• 제목/요약/키워드: Real Environment

검색결과 6,882건 처리시간 0.032초

Optimization-based humanoid robot navigation using monocular camera within indoor environment

  • Han, Young-Joong;Kim, In-Seok;Hong, Young-Dae
    • ETRI Journal
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    • 제40권4호
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    • pp.446-457
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    • 2018
  • Robot navigation allows robot mobility. Therefore, mobility is an area of robotics that has been actively investigated since robots were first developed. In recent years, interest in personal service robots for homes and public facilities has increased. As a result, robot navigation within the home environment, which is an indoor environment, is being actively investigated. However, the problem with conventional navigation algorithms is that they require a large computation time for their building mapping and path planning processes. This problem makes it difficult to cope with an environment that changes in real-time. Therefore, we propose a humanoid robot navigation algorithm consisting of an image processing and optimization algorithm. This algorithm realizes navigation with less computation time than conventional navigation algorithms using map building and path planning processes, and can cope with an environment that changes in real-time.

A Robust Real-Time Mobile Robot Self-Localization with ICP Algorithm

  • Sa, In-Kyu;Baek, Seung-Min;Kuc, Tae-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2301-2306
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    • 2005
  • Even if there are lots of researches on localization using 2D range finder in static environment, very few researches have been reported for robust real-time localization of mobile robot in uncertain and dynamic environment. In this paper, we present a new localization method based on ICP(Iterative Closest Point) algorithm for navigation of mobile robot under dynamic or uncertain environment. The ICP method is widely used for geometric alignment of three-dimensional models when an initial estimate of the relative pose is known. We use the method to align global map with 2D scanned data from range finder. The proposed algorithm accelerates the processing time by uniformly sampling the line fitted data from world map of mobile robot. A data filtering method is also used for threshold of occluded data from the range finder sensor. The effectiveness of the proposed method has been demonstrated through computer simulation and experiment in an office environment.

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빅데이터 분석을 위한 비용효과적 오픈 소스 시스템 설계 (Designing Cost Effective Open Source System for Bigdata Analysis)

  • 이종화;이현규
    • 지식경영연구
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    • 제19권1호
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    • pp.119-132
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    • 2018
  • Many advanced products and services are emerging in the market thanks to data-based technologies such as Internet (IoT), Big Data, and AI. The construction of a system for data processing under the IoT network environment is not simple in configuration, and has a lot of restrictions due to a high cost for constructing a high performance server environment. Therefore, in this paper, we will design a development environment for large data analysis computing platform using open source with low cost and practicality. Therefore, this study intends to implement a big data processing system using Raspberry Pi, an ultra-small PC environment, and open source API. This big data processing system includes building a portable server system, building a web server for web mining, developing Python IDE classes for crawling, and developing R Libraries for NLP and visualization. Through this research, we will develop a web environment that can control real-time data collection and analysis of web media in a mobile environment and present it as a curriculum for non-IT specialists.

상이한 사용자 환경을 고려한 멀티미디어 데이터의 멀티캐스트 알고리즘 (Multicast Algorithm of Multimedia data over Heterogeneous User Environment)

  • 이승하;나윤주;김성;남지승;전형국;조창식
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
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    • pp.125-128
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    • 2001
  • Nowadays, Internet users are widespread internationally. Fallowing the users requirements, server has to transfer real-time multimedia data to many clients. Multicast can significantly reduce the system overhead and the network resource waste, so it supports efficient mechanism when server has to transfer same data to many clients. We can deliver multimedia data transfer in real-time using Patching Algorithm which has no delay for service request. And multicast algorithm can support different network bandwidth using Receiver driven Layered Multicast under heterogeneous environment network. The purpose of this paper is to suggest an algorithm that can create new multicast group adequately and transfer real-time multimedia data efficiently under heterogeneous environment.

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A Study on Application Boundary of Wireless LAN's Communication for Space Variation

  • Cha Jin-Man;Kang Min-Soo;Park Yeoun-Sik
    • Journal of information and communication convergence engineering
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    • 제4권2호
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    • pp.62-66
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    • 2006
  • The objective of this thesis is to measure the limit of the real space where wireless Local Area Network (LAN) is used, and to apply this result as reference to set up a real Wireless LAN environment. The organized circumference was composed of Wireless LAN based on IEEE 802.11b of the American standard, and the examination is carried out on the campus. On the real condition of office environment and open space, the ratio of available distance to a signal at each distance was measured and this result was studied as data to embody wireless LAN on the campus. The measurement under an indoor environment was executed under circumstance having two walls and open space, however, was executed respectively under three circumstances: Where no obstacle, where one wall exists, and where two or more walls exist.

가상현실을 이용한 실시간 차량 그래픽 주행 시뮬레이터 (A Real-Time Graphic Driving Simulator Using Virtual Reality Technique)

  • 장재원;손권;최경현;송남용
    • 한국정밀공학회지
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    • 제17권7호
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    • pp.80-89
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    • 2000
  • Driving simulators provide engineers with a power tool in the development and modification stages of vehicle models. One of the most important factors to realistic simulations is the fidelity obtained by a motion bed and a real-time visual image generation algorithm. Virtual reality technology has been widely used to enhance the fidelity of vehicle simulators. This paper develops the virtual environment for such visual system as head-mounted display for a vehicle driving simulator. Virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Based on the object model, a three-dimensional graphic model is completed with CAD tools such as Rhino and Pro/ENGINEER. For real-time image generation, the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. The developed software for a virtual driving simulator offers an effective interface to virtual reality devices.

