• Title/Summary/Keyword: Programming error

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Design of Programming Failure Feedback System Based on Control Flow of Test Case to Support Programming Training (프로그래밍 훈련 지원을 위한 테스트케이스의 제어흐름에 기반한 프로그래밍 실패 피드백 시스템 설계)

  • Lee, Sunghee;Kim, Deok Yeop;Seo, Kang Bok;Lee, Woo Jin
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.8
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    • pp.317-322
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    • 2019
  • Programming judge systems for programming training support are typically built on the Web, where the examiners uploads a programming problem, which the student reads and submits an answer to the problem. The judge system executes the submitted answer of source code to provide feedback such as pass, failure, and error messages. Students who receive the feedback except for the pass continues debugging the source code until they are judged to pass. We developed an online judge system to support programming training and analyzed answers submitted by the students and found that many of the students who were not judged to pass that test did not know exactly where they were wrong but continued to solve the problem. The current judge system generally feeds runtime error messages back to students. However, with only runtime error message, it is difficult for student who train to find the wrong part of the answer. Therefore, in this paper, we propose a system that provides the feedback of programming failure by analyzing the control flow of the test cases used in the source code submitted by the student. The proposed system helps students find the wrong parts more quickly by feeding back the paths where faults in the control flow may exist. In addition, we show that this system is applicable to the answer source code that the actual student submitted.

A Task Centered Scratch Programming Learning Program for Enhancing Learners' Problem Solving Abilities (문제해결력 향상을 위한 과제 중심 스크래치 프로그래밍 학습 프로그램)

  • Lee, EunKyoung
    • The Journal of Korean Association of Computer Education
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    • v.12 no.6
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    • pp.1-9
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    • 2009
  • Programming learning may help to enhance learners' complex problem solving abilities. However, it may cause excessive cognitive loads for learners. Therefore, selection of programming tools and design of teaching and learning strategies to minimize the learners' cognitive loads and to maximize the learning effects. A task centered Scratch programming learning program was developed to enhance problem solving abilities of middle school students. And then, we implemented the developed program in middle school programming classes and analysed the educational effects of the developed program. We found that the developed program was helpful in enhancing learners' problem solving abilities, especially in the element of 'troubleshooting', which explains ability of error detecting and correcting.

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A Study on design of Fuzzy neural network Intelligence controller using Evolution Programming (진화프로그래밍을 이용한 퍼지 신경망 지능 제어기 설계에 관한 연구)

  • 이상부;임영도
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1997.10a
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    • pp.143-153
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    • 1997
  • At the on-line control method FLC(Fuzzy Logic Controller) is stronger to the disturbance than a classical controller and its overshoot of the initialized value is excellent. The fuzzy controller can do a proper control, though it doesn't know the mathematical model of the system or the parameter value. But to make the control rule of the fuzzy controller through an expert's experiance has a changes of the control system, the control rule is fixed, it can't adjust to the environment changes of the control system, the controller output value has a minute error and it can't convergence correctly to the desired value[1][2]. There are many ways to eliminate the minute error[3][4][5], but in this paper suggests EP-FNNIC(Fuzzy Neurla Network Intelligence Controller) intelligence controller which combines FLC with NN(Neural Network) and EP(Evolution Programming). The output characteristics of EP-FNNIC controller will be compared and analyzed with FLC. It will be showed that this EP-FN IC controller converge correctly to the desirable value without any error. The convergence speed, overshoot, rising time, error of steady state of controller of these two kinds also will be compared.

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Sensitivity Analysis for Operation a Reservoir System to Hydrologic Forecast Accuracy (수문학적 예측의 정확도에 따른 저수지 시스템 운영의 민감도 분석)

  • Kim, Yeong-O
    • Journal of Korea Water Resources Association
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    • v.31 no.6
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    • pp.855-862
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    • 1998
  • This paper investigates the impact of the forecast error on performance of a reservoir system for hydropower production. Forecast error is measured as th Root Mean Square Error (RMSE) and parametrically varied within a Generalized Maintenance Of Variance Extension (GMOVE) procedure. A set of transition probabilities are calculated as a function of the RMSE of the GMOVE procedure and then incorporated into a Bayesian Stochastic Dynamic Programming model which derives monthly operating policies and assesses their performance. As a case study, the proposed methodology is applied to the Skagit Hydropower System (SHS) in Washington state. The results show that the system performance is a nonlinear function of RMSE and therefor suggested that continued improvements in the current forecast accuracy correspond to gradually greater increase in performance of the SHS.

