• Title/Summary/Keyword: Real Time Module

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On-line Performance Calculation Module of IGCC Power Plant (IGCC 온라인 성능계산 모듈)

  • Joo, Yong-Jin;Kim, Si-Moon;Lee, Min-Chul;Chung, Jae-Hwa
    • 한국신재생에너지학회:학술대회논문집
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    • 2008.05a
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    • pp.364-367
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    • 2008
  • This present paper describes concepts of the real-time operation monitoring system as a tool for enhancing the reliability and raising the availability of the first Korea IGCC (Integrated Gasification Combined Cycle) power plant. This system consists of five (5) modules : (1) Data Validation Module, (2) Performance Calculation Module (3) Performance Diagnostic Module, (4) Trip Information Module, and (5) Statistics Analysis Module. Among these modules, Performance Calculation Module is explained in more detail. The objective of this module is to continuously evaluate the degradation (decrease in performance) of the IGCC plant and its equipment in order to provide plant operators additional information to help them identify problems, improve performance.

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A Development of mobile broadcasting monitor for improving reliability on IP-TV Platform based on TIT (TIT 기반에 IP-TV 플랫폼의 신뢰성 향상을 위한 방송 모니터 개발)

  • Sso, Sang-Jin;Jin, Hyun-Joon;Park, Noh-Kyung
    • Journal of Internet Computing and Services
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    • v.8 no.5
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    • pp.59-66
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    • 2007
  • In korea, TIT(Transport Information Technology) based IP-TV services have been provided in Saemaeul trains and some sections of subway trains, But the software systems for the service performed in alternated fashions and suffered from many problems such as suspension, memory leaking and overflow, These problems increased playback loss time and resulted in bad reliabilities, In this paper, a software TIT monitor is designed and implemented for Monitoring module and Reset module in physically poor environments, The designed system formalized monitoring time intervals for effective monitoring, Through the real experiments, playback time is improved in 7.2% comparing to existing system.

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Development of A Haptic Steering System for a Low Cost Vehicle Simulator using Proving Ground Test Data (주행 시험 데이터를 이용한 저가형 차량시물레이터의 조향감 재현 장치 구현)

  • Kim, Sung-Soo;Jeong, Sang-Yoon;Lee, Chang-Ho
    • Transactions of the Korean Society of Automotive Engineers
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    • v.13 no.2
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    • pp.37-43
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    • 2005
  • A haptic steering system which reflects steering reaction torque has been developed for a fixed base vehicle simulator. The haptic steering system consists of a steering effort sensor, MR-clutch, AC servo motor and controller. In order to generate realistic steering torque feel to driver and at the same time to meet real-time simulation requirement, 3D torque map is constructed by experimental data and torque generation algorithm using the torque map has been also developed. 3D torque map is constructed using curve fitting and interpolation of the measured values of the steering angle, velocity and steering torque from actual slalom test on the proving ground. In order to carry out performance test of the developed haptic steering system, a fixed based vehicle simulator is constructed by integrating real time vehicle dynamics module, VR-video/audio module, and the haptic steering system. Steering torque and steering angle curves have been obtained from virtual testing in the vehicle simulator and performance of the haptic steering system has been evaluated.

System Design for Collecting Real-Time Product Information Using RSS (RSS를 이용한 실시간 상품정보 수집시스템의 설계)

  • Chuluun, Munkhzaya;Ko, Sun-Woo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.1-9
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    • 2012
  • It is well known that internet shoppers are very sensitive to sale prices. They visit the various shopping malls and collect the product information including purchase conditions for goods purchase decision-making. Recently the necessity of information support is increasing because of increase of information amount which is necessary and complexity of goods purchase decision-making process. The comparison shopping agent systems have provided price comparison information which is collected from various shopping malls to satisfy internet shoppers information craving. But the frequent price change caused by keen price competition is becoming the primary reason of information quality decline among price comparison sites. RSS which is a family of web feed formats used to publish frequently updated is applied even in on-line shopping malls. This paper develops a RSS product information collection system to get real-time product information. The proposed product information system consists of (1) web crawler module for searching RSS feed shopping malls automatically, (2) RSS reader module for parsing product information from RSS feed file, (3) product DB and (4) product searching module. Performance of the proposed system is higher than the comparison shopping agent systems when it is defined with the volume of collecting product information per unit time.

