quench the thirst of the public. 'Shrek', a monstrous character, stands in the center of the story. A monstrous character that always played an anti-role has become the main character to break the rule of fairy tales. This is the subjectivation of anti-character. Second, it is a new anti-character with an exaggerated and distorted body. Lord Farquad, who looks abject compared to the monstrous character for a person with so much power and ambition, brings laughter. Third, it is the variation of various characters from fairy tales. The conventional fairy tale characters, both animals and non-living things, come out of the box and appear as humorous characters that bring life to the story. uses comedy characters in the process of reinterpreting the fixed ideas, prejudices, and ideologies of the real world created by fairy tales. I hope that it helps Korean animations establish a successful format for creating characters that bring life to the stories.

A Study on the Ideal Leadership whole person of Confucian philosophy (유가(儒家)의 전인적(全人的) 지도자상(指導者像) 고찰(考察))

  • Kim, Kyeong-Mi
    • (The)Study of the Eastern Classic
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    • no.62
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    • pp.145-176
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    • 2016
  • This paper aims to define the leadership of Gunja (君子, translated into prince, gentleman, or ideal man) based on Confucian Classics which offer the general values and norms of individuals' virtue and social virtuous acts. Thus, humanitarianism is regarded as true value, and the values of a virtuous person who properly practices social human relationships are discussed. The real worth of Gunja image is discussed as a true human image of "self-completion and completion of all things" (成己成物) which involves the convergence of truth, good and beauty where there is a sense of harmony and balance, where there is stern self discipline and self cultivation and where win-win values of human relationships are created. Confucian saint (聖人), wise man (賢人), great man (大人), and gentleman (君子) mean social leaders. They practice human morals, enlighten and beautify society with teachings, and are indicated as equipped with mental and material harmony, good character and competence, and economic power and morality. People today pursue their own personal growth according to their material preferences rather than pure intellectual cultural values, and are engrossed in visually beautiful external unlimited competition. In this digital age, we are supposed to demonstrate our individuality, but many people are obsessed with appearance, go on severe diet, and lose their health beauty, and consequently suffer mental stress. This trend fuels obsession with appearance and the sick practice of valuing appearance. As an alternative method to overcome this phenomenon, we need a leader image with the convergence of truth, good and beauty, which is characterized by internal self cultivation, external professionalism, and handsome and solid character. Confucian thoughts consist in practicing the Way of disciplining oneself for governing others (修己治人). Self discipline involves developing personal virtuous ability for cultivating a virtuous character, and governing others involves interacting to work together in society and to have right human relationships. Thus, leaders should impress not only themselves but also others. Self discipline for governing others means cultivating virtue for oneself and leading others. A true leader has self introspection and establishes himself through self discipline so that he can govern others or reach the realm of settling others where people live together. As all things have a value and a virtue, humans endeavor to cultivate character and virtue by learning and studying for securing their professionalism, reliability, character and ability, so as to create their own brand value. Personal character does not come from a high position, wealth and power. Character is a personal virtue, and is cultivated as immaculate and fresh through self discipline. As such, it well matches with a clean and clear spirit. This offers the ideal leader as the Guja image who has an extremely humane character, as well as being equipped with inherent virtues of intellect, benevolence and courage. Self development can foster virtue and self management through self leadership and self discipline. The leader in the relationship area can practice his virtue through virtuous acts, in other words, even think from another person's perspective. Such leader is mentioned as the principle of measuring square in the Great Learning. In our viewpoint, the beauty of character can breed the seed of virtue through intellect, benevolence and courage, the beauty of win-win can realize the right virtue by showing exemplary acts to others through considerateness, and the beauty of harmony can love and care for others like me through the principle of measuring square, thereby realizing the universal principle of virtue and harmony, which is like my mind. As such, the ideal leader, when his virtue and mind of being considerate of others all blending well, can exercise his ability to the full, can live together and coexist with many people, and can grow again into a triumphant relationship.