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Design and Implementation of a Web-based Programming Class Support System (웹기반 프로그래밍 언어 강의 지원 시스템의 설계 및 구현)

  • Park, So-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2775-2782
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    • 2010
  • In this paper, we propose a web-based programming class support system to help a lecturer to teach a programming language to students effectively. The proposed system is composed of a error analysis step and a verification step. The error analysis step checks whether there are compile time errors or run time errors in each student's submitted program. Given some errors, the system provides helpful feedback for the student to fix the errors. On the contrary, the system provides quick feedback after checking the source code style, comments, and plagiarism in the submitted program. As soon as the student submits the program, the student can see the check results. According to the result of utilizing the proposed system in a C programming language class, students tend to submit program assignments actively.

SOLVING A SYSTEM OF THE NONLINEAR EQUATIONS BY ITERATIVE DYNAMIC PROGRAMMING

  • Effati, S.;Roohparvar, H.
    • Journal of applied mathematics & informatics
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    • v.24 no.1_2
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    • pp.399-409
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    • 2007
  • In this paper we use iterative dynamic programming in the discrete case to solve a wide range of the nonlinear equations systems. First, by defining an error function, we transform the problem to an optimal control problem in discrete case. In using iterative dynamic programming to solve optimal control problems up to now, we have broken up the problem into a number of stages and assumed that the performance index could always be expressed explicitly in terms of the state variables at the last stage. This provided a scheme where we could proceed backwards in a systematic way, carrying out optimization at each stage. Suppose that the performance index can not be expressed in terms of the variables at the last stage only. In other words, suppose the performance index is also a function of controls and variables at the other stages. Then we have a nonseparable optimal control problem. Furthermore, we obtain the path from the initial point up to the approximate solution.

The analysis of learners' difficulties in programming learning (프로그래밍 학습에서 학습자의 어려움 분석)

  • Choi, JeongWon;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
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    • v.17 no.5
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    • pp.89-98
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    • 2014
  • Programming is excellent tool on realizing ideas. However students often complain of difficulties due to requiring the strict programming grammar and the highly thinking. Although various researches have been conducted to teach the programming easily for students, it should precede the analysis of what and why programming concept is difficult for learners. In this study, we analyzed what and why the programming concept is difficult for novice learners in basic programming education. Based on the results, we suggested: improving problem-solving skills based on accurate understanding and internalization on the programming concept, on reducing error between thought and execution results through the creation of sophisticated algorithms and on offering a variety of troubleshooting experience, establishing strategies to think freely for problem-solving process, and promoting the effectiveness of the learning through the learning procedure design.

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Color Stereo Matching Using Dynamic Programming (동적계획법을 이용한 컬러 스테레오 정합)

  • Oh, Jong-Kyu;Lee, Chan-Ho;Kim, Jong-Koo
    • Proceedings of the KIEE Conference
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    • 2000.11d
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    • pp.747-749
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    • 2000
  • In this paper, we proposed color stereo matching algorithm using dynamic programming. The conventional gray stereo matching algorithms show blur at depth discontinuities and non-existence of matching pixel in occlusion lesions. Also it accompanies matching error by lack of matching information in the untextured region. This paper defines new cost function makes up for the problems happening in conventional gray stereo matching algorithm. New cost function contain the following properties. I) Edge points are corresponded to edge points. ii) Non-edge points are corresponded to non-edge points. iii) In case of exiting the amount of edges, the cost function has some weight in proportion to path distance. Proposed algorithm was applied in various images obtained by parallel camera model. As the result, proposed algorithm showed improved performance in the aspect of matching error and processing in the occlusion region compared to conventional gray stereo matching algorithms.

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A systematic approach to the control logic design and PLC programming of a industrial lift (산업용 리프트의 제어로직 설계 및 PLC 프로그래밍을 위한 체계화 연구)

  • 박노억
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.452-457
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    • 1999
  • The recent control system has been changed into the type of PLC(Programmable Logic Controller) control. Up to now, systematic approach of PLC programming or control logic design is not suggested. In this study, the design process of the control logic is systematized and concrete process in each step is suggested. This systematized approach lead developer to be convenient to implement control system. When some error is occurred in the system, this approach enable the developer to analyze the reason of error rapidly and the system is amended according to systematic information of the analysis. The example of control system implementation following this approach is introduced.

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Propagation Neural Networks for Real-time Recognition of Error Data (에라 정보의 실시간 인식을 위한 전파신경망)

  • Kim, Jong-Man;Hwang, Jong-Sun;Kim, Young-Min
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2001.11b
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    • pp.46-51
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    • 2001
  • For Fast Real-time Recognition of Nonlinear Error Data, a new Neural Network algorithm which recognized the map in real time is proposed. The proposed neural network technique is the real time computation method through the inter-node diffusion, In the network, a node corresponds to a state in the quantized input space. Each node is composed of a processing unit and fixed weights from its neighbor nodes as well as its input terminal. The most reliable algorithm derived for real time recognition of map, is a dynamic programming based algorithm based on sequence matching techniques that would process the data as it arrives and could therefore provide continuously updated neighbor information estimates. Through several simulation experiments, real time reconstruction of the nonlinear map information is processed,

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