• Title/Summary/Keyword: Pursuit of Stimulation

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The Effect of Optokinetic Stimulation with Smooth Pursuit Eye Movement to Chronic Hemispatial Neglect: A Pilot Study (완곡 추적 안구운동을 동반한 시운동자극이 만성 편측무시에 미치는 영향 : 예비연구)

  • Shin, Jae-Yong;Yoo, Eun-Young
    • Therapeutic Science for Rehabilitation
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    • v.5 no.2
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    • pp.81-92
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    • 2016
  • Objective: This study aim is to identify whether 30minutes optokinetic stimulation(OKS) with smooth pursuit eye movement can alleviate chronic hemispatial neglect. Methods: We applied optokinetic stimulation with smooth pursuit eye movement to 2 chronic hemispatial neglect patients. experimental duration was total 4weeks - 1week baseline, 2weeks OKS intervention, 1week 2nd. baseline. The intervention was 10 OKS sessions (30min each, 1session daily, from Monday to Friday) over a period of 2weeks. The neglect test carried out 3 times a week every other day. The OKS was provided on the screen when patient sat in front of the screen(13.5 inch). The OKS video that the 24 yellow squares moving coherently from the right to the left side. Patients were instructed to perform smooth pursuit eye movement without head and neck movement. Results: As a result of the OKS for 2weeks, the degree of neglect trends to decrease on both 2 cases compared to baseline A. The degree of the neglect of subject 1 tended to increase the at the baseline A. In contrast, the subject 2 showed that tendency that the degree of the neglect declined additionally at the baseline A. Conclusions: We identified that 30 minutes optokinetic stimulation with sooth pursuit eye movement is effective intervention method for chronic hemispatial neglect.

The Effects of Smooth Pursuit Eye Movement and Saccadic Eye Movement on Balance and Muscle Activation during One Leg Standing (한 다리 서기 동안 매끈눈따라보기와 신속눈운동이 균형과 근활성도에 미치는 영향)

  • Young-Bum, Jung;Gyu-Ryeong, Kim;Myoung-Kwon, Kim
    • Journal of the Korean Society of Physical Medicine
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    • v.17 no.4
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    • pp.113-121
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    • 2022
  • PURPOSE: This study is examined the effects of vestibular stimulation through eye movement on balance and muscle activity. METHODS: In 42 healthy adults, no eye exercise was applied to both feet and one foot. The speed of smooth pursuit eye movement (.2 Hz, .3 Hz, and .5 Hz) and saccadic eye movement (.5 Hz and 1.1 Hz) were randomized. The measurements were taken three times for 30 seconds while standing on two feet and measured three times for 10 seconds while standing on one foot. The muscle activity measurement equipment was used to measure the electromyogram signals of the tibialis anterior, peroneus longus, gastrocnemius medialis, vastus medialis, vastus lateralis, biceps femoris, abdominal internal oblique, and erector spinae muscle. RESULTS: As a result of this study, when applying smooth pursuit eye movement on one leg, the pressure center movement increased, the muscle activity of the lower extremity increased, in the saccadic eye movement, and the center of pressure decreased. CONCLUSION: Accordingly, the smooth pursuit of eye movement, the intervention of this study, affects balance. Through this, the balance can be improved by applying eye movement to the target who needs to improve the balance ability.

An Exploratory Study on the Influence of Curiosity on Entrepreneurship: The Mediating Effect of Stress Tolerance (호기심이 기업가정신에 미치는 영향에 관한 탐색적 연구: 스트레스 내성의 매개효과)

  • Jang Ho Kim;Hyun Suk Joung
    • Journal of Korea Society of Industrial Information Systems
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    • v.29 no.3
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    • pp.121-135
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    • 2024
  • Entrepreneurship is essential in education or courses related to startup. Despite the importance of entrepreneurship, studies on the preceding factors that influence entrepreneurship are insufficient. This study analyzed the relationship between the founder's curiosity and entrepreneurship. In the relationship between curiosity and entrepreneurship, a research model and hypothesis using stress tolerance as a mediation variable was presented and empirically analyzed. As a result of collecting and analyzing data from prospective entrepreneurs and entrepreneurs, it was found that playful inquiry, social curiosity, and pursuit of stimulus had a statistically significant effect on innovation and competition pursuit through stress tolerance. This study is significant in that it analyzed curiosity in multiple dimensions. However, there is a limitation in that the survey is limited to Daegu and Gyeongbuk and the results cannot be generalized.