The Design and Implementation of DELAY Module for Real-Time Broadcast Delay (실시간 방송 지연을 위한 DELAY 모듈의 설계 및 구현)

  • Ahn, Heuihak;Gu, Jayeong;Lee, Daesik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.45-53
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    • 2019
  • Moving image sharing technology has developed various servers and programs for personal broadcasting. In this paper, we propose the method of transmitting the multiple moving image, including the output channel of external streaming server. It also implements and tests multiple real-time broadcast channel automatic transmission systems that assign multiple output channels to automatic output channels. As a result of the experiment, it is easy to allocate moving image to broadcast channels that are output through the external streaming server's output channels regardless of the size of the streaming server, enabling the management of efficient output channels at the time of transmission of multiple moving image. The moving image can be provided through streaming method regardless of the type of moving image from the moving image provider terminal, and the moving image transmission can be controlled in various ways, including adding and changing channels for which the moving image is sent, and sending delayed to the moving image.

실시간 분산 응용을 위한 타스크 행위 명세 언어

  • 김정술
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 1998.10a
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    • pp.623-635
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    • 1998
  • 이 논문에서 우리는 분산 실시간 소프트웨어 설계방법인 CODARTS/DA(Concurrent Design Approach for Real-Time Systems/Distributed Application)를 위한 타스크 행위 명세방법을 제안한다. 각 타스크는 CODARTS/DA 모듈들, 즉, 다수 클라이언트/서버 모듈(Multiple Client/Sever Module), 단일 클라이언트/서버 모듈(Single Client/Server Module), 그룹 통신모듈(Group Comm. Module), 우선 순위 모듈등과 통신을 수행하는데, 분산환경의 동기, 비동기 문제들을 제안한 방법으로 설계 명세할 수 있다. 또한 제안된 명세방법은 C언어와 비슷한 문법구조를 제공하므로 쉽게 문서들이 구조적 프로그램으로 변환될 수있다.

Implementation of Real-Time Channel Module for Applying Wireless Communication Environments (무선 통신 환경 적용이 가능한 실시간 채널 모듈 구현)

  • Park, Chan Ju;Kim, Woojoong;Jang, Byung-Jun;Yoon, Hyungoo;Yoon, Young Joong
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.5
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    • pp.438-444
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    • 2016
  • In this paper, A real-time channel module which can apply the wireless propagation channel was developed using USRP and Lab-VIEW. When the proposed channel module is used in conjunction with the implemented HW(hardware) simulators for cognitive radio and frequency interference analysis and so on, it can increase the reliability about wireless propagation environments. In addition, the proposed module overcomes the limit of existing HW simulator that data transfer rate is limitative in communication system through the design of the inner parts. Along with this, it is possible to apply channel parameters necessary to estimate the easier communication performance. Also, this has the advantage that it can be flexibly applied in implementing the communication channel with the upcoming new scenarios. The proposed module can estimate the communication performance via constellation and BER using the implemented module.

Real-Time Visual Production using Unity 3D

  • Lee, Dong-Min;Shin, Seung-Jung
    • International journal of advanced smart convergence
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    • v.7 no.4
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    • pp.138-146
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    • 2018
  • Generally, the animation and image production process consists of three stages: Pre-Production, Main-Production, and Post-Production. Real-time video production is also made based on this configuration. On the premise of the increase of productivity by reducing the production time effectively in the main production stage that takes the most time, this study aims to summarize the process of producing videos, focusing on the concrete main production stage. To do this, we propose a method for creating a real-time image from the point of view of the general user using Unity 3D, one of the game engines. Also, this study utilizes the Cinemachine feature provided by Unity 3D, which is suitable for the implementation of the proposed module structure.

Implementation of speech interface for windows 95 (Windows95 환경에서의 음성 인터페이스 구현)

  • 한영원;배건성
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.5
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    • pp.86-93
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    • 1997
  • With recent development of speech recognition technology and multimedia computer systems, more potential applications of voice will become a reality. In this paper, we implement speech interface on the windows95 environment for practical use fo multimedia computers with voice. Speech interface is made up of three modules, that is, speech input and detection module, speech recognition module, and application module. The speech input and etection module handles th elow-level audio service of win32 API to input speech data on real time. The recognition module processes the incoming speech data, and then recognizes the spoken command. DTW pattern matching method is used for speech recognition. The application module executes the voice command properly on PC. Each module of the speech interface is designed and examined on windows95 environments. Implemented speech interface and experimental results are explained and discussed.

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A Design of the Preprocess Module for the Distributed Process of the ECG signals (ECG 신호의 분산처리를 위한 Preprocess Module에 관한 연구)

  • Song, H.B.;Lee, K.J.;Yoon, H.R.;Lee, M.H.
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.1338-1340
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    • 1987
  • This paper describes the design of ECG data preprocess module for the ECG signals. This module process the data obtained from two channels. It is composed of the AID converter, QRS detector, one chip micro-computer and memory. This module performs the following functions;digital filtering, R wave detection and determination of reference point for the ST segment. The measured points are transfered to the next data module by the interrupt process. This preprocessor data module is available to the basis for the parallel data processing for the real time automatic diagnosis.

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