A study of ‘Songs of Fisherman’ in Sijo (이현보 <어부가>에 담긴 두 현실에 대한 인식구조)

  • 양희찬
    • Sijohaknonchong
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    • v.19 no.1
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    • pp.179-205
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    • 2003
  • The purpose of this study is about to consider the structure of dualistic recognition between "Gang-Ho"(ideal sanctuary) and real world in the "Songs of Fisherman" written by Lee Hyeon Bo. In order to do this job, I analized the arrangement of the contents and extract the exact in and outward meaning of elements and expressions; usage of them between lines of this Song. Based on these works, I tried to explain the confronted recognitions of the two worlds. At the first, about the arrangement and contents of this poem, It is consisted of 5 independent sub-poems and each of them are describing the value of fisherman's life(at the poem 가), separation from mundane world(나), satisfaction of fisherman's life(다), nature of "Gnag-Ho"(라), domiciliation in the place(마). It looks like that the writer intended to have the arrangement probability and likelihood connecting poems. Secondly, It contrast the nature of the "Gang-Ho" and real world. The sanctuary is a place of 'absence of worldly desire' and 'cordiality' that could afford one's harmonious life. On the other hand, the real world is a troublesome place which always conflicts political confrontations. For those reasons, the writer wants to satisfy with his living in "Gang-Ho" separating himself from the real world. Thirdly, The nature of "Gang-Ho" is 'absence of worldly desire' and 'cordiality' that one could be deserved his diligency becoming a part of the harmonious idealistic living place. Fourthly, on the character of story teller. Originally he is a incomer of "Gang-Ho" from real world. so that reason, he is showing dualism not to deny the loyalty oath to his king, while he intends to satisfy with the life in "Gang- Ho" separating himself from real world. As a gentry, at that time, the loyalty oath is inevitable one and that is found from writer's other works either. Fifthly, Characters of the different world recognition. The main reason of his intention to "Gang-Ho" roots on out of worldly confrontations, his separation from real world is on a joyous peaceful life just like in "Gang-Ho". this study believes the writer imply that 'absence of worldly desire' and 'cordiality' of "Gang-Ho", be a key role to resolve the confrontation of real world. Lee Hyeon Bo himself regards the two elements as a advisable attitude of life. At last, Seeing the writer's other work and literature's educational effect, this study defines that even if the poem outwardly express one's lyricism but inside it warns governors ruling attitude.

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A Spelling Correction System Based on Statistical Data of Spelling Errors (철자오류의 통계자료에 근거한 철자오류 교정시스템)

  • Lim, Han-Kyu;Kim, Ung-Mo
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.6
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    • pp.839-846
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    • 1995
  • In this paper, the spelling errors which are made by human being in the real word processors are collected and analyzed. Based on these data, we make a prototype which can perform spell aid function providing candidate words. The number of candidate characters are minimized by the frequency of Jaso and character, so the number of candidate words could be minimized. The average number of candidate words presented are 3.2 to 8, and 62.1 % to 84.1% of the correct words are presented in the candidate words.

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Development of a English Vocabulary Context-Learning Agent based on Smartphone (스마트폰 기반 영어 어휘 상황학습 에이전트 개발)

  • Kim, JinIl
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.344-351
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    • 2016
  • Recently, mobile application for english vocabulary learning is being developed actively. However, most mobile English vocabulary learning applications did not effectively connected with the technical advantages of mobile learning. Also,the study of mobile english vocabulary learning app are still insufficient. Therefore, this paper development a english vocabulary context-learning Agent that can practice context learning more reasonably using a location-based service, a character recognition technology and augmented reality technology based on smart phones. In order to evaluate the performance of the proposed agent, we have measured the precision and usability. As results of experiments, the precision of learning vocabulary is 89% and 'Match between system and the real world', 'User control and freedom', 'Recognition rather than recall', 'Aesthetic and minimalist design' appeared to be respectively 3.91, 3.80, 3.85, 4.01 in evaluation of usability. It were obtained significant results.