The Effect of Smooth Pursuit Eye Movement Using Portable Device to Chronic Hemispatial Neglect: A Pilot Study (휴대용 디바이스를 이용한 완곡추적 안구운동이 만성 편측무시에 미치는 영향: 예비연구)

  • Shin, Jae-Yong
    • Therapeutic Science for Rehabilitation
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    • v.6 no.1
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    • pp.71-83
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    • 2017
  • Objective : This study aim is to identify whether smooth pursuit eye movement(SPEM) using portable device can alleviate chronic hemispatial neglect. Methods : We applied smooth pursuit eye movement to one chronic hemispatial neglect patient. Experimental duration was total 4weeks - 1week baseline, 2weeks SPEM intervention, 1week 2nd. baseline. The intervention was 10 SPEM sessions (30min each, 1session daily, from Monday to Friday) over a period of 2weeks. The neglect test carried out 5 times a week. The SPEM was provided on the screen when patient sat in front of the screen(8.4 inch tablet pc, distance 40cm). The SPEM video that the 24 yellow squares moving coherently from the right to the left side. Patients were instructed to perform smooth pursuit eye movement without head and neck movement. Results : As a result of the SPEM for 2weeks, the degree of neglect tended to decrease compared to baseline A. The degree of the LBT tended to increase the at the baseline A'. In contrast, the SCT showed that tendency which the degree of the neglect maintained at the baseline A'. Conclusion : We identified that SPEM using portable device is effective intervention method for chronic hemispatial neglect.

A Destructive Method in the Connection of the Algorithm and Design in the Digital media - Centered on the Rapid Prototyping Systems of Product Design - (디지털미디어 환경(環境)에서 디자인 특성(特性)에 관한 연구(硏究) - 실내제품(室內製品) 디자인을 중심으로 -)

  • Kim Seok-Hwa
    • Journal of Science of Art and Design
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    • v.5
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    • pp.87-129
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    • 2003
  • The purpose of this thesis is to propose a new concept of design of the 21st century, on the basis of the study on the general signification of the structures and the signs of industrial product design, by examining the difference between modern and post-modern design, which is expected to lead the users to different design practice and interpretation of it. The starting point of this study is the different styles and patterns of 'Gestalt' in the post-modern design of the late 20th century from modern design - the factor of determination in industrial product design. That is to say, unlike functional and rational styles of modern product design, the late 20th century is based upon the pluralism characterized by complexity, synthetic and decorativeness. So far, most of the previous studies on design seem to have excluded visual aspects and usability, focused only on effective communication of design phenomena. These partial studies on design, blinded by phenomenal aspects, have resulted in failure to discover a principle of fundamental system. However, design varies according to the times; and the transformation of design is reflected in Design Pragnanz to constitute a new text of design. Therefore, it can be argued that Design Pragnanz serves as an essential factor under influence of the significance of text. In this thesis, therefore, I delve into analysis of the 20th century product design, in the light of Gestalt theory and Design Pragnanz, which have been functioning as the principle of the past design. For this study, I attempted to discover the fundamental elements in modern and post-modern designs, and to examine the formal structure of product design, the users' aesthetic preference and its semantics, from the integrative viewpoint. Also, with reference to history and theory of design my emphasis is more on fundamental visual phenomena than on structural analysis or process of visualization in product design, in order to examine the formal properties of modern and post-modern designs. Firstly, In Chapter 1, 'Issues and Background of the Study', I investigated the Gestalt theory and Design Pragnanz, on the premise of formal distinction between modern and post-modern designs. These theories are founded upon the discussion on visual perception of Gestalt in Germany in 1910's, in pursuit of the principle of perception centered around visual perception of human beings. In Chapter 2, I dealt with functionalism of modern design, as an advance preparation for the further study on the product design of the late 20th century. First of all, in Chapter 2-1, I examined the tendency of modern design focused on functionalism, which can be exemplified by the famous statement 'Form follows function'. Excluding all unessential elements in design - for example, decoration, this tendency has attained the position of the international style based on the spirit of Bauhause - universality and regularity - in search of geometric order, standardization and rationalization. In Chapter 2-2, I investigated the anthropological viewpoint that modern design started representing culture in a symbolic way including overall aspects of the society - politics, economics and ethics, and its criticism on functionalist design that aesthetic value is missing in exchange of excessive simplicity in style. Moreover, I examined the pluralist phenomena in post-modern design such as kitsch, eclecticism, reactionism, hi-tech and digital design, breaking away from functionalist purism of modern design. In Chapter 3, I analyzed Gestalt Pragnanz in design in a practical way, against the background of design trends. To begin with, I selected mass product design among those for the 20th century products as a target of analysis, highlighting representative styles in each category of the products. For this analysis, I adopted the theory of J. M Lehnhardt, who gradated in percentage the aesthetic and semantic levels of Pragnantz in design expression, and that of J. K. Grutter, who expressed it in a formula of M = O : C. I also employed eight units of dichotomies, according to the G. D. Birkhoff's aesthetic criteria, for the purpose of scientific classification of the degree of order and complexity in design; and I analyzed phenomenal aspects of design form represented in each unit. For Chapter 4, I executed a questionnaire about semiological phenomena of Design Pragnanz with 28 units of antonymous adjectives, based upon the research in the previous chapter. Then, I analyzed the process of signification of Design Pragnanz, founded on this research. Furthermore, the interpretation of the analysis served as an explanation to preference, through systematic analysis of Gestalt and Design Pragnanz in product design of the late 20th century. In Chapter 5, I determined the position of Design Pragnanz by integrating the analyses of Gestalt and Pragnanz in modern and post-modern designs In this process, 1 revealed the difference of each Design Pragnanz in formal respect, in order to suggest a vision of the future as a result, which will provide systemic and structural stimulation to current design.

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