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Who Occupies the Green Building: a Case of Australia

  • Kim, Sumin;Kim, Jinu;Lim, Benson T.H.
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.549-553
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    • 2015
  • For successful outcome of real estate development projects, it is important to understand the potential tenants as they drive the demand for properties. The aim of this study is to investigate tenant characteristics of the Australian green office building sector. The specific objectives are to; (1) compare and contrast the increment trend of green buildings within the green office building sector; (2) identify the tenancy profile of green buildings; (3) ascertain the possible industry concentrations within the current green building sector; and (4) explore the relationship between green building occupants' characteristics and their tenancy. Descriptive statistics shows that Finance, Insurance and Real Estate (FIRE) industries along with government owned companies are the major tenants of green office buildings in the NSW State of Australia. In particular, real estate companies occupy more than half of the NSW based green office buildings whilst one third of them are the tenants of the 6-star rated buildings - the highest rated building in the current form of Australian Green Star accreditation scheme.

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Conventional-PCR 및 Real-time PCR을 이용한 백수오와 이엽우피소의 유전자 종감별 시험법 비교 (Genetic Authentication of Cynanchi Wilfordii Radix and Cynanchi Auriculati Radix by Using Conventional-PCR and Real-time PCR)

  • 류회진;김애경;김성단;정삼주;장정임;이희진;이정미;유인실;정권
    • 생약학회지
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    • 제49권1호
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    • pp.55-64
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    • 2018
  • Recently, it has been a big issue to distinguish the dried roots of Cynanchum wilfordii and C. auriculatum in health functional food market. The original plant species of Cynanchi Wilfordii Radix belong to the Asclepiadaceae family is differentially described in the national pharmacopoeia of Korea, China and Japan. Owing to the morphological similarities of the dried roots of this plant to those of C. auriculatum, which is often misidentified in Korean herbal medicine marketplace, distinguishing these two species is exceedingly difficult. The purpose of this study was to compare the conventional-PCR with the real-time PCR for detection of C. wilfordii and C. auriculatum DNA. We also tried to realize a quantitative real-time PCR assay using species-specific matK primers, which allowed us to estimate the ratio of C. willfordii and C. auriculatum using varying ratios of mixed genomic DNA template from the two species. The differentiation of intentional and unintentional mixture in this study would be applied to food safety management and can be helpful for protection of consumer's right and cultivators.

복합환경에서 IEEE 802.15.4/4a를 이용한 하이브리드 실시간 위치추적 서비스 시스템 설계 및 성능분석 (Design and Performance Analysis of Real-Time Hybrid Position Tracking Service System using IEEE 802.15.4/4a in the Multi-Floor Building)

  • 김명환;정영지
    • 한국IT서비스학회지
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    • 제10권1호
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    • pp.105-116
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    • 2011
  • With recent spotlight on the, uniquitous computing technology, the need for object of indentification and location infrastructure has increased. Such GPS technolgy must utilize IEEE 802.15.4 Zigbee used for existing wireless sensor network infra as a basice element for user's context-awareness in a uniquitous environement, for effectiveness.Such real-time GPS service is provided in the internal environment where the user would actually are and most high-rise buildlings apply. Underthe assumption, the real-time GPS technology is seperated by each floor, and signals do not get transmitted to other floors, the application on one floor within the high-rise buildling was conducted. This study intends to suggest a floor detection algorithm using IEE 802.15.3/Zigbee's RSSI which supports the accuracy within a couple of meters for the user's the movement between the floors in high-rise buildings in a complex environment. It proposes an floor detection algorithm using IEEE 802.15.4/Zigbee's RSSI which provides accuracy within a radius of few meters for the users movement between the floors for real-time location tracking within high-rise building in a cmoplex environment. Furthermore, for more accurate real-time location tracking, it suggests an algorithm for real-time location tracking using IEEE 802.15.4a/Zigbee's CSS technology based on triangulation. Based on the suggested algorithm, it designs a hybrid real-time location tracking service system in a high-rise buildling and test its functions.

A Realistic Path Loss Model for Real-time Communication in the Urban Grid Environment for Vehicular Ad hoc Networks

  • Mostajeran, Ehsan;Noor, Rafidah Md;Anisi, Mohammad Hossein;Ahmedy, Ismail;Khan, Fawad Ali
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권10호
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    • pp.4698-4716
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    • 2017
  • Wireless signal transmission is influenced by environmental effects. These effects have also been challenging for Vehicular Ad hoc Network (VANET) in real-time communication. More specifically, in an urban environment, with high mobility among vehicles, a vehicle's status from the transmitter can instantly trigger from line of sight to non-line of sight, which may cause loss of real-time communication. In order to overcome this, a deterministic signal propagation model is required, which has less complexity and more feasibility of implementation. Hence, we propose a realistic path loss model which adopts ray tracing technique for VANET in a grid urban environment with less computational complexity. To evaluate the model, it is applied to a vehicular simulation scenario. The results obtained are compared with different path loss models in the same scenario based on path loss value and application layer performance analysis. The proposed path loss model provides higher loss value in dB compared to other models. Nevertheless, the performance of vehicle-vehicle communication, which is evaluated by the packet delivery ratio with different vehicle transmitter density verifies improvement in real-time vehicle-vehicle communication. In conclusion, we present a realistic path loss model that improves vehicle-vehicle wireless real-time communication in the grid urban environment.