• Title/Summary/Keyword: QoS support

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Low Cost and Acceptable Delay Unicast Routing Algorithm Based on Interval Estimation (구간 추정 기반의 지연시간을 고려한 저비용 유니캐스트 라우팅 방식)

  • Kim, Moon-Seong;Bang, Young-Cheol;Choo, Hyun-Seung
    • The KIPS Transactions:PartC
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    • v.11C no.2
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    • pp.263-268
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    • 2004
  • The end-to-end characteristic Is an important factor for QoS support. Since network users and required bandwidths for applications increase, the efficient usage of networks has been intensively investigated for the better utilization of network resources. The distributed adaptive routing is the typical routing algorithm that is used in the current Internet. The DCLC(Delay Constrained 1.east Cost) path problem has been shown to be NP-hard problem. The path cost of LD path is relatively more expensive than that of LC path, and the path delay of LC path is relatively higher than that of LD path in DCLC problem. In this paper, we investigate the performance of heuristic algorithm for the DCLC problem with new factor which is probabilistic combination of cost and delay. Recently Dr. Salama proposed a polynomial time algorithm called DCUR. The algorithm always computes a path, where the cost of the path is always within 10% from the optimal CBF. Our evaluation showed that heuristic we propose is more than 38% better than DCUR with cost when number of nodes is more than 200. The new factor takes in account both cost and delay at the same time.

Implementation of Web Services Framework for Web Services on Universal Networks (유니버설 네트워크 상에서 웹서비스 프레임워크 구현)

  • Yim, Hyung-Jun;Oh, Il-Jin;Hwang, Yun-Young;Lee, Kyong-Ha;Lee, Kang-Chan;Lee, Seung-Yun;Lee, Kyu-Chul
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.2
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    • pp.143-157
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    • 2008
  • Ubiquitous Web Services is able to be specified future Web Services technology for connecting with various application services in any device and network environments. The devices, in ubiquitous environment, have dynamic characteristic such as location and statuse. So, we must support methods of dynamic service discovery in ad-hoc network. There are many related works at transaction, security, QoS, semantic and Web Services composition with various fields. Recently, the studies are interested in the Ubiquitous by development of computing and network technology. However, they are an early stage. For this reason, in this paper, we propose a WSUN(Web Services on Universal Networks) for Ubiquitous Web Services. It is a SOA based framework. And this paper extracts necessity of WSUN environment from scenario. The framework is composed of US Broker(Universal Service Broker). It is designed for satisfying the conditions and supports dynamic service discovery using a US Registry (Universal Service Registry). Consequently. clients are able to discover and use Universal Service by protocol stack of the US Broker for Web Services. And it is a strong point which supports interoperability between heterogeneous networks.

Hierarchical Internet Application Traffic Classification using a Multi-class SVM (다중 클래스 SVM을 이용한 계층적 인터넷 애플리케이션 트래픽의 분류)

  • Yu, Jae-Hak;Lee, Han-Sung;Im, Young-Hee;Kim, Myung-Sup;Park, Dai-Hee
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.1
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    • pp.7-14
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    • 2010
  • In this paper, we introduce a hierarchical internet application traffic classification system based on SVM as an alternative overcoming the uppermost limit of the conventional methodology which is using the port number or payload information. After selecting an optimal attribute subset of the bidirectional traffic flow data collected from the campus, the proposed system classifies the internet application traffic hierarchically. The system is composed of three layers: the first layer quickly determines P2P traffic and non-P2P traffic using a SVM, the second layer classifies P2P traffics into file-sharing, messenger, and TV, based on three SVDDs. The third layer makes specific classification of the entire 16 application traffics. By classifying the internet application traffic finely or coarsely, the proposed system can guarantee an efficient system resource management, a stable network environment, a seamless bandwidth, and an appropriate QoS. Also, even a new application traffic is added, it is possible to have a system incremental updating and scalability by training only a new SVDD without retraining the whole system. We validate the performance of our approach with computer experiments.