A STUDY FOR DEVELOPMENT OF UNIVERSITY MATHEMATICS COURSE BASED ON REAL LIFE CONTEXT AND CLASSROOM DISCUSSION

  • Rhee, Hyang Joo
    • Korean Journal of Mathematics
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    • v.22 no.1
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    • pp.45-56
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    • 2014
  • Modern society demands leaders who are trained with competence to not only approach knowledge but also create new knowledge by comprehensively understanding and applying it, and a leader with character and commitment to share one's ideas with others and be able to accept criticisms. In response to these societal changes, universities are increasingly adopting 'small group discussion-based classes with an attempt to develop and strengthen communication skills through reading, writing and speaking. This paper seeks to introduce a case of a math lecture, where discussion-based class was applied to mathematical education, requiring practical problem-solving through an argumentative thought process.

Automatic Generation and 3D Draping Of the Skirt 3D Models (스커트 3D 모델의 자동 생성과 3D 드래핑)

  • 최우혁;신승철;최창석;김효숙;강인애
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.61-64
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    • 2001
  • This paper proposes an automatic method for generating and 3D draping the skirt 3D models. The method constructs a 3D basic model of the skirts using elliptic cylinder and generates the various skirt 3D models by controlling the ellipses of the basic model. B-Spline approximates the wrinkles around the ellipse for the various 3D draping changing according to designs and textiles. We make some real skirts and investigate appearances for their drapes. This paper simulates their appearances and obtains good results. Furthermore, adaptation of the skirt 3D model to a personal character implements realistic coordination of the various skirts.

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The Development of Real-time Character Effector : PRISM GEM (실시간 문자효과기(프리즘젬) 개발)

  • 박성춘;이경국;박근수;이범구
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.107-112
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    • 1996
  • 본 논문에서는 문자나 그래픽 요소에 대한 실시간 다중 디지털 효과를 구현한 프리즘젬 장비를 소개한다. 프리즘 젬은 문자를 포함한 여러 그래픽 요소에 대하여 각기 다른 디지털 효과를 편집하여 실시간으로 동시에 효과를 수행할 수 있어서 방송 화면에 다양한 표시 효과를 제공한다. 프리즘젬은 그래픽 보도와 특별히 제작된 효과용 보드를 장착한 PC형 장비로 소형이며 경제적이다. 프리즘젬은 다양한 문자와 그래픽을 편집할 수 있고, 이들에 대한 위치 변환, 크기 변환, 회전, 기울임, 구부림, 퍼뜨림, 클리핑, 스크롤, 블링킹 등의 효과와 함께 곡선이나 나선형과 같은 다양한 경로 이동 효과를 줄 수 있다. 본 논문에서는 프레즘젬 장비와 하드웨어 구성, 실시간 다중 디지털 효과를 위한 효과 보드의 동작 원리, 실시간 처리 성능, 복합적인 모양 변형 효과를 구현하기 위한 효과 변환 함수의 모델링 방법, 경로 이동 효과를 포함한 효과 애니메이션 방법, 운용 소프트웨어 기능 등에 대한 내용을 기술한다.

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Video Chatting using MPEG-4 in Mobile IPv6 Networks (Mobile IPv6환경에서 MPEG-4를 이용한 화상채팅시스템)

  • Choe, Yun-Ju;Yun, Won-Dong;Kim, Pyung-Soo;Kim, Young-Keun
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.203-205
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    • 2004
  • We propose a video chatting algorithm using MPEG-4 over Mobile IPv6. This real-time system transmits video and character data based on UDP. To send data efficiently within limited bandwidth, we use a standard multimedia compression algorithm, MPEG-4, that encodes video data and mobile IPv6 guarantees effective mobility. This system presents the example of the mobile multimedia applications that will be the solution for the next internet services.

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