Preference-Based Segment Buffer Replacement in Cluster VOD Servers (클러스터 VOD서버에서 선호도 기반 세그먼트 버퍼 대체 기법)

  • Seo, Dong-Mahn;Lee, Joa-Hyoung;Bang, Cheol-Seok;Lim, Dong-Sun;Jung, In-Bum;Kim, Yoon
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.11
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    • pp.797-809
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    • 2006
  • To support the QoS streams for large scale clients, the internal resources of VOD servers should be utilized based on the characteristics of the streaming media service. Among the various resources in the server, the main memory is used for the buffer space to the media data loaded from the disks and the buffer hit ratio has a great impact upon the server performance. However, if the buffer data with high hit ratio are replaced for the new media data as a result of the number of clients and the required movie titles are increased, the negative impact on the scalability of server performance is occurred. To address this problem, the buffer replacement policy considers the intrinsic characteristics of the streaming media such as the sequential access to large volume data and the highly disproportionate preference to specific movies. In this paper, the preference-based segment buffer replacement policy is proposed in the cluster-based VOD server to exploit the characteristics of the streaming media. Since the proposed method reflects both the temporal locality by the clients' preference and the spatial locality by the sequential access to media data, the buffer hit ratio would be improved as compared to the existing buffer replacement policy. The enhanced buffer hit ratio causes the fact that the performance scalability of the cluster-based VOD server is linearly improved as the number of cluster nodes is increased.

Developing an Adaptive Multimedia Synchronization Algorithm using Leel of Buffers and Load of Servers (버퍼 레벨과 서버부하를 이용한 적응형 멀티미디어 동기 알고리즘 개발)

  • Song, Joo-Han;Park, Jun-Yul;Koh, In-Seon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.6
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    • pp.53-67
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    • 2002
  • The multimedia synchronization is one of the key issues to be resolved in order to provide a good quality of multimedia related services, such as Video on Demands(VoD), Lecture on Demands(LoD), and tele-conferences. In this paper, we introduce an adaptive multimedia synchronization algorithm using the level of buffers and load of servers, which are modeled and analyzed by ExSpect, a Petri net based simulation tool. In the proposed algorithm, the audio and video buffers are divided to 5 different levels, and the pre-defined play-out speed controller tries to make the buffer level to be normal in different temporal relations between multimedia streams using buffer levels and server loads. Because each multimedia packet is played by the pre-defined play-out speed, the media data can be reproduced within the permissible limit of errors while preserving the level of buffers to be normal. The proposed algorithm is able to handle and support various communication restrictions between providers and users, and offers little jitter play-out to many users in networks with the limited transmission capability. The performance of the developed algorithm is analyzed in various network conditions using a Petri net simulation tool.

A Dynamical Hybrid CAC Scheme and Its Performance Analysis for Mobile Cellular Network with Multi-Service

  • Li, Jiping;Wu, Shixun;Liu, Shouyin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.6
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    • pp.1522-1545
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    • 2012
  • Call admission control (CAC) plays an important role in mobile cellular network to guarantee the quality of service (QoS). In this paper, a dynamic hybrid CAC scheme with integrated cutoff priority and handoff queue for mobile cellular network is proposed and some performance metrics are derived. The unique characteristic of the proposed CAC scheme is that it can support any number of service types and that the cutoff thresholds for handoff calls are dynamically adjusted according to the number of service types and service priority index. Moreover, timeouts of handoff calls in queues are also considered in our scheme. By modeling the proposed CAC scheme with a one-dimensional Markov chain (1DMC), some performance metrics are derived, which include new call blocking probability ($P_{nb}$), forced termination probability (PF), average queue length, average waiting time in queue, offered traffic utilization, wireless channel utilization and system performance which is defined as the ratio of channel utilization to Grade of Service (GoS) cost function. In order to validate the correctness of the derived analytical performance metrics, simulation is performed. It is shown that simulation results match closely with the derived analytic results in terms of $P_{nb}$ and PF. And then, to show the advantage of 1DMC modeling for the performance analysis of our proposed CAC scheme, the computing complexity of multi-dimensional Markov chain (MDMC) modeling in performance analysis is analyzed in detail. It is indicated that state-space cardinality, which reflects the computing complexity of MDMC, increases exponentially with the number of service types and total channels in a cell. However, the state-space cardinality of our 1DMC model for performance analysis is unrelated to the number of service types and is determined by total number of channels and queue capacity of the highest priority service in a cell. At last, the performance comparison between our CAC scheme and Mahmoud ASH's scheme is carried out. The results show that our CAC scheme performs well to some extend.

A Study on Performance Evaluation based on Packet Dropping in ATM Network . New Scheme Proposal

  • Park, Seung-Seob;Yuk, Dong-Cheol
    • Journal of Navigation and Port Research
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    • v.27 no.3
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    • pp.283-288
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    • 2003
  • Recently, the growth of applications and services over high-speed Internet increases, ATM networks as wide area back-bone has been a major solution. As the conventional TCP/IP suite is still the standard protocol used to support upper application on current. Internet, the issues regarding whether TCP/IP will operate efficiently on top of an ATM infrastructure and how to control its QoS still remain for studies. TCP uses a window-based protocol for flow control in the transport layer. When TCP uses the UBR service in ATM layer, the control method is only buffer management. If a cell is discarded in ATM layer, one whole packet of TCP will be lost; this fact occur the most TCP performance degradation. Several dropping strategies, such as Tail Drop, EPD, PPD, SPD, FBA, have been proposed to improve the TCP performance over ATM. In this paper, to improve the TCP performance, we propose a packet dropping scheme that is based on comparison with EPD, SPD and FBA. Our proposed scheme is applied to schemes discussed in the previous technology. Our proposed scheme does not need to know each connection's mean packet size. When the buffer exceeds the given threshold, it is based on comparison between the number of dropped packet and the approved packet. Our results are reported and discussed for comparing these discarding schemes under similar conditions. Although the number of virtual channel (VC) is increased, the simulation results showed that the proposed scheme can allocate more fairly each VC than other scheme.

Anytime Multimedia Service based on In-Home Storage (댁내 저장장치를 활용한 Anytime 멀티미디어 서비스)

  • 김광수;최태상
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.7B
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    • pp.1211-1219
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    • 1999
  • High quality real-time interactive multimedia services like VOD gained huge momentum by information technology industries during the middle of 1990, but failed successful commercial service deployment despite of the expectations. Among the number of reasons, lack of high bandwidth and QoS support from the network infrastructure have become main cause of the failure. On the other hand, the advance of computer industry-driven storage technologies has been reducing the price of in-home storage dramatically. This fact and the delivery of audio-visual material in a digital form to the home storage make very interesting multimedia service applications possible. It enables anytime content delivery (e.g., during off-peak time) without user interaction and anytime content play and, also, enhances utilization by reducing the loads applied to servers and networks using multicast network infrastructure. In this paper, we propose design and implementation of our anytime multimedia service system based on in-home storage, called IMPRESS-AMS.

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Design and Implementation of Education On Demand System based on SIP to support Conferencing Service (컨퍼런싱형 서비스를 지원하는 SIP 기반의 원격 교육 시스템의 설계 및 구현)

  • Park, Si-Yong;Yun, Byung-Nam;Chung, Ki-Dong
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.749-756
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    • 2003
  • Currently, The Internet has been imported in many fields and it's development prompted accordingly. The field of education also has been developed as 'Learners Centered Environment' by combining the existing educational method, so called distance learning, with internet. Learners have become able to adopt the appropriate level of educational service anywhere and anytime they want. In this paper, we propose a EOD system based on SIP. The EOD system is a new conferencing type system in the distance learning field. Using SIP (Session Initial Protocol) for EOD system is more efficient than using H.323, also the more the number of its is increased, and as improvement of its QoS. The EOD system is scalable and provides conferencing service using SIP which suits with web environment. And, the EOD system supports multicast efficiently to utilize bandwidth of networks.

Design and Implementation of Ethernet Bandwidth Manager for Supporting Controlled-Load Service (부하제어형 서비스 지원을 위한 이더넷 대역폭 관리기의 설계 및 구현)

  • Kim, Byeong-Sik;Lee, Jae-Kuk;Chun, Woo-Jik
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.4
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    • pp.430-440
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    • 2000
  • To support Integrated Services in the Internet, the Internet Engineering Task Force(IETF) has developed new mechanisms. These new mechanisms include Resource Reservation Protocol(RSVP) and Integrated Services model. RSVP and Integrated Services are independent of the underlying link layer technologies and it is necessary to define the mapping of RSVP and Integrated Services specifications onto specific link layer technologies. IETF proposed a Subnet Bandwidth Manager(SBM) providing a method for mapping RSVP onto IEEE802 style networks. However, the SBM has several constraints and problems. For solving these constraints and problems, we design and implement a new Ethernet Bandwidth Manager(EBM). This paper discusses (1) new bandwidth management mechanism independent of RSVP, (2) simulation of Ethernet bandwidth to analyze the characteristics of Ethernet and accomplish Ethernet bandwidth management, (3) design and implemetation of EBM that allows Controlled-Load Service, and (4) results of our experiments on EBM